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Immersive Virtual Reality Fitness Games to Improve Recovery After Colorectal Surgery: A Randomized Single Blind Controlled Pilot Trial.
Schrempf, Matthias C; Zanker, Johannes; Arndt, Tim Tobias; Vlasenko, Dmytro; Anthuber, Matthias; Müller, Gernot; Sommer, Florian; Wolf, Sebastian.
Afiliação
  • Schrempf MC; Department of General, Visceral and Transplantation Surgery, University Hospital Augsburg, Augsburg, Germany.
  • Zanker J; Department of General, Visceral and Transplantation Surgery, University Hospital Augsburg, Augsburg, Germany.
  • Arndt TT; Department of Computational Statistics and Data Analysis, Institute of Mathematics, University of Augsburg, Augsburg, Germany.
  • Vlasenko D; Department of General, Visceral and Transplantation Surgery, University Hospital Augsburg, Augsburg, Germany.
  • Anthuber M; Department of General, Visceral and Transplantation Surgery, University Hospital Augsburg, Augsburg, Germany.
  • Müller G; Department of Computational Statistics and Data Analysis, Institute of Mathematics, University of Augsburg, Augsburg, Germany.
  • Sommer F; Department of General, Visceral and Transplantation Surgery, University Hospital Augsburg, Augsburg, Germany.
  • Wolf S; Department of General, Visceral and Transplantation Surgery, University Hospital Augsburg, Augsburg, Germany.
Games Health J ; 12(6): 450-458, 2023 Dec.
Article em En | MEDLINE | ID: mdl-37428543
Introduction: Early mobilization after surgery is crucial for reducing postoperative complications and restoring patients' fitness and ability to care for themselves. Immersive, activity-promoting fitness games in virtual reality (VR) can be used as a low-cost motivational adjunct to standard physiotherapy to promote recovery after surgery. In addition, they have potentially positive effects on mood and well-being, which are often compromised after colorectal surgery. The purpose of this pilot study was to evaluate the feasibility and clinical outcomes of a VR-based intervention that provides additional mobilization. Methods: Patients undergoing curative surgery for colorectal cancer were randomly assigned to an intervention group or a control group. Participants in the intervention group (VR group) received daily bedside fitness exercises using immersive, activity-promoting, virtual reality fitness games in addition to standard care during their postoperative hospital stay. Results: A total of 62 patients were randomized. The feasibility outcomes were in line with the predefined goals. In the VR group, an improvement in overall mood (+0.76 points; 95% confidence interval [CI] 0.39 to 1.12; P < 0.001) and a shift toward positive feelings were observed. The median length of hospital stay was 7.0 days in the VR group compared with 9.0 days in the control group, but the difference (2.0 days) did not reach statistical significance (95% CI -0.0001 to 3.00; P = 0.076). Surgical outcomes, health status, and measures of distress did not differ between groups. Conclusions: The study demonstrated the feasibility of a VR intervention that improved overall mood and showed a desirable effect on feelings and length of hospital stay after colorectal surgery. The results should stimulate further research investigating the potential of VR as an adjunct to physiotherapy to enhance mobilization after surgery.
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Texto completo: 1 Base de dados: MEDLINE Assunto principal: Cirurgia Colorretal / Realidade Virtual Tipo de estudo: Clinical_trials Limite: Humans Idioma: En Ano de publicação: 2023 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Cirurgia Colorretal / Realidade Virtual Tipo de estudo: Clinical_trials Limite: Humans Idioma: En Ano de publicação: 2023 Tipo de documento: Article