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1.
Stud Health Technol Inform ; 119: 473-6, 2006.
Artículo en Inglés | MEDLINE | ID: mdl-16404102

RESUMEN

VREST (Virtual Reality Educational Surgical Tools) is developing a universal and autonomous simulation platform which can be used for training and assessment of medical students and for continuing education of physicians. With the VREST - Virtual Lichtenstein Trainer, simulating the open surgery procedure of the inguinal hernia repair according to Lichtenstein, the validation of the simulator is ongoing. Part of this trajectory is the evaluation of the transfer of training of the virtual incision making. One group of students trained incision making on the VREST platform where the control group did not. In an experiment both groups has to perform several incision tasks on a manikin. The results are not available yet but will be presented at the MMVR14 conference.


Asunto(s)
Simulación por Computador , Procedimientos Quirúrgicos Operativos/educación , Interfaz Usuario-Computador , Educación Médica , Educación Médica Continua , Hernia Inguinal/cirugía , Humanos , Países Bajos
2.
Stud Health Technol Inform ; 119: 477-9, 2006.
Artículo en Inglés | MEDLINE | ID: mdl-16404103

RESUMEN

VREST (Virtual Reality Educational Surgical Tools) is developing a universal and autonomous simulation platform which can be used for training and assessment of medical students and for continuing education of physicians. A workstation consisting of two haptic devices and a 3D vision system is part of the VREST platform. Another part of the platform is a generic software environment in which lessons can be built by the teacher and performed by their students. Using the platform one can see, feel and decide as in reality. With the assessment tool the progress and skills of the students can be supervised. The first lesson build on the VREST platform is an inguinal hernia repair according to Lichtenstein. This is an open surgery procedure. The VREST platform is used prior to the first operating room surgery of the resident. Interactive models and case dependent feedback is used to enlarge the residents' cognition. This should reduce the training time in the operating room.


Asunto(s)
Simulación por Computador , Hernia Inguinal/cirugía , Procedimientos Quirúrgicos Operativos/educación , Interfaz Usuario-Computador , Humanos , Países Bajos
3.
Stud Health Technol Inform ; 103: 262-9, 2004.
Artículo en Inglés | MEDLINE | ID: mdl-15747930

RESUMEN

In surgical training a lot of effort is directed at developing virtual learning environments (VLE's). These environments usually include one or more of the following features: haptic feedback, the sending of a slightly different computer-generated image to both eyes (affording an user's experience of stereoptical depth), and a transparant interface that allows 'natural' interaction. Now that many of these VLE's are approaching a state of maturity, time has come to start evaluating these environments, as basic questions regarding the effectiveness of the features mentioned above remain unanswered. The purpose of this article is to present an experiment aimed at evaluating the effects of stereopsis during a learning phase on visuo-spatial reasoning in two subsequent tasks that are related to the medical practice of diagnosis.


Asunto(s)
Simulación por Computador , Percepción de Profundidad , Educación Médica Continua/métodos , Procedimientos Quirúrgicos Mínimamente Invasivos/educación , Competencia Clínica , Humanos , Imagenología Tridimensional , Tomografía Computarizada por Rayos X , Interfaz Usuario-Computador
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