Developing Virtual Reality Trauma Training Experiences Using 360-Degree Video: Tutorial.
J Med Internet Res
; 22(12): e22420, 2020 12 16.
Article
em En
| MEDLINE
| ID: mdl-33325836
ABSTRACT
Historically, medical trainees were educated in the hospital on real patients. Over the last decade, there has been a shift to practicing skills through simulations with mannequins or patient actors. Virtual reality (VR), and in particular, the use of 360-degree video and audio (cineVR), is the next-generation advancement in medical simulation that has novel applications to augment clinical skill practice, empathy building, and team training. In this paper, we describe methods to design and develop a cineVR medical education curriculum for trauma care training using real patient care scenarios at an urban, safety-net hospital and Level 1 trauma center. The purpose of this publication is to detail the process of finding a cineVR production partner; choosing the camera perspectives; maintaining patient, provider, and staff privacy; ensuring data security; executing the cineVR production process; and building the curriculum.
Palavras-chave
Texto completo:
1
Bases de dados:
MEDLINE
Assunto principal:
Simulação por Computador
/
Educação Médica
/
Treinamento por Simulação
/
Realidade Virtual
Tipo de estudo:
Prognostic_studies
Limite:
Humans
Idioma:
En
Revista:
J Med Internet Res
Assunto da revista:
INFORMATICA MEDICA
Ano de publicação:
2020
Tipo de documento:
Article
País de afiliação:
Estados Unidos