Game-based exercises for dynamic short-sitting balance rehabilitation of people with chronic spinal cord and traumatic brain injuries.
Phys Ther
; 87(10): 1389-98, 2007 Oct.
Article
em En
| MEDLINE
| ID: mdl-17712036
ABSTRACT
BACKGROUND AND PURPOSE:
Goal-oriented, task-specific training has been shown to improve function; however, it can be difficult to maintain patient interest. This report describes a rehabilitation protocol for the maintenance of balance in a short-sitting position following spinal cord and head injuries by use of a center-of-pressure-controlled video game-based tool. The scientific justification for the selected treatment is discussed. CASE DESCRIPTION Three adults were treated 1 young adult with spina bifida (T10 and L1-L2), 1 middle-aged adult with complete paraplegia (complete lesion at T11-L1), and 1 middle-aged adult with traumatic brain injury. All patients used wheelchairs full-time.OUTCOMES:
The patients showed increased motivation to perform the game-based exercises and increased dynamic short-sitting balance.DISCUSSION:
The patients exhibited increases in practice volume and attention span during training with the game-based tool. In addition, they demonstrated substantial improvements in dynamic balance control. These observations indicate that a video game-based exercise approach can have a substantial positive effect by improving dynamic short-sitting balance.
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Bases de dados:
MEDLINE
Assunto principal:
Traumatismos da Medula Espinal
/
Lesões Encefálicas
/
Meningomielocele
/
Jogos de Vídeo
/
Equilíbrio Postural
/
Terapia por Exercício
Tipo de estudo:
Guideline
Limite:
Adult
/
Humans
/
Male
/
Middle aged
Idioma:
En
Revista:
Phys Ther
Ano de publicação:
2007
Tipo de documento:
Article
País de afiliação:
Canadá