RESUMEN
Electronic sports (esports), or competitive video gaming, is a rapidly growing industry and phenomenon. While around 90% of American children play video games recreationally, the average professional esports athlete spends 5.5 to 10 h gaming daily. These times and efforts parallel those of traditional sports activities where individuals can participate at the casual to the professional level with the respective time commitments. Given the rapid growth in esports, greater emphasis has been placed on identification, management, and prevention of common health hazards that are associated with esports participation while also focusing on the importance of health promotion for this group of athletes. This review outlines a three-point framework for sports medicine providers, trainers, and coaches to provide a holistic approach for the care of the esports athlete. This esports framework includes awareness and management of common musculoskeletal and health hazards, opportunities for health promotion, and recommendations for performance optimization.
Asunto(s)
Promoción de la Salud/métodos , Salud Holística , Medicina Deportiva , Deportes/tendencias , Juegos de Video/tendencias , Adolescente , Adulto , Traumatismos en Atletas/etiología , Traumatismos en Atletas/prevención & control , Rendimiento Atlético , Niño , Trastornos de Traumas Acumulados/etiología , Ingestión de Líquidos , Ergonomía , Humanos , Salud Mental , Enfermedades Musculoesqueléticas/etiología , Enfermedades Musculoesqueléticas/terapia , Acondicionamiento Físico Humano , Postura , Conducta Sedentaria , Factores de Tiempo , Tromboembolia Venosa/etiología , Tromboembolia Venosa/prevención & control , Juegos de Video/efectos adversos , Visión Ocular , Adulto JovenRESUMEN
Although clinical management is generally best handled regionally in a large system, e-health is the exception. E-health is managed centrally and not regionally because the patient access is not regional--it is virtual. Also, when patient demand, not business rationalization pressure, is the driver for change, it makes business sense to modify the management form from a regional to a centralized function.