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Conditioned place preferences for virtual alcohol cues.
Sklenarik, Skyler M; Burrows, Christopher N; Astur, Robert S.
Afiliación
  • Sklenarik SM; Department of Psychological Sciences, University of Connecticut, Storrs, CT, USA.
  • Burrows CN; Department of Communication, Texas A&M University, College Station, TX, USA.
  • Astur RS; Department of Psychological Sciences, University of Connecticut, Storrs, CT, USA. Electronic address: robert.astur@uconn.edu.
Behav Brain Res ; 438: 114176, 2023 02 13.
Article en En | MEDLINE | ID: mdl-36283566
ABSTRACT
This study examined whether a conditioned place preference (CPP) could be established for a virtual reality (VR) room that previously contained virtual alcohol stimuli. 298 undergraduates with varying levels of alcohol use completed six, three-minute conditioning sessions in which they were confined to one of two visually-distinct VR rooms one of the VR rooms contained virtual alcohol cues (CS+) while the other VR room was neutral (CS-). Following conditioning, participants completed a three-minute test session during which they had unrestricted access to both VR rooms and neither room contained any alcohol-related cues. Although no virtual alcohol cues were present, participants with alcohol use (n = 248) spent significantly longer in CS+ relative to CS- compared to participants with alcohol non-use (n = 50) during the test session. This is the first study to show that a CPP can be established using virtual alcohol cues, in the absence of any actual alcohol administration. However, participants with alcohol use did not subjectively report enjoying CS+ more than CS- and explicitly chose CS- as their preferred room. Interestingly, these findings suggest that implicit and explicit measures of CPP may tap into distinct, separable processes and should be investigated further.
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Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Señales (Psicología) / Realidad Virtual Límite: Humans Idioma: En Año: 2023 Tipo del documento: Article

Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Señales (Psicología) / Realidad Virtual Límite: Humans Idioma: En Año: 2023 Tipo del documento: Article