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1.
Biol Lett ; 18(3): 20210534, 2022 03.
Artículo en Inglés | MEDLINE | ID: mdl-35317623

RESUMEN

To investigate altitude control in honeybees, an optical configuration was designed to manipulate or cancel the optic flow. It has been widely accepted that honeybees rely on the optic flow generated by the ground to control their altitude. Here, we create an optical configuration enabling a better understanding of the mechanism of altitude control in honeybees. This optical configuration aims to mimic some of the conditions that honeybees experience over a natural water body. An optical manipulation, based on a pair of opposed horizontal mirrors, was designed to remove any visual information coming from the floor and ceiling. Such an optical manipulation allowed us to get closer to the seminal experiment of Heran & Lindauer 1963. Zeitschrift für vergleichende Physiologie47, 39-55. (doi:10.1007/BF00342890). Our results confirmed that a reduction or an absence of ventral optic flow in honeybees leads to a loss in altitude, and eventually a collision with the floor.


Asunto(s)
Vuelo Animal , Flujo Optico , Altitud , Animales , Abejas , Visión Ocular
2.
J Med Internet Res ; 22(12): e20691, 2020 12 14.
Artículo en Inglés | MEDLINE | ID: mdl-33315019

RESUMEN

BACKGROUND: Falls are a common phenomenon among people aged 65 and older and affect older adults' health, quality of life, and autonomy. Technology-based intervention programs are designed to prevent the occurrence of falls and their effectiveness often surpasses that of more conventional programs. However, to be effective, these programs must first be accepted by seniors. OBJECTIVE: Based on the technology acceptance model, this study aimed to examine the acceptance among older adults before a first use of a virtual reality headset (VRH) used in an intervention program designed to prevent falls. METHODS: A sample of 271 French older adults (mean age 73.69 years, SD 6.37 years) voluntarily and anonymously filled out a questionnaire containing the focal constructs (perceived usefulness, perceived enjoyment, perceived ease of use, intention to use, fall-related self-efficacy, and self-avoidance goals) adapted to the VRH, which was designed to prevent falls. RESULTS: The results of the structural equation modeling analysis showed that intention to use the VRH was positively predicted by perceived usefulness, perceived enjoyment, and perceived ease of use. Perceived usefulness of the VRH was also negatively predicted by fall-related self-efficacy (ie, the perceived level of confidence of an individual when performing daily activities without falling) and positively predicted by self-avoidance goals (ie, participating in a physical activity to avoid physical regression). CONCLUSIONS: A better understanding of the initial acceptance among older adults of this VRH is the first step to involving older adults in intervention programs designed to prevent falls using this kind of device.


Asunto(s)
Accidentes por Caídas/prevención & control , Calidad de Vida/psicología , Encuestas y Cuestionarios/normas , Realidad Virtual , Anciano , Femenino , Humanos , Masculino
3.
J Sports Sci ; 35(3): 290-301, 2017 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-27019316

RESUMEN

After more than 20 years since the introduction of ecological and dynamical approaches in sports research, their promising opportunity for interdisciplinary research has not been fulfilled yet. The complexity of the research process and the theoretical and empirical difficulties associated with an integrated ecological-dynamical approach have been the major factors hindering the generalisation of interdisciplinary projects in sports sciences. To facilitate this generalisation, we integrate the major concepts from the ecological and dynamical approaches to study behaviour as a multi-scale process. Our integration gravitates around the distinction between functional (ecological) and execution (organic) scales, and their reciprocal intra- and inter-scale constraints. We propose an (epistemological) scale-based definition of constraints that accounts for the concept of synergies as emergent coordinative structures. To illustrate how we can operationalise the notion of multi-scale synergies we use an interdisciplinary model of locomotor pointing. To conclude, we show the value of this approach for interdisciplinary research in sport sciences, as we discuss two examples of task-specific dimensionality reduction techniques in the context of an ongoing project that aims to unveil the determinants of expertise in basketball free throw shooting. These techniques provide relevant empirical evidence to help bootstrap the challenging modelling efforts required in sport sciences.


Asunto(s)
Modelos Biológicos , Proyectos de Investigación , Ciencia , Deportes , Baloncesto , Humanos , Destreza Motora , Movimiento
4.
Gait Posture ; 109: 233-239, 2024 03.
Artículo en Inglés | MEDLINE | ID: mdl-38364510

RESUMEN

BACKGROUND: Gait adaptability training programs to prevent falls in healthy older adults can be proposed in virtual reality. The development of training programs requires the characterization of the target population. RESEARCH QUESTION: Before proposing an innovative training program to develop gait adaptability behavior of healthy older adults in fully immersive virtual reality, we had to compare gait adaptability behavior between healthy older adults and young adults in virtual reality. METHODS: Twenty healthy older adults (with no fall history) and twenty young adults performed a goal-directed locomotion task in a totally secure virtual reality set-up. Gait adaptability behavior was investigated via a set of measures taking into account gait speed, pointing accuracy, and the evolution of the relationship between the participant and the environment through both inter-trial and trial-by-trial analyses. Mann-Whitney tests and linear regressions were performed to determine potential age differences. RESULTS: The results reveal some common and specific strategies in gait adaptability behavior between healthy older and young adults. In both populations, successive gait adjustments depend on the state of the agent-environment system. However, older adults walked more slowly than young adults (p < .001) with a greater coupling at the end of the target approach (p = .003). SIGNIFICANCE: In the context of fall prevention in healthy older adults, fully immersive VR appears as a relevant tool to propose relevant gait training programs to improve gait adjustments.


Asunto(s)
Marcha , Realidad Virtual , Adulto Joven , Humanos , Anciano , Caminata , Locomoción , Velocidad al Caminar
5.
Eur J Sport Sci ; 24(10): 1463-1471, 2024 Oct.
Artículo en Inglés | MEDLINE | ID: mdl-39256899

RESUMEN

One marker of expertise in sport is athletes' ability to anticipate future events. In the 4 × 100 m relay, these anticipation skills are an essential asset for initiating their run at the right time. However, no study has focused on describing the underlying perceptual-motor processes involved. Virtual reality provides powerful tools to describe and understand these processes, overcoming the drastic constraints encountered in the real world. Nineteen athletes from the French national teams were immersed in a digital replica of the Stade de France and confronted with digital twins of potential partners based on motion capture. Their task was to initiate their run exactly when their virtual partner passed over a go-mark placed on the ground. The timing of different body motor events and visual behavior were measured and analyzed. Results showed that the execution of this highly constrained task is the result of a significant reduction in the variability of motor events preceding the start. These findings reveal the implementation of a perceptual-motor dialog until the initiation of the run. This study is a first step toward understanding the mechanisms underlying anticipation skills in the 4 × 100 m relay; it constitutes a preliminary step to the deployment of VR training protocols.


Asunto(s)
Anticipación Psicológica , Atletas , Rendimiento Atlético , Realidad Virtual , Humanos , Masculino , Adulto Joven , Rendimiento Atlético/fisiología , Femenino , Adulto , Carrera/fisiología , Desempeño Psicomotor/fisiología
6.
Front Sports Act Living ; 6: 1324016, 2024.
Artículo en Inglés | MEDLINE | ID: mdl-38410354

RESUMEN

The ambition of our contribution is to show how an interdisciplinary framework can pave the way for the deployment of innovative virtual reality training sessions to improve anticipation skills in top-level athletes. This improvement is so challenging that some authors say it is like "training for the impossible". This framework, currently being implemented as part of a project to prepare athletes for the 2024 Olympic Games in Paris, based on the ecological-dynamics approach to expertise, is innovative in its interdisciplinary nature, but also and above all because it overcomes the limitations of more traditional training methods in the field designed to optimize anticipation skills in top-level athletes. The ambition is to tackle successive challenges ranging from the design of virtual partners and opponents to the deployment of training programs in virtual reality, while ensuring the acceptability and acceptance of such innovative virtual reality training protocols and measuring associated workloads.

7.
Insects ; 14(4)2023 Mar 24.
Artículo en Inglés | MEDLINE | ID: mdl-37103128

RESUMEN

How do bees perceive altitude changes so as to produce safe displacements within their environment? It has been proved that humans use invariants, but this concept remains little-known within the entomology community. The use of a single invariant, the optical speed rate of change, has been extensively demonstrated in bees in a ground-following task. Recently, it has been demonstrated that another invariant, the splay angle rate of change, could also be used by bees to adjust their altitude. This study aims to understand how bees use these invariants when they are available simultaneously. This issue has been addressed using an experimental setup providing discordant information to bees. We have shown that when the two invariants were available, bees performed ground-following tasks relying primarily on optical speed rate of change. Conversely, when optical speed rate of change was less easily accessible, splay angle rate of change was prioritized, unless the bees perceive danger. Taken together, these results illustrate how the joint use of several invariants allows bees to produce adaptive behaviors.

8.
Front Psychol ; 14: 1244646, 2023.
Artículo en Inglés | MEDLINE | ID: mdl-37941758

RESUMEN

Introduction: The objective of the present study was to test two Advanced Driving Assistance Systems (ADAS) designed to help older drivers to intercept a moving inter-vehicular space. Method: Older and younger drivers were asked to intercept a moving inter-vehicular space within a train of vehicles in a driving simulator. Three ADAS conditions (No-ADAS, Head Down, Head Up) as well as five distinct speed regulation conditions were tested. Vehicle trajectory, gaze behavior and acceptance were analyzed. Results: Our results reveal that the ADAS tested make it possible to perform the interception task but also to reduce the variability of the behavior produced. They also indicate that the location of the augmented information provided by the ADAS directly impacts the information-gathering strategy implemented. Finally, whereas younger divers reported mixed levels of ADAS acceptance, older drivers reported a good level of acceptance. Discussion: All these results could be particularly useful with a view of designing ADAS for older drivers.

9.
Hum Mov Sci ; 82: 102934, 2022 Apr.
Artículo en Inglés | MEDLINE | ID: mdl-35190311

RESUMEN

Experiencing a non-1:1 mapping between perception and action in everyday life is not common. It could be considered as a problem for our perceptual-motor system because of the need to adapt our goal-directed movement to different gains between movement and task spaces. In the Human Computer Interface domain, the main example of such a situation consists in switching from one operating system to another which requires to adapt our movement to different Control Display gains. The aim of the study was to characterize the perceptual-motor calibration process following a sudden change in control display gain. Sixteen participants manipulated a mouse computer to move a cursor on the screen. The discrete aiming task consisted on reaching the target from a starting target position as fast and as accurately as possible. Our methodology consisted in suddenly manipulating the gain between both spaces following a three-step adaptation methodology (baseline condition followed by a perturbation and return to baseline condition). Results demonstrated that not only participants produce adaptive behavior following several types of perturbations, but they were also able to do it at a very short timescale. As the calibration process described in the present study may play a significant role in the acquisition of accurate perceptual-motor skills involving the use of devices that augment human fine motor capabilities (e.g., telesurgery, mouse and joystick), we conclude that this study could have important implications in the domain of Human-Computer Interaction (HCI) as well as in the domain Human Equipment Interaction.


Asunto(s)
Movimiento , Desempeño Psicomotor , Calibración , Humanos , Destreza Motora , Interfaz Usuario-Computador , Percepción Visual
10.
J Insect Physiol ; 143: 104451, 2022.
Artículo en Inglés | MEDLINE | ID: mdl-36374736

RESUMEN

Bees outperform pilots in navigational tasks, despite having 100,000 times fewer neurons. It is commonly accepted in the literature that optic flow is a key parameter used by flying insects to control their altitude. The ambition of the present work was to design an innovative experimental setup that would make it possible to determine whether bees could rely simultaneously on several optical invariants, as pilots do. We designed a flight tunnel to enable manipulation of an optical invariant, the Splay Angle Rate of Change (SARC) and the restriction of the Optical Speed Rate of Change (OSRC) in the optic flow. It allows us to determine if bees use the SARC to control their altitude and to identify the integration process combining these two optical invariants. Access to the OSRC can be restricted by using different textures. The SARC can be biased thanks to motorized rods. This device allows to record bees' trajectories in different visual configurations, including impoverished conditions and conditions containing contradictory information. The comparative analysis of the recorded trajectories provides first time evidence of SARC use in a ground-following task by a non-human animal. This new tunnel allows a precise experimental control of the visual environment in ecological experimental conditions. Therefore, it could pave the way for a new type of ecologically based studies examining the simultaneous use of several information sources for navigation by flying insects.


Asunto(s)
Altitud , Abejas , Vuelo Animal , Navegación Espacial , Animales , Abejas/fisiología , Vuelo Animal/fisiología , Visión Ocular/fisiología , Navegación Espacial/fisiología
11.
Front Bioeng Biotechnol ; 10: 917486, 2022.
Artículo en Inglés | MEDLINE | ID: mdl-36118569

RESUMEN

Falls in the elderly are a major societal issue. Virtual reality appears as a relevant tool to propose gait training programs to prevent the occurrence of falls. The use of a head-mounted display allows overground walking during fully immersive virtual training sessions. Our long-term ambition is to develop gait training programs with a head-mounted display to propose enjoyable and personalized training content for the elderly. Before proposing these programs, several methodological precautions must be taken. The first concerns the supposed similarity of the adaptive behavior produced in the real world and in virtual reality. The second concerns the acceptance of the virtual reality device before and after use. Twenty older adults performed a locomotor pointing task in three conditions including a real-world condition, a virtual-world condition consisting in a replica of the real-world condition, and a virtual condition in which the locomotor pointing task was performed in a different context. From feet positions in relation to the position of a target, gait adaptability behavior was investigated. In line with previous studies, step adjustments (needed and produced) were investigated through a combination of inter-trial and trial-by-trial analyses. The results highlighted that participants adopted the same gait adaptability behavior whatever the type of environment (real vs. virtual). Gait analyses suggested the use of a generic control mechanism based on information-movement coupling. We also demonstrated that older adults accepted the virtual reality device before and after use. With these methodological locks removed, it is now possible to design training programs in virtual reality to prevent falls in the elderly.

12.
Insects ; 12(12)2021 Nov 30.
Artículo en Inglés | MEDLINE | ID: mdl-34940163

RESUMEN

To date, numerous studies have demonstrated the fundamental role played by optic flow in the control of goal-directed displacement tasks in insects. Optic flow was first introduced by Gibson as part of their ecological approach to perception and action. While this theoretical approach (as a whole) has been demonstrated to be particularly suitable for the study of goal-directed displacements in humans, its usefulness in carrying out entomological field studies remains to be established. In this review we would like to demonstrate that the ecological approach to perception and action could be relevant for the entomologist community in their future investigations. This approach could provide a conceptual and methodological framework for the community in order to: (i) take a critical look at the research carried out to date, (ii) develop rigorous and innovative experimental protocols, and (iii) define scientific issues that push the boundaries of the current scientific field. After a concise literature review about the perceptual control of displacement in insects, we will present the framework proposed by Gibson and suggest its added value for carrying out research in the field of behavioral ecology in insects.

13.
Exp Brain Res ; 201(4): 763-80, 2010 Apr.
Artículo en Inglés | MEDLINE | ID: mdl-19949779

RESUMEN

The coordination of direction and speed of self-motion when intercepting a target moving parallel to the ground plane was examined. Subjects viewed a computer-generated environment comprised of a textured ground plane and a moving target. Turning rate was controlled using a steering wheel and speed was controlled using a foot pedal. It was hypothesized that these two degrees of freedom would be coordinated such that the speed required to intercept the target (i.e., the ideal speed) would be maintained below the subject's maximum possible speed. As predicted, subjects turned toward the target when ideal speed was less than maximum speed and ahead of the target when ideal speed was greater than maximum speed. When behavior was compared across groups with different maximum speed capabilities, it was found that the ratio of ideal to maximum speed was invariant across groups at critical points of both steering and speed adjustments. Finally, subjects rapidly recalibrated to a sudden increase or decrease in maximum speed. The results suggest that actors coordinate steering and speed during interception in a way that takes into account the limits on their action capabilities. Discussion focuses on the role of calibration and the implications of the present findings for existing models of visually guided interception.


Asunto(s)
Modelos Psicológicos , Percepción de Movimiento , Destreza Motora , Desempeño Psicomotor , Adolescente , Análisis de Varianza , Femenino , Humanos , Masculino , Pruebas Neuropsicológicas , Análisis y Desempeño de Tareas , Factores de Tiempo , Interfaz Usuario-Computador , Adulto Joven
14.
Exp Brain Res ; 202(2): 397-411, 2010 Apr.
Artículo en Inglés | MEDLINE | ID: mdl-20058151

RESUMEN

This study concerns the process by which agents select control laws. Participants adjusted their walking speed in a virtual environment in order to intercept approaching targets. Successful interception can be achieved with a constant bearing angle (CBA) strategy that relies on prospective information, or with a modified required velocity (MRV) strategy, which also includes predictive information. We manipulated the curvature of the target paths and the display condition of these paths. The curvature manipulation had large effects on the walking kinematics when the target paths were not displayed (informationally poor display). In contrast, the walking kinematics were less affected by the curvature manipulation when the target paths were displayed (informationally rich display). This indicates that participants used an MRV strategy in the informationally rich display and a CBA strategy in the informationally poor display. Quantitative fits of the respective models confirm this information-driven switch between the use of a strategy that relies on prospective information and a strategy that includes predictive information. We conclude that agents are able of taking advantage of available information by selecting a suitable control law.


Asunto(s)
Ambiente , Desempeño Psicomotor , Percepción Visual , Caminata , Adulto , Análisis de Varianza , Fenómenos Biomecánicos , Femenino , Humanos , Masculino , Percepción de Movimiento , Psicofísica , Factores de Tiempo , Interfaz Usuario-Computador
15.
Exp Brain Res ; 191(3): 301-12, 2008 Nov.
Artículo en Inglés | MEDLINE | ID: mdl-18704385

RESUMEN

The constant bearing angle (CBA) strategy is a prospective strategy that permits the interception of moving objects. The purpose of the present study is to test this strategy. Participants were asked to walk through a virtual environment and to change, if necessary, their walking speed so as to intercept approaching targets. The targets followed either a rectilinear or a curvilinear trajectory and target size was manipulated both within trials (target size was gradually changed during the trial in order to bias expansion) and between trials (targets of different sizes were used). The curvature manipulation had a large effect on the kinematics of walking, which is in agreement with the CBA strategy. The target size manipulations also affected the kinematics of walking. Although these effects of target size are not predicted by the CBA strategy, quantitative comparisons of observed kinematics and the kinematics predicted by the CBA strategy showed good fits. Furthermore, predictions based on the CBA strategy were deemed superior to predictions based on a required velocity (V (REQ)) model. The role of target size and expansion in the prospective control of walking is discussed.


Asunto(s)
Modelos Neurológicos , Percepción de Movimiento/fisiología , Desempeño Psicomotor/fisiología , Caminata/fisiología , Adulto , Fenómenos Biomecánicos , Humanos , Interfaz Usuario-Computador , Adulto Joven
16.
PLoS One ; 13(5): e0197585, 2018.
Artículo en Inglés | MEDLINE | ID: mdl-29795618

RESUMEN

The present study addresses the effect of the eye position in the cockpit on the flight altitude during the final approach to landing. Three groups of participants with different levels of expertise (novices, trainees, and certified pilots) were given a laptop with a flight simulator and they were asked to maintain a 3.71° glide slope while landing. Each participant performed 40 approaches to the runway. During 8 of the approaches, the point of view that the flight simulator used to compute the visual scene was slowly raised or lowered with 4 cm with respect to the cockpit, hence moving the projection of the visible part of the cockpit down or up in the visible scene in a hardly noticeable manner. The increases and decreases in the simulated eye height led to increases and decreases in the altitude of the approach trajectories, for all three groups of participants. On the basis of these results, it is argued that the eye position of pilots during visual approaches is a factor that contributes to the risk of black hole accidents.


Asunto(s)
Altitud , Aviación , Fijación Ocular , Pilotos , Percepción Visual , Adulto , Humanos , Masculino , Persona de Mediana Edad , Análisis y Desempeño de Tareas , Adulto Joven
17.
Acta Psychol (Amst) ; 126(1): 59-78, 2007 Sep.
Artículo en Inglés | MEDLINE | ID: mdl-17239809

RESUMEN

Two experiments were conducted in order to investigate the adaptability and associated strategies of the human perceptuo-motor system to deal with changing constraints. In a catching task, perceptual-motor constraints were internally controlled by coupling movement onset of the catch and the illumination circuit in the lab: upon the first movement of the catcher, all lights went out within 3 ms. The authors studied (a) how much movement time catchers prefer if no visual information is available after movement onset, and (b) how movement execution changes under such temporal constraints. It was hypothesised that, in order to accomplish successful catching behaviour, (1) movement initiation would be postponed in order to allow sufficient information uptake before the lights went out, and (2) an alternative control strategy would have to be mobilised, since on-line control becomes inappropriate when catching in the dark. In the first experiment, the adaptation process to the light-dark paradigm was investigated. In the second experiment, the conclusions from experiment 1 were challenged under varying ball speeds. In order to maintain catching performance, subjects initiated the catch approximately 280 ms before ball-hand contact. Next to changes in temporal structure of the catch and subtle kinematic adaptations, evidence for a change in the control mode emerged: while an on-line control strategy was adopted under normal illumination, catching movements seemed to be executed as planned in advance when catching in the dark. Additionally, perceptual constraints seem to determine the time of movement initiation, rather than motor constraints. These results emphasize the capability of the human perceptuo-motor system to adjust promptly to new task constraints.


Asunto(s)
Fuerza de la Mano , Desempeño Psicomotor , Adulto , Fenómenos Biomecánicos , Femenino , Humanos , Masculino , Percepción Visual
18.
J Mot Behav ; 39(6): 491-502, 2007 Nov.
Artículo en Inglés | MEDLINE | ID: mdl-18055355

RESUMEN

The authors studied changes in performance and kinematics during the acquisition of a 1-handed catch. Participants were 8 women who took an intensive 2-week training program during which they evolved from poor catchers to subexpert catchers. An increased temporal consistency, shift in spatial location of ball-hand contact away from the body, and higher peak velocity of the transport of the hand toward the ball accompanied their improvement in catching performance. Moreover, novice catchers first adjusted spatial characteristics of the catch to the task constraints and fine-tuned temporal features only later during learning. A principal components analysis on a large set of kinematic variables indicated that a successful catch depends on (a) forward displacement of the hand and (b) the dynamics of the hand closure, thereby providing a kinematic underpinning for the traditional transport-manipulation dissociation in the grasping and catching literature.


Asunto(s)
Rendimiento Atlético/fisiología , Destreza Motora/fisiología , Práctica Psicológica , Percepción Espacial/fisiología , Percepción del Tiempo/fisiología , Adaptación Fisiológica , Adaptación Psicológica , Adulto , Análisis de Varianza , Aprendizaje por Asociación/fisiología , Rendimiento Atlético/psicología , Béisbol , Fenómenos Biomecánicos , Femenino , Humanos , Tiempo de Reacción/fisiología , Conducta Espacial/fisiología , Transferencia de Experiencia en Psicología/fisiología
19.
Acta Psychol (Amst) ; 173: 1-12, 2017 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-27978421

RESUMEN

Using a fixed-base driving simulator we compared the effects of the size and type of traffic vehicles (i.e., normal-sized or double-sized cars or motorcycles) approaching an intersection in two different tasks. In the perceptual judgment task, passively moving participants estimated when a traffic vehicle would reach the intersection for actual arrival times (ATs) of 1, 2, or 3s. In line with earlier findings, ATs were generally underestimated, the more so the longer the actual AT. Results revealed that vehicle size affected judgments in particular for the larger actual ATs (2 and 3s), with double-sized vehicles then being judged as arriving earlier than normal-sized vehicles. Vehicle type, on the other hand, affected judgments at the smaller actual ATs (1 and 2s), with cars then being judged as arriving earlier than motorcycles. In the behavioral task participants actively drove the simulator to cross the intersection by passing through a gap in a train of traffic. Analyses of the speed variations observed during the active intersection-crossing task revealed that the size and type of vehicles in the traffic train did not affect driving behavior in the same way as in the AT judgment task. First, effects were considerably smaller, affecting driving behavior only marginally. Second, effects were opposite to expectations based on AT judgments: driver approach speeds were smaller (rather than larger) when confronted with double-sized vehicles as compared to their normal-sized counterparts and when confronted with cars as compared to motorcycles. Finally, the temporality of the effects was different on the two tasks: vehicle size affected driver approach speed in the final stages of approach rather than early on, while vehicle type affected driver approach speed early on rather than later. Overall, we conclude that the active control of approach to the intersection is not based on successive judgments of traffic vehicle arrival times. These results thereby question the general belief that arrival time estimates are crucial for safe interaction with traffic.


Asunto(s)
Accidentes de Tránsito/psicología , Conducción de Automóvil/psicología , Juicio/fisiología , Seguridad , Percepción del Tamaño/fisiología , Percepción del Tiempo/fisiología , Adulto , Humanos
20.
Behav Brain Res ; 168(2): 226-35, 2006 Apr 03.
Artículo en Inglés | MEDLINE | ID: mdl-16378648

RESUMEN

Two experiments were conducted to examine the human ability to adapt to a perturbation in a synchronization task. Five experimental signal conditions were tested using random-dot kinematograms, representing four conditions with different coherence levels (100%, 50%, 30% and 10%) and one target-alone condition. Within one trial, increasing or decreasing the frequency of the sinusoidally moving signal dots abruptly in the midst of each trial provoked a perturbation. The first experiment was aimed to clarify the process of adaptation to the new frequency situation. The second experiment explored the role of visual feedback about the arm's position on the participants' ability to adapt after the perturbation had occurred. The results clearly demonstrated that the synchronization performance gradually declined in function of the increasing number of randomly moving noise dots. In the 50% coherence condition, the participants were not or only partially able to adjust their arm movements to the new frequency situation. In addition, the provision of enhanced visual feedback about the arm's failed to improve one's adaptive ability. In general, these findings provided evidence for the important role of perceptual constraints on perception-action coupling in this type of synchronization task.


Asunto(s)
Adaptación Fisiológica/fisiología , Articulaciones/fisiología , Percepción de Movimiento/fisiología , Movimiento/fisiología , Sistema Musculoesquelético , Desempeño Psicomotor/fisiología , Adolescente , Adulto , Análisis de Varianza , Femenino , Humanos , Psicofísica , Percepción Espacial/fisiología
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