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1.
J Neurosci ; 43(29): 5406-5413, 2023 07 19.
Artículo en Inglés | MEDLINE | ID: mdl-37369591

RESUMEN

Material properties, such as softness or stickiness, determine how an object can be used. Based on our real-life experience, we form strong expectations about how objects should behave under force, given their typical material properties. Such expectations have been shown to modulate perceptual processes, but we currently do not know how expectation influences the temporal dynamics of the cortical visual analysis for objects and their materials. Here, we tracked the neural representations of expected and unexpected material behaviors using time-resolved EEG decoding in a violation-of-expectation paradigm, where objects fell to the ground and deformed in expected or unexpected ways. Participants were 25 men and women. Our study yielded three key results: First, both objects and materials were represented rapidly and in a temporally sustained fashion. Second, objects exhibiting unexpected material behaviors were more successfully decoded than objects exhibiting expected behaviors within 190 ms after the impact, which might indicate additional processing demands when expectations are unmet. Third, general signals of expectation fulfillment that generalize across specific objects and materials were found within the first 150 ms after the impact. Together, our results provide new insights into the temporal neural processing cascade that underlies the analysis of real-world material behaviors. They reveal a sequence of predictions, with cortical signals progressing from a general signature of expectation fulfillment toward increased processing of unexpected material behaviors.SIGNIFICANCE STATEMENT In the real world, we can make accurate predictions about how an object's material shapes its behavior: For instance, we know that cups are typically made of porcelain and shatter when we accidentally drop them. Here, we use EEG to experimentally test how expectations about material behaviors impact neural processing. We showed our participants videos of objects that exhibited expected material behaviors (e.g., a glass shattering when falling to the ground) or unexpected material behaviors (e.g., a glass melting on impact). Our results reveal a hierarchy of predictions in cortex: The visual system rapidly generates signals that index whether expectations about material behaviors are met. These signals are followed by increased processing of objects displaying unexpected material behaviors.


Asunto(s)
Electroencefalografía , Reconocimiento Visual de Modelos , Masculino , Humanos , Femenino
2.
Proc Natl Acad Sci U S A ; 118(14)2021 04 06.
Artículo en Inglés | MEDLINE | ID: mdl-33811143

RESUMEN

The problem of extracting the three-dimensional (3D) shape and material properties of surfaces from images is considered to be inherently ill posed. It is thought that a priori knowledge about either 3D shape is needed to infer material properties, or knowledge about material properties are needed to derive 3D shape. Here, we show that there is information in images that cospecify both the material composition and 3D shape of light permeable (translucent) materials. Specifically, we show that the intensity gradients generated by subsurface scattering, the shape of self-occluding contours, and the distribution of specular reflections covary in systematic ways that are diagnostic of both the surface's 3D shape and its material properties. These sources of image covariation emerge from being causally linked to a common environmental source: 3D surface curvature. We show that these sources of covariation take the form of "photogeometric constraints," which link variations in intensity (photometric constraints) to the sign and direction of 3D surface curvature (geometric constraints). We experimentally demonstrate that this covariation generates emergent cues that the visual system exploits to derive the 3D shape and material properties of translucent surfaces and demonstrate the potency of these cues by constructing counterfeit images that evoke vivid percepts of 3D shape and translucency. The concepts of covariation and cospecification articulated herein suggest a principled conceptual path forward for identifying emergent cues that can be used to solve problems in vision that have historically been assumed to be ill posed.

3.
Behav Res Methods ; 56(3): 2657-2674, 2024 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-37162649

RESUMEN

In this paper, we introduce an R package that performs automated photo editing effects. Specifically, it is an R implementation of an image-processing algorithm proposed by Boyadzhiev et al. (2015). The software allows the user to manipulate the appearance of objects in photographs, such as emphasizing facial blemishes and wrinkles, smoothing the skin, or enhancing the gloss of fruit. It provides a reproducible method to quantitatively control specific surface properties of objects (e.g., gloss and roughness), which is useful for researchers interested in topics related to material perception, from basic mechanisms of perception to the aesthetic evaluation of faces and objects. We describe the functionality, usage, and algorithm of the method, report on the findings of a behavioral evaluation experiment, and discuss its usefulness and limitations for psychological research. The package can be installed via CRAN, and documentation and source code are available at https://github.com/tsuda16k/materialmodifier .


Asunto(s)
Algoritmos , Programas Informáticos , Humanos , Percepción
4.
Neuroimage ; 228: 117688, 2021 03.
Artículo en Inglés | MEDLINE | ID: mdl-33385563

RESUMEN

There is growing research interest in the neural mechanisms underlying the recognition of material categories and properties. This research field, however, is relatively more recent and limited compared to investigations of the neural mechanisms underlying object and scene category recognition. Motion is particularly important for the perception of non-rigid materials, but the neural basis of non-rigid material motion remains unexplored. Using fMRI, we investigated which brain regions respond preferentially to material motion versus other types of motion. We introduce a new database of stimuli - dynamic dot materials - that are animations of moving dots that induce vivid percepts of various materials in motion, e.g. flapping cloth, liquid waves, wobbling jelly. Control stimuli were scrambled versions of these same animations and rigid three-dimensional rotating dots. Results showed that isolating material motion properties with dynamic dots (in contrast with other kinds of motion) activates a network of cortical regions in both ventral and dorsal visual pathways, including areas normally associated with the processing of surface properties and shape, and extending to somatosensory and premotor cortices. We suggest that such a widespread preference for material motion is due to strong associations between stimulus properties. For example viewing dots moving in a specific pattern not only elicits percepts of material motion; one perceives a flexible, non-rigid shape, identifies the object as a cloth flapping in the wind, infers the object's weight under gravity, and anticipates how it would feel to reach out and touch the material. These results are a first important step in mapping out the cortical architecture and dynamics in material-related motion processing.


Asunto(s)
Encéfalo/fisiología , Percepción de Movimiento/fisiología , Adulto , Mapeo Encefálico/métodos , Femenino , Percepción de Forma/fisiología , Humanos , Imagen por Resonancia Magnética/métodos , Masculino , Estimulación Luminosa , Adulto Joven
5.
Perception ; 50(3): 276-279, 2021 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-33472536

RESUMEN

We describe a transparency illusion that can be observed with an ordinary metal knife and fork. Placed in the correct configuration relative to the fork, the metal knife appears transparent, with some observers experiencing a bistable percept in which transparency alternates with reflective appearance. The effect is related to other illusory percepts that follow from careful placement of mirrored surfaces, but to our knowledge, it is unique in that the key feature of the illusion is how the mirrored surface (in this case, the knife) is perceived rather than how a mirror induces altered perception of other objects and surfaces. We describe conditions that do and do not affect the strength of the illusion and point out its connections to previously reported phenomena.


Asunto(s)
Ilusiones , Humanos
6.
Proc Natl Acad Sci U S A ; 114(52): 13840-13845, 2017 12 26.
Artículo en Inglés | MEDLINE | ID: mdl-29229812

RESUMEN

A fundamental problem in extracting scene structure is distinguishing different physical sources of image structure. Light reflected by an opaque surface covaries with local surface orientation, whereas light transported through the body of a translucent material does not. This suggests the possibility that the visual system may use the covariation of local surface orientation and intensity as a cue to the opacity of surfaces. We tested this hypothesis by manipulating the contrast of luminance gradients and the surface geometries to which they belonged and assessed how these manipulations affected the perception of surface opacity/translucency. We show that (i) identical luminance gradients can appear either translucent or opaque depending on the relationship between luminance and perceived 3D surface orientation, (ii) illusory percepts of translucency can be induced by embedding opaque surfaces in diffuse light fields that eliminate the covariation between surface orientation and intensity, and (iii) illusory percepts of opacity can be generated when transparent materials are embedded in a light field that generates images where surface orientation and intensity covary. Our results provide insight into how the visual system distinguishes opaque surfaces and light-permeable materials and why discrepancies arise between the perception and physics of opacity and translucency. These results suggest that the most significant information used to compute the perceived opacity and translucency of surfaces arise at a level of representation where 3D shape is made explicit.


Asunto(s)
Sensibilidad de Contraste/fisiología , Enmascaramiento Perceptual/fisiología , Femenino , Humanos , Masculino
7.
J Neurophysiol ; 120(2): 553-563, 2018 08 01.
Artículo en Inglés | MEDLINE | ID: mdl-29718803

RESUMEN

Material perception is an essential part of our cognitive function that enables us to properly interact with our complex daily environment. One important aspect of material perception is its multimodal nature. When we see an object, we generally recognize its haptic properties as well as its visual properties. Consequently, one must examine behavior using real objects that are perceived both visually and haptically to fully understand the characteristics of material perception. As a first step, we examined whether there is any difference in the behavioral responses to different materials in monkeys trained to perform an object grasping task in which they saw and grasped rod-shaped real objects made of various materials. We found that the monkeys' behavior in the grasping task, which was measured based on the success rate and the pulling force, differed depending on the material category. Monkeys easily and correctly grasped objects of some materials, such as metal and glass, but failed to grasp objects of other materials. In particular, monkeys avoided grasping fur-covered objects. The differences in the behavioral responses to the material categories cannot be explained solely based on the degree of familiarity with the different materials. These results shed light on the organization of multimodal representation of materials, where their biological significance is an important factor. In addition, a monkey that avoided touching real fur-covered objects readily touched images of the same objects presented on a CRT display. This suggests that employing real objects is important when studying behaviors related to material perception. NEW & NOTEWORTHY We tested monkeys using an object-grasping task in which monkeys saw and grasped rod-shaped real objects made of various materials. We found that the monkeys' behavior differed dramatically across the material categories and that the behavioral differences could not be explained solely based on the degree of familiarity with the different materials. These results shed light on the organization of multimodal representation of materials, where the biological significance of materials is an important factor.


Asunto(s)
Fuerza de la Mano , Desempeño Psicomotor , Percepción del Tacto , Percepción Visual , Animales , Macaca , Masculino , Estimulación Física , Reconocimiento en Psicología , Propiedades de Superficie , Tacto
8.
Cereb Cortex ; 27(10): 4867-4880, 2017 10 01.
Artículo en Inglés | MEDLINE | ID: mdl-27655929

RESUMEN

Complex shape and texture representations are known to be constructed from V1 along the ventral visual pathway through areas V2 and V4, but the underlying mechanism remains elusive. Recent study suggests that, for processing of textures, a collection of higher-order image statistics computed by combining V1-like filter responses serves as possible representations of textures both in V2 and V4. Here, to gain a clue for how these image statistics are processed in the extrastriate visual areas, we compared neuronal responses to textures in V2 and V4 of macaque monkeys. For individual neurons, we adaptively explored their preferred textures from among thousands of naturalistic textures and fitted the obtained responses using a combination of V1-like filter responses and higher-order statistics. We found that, while the selectivity for image statistics was largely comparable between V2 and V4, V4 showed slightly stronger sensitivity to the higher-order statistics than V2. Consistent with that finding, V4 responses were reduced to a greater extent than V2 responses when the monkeys were shown spectrally matched noise images that lacked higher-order statistics. We therefore suggest that there is a gradual development in representation of higher-order features along the ventral visual hierarchy.


Asunto(s)
Neuronas/fisiología , Corteza Visual/fisiología , Vías Visuales/fisiología , Percepción Visual/fisiología , Animales , Femenino , Macaca mulatta , Modelos Animales , Estimulación Luminosa/métodos
9.
Proc Natl Acad Sci U S A ; 112(33): E4620-7, 2015 Aug 18.
Artículo en Inglés | MEDLINE | ID: mdl-26240313

RESUMEN

Human vision has a remarkable ability to perceive two layers at the same retinal locations, a transparent layer in front of a background surface. Critical image cues to perceptual transparency, studied extensively in the past, are changes in luminance or color that could be caused by light absorptions and reflections by the front layer, but such image changes may not be clearly visible when the front layer consists of a pure transparent material such as water. Our daily experiences with transparent materials of this kind suggest that an alternative potential cue of visual transparency is image deformations of a background pattern caused by light refraction. Although previous studies have indicated that these image deformations, at least static ones, play little role in perceptual transparency, here we show that dynamic image deformations of the background pattern, which could be produced by light refraction on a moving liquid's surface, can produce a vivid impression of a transparent liquid layer without the aid of any other visual cues as to the presence of a transparent layer. Furthermore, a transparent liquid layer perceptually emerges even from a randomly generated dynamic image deformation as long as it is similar to real liquid deformations in its spatiotemporal frequency profile. Our findings indicate that the brain can perceptually infer the presence of "invisible" transparent liquids by analyzing the spatiotemporal structure of dynamic image deformation, for which it uses a relatively simple computation that does not require high-level knowledge about the detailed physics of liquid deformation.


Asunto(s)
Encéfalo/fisiología , Percepción Visual/fisiología , Simulación por Computador , Señales (Psicología) , Percepción de Profundidad , Percepción de Forma , Humanos , Percepción de Movimiento , Psicofísica , Refractometría , Programas Informáticos , Grabación en Video , Visión Ocular , Agua
10.
Proc Natl Acad Sci U S A ; 112(4): E351-60, 2015 Jan 27.
Artículo en Inglés | MEDLINE | ID: mdl-25535362

RESUMEN

Our daily visual experiences are inevitably linked to recognizing the rich variety of textures. However, how the brain encodes and differentiates a plethora of natural textures remains poorly understood. Here, we show that many neurons in macaque V4 selectively encode sparse combinations of higher-order image statistics to represent natural textures. We systematically explored neural selectivity in a high-dimensional texture space by combining texture synthesis and efficient-sampling techniques. This yielded parameterized models for individual texture-selective neurons. The models provided parsimonious but powerful predictors for each neuron's preferred textures using a sparse combination of image statistics. As a whole population, the neuronal tuning was distributed in a way suitable for categorizing textures and quantitatively predicts human ability to discriminate textures. Together, we suggest that the collective representation of visual image statistics in V4 plays a key role in organizing the natural texture perception.


Asunto(s)
Neuronas/fisiología , Corteza Visual/fisiología , Percepción Visual/fisiología , Animales , Femenino , Humanos , Macaca , Neuronas/citología , Corteza Visual/citología
11.
J Neurophysiol ; 115(6): 2779-90, 2016 06 01.
Artículo en Inglés | MEDLINE | ID: mdl-26912596

RESUMEN

The visual impression of an object's surface reflectance ("gloss") relies on a range of visual cues, both monocular and binocular. Whereas previous imaging work has identified processing within ventral visual areas as important for monocular cues, little is known about cortical areas involved in processing binocular cues. Here, we used human functional MRI (fMRI) to test for brain areas selectively involved in the processing of binocular cues. We manipulated stereoscopic information to create four conditions that differed in their disparity structure and in the impression of surface gloss that they evoked. We performed multivoxel pattern analysis to find areas whose fMRI responses allow classes of stimuli to be distinguished based on their depth structure vs. material appearance. We show that higher dorsal areas play a role in processing binocular gloss information, in addition to known ventral areas involved in material processing, with ventral area lateral occipital responding to both object shape and surface material properties. Moreover, we tested for similarities between the representation of gloss from binocular cues and monocular cues. Specifically, we tested for transfer in the decoding performance of an algorithm trained on glossy vs. matte objects defined by either binocular or by monocular cues. We found transfer effects from monocular to binocular cues in dorsal visual area V3B/kinetic occipital (KO), suggesting a shared representation of the two cues in this area. These results indicate the involvement of mid- to high-level visual circuitry in the estimation of surface material properties, with V3B/KO potentially playing a role in integrating monocular and binocular cues.


Asunto(s)
Visión Binocular/fisiología , Visión Monocular/fisiología , Corteza Visual/fisiología , Percepción Visual/fisiología , Adulto , Algoritmos , Mapeo Encefálico , Señales (Psicología) , Femenino , Humanos , Imagen por Resonancia Magnética , Masculino , Pruebas Neuropsicológicas , Estimulación Luminosa , Corteza Visual/diagnóstico por imagen , Vías Visuales/diagnóstico por imagen , Vías Visuales/fisiología , Adulto Joven
12.
Proc Biol Sci ; 283(1830)2016 05 11.
Artículo en Inglés | MEDLINE | ID: mdl-27170713

RESUMEN

Visually identifying glossy surfaces can be crucial for survival (e.g. ice patches on a road), yet estimating gloss is computationally challenging for both human and machine vision. Here, we demonstrate that human gloss perception exploits some surprisingly simple binocular fusion signals, which are likely available early in the visual cortex. In particular, we show that the unusual disparity gradients and vertical offsets produced by reflections create distinctive 'proto-rivalrous' (barely fusible) image regions that are a critical indicator of gloss. We find that manipulating the gradients and vertical components of binocular disparities yields predictable changes in material appearance. Removing or occluding proto-rivalrous signals makes surfaces look matte, while artificially adding such signals to images makes them appear glossy. This suggests that the human visual system has internalized the idiosyncratic binocular fusion characteristics of glossy surfaces, providing a straightforward means of estimating surface attributes using low-level image signals.


Asunto(s)
Percepción Visual , Algoritmos , Humanos , Procesamiento de Imagen Asistido por Computador , Experimentación Humana no Terapéutica , Disparidad Visual
13.
Perception ; 45(12): 1387-1398, 2016 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-27507263

RESUMEN

The ability of 26 younger (mean age was 22.5 years) and older adults (mean age was 72.6 years) to haptically perceive material properties was evaluated. The participants manually explored (for 5 seconds) 42 surfaces twice and placed each of these 84 experimental stimuli into one of seven categories: paper, plastic, metal, wood, stone, fabric, and fur/leather. In general, the participants were best able to identify fur/leather and wood materials; in contrast, recognition performance was worst for stone and paper. Despite similar overall patterns of performance for younger and older participants, the younger adults' recognition accuracies were 26.5% higher. The participants' tactile acuities (assessed by tactile grating orientation discrimination) affected their ability to identify surface material. In particular, the Pearson r correlation coefficient relating the participants' grating orientation thresholds and their material identification performance was -0.8: The higher the participants' thresholds, the lower the material recognition ability. While older adults are able to effectively perceive the solid shape of environmental objects using the sense of touch, their ability to perceive surface materials is significantly compromised.


Asunto(s)
Envejecimiento , Discriminación en Psicología , Percepción de Forma , Percepción del Tacto , Tacto , Adulto , Anciano , Humanos , Orientación Espacial , Adulto Joven
14.
Perception ; 45(5): 568-587, 2016 May.
Artículo en Inglés | MEDLINE | ID: mdl-26826256

RESUMEN

This study examined the perceptual dimensions of visual material properties. Photographs of 50 objects were presented to the participants, and they reported a suitable onomatopoeia (mimetic word) for describing the material of the object in each photograph, based on visual appearance. The participants' responses were collated into a contingency table of photographs × onomatopoeias. After removing some items from the table, correspondence analysis was applied to the contingency table, and a six-dimensional biplot was obtained. By rotating the axes to maximize sparseness of the coordinates for the items in the biplot, three meaningful perceptual dimensions were derived: wetness/stickiness, fluffiness/softness, and smoothness-roughness/gloss-dullness. Two additional possible dimensions were obtained: crumbliness and coldness. These dimensions, except gloss-dullness, were paid little attention to in vision science, though they were suggested as perceptual dimensions of tactile texture. This suggests that the perceptual dimensions that are considered to be primarily related to haptics are also important in visual material perception.

15.
Neuroimage ; 98: 243-57, 2014 Sep.
Artículo en Inglés | MEDLINE | ID: mdl-24825505

RESUMEN

Glossiness is the visual appearance of an object's surface as defined by its surface reflectance properties. Despite its ecological importance, little is known about the neural substrates underlying its perception. In this study, we performed the first human neuroimaging experiments that directly investigated where the processing of glossiness resides in the visual cortex. First, we investigated the cortical regions that were more activated by observing high glossiness compared with low glossiness, where the effects of simple luminance and luminance contrast were dissociated by controlling the illumination conditions (Experiment 1). As cortical regions that may be related to the processing of glossiness, V2, V3, hV4, VO-1, VO-2, collateral sulcus (CoS), LO-1, and V3A/B were identified, which also showed significant correlation with the perceived level of glossiness. This result is consistent with the recent monkey studies that identified selective neural response to glossiness in the ventral visual pathway, except for V3A/B in the dorsal visual pathway, whose involvement in the processing of glossiness could be specific to the human visual system. Second, we investigated the cortical regions that were modulated by selective attention to glossiness (Experiment 2). The visual areas that showed higher activation to attention to glossiness than that to either form or orientation were identified as right hV4, right VO-2, and right V3A/B, which were commonly identified in Experiment 1. The results indicate that these commonly identified visual areas in the human visual cortex may play important roles in glossiness perception.


Asunto(s)
Corteza Visual/fisiología , Percepción Visual/fisiología , Adulto , Atención/fisiología , Mapeo Encefálico , Femenino , Humanos , Iluminación , Imagen por Resonancia Magnética , Masculino , Persona de Mediana Edad , Estimulación Luminosa
16.
J Vis ; 14(2)2014 Feb 07.
Artículo en Inglés | MEDLINE | ID: mdl-24511145

RESUMEN

RenderToolbox3 provides MATLAB utilities and prescribes a workflow that should be useful to researchers who want to employ graphics in the study of vision and perhaps in other endeavors as well. In particular, RenderToolbox3 facilitates rendering scene families in which various scene attributes and renderer behaviors are manipulated parametrically, enables spectral specification of object reflectance and illuminant spectra, enables the use of physically based material specifications, helps validate renderer output, and converts renderer output to physical units of radiance. This paper describes the design and functionality of the toolbox and discusses several examples that demonstrate its use. We have designed RenderToolbox3 to be portable across computer hardware and operating systems and to be free and open source (except for MATLAB itself). RenderToolbox3 is available at https://github.com/DavidBrainard/RenderToolbox3.


Asunto(s)
Cognición/fisiología , Percepción de Color/fisiología , Computadores , Señales (Psicología) , Reconocimiento Visual de Modelos/fisiología , Enmascaramiento Perceptual/fisiología , Programas Informáticos , Algoritmos , Humanos , Estimulación Luminosa/métodos
17.
J Vis ; 14(14): 14, 2014 Dec 24.
Artículo en Inglés | MEDLINE | ID: mdl-25540263

RESUMEN

Because specular reflection is view-dependent, shiny surfaces behave radically differently from matte, textured surfaces when viewed with two eyes. As a result, specular reflections pose substantial problems for binocular stereopsis. Here we use a combination of computer graphics and geometrical analysis to characterize the key respects in which specular stereo differs from standard stereo, to identify how and why the human visual system fails to reconstruct depths correctly from specular reflections. We describe rendering of stereoscopic images of specular surfaces in which the disparity information can be varied parametrically and independently of monocular appearance. Using the generated surfaces and images, we explain how stereo correspondence can be established with known and unknown surface geometry. We show that even with known geometry, stereo matching for specular surfaces is nontrivial because points in one eye may have zero, one, or multiple matches in the other eye. Matching features typically yield skew (nonintersecting) rays, leading to substantial ortho-epipolar components to the disparities, which makes deriving depth values from matches nontrivial. We suggest that the human visual system may base its depth estimates solely on the epipolar components of disparities while treating the ortho-epipolar components as a measure of the underlying reliability of the disparity signals. Reconstructing virtual surfaces according to these principles reveals that they are piece-wise smooth with very large discontinuities close to inflection points on the physical surface. Together, these distinctive characteristics lead to cues that the visual system could use to diagnose specular reflections from binocular information.


Asunto(s)
Percepción de Profundidad/fisiología , Reconocimiento Visual de Modelos/fisiología , Visión Binocular/fisiología , Señales (Psicología) , Humanos , Reproducibilidad de los Resultados , Disparidad Visual/fisiología
18.
J Vis ; 14(3): 17, 2014 Mar 13.
Artículo en Inglés | MEDLINE | ID: mdl-24627457

RESUMEN

Translucency is an important aspect of material appearance. To some extent, humans are able to estimate translucency in a consistent way across different shapes and lighting conditions, i.e., to exhibit translucency constancy. However, Fleming and Bülthoff (2005) have shown that that there can be large failures of constancy, with lighting direction playing an important role. In this paper, we explore the interaction of shape, illumination, and degree of translucency constancy more deeply by including in our analysis the variations in translucent appearance that are induced by the shape of the scattering phase function. This is an aspect of translucency that has been largely neglected. We used appearance matching to measure how perceived translucency depends on both lighting and phase function. The stimuli were rendered scenes that contained a figurine and the lighting direction was represented by spherical harmonic basis function. Observers adjusted the density of a figurine under one lighting condition to match the material property of a target figurine under another lighting condition. Across the trials, we varied both the lighting direction and the phase function of the target. The phase functions were sampled from a 2D space proposed by Gkioulekas et al. (2013) to span an important range of translucent appearance. We find the degree of translucency constancy depends strongly on the phase function's location in the same 2D space, suggesting that the space captures useful information about different types of translucency. We also find that the geometry of an object is important. We compare the case of a torus, which has a simple smooth shape, with that of the figurine, which has more complex geometric features. The complex shape shows a greater range of apparent translucencies and a higher degree of constancy failure. In summary, humans show significant failures of translucency constancy across changes in lighting direction, but the effect depends both on the shape complexity and the translucency phase function.


Asunto(s)
Percepción de Color/fisiología , Percepción de Forma/fisiología , Iluminación , Adulto , Femenino , Humanos , Imagenología Tridimensional , Masculino
19.
J Vis ; 14(9)2014 Aug 13.
Artículo en Inglés | MEDLINE | ID: mdl-25122216

RESUMEN

It is easy to visually distinguish a ceramic knife from one made of steel, a leather jacket from one made of denim, and a plush toy from one made of plastic. Most studies of material appearance have focused on the estimation of specific material properties such as albedo or surface gloss, and as a consequence, almost nothing is known about how we recognize material categories like leather or plastic. We have studied judgments of high-level material categories with a diverse set of real-world photographs, and we have shown (Sharan, 2009) that observers can categorize materials reliably and quickly. Performance on our tasks cannot be explained by simple differences in color, surface shape, or texture. Nor can the results be explained by observers merely performing shape-based object recognition. Rather, we argue that fast and accurate material categorization is a distinct, basic ability of the visual system.


Asunto(s)
Percepción de Forma/fisiología , Reconocimiento Visual de Modelos/fisiología , Reconocimiento en Psicología/fisiología , Color , Señales (Psicología) , Humanos , Psicofísica , Propiedades de Superficie
20.
J Vis ; 14(2)2014 Feb 21.
Artículo en Inglés | MEDLINE | ID: mdl-24563527

RESUMEN

Color constancy denotes the phenomenon that the appearance of an object remains fairly stable under changes in illumination and background color. Most of what we know about color constancy comes from experiments using flat, matte surfaces placed on a single plane under diffuse illumination simulated on a computer monitor. Here we investigate whether material properties (glossiness and roughness) have an effect on color constancy for real objects. Subjects matched the color and brightness of cylinders (painted red, green, or blue) illuminated by simulated daylight (D65) or by a reddish light with a Munsell color book illuminated by a tungsten lamp. The cylinders were either glossy or matte and either smooth or rough. The object was placed in front of a black background or a colored checkerboard. We found that color constancy was significantly higher for the glossy objects compared to the matte objects, and higher for the smooth objects compared to the rough objects. This was independent of the background. We conclude that material properties like glossiness and roughness can have significant effects on color constancy.


Asunto(s)
Percepción de Color/fisiología , Visión de Colores/fisiología , Señales (Psicología) , Imagenología Tridimensional , Adulto , Color , Femenino , Humanos , Iluminación , Masculino , Estimulación Luminosa/métodos , Propiedades de Superficie
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