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Addressing problematic video game use: A multimethod, dual-context perspective on leisure-time use.
Van Rooij, Antonius J; Nijkamp, Laura M.
Afiliação
  • Van Rooij AJ; 1 Department of Youth & Risky Behavior, Trimbos Institute, Utrecht, The Netherlands.
  • Nijkamp LM; 1 Department of Youth & Risky Behavior, Trimbos Institute, Utrecht, The Netherlands.
J Behav Addict ; 7(3): 526-530, 2018 09 01.
Article em En | MEDLINE | ID: mdl-30010408
A more integrative approach to the prevention of problematic gaming behavior is recommended in Király et al.'s review. We discuss the Dutch policy responses to problematic gaming behavior and suggest two alternatives to the dominant survey research approach to achieve this. Employing time-use/diary studies allows us to map out the full scope of leisure-time use and employing log-data analysis improves our understanding of gamer behavior within the virtual context. All of these approaches would benefit from accounting for the diversity of within-virtual context behavior. The approach is summarized as a multimethod, dual-context approach to understanding leisure-time behavior.
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Texto completo: 1 Base de dados: MEDLINE Assunto principal: Comportamento Aditivo / Jogos de Vídeo Limite: Humans Idioma: En Ano de publicação: 2018 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Comportamento Aditivo / Jogos de Vídeo Limite: Humans Idioma: En Ano de publicação: 2018 Tipo de documento: Article