Your browser doesn't support javascript.
loading
Show: 20 | 50 | 100
Results 1 - 20 de 27
Filter
1.
Perception ; 51(1): 70-72, 2022 Jan.
Article in English | MEDLINE | ID: mdl-34918566

ABSTRACT

We expect a cursor to move upwards when we push our computer mouse away. Do we expect it to move upwards on the screen, upwards with respect to our body, or upwards with respect to gravity? To find out, we asked participants to perform a simple task that involved guiding a cursor with a mouse. It took participants that were sitting upright longer to reach targets with the cursor if the screen was tilted, so not only directions on the screen are relevant. Tilted participants' performance was indistinguishable from that of upright participants when the screen was tilted slightly in the same direction. Thus, the screen's orientation with respect to both the body and gravity are relevant. Considering published estimates of the ocular counter-roll induced by head tilt, it is possible that participants actually expect the cursor to move in a certain direction on their retina.


Subject(s)
Gravitation , User-Computer Interface , Humans , Retina , Visual Perception
2.
J Med Internet Res ; 23(4): e27121, 2021 04 02.
Article in English | MEDLINE | ID: mdl-33632675

ABSTRACT

BACKGROUND: Work stress affects individual health and well-being. These negative effects could be mitigated through regular monitoring of employees' stress. Such monitoring becomes even more important as the digital transformation of the economy implies profound changes in working conditions. OBJECTIVE: The goal of this study was to investigate the association between computer mouse movements and work stress in the field. METHODS: We hypothesized that stress is associated with a speed-accuracy trade-off in computer mouse movements. To test this hypothesis, we conducted a longitudinal field study at a large business organization, where computer mouse movements from regular work activities were monitored over 7 weeks; the study included 70 subjects and 1829 observations. A Bayesian regression model was used to estimate whether self-reported acute work stress was associated with a speed-accuracy trade-off in computer mouse movements. RESULTS: There was a negative association between stress and the two-way interaction term of mouse speed and accuracy (mean -0.32, 95% highest posterior density interval -0.58 to -0.08), which means that stress was associated with a speed-accuracy trade-off. The estimated association was not sensitive to different processing of the data and remained negative after controlling for the demographics, health, and personality traits of subjects. CONCLUSIONS: Self-reported acute stress is associated with computer mouse movements, specifically in the form of a speed-accuracy trade-off. This finding suggests that the regular analysis of computer mouse movements could indicate work stress.


Subject(s)
Movement , Psychomotor Performance , Bayes Theorem , Computers , Humans , Motivation
3.
Sensors (Basel) ; 21(11)2021 May 31.
Article in English | MEDLINE | ID: mdl-34073142

ABSTRACT

This study evaluates and compares the suitability for child-computer interaction (CCI, the branch within human-computer interaction focused on interactive computer systems for children) of two devices: a standard computer mouse and the ENLAZA interface, a head mouse that measures the user's head posture using an inertial sensor. A multidirectional pointing task was used to assess the motor performance and the users' ability to learn such a task. The evaluation was based on the interpretation of the metrics derived from Fitts' law. Ten children aged between 6 and 8 participated in this study. Participants performed a series of pre- and post-training tests for both input devices. After the experiments, data were analyzed and statistically compared. The results show that Fitts' law can be used to detect changes in the learning process and assess the level of psychomotor development (by comparing the performance of adults and children). In addition, meaningful differences between the fine motor control (hand) and the gross motor control (head) were found by comparing the results of the interaction using the two devices. These findings suggest that Fitts' law metrics offer a reliable and objective way of measuring the progress of physical training or therapy.


Subject(s)
Movement , Psychomotor Performance , Computers , Hand , Posture
4.
Behav Res Methods ; 53(6): 2281-2301, 2021 12.
Article in English | MEDLINE | ID: mdl-33821457

ABSTRACT

Computer mouse tracking offers a simple and cost-efficient way to gather continuous behavioral data and has mostly been utilized in psychological science to study cognitive processes. The present study extends the potential applicability of computer mouse tracking and investigates the feasibility of using computer mouse tracking for stress measurement. Drawing on first empirical results and theoretical considerations, we hypothesized that stress affects sensorimotor processes involved in mouse usage. To explore the relationship between stress and computer mouse usage, we conducted a between-participant field experiment in which N = 994 participants worked on four mouse tasks in a high-stress or low-stress condition. In the manipulation check, participants reported different stress levels between the two conditions. However, frequentist and machine learning data analysis approaches did not reveal a clear and systematic relationship between mouse usage and stress. These findings challenge the feasibility of using straightforward computer mouse tracking for generalized stress measurement.


Subject(s)
Computers , Machine Learning , Humans
5.
Behav Res Methods ; 53(3): 1081-1096, 2021 06.
Article in English | MEDLINE | ID: mdl-32974871

ABSTRACT

Problem-solving strategies in visual reasoning tasks are often studied based on the analysis of eye movements, which yields high-quality data but is costly and difficult to implement on a large scale. We devised a new graphical user interface for matrix reasoning tasks where the analysis of computer mouse movements makes it possible to investigate item exploration and, in turn, problem-solving strategies. While relying on the same active perception principles underlying eye-tracking (ET) research, this approach has the additional advantages of being user-friendly and easy to implement in real-world testing conditions, and records only voluntary decisions. A pilot study confirmed that embedding items of Raven's Advanced Progressive Matrices (APM) in the interface did not significantly alter its psychometric properties. Experiment 1 indicated that mouse-based exploration indices, when used to assess two major problem-solving strategies in the APM, are related to final performance-as has been found in past ET research. Experiment 2 suggested that constraining some features of the interface favored the adoption of the more efficient solving strategy for some participants. Overall, the findings support the relevance of the present methodology for accessing and manipulating problem-solving strategies.


Subject(s)
Eye-Tracking Technology , Problem Solving , Computers , Eye Movements , Humans , Pilot Projects
6.
Eur J Appl Physiol ; 119(2): 389-397, 2019 Feb.
Article in English | MEDLINE | ID: mdl-30430279

ABSTRACT

The present study aimed to identify whether or not an increase in ciliary-muscle contraction force, when the eye-lens is adjusted for viewing at a near distance, results in an increase in trapezius muscle activity, while performing a natural work task. Twelve participants, ranging in age from 21 to 32 years, performed a computer-mouse work task during free gaze conditions. A moving visual target was tracked with a computer mouse on a screen placed at two different distances from the eyes, 25 cm and 50 cm. Tracking performance, eye accommodation, and bilateral trapezius muscle activity were measured continuously. Ciliary-muscle contraction force was computed according to a formula which takes into account the age-dependent, non-linear relationship between the contraction force of the ciliary muscle and the produced level of eye accommodation. Generalized estimating equations analyses were performed. On the dominant hand side and for the nearest screen distance, there was a significant effect of ciliary-muscle contraction force on the trapezius muscle activity (p < 0.001). No other effects were significant (p > 0.05). The results support the hypothesis that high visual demands, during computer mouse work, increase ciliary muscle contraction force and contribute to a raise of the sustained level of trapezius muscle activity. The current study specifically clarifies the validity of the relationship between ciliary-muscle contraction force and trapezius muscle activity and demonstrates that this relationship is not due to a general personality trait. We conclude that a high level of ciliary muscle contraction force can contribute to a development of musculoskeletal complaints in the neck-shoulder area.


Subject(s)
Movement/physiology , Muscle Contraction/physiology , Superficial Back Muscles/physiology , Accommodation, Ocular/physiology , Adult , Computers , Female , Humans , Male , Young Adult
7.
Sensors (Basel) ; 17(7)2017 Jul 14.
Article in English | MEDLINE | ID: mdl-28708112

ABSTRACT

Heart rate is an important physiological parameter for healthcare. Among measurement methods, photoplethysmography (PPG) is an easy and convenient method for pulse rate detection. However, as the PPG signal faces the challenge of motion artifacts and is constrained by the position chosen, the purpose of this paper is to implement a comfortable and easy-to-use multi-PPG sensor module combined with a stable and accurate real-time pulse rate detection method on a computer mouse. A weighted average method for multi-PPG sensors is used to adjust the weight of each signal channel in order to raise the accuracy and stability of the detected signal, therefore reducing the disturbance of noise under the environment of moving effectively and efficiently. According to the experiment results, the proposed method can increase the usability and probability of PPG signal detection on palms.

8.
Ergonomics ; 59(11): 1473-1486, 2016 Nov.
Article in English | MEDLINE | ID: mdl-26847952

ABSTRACT

This study compared muscular and postural stresses, performance and subject preference in women aged 18-40 years using a standard mouse, a vertical mouse and a slanted mouse in three different computer workstation positions. Four tasks were analysed: pointing, pointing-clicking, pointing-clicking-dragging and grasping-pointing the mouse after typing. Flexor digitorum superficialis (FDS) and extensor carpi radialis (ECR) activities were greater using the standard mouse compared to the vertical or slanted mouse. In all cases, the wrist position remained in the comfort zone recommended by standard ISO 11228-3. The vertical mouse was less comfortable and more difficult to use than the other two mice. FDS and ECR activities, shoulder abduction and wrist extension were greater when the mouse was placed next to the keyboard. Performance and subject preference were better with the unrestricted mouse positioning on the desktop. Grasping the mouse after typing was the task that caused the greatest stress. Practitioner Summary: In women, the slanted mouse and the unrestricted mouse positioning on the desktop provide a good blend of stresses, performance and preference. Unrestricted mouse positioning requires no keyboard, which is rare in practice. Placing the mouse in front of the keyboard, rather than next to it, reduced the physical load.


Subject(s)
Computer Peripherals , Consumer Behavior , Muscle, Skeletal , Posture , Stress, Mechanical , Task Performance and Analysis , Wrist Joint , Adolescent , Adult , Electromyography , Equipment Design , Ergonomics , Female , Forearm , Humans , Workplace , Wrist , Young Adult
9.
J Exp Biol ; 218(Pt 19): 3118-27, 2015 Oct.
Article in English | MEDLINE | ID: mdl-26276861

ABSTRACT

When using virtual-reality paradigms to study animal behaviour, careful attention must be paid to how the animal's actions are detected. This is particularly relevant in closed-loop experiments where the animal interacts with a stimulus. Many different sensor types have been used to measure aspects of behaviour, and although some sensors may be more accurate than others, few studies have examined whether, and how, such differences affect an animal's behaviour in a closed-loop experiment. To investigate this issue, we conducted experiments with tethered honeybees walking on an air-supported trackball and fixating a visual object in closed-loop. Bees walked faster and along straighter paths when the motion of the trackball was measured in the classical fashion - using optical motion sensors repurposed from computer mice - than when measured more accurately using a computer vision algorithm called 'FicTrac'. When computer mouse sensors were used to measure bees' behaviour, the bees modified their behaviour and achieved improved control of the stimulus. This behavioural change appears to be a response to a systematic error in the computer mouse sensor that reduces the sensitivity of this sensor system under certain conditions. Although the large perceived inertia and mass of the trackball relative to the honeybee is a limitation of tethered walking paradigms, observing differences depending on the sensor system used to measure bee behaviour was not expected. This study suggests that bees are capable of fine-tuning their motor control to improve the outcome of the task they are performing. Further, our findings show that caution is required when designing virtual-reality experiments, as animals can potentially respond to the artificial scenario in unexpected and unintended ways.


Subject(s)
Bees/physiology , Computer Simulation , Algorithms , Animals , Behavior, Animal/physiology , Optical Devices , Walking/physiology
11.
Front Psychol ; 15: 1323798, 2024.
Article in English | MEDLINE | ID: mdl-38562237

ABSTRACT

When we complete sequential movements with different intentions, we plan our movements and adjust ahead. Such a phenomenon is called anticipatory planning for prior intentions and is known to decline with age. In daily life activities, we often need to consider and plan for multiple demands in one movement sequence. However, previous studies only considered one dimension of prior intentions, either different types of onward actions or different precisions of fit or placement. Therefore, in this study, we investigated anticipatory planning for both extrinsic (movement direction) and intrinsic (fit precision) target-related properties in a computer-based movement task and analyzed the computer cursor movement kinematics of both young and older adults. We found that older people consider and adjust for different properties step-by-step, with movement direction being considered as a prior intention during reach movement and fit precision as a motor constraint during drop movement. The age-related changes in the completion of onward actions are constrained by one's general cognitive ability, sensorimotor performance and effective motor planning for prior intentions. Age-related decline in motor planning can manifest as counterproductive movement profiles, resulting in suboptimal performance of intended actions.

12.
J Mot Behav ; 54(2): 186-202, 2022.
Article in English | MEDLINE | ID: mdl-34346297

ABSTRACT

The goal of this study was to examine how various degrees of perceptual decoupling during mind wandering affect fine motor control. We hypothesized that while under normal circumstances attention ensures an optimal control strategy that leads to accurate motor performance, during mind wandering the process becomes disrupted. In this study, we conducted a computer-based experiment with a tracking task. During mind wandering, motor movements were more erratic and less variable, indicative of reduced attentiveness to the continuous demands of the external task. Importantly, the deeper the reported mind wandering, the less accurate and less variable were the mouse movements, suggesting that perceptual decoupling may take place in a graded rather than in an all or nothing manner. Greater movement intermittency was associated with higher tracking accuracy, suggesting that more corrective movements toward a moving target were functional to task performance. Moreover, greater variance in velocity was negatively correlated with tracking accuracy. These findings suggest that periods of inattention to the task have a negative impact on fine motor movement control by making behavior unpredictable, providing support for the idea that there is a decoupling of sensory-motor processes during mind wandering.


Subject(s)
Attention , Cognition , Animals , Mice , Motivation , Task Performance and Analysis
13.
Int J Occup Saf Ergon ; 28(1): 333-342, 2022 Mar.
Article in English | MEDLINE | ID: mdl-32270750

ABSTRACT

Purpose. Vertical and slanted mouse models have been developed to reduce forearm pronation. Discomfort, performance and stresses have been analyzed with these mice in previous studies but not learning during the familiarization phase. Methods. Eighteen females performed repeated pointing-clicking tasks with a standard mouse used as a reference followed by a slanted mouse and a vertical mouse in a randomized order. The duration of each task was measured. For each participant-mouse combination, changes in duration upon repeating the task were analyzed using a statistical model including a log-linear slope followed by a plateau. We consider that when the plateau is reached, the participant is familiar with the task. Results. For both the slanted mouse and the vertical mouse, the plateau is reached after about 30 repetitions of the task. The duration of the plateau was similar for these two mouse models. For the vertical mouse only, the slope increased significantly when used second versus when used first. Conclusion. Learning speed appeared slower with the vertical mouse than with the slanted mouse. In light of these findings and those of previous studies, decision-makers and employees should consider the slanted mouse rather than the vertical mouse.


Subject(s)
Equipment Design , Psychomotor Performance , Task Performance and Analysis , User-Computer Interface , Computer Peripherals , Female , Humans
14.
Article in English | MEDLINE | ID: mdl-35805785

ABSTRACT

Developing new manual computer pointing devices abiding to the requirements set out in ergonomic product design literature necessitates joining contributions from several areas, including the ergonomic guidelines applicable to hand tool design, human-system interaction, and certain user characteristics such as anthropometric data. Computer mice are hand tools enabling the interaction with the computer, for use by people from both sexes and practically all ages. Moreover, the PC mouse's intensive usage is able to cause musculoskeletal disorders. This paper reports on a study aimed at developing new computer mouse shapes, reducing forearm pronation, and providing hand-palm holding, supported by a literature review and an adequate design methodology, starting from known shapes of commercial products, the traditional (horizontal) computer mouse, and the vertical computer mouse. In this regard, potential concepts were generated as solutions to the previously specified problem through a set of creative tasks based on the specifications. Four new shapes were proposed to be evaluated through an assessment matrix; as a result, two new PC mice geometries were designed and fully prototyped. This study also reports on selected results of usability and an electromyographic evaluation of the prototypes against three commercial PC mice (horizontal, slanted, and vertical) by a sample of 20 participants, supporting validation of the development process and the newly developed geometries, with emphasis on the slanted conical innovative shape.


Subject(s)
Ergonomics , Musculoskeletal Diseases , Creativity , Equipment Design , Ergonomics/methods , Female , Hand , Humans , Male
15.
Front Psychol ; 12: 554595, 2021.
Article in English | MEDLINE | ID: mdl-33841223

ABSTRACT

The study of eye movements is a common way to non-invasively understand and analyze human behavior. However, eye-tracking techniques are very hard to scale, and require expensive equipment and extensive expertise. In the context of web browsing, these issues could be overcome by studying the link between the eye and the computer mouse. Here, we propose new analysis methods, and a more advanced characterization of this link. To this end, we recorded the eye, mouse, and scroll movements of 151 participants exploring 18 dynamic web pages while performing free viewing and visual search tasks for 20 s. The data revealed significant differences of eye, mouse, and scroll parameters over time which stabilize at the end of exploration. This suggests the existence of a task-independent relationship between eye, mouse, and scroll parameters, which are characterized by two distinct patterns: one common pattern for movement parameters and a second for dwelling/fixation parameters. Within these patterns, mouse and eye movements remained consistent with each other, while the scrolling behaved the opposite way.

16.
Article in English | MEDLINE | ID: mdl-33916935

ABSTRACT

Prevention of musculoskeletal disorders is supported by use of slanted rather than horizontal pointing devices, but user acceptance of the former may be compromised due to lower perceived ease of use. This study compares subjectively rated usability (N = 37) for three sizes of slanted computer mice and includes a horizontal small conventional device as a reference. For a random subset of the sample (n = 10), objective usability parameters were also elicited. Participants followed a standard protocol which is based on executing graphical pointing, steering, and dragging tasks generated by a purpose-built software. Subjective ratings were collected for each of the four pointing devices tested. The three slanted devices differed in size but were chosen because of an approximately similar slant angle (around 50-60 degrees relative to the horizontal plane). Additionally, effectiveness and efficiency were objectively calculated based on data recorded for the graphical tasks' software for a random subset of the participants (n = 10). The results unveil small differences in preference in some of the subjective usability parameters across hand size groups. This notwithstanding, the objective efficiency results are aligned with the subjective results, indicating consistency with the hypothesis that smaller slanted devices relative to the user's hand size are easier to use than larger ones. Mean values of weighted efficiency recorded in the study range from 68% to 75%, with differences across devices coherent with preference rank orders.


Subject(s)
Computers , User-Computer Interface
17.
J Exp Anal Behav ; 109(3): 506-519, 2018 05.
Article in English | MEDLINE | ID: mdl-29663440

ABSTRACT

Recent research suggests that presenting time intervals as units (e.g., days) or as specific dates, can modulate the degree to which humans discount delayed outcomes. Another framing effect involves explicitly stating that choosing a smaller-sooner reward is mutually exclusive to receiving a larger-later reward, thus presenting choices as an extended sequence. In Experiment 1, participants (N = 201) recruited from Amazon Mechanical Turk completed the Monetary Choice Questionnaire in a 2 (delay framing) by 2 (zero framing) design. Regression suggested a main effect of delay, but not zero, framing after accounting for other demographic variables and manipulations. We observed a rate-dependent effect for the date-framing group, such that those with initially steep discounting exhibited greater sensitivity to the manipulation than those with initially shallow discounting. Subsequent analyses suggest these effects cannot be explained by regression to the mean. Experiment 2 addressed the possibility that the null effect of zero framing was due to within-subject exposure to the hidden- and explicit-zero conditions. A new Amazon Mechanical Turk sample completed the Monetary Choice Questionnaire in either hidden- or explicit-zero formats. Analyses revealed a main effect of reward magnitude, but not zero framing, suggesting potential limitations to the generality of the hidden-zero effect.


Subject(s)
Delay Discounting , Adult , Choice Behavior , Female , Humans , Male , Probability , Reward , Surveys and Questionnaires , Time Factors
18.
Exp Psychol ; 64(3): 191-204, 2017 May.
Article in English | MEDLINE | ID: mdl-28633620

ABSTRACT

Though recent work in numerical cognition has supported a strong tie between numerical and spatial representations (e.g., a mental number line), less is known about such ties in multi-digit number representations. Along this line, Bloechle, Huber, and Moeller (2015) found that pointing positions in two-digit number comparison were biased leftward toward the decade digit. Moreover, this bias was reduced in unit-decade incompatible pairs. In the present study, we tracked computer mouse movements as participants compared two-digit numbers to a fixed standard (55). Similar to Bloechle et al. (2015) , we found that trajectories exhibited a leftward bias that was reduced for unit-decade incompatible comparisons. However, when positions of response labels were reversed, the biases reversed. That is, we found a rightward bias for compatible pairs that was reduced for incompatible pairs. This result calls into question a purely embodied representation of place value structure and instead supports a competition model of two-digit number representation.


Subject(s)
Computer Simulation/statistics & numerical data , Mathematical Concepts , Adult , Bias , Concept Formation , Female , Humans , Male , Models, Theoretical
19.
Acta Psychol (Amst) ; 163: 114-23, 2016 Jan.
Article in English | MEDLINE | ID: mdl-26647112

ABSTRACT

In a comparison task involving numbers, the size congruity effect refers to the general finding that responses are usually faster when there is a match between numerical size and physical size (e.g., 2-8) than when there is a mismatch (e.g., 2-8). In the present study, we used computer mouse tracking to test two competing models of the size congruity effect: an early interaction model, where interference occurs at an early representational stage, and a late interaction model, where interference occurs as dynamic competition between response options. In three experiments, we found that the curvature of responses for incongruent trials was greater than for congruent trials. In Experiment 2 we showed that this curvature effect was reliably modulated by the numerical distance between the two stimulus numbers, with large distance pairs exhibiting a larger curvature effect than small distance pairs. In Experiment 3 we demonstrated that the congruity effects persist into response execution. These findings indicate that incongruities between numerical and physical sizes are carried throughout the response process and result from competition between parallel and partially active response options, lending further support to a late interaction model of the size congruity effect.


Subject(s)
Mathematical Concepts , Psychomotor Performance/physiology , Size Perception/physiology , Adolescent , Adult , Female , Humans , Male , Young Adult
20.
Comput Biol Med ; 58: 40-5, 2015 Mar.
Article in English | MEDLINE | ID: mdl-25614130

ABSTRACT

Computer users are often under stress when required to complete computer work within a required time. Work stress has repeatedly been associated with an increased risk for cardiovascular disease. The present study examined the effects of time pressure workload during computer tasks on cardiac activity in 20 healthy subjects. Heart rate, time domain and frequency domain indices of heart rate variability (HRV) and Poincaré plot parameters were compared among five computer tasks and two rest periods. Faster heart rate and decreased standard deviation of R-R interval were noted in response to computer tasks under time pressure. The Poincaré plot parameters showed significant differences between different levels of time pressure workload during computer tasks, and between computer tasks and the rest periods. In contrast, no significant differences were identified for the frequency domain indices of HRV. The results suggest that the quantitative Poincaré plot analysis used in this study was able to reveal the intrinsic nonlinear nature of the autonomically regulated cardiac rhythm. Specifically, heightened vagal tone occurred during the relaxation computer tasks without time pressure. In contrast, the stressful computer tasks with added time pressure stimulated cardiac sympathetic activity.


Subject(s)
Computers , Heart Rate/physiology , Stress, Psychological/physiopathology , Adult , Electrocardiography/classification , Female , Humans , Male , Time Factors , Young Adult
SELECTION OF CITATIONS
SEARCH DETAIL