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1.
Ann N Y Acad Sci ; 1532(1): 37-49, 2024 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-38197226

RESUMO

Traditional mindfulness interventions have been frequently reported to be effective in improving cognitive functions. In recent years, however, traditional programs are being increasingly replaced by technology-enabled mindfulness training programs. The aim of the present systematic review (PROSPERO ID: CRD42021289480) is to evaluate the research evidence on their effects on cognitive functions. Empirical training studies in the realm of digital mindfulness training that fulfilled the inclusion criteria led to 19 studies and 1654 participants being included in this review from among the papers searched in PubMed, Scopus, and Web of Knowledge. Results support previous assumptions on the potential of digital mindfulness training, with the most robust effect on attention control, followed by executive regulation, memory, cognitive flexibility, and other cognitive functions. However, the number of studies that did not find significant changes at least equaled, if not exceeded, the number of studies that found increases. The heterogeneity of identified studies prompted us to discuss several aspects in order to help the future development of digital applications.


Assuntos
Atenção Plena , Humanos , Atenção Plena/métodos , Cognição/fisiologia , Atenção
2.
Dialogues Clin Neurosci ; 25(1): 33-42, 2023 12.
Artigo em Inglês | MEDLINE | ID: mdl-37190759

RESUMO

INTRODUCTION: Craving, involving intense and urgent desires to engage in specific behaviours, is a feature of addictions. Multiple studies implicate regions of salience/limbic networks and basal ganglia, fronto-parietal, medial frontal regions in craving in addictions. However, prior studies have not identified common neural networks that reliably predict craving across substance and behavioural addictions. METHODS: Functional magnetic resonance imaging during an audiovisual cue-reactivity task and connectome-based predictive modelling (CPM), a data-driven method for generating brain-behavioural models, were used to study individuals with cocaine-use disorder and gambling disorder. Functions of nodes and networks relevant to craving were identified and interpreted based on meta-analytic data. RESULTS: Craving was predicted by neural connectivity across disorders. The highest degree nodes were mostly located in the prefrontal cortex. Overall, the prediction model included complex networks including motor/sensory, fronto-parietal, and default-mode networks. The decoding revealed high functional associations with components of memory, valence ratings, physiological responses, and finger movement/motor imagery. CONCLUSIONS: Craving could be predicted across substance and behavioural addictions. The model may reflect general neural mechanisms of craving despite specificities of individual disorders. Prefrontal regions associated with working memory and autobiographical memory seem important in predicting craving. For further validation, the model should be tested in diverse samples and contexts.


Assuntos
Cocaína , Conectoma , Jogo de Azar , Transtornos Relacionados ao Uso de Substâncias , Humanos , Fissura/fisiologia , Jogo de Azar/diagnóstico por imagem , Imageamento por Ressonância Magnética/métodos , Encéfalo/diagnóstico por imagem
3.
Nat Chem Biol ; 16(11): 1199-1207, 2020 11.
Artigo em Inglês | MEDLINE | ID: mdl-32747809

RESUMO

Targeted protein degradation is a new therapeutic modality based on drugs that destabilize proteins by inducing their proximity to E3 ubiquitin ligases. Of particular interest are molecular glues that can degrade otherwise unligandable proteins by orchestrating direct interactions between target and ligase. However, their discovery has so far been serendipitous, thus hampering broad translational efforts. Here, we describe a scalable strategy toward glue degrader discovery that is based on chemical screening in hyponeddylated cells coupled to a multi-omics target deconvolution campaign. This approach led us to identify compounds that induce ubiquitination and degradation of cyclin K by prompting an interaction of CDK12-cyclin K with a CRL4B ligase complex. Notably, this interaction is independent of a dedicated substrate receptor, thus functionally segregating this mechanism from all described degraders. Collectively, our data outline a versatile and broadly applicable strategy to identify degraders with nonobvious mechanisms and thus empower future drug discovery efforts.


Assuntos
Acetamidas/química , Antibacterianos/farmacologia , Quinases Ciclina-Dependentes/metabolismo , Ciclinas/metabolismo , Doxiciclina/farmacologia , Hidrazinas/química , Indóis/química , Proteólise/efeitos dos fármacos , Proteína 7 de Ligação ao Retinoblastoma/metabolismo , Linhagem Celular Tumoral , Relação Dose-Resposta a Droga , Avaliação Pré-Clínica de Medicamentos , Regulação da Expressão Gênica , Humanos , Estrutura Molecular , Ligação Proteica , Conformação Proteica , Processamento de Proteína Pós-Traducional/efeitos dos fármacos , Bibliotecas de Moléculas Pequenas/química , Relação Estrutura-Atividade , Ubiquitina-Proteína Ligases/metabolismo , Ubiquitinação/efeitos dos fármacos
4.
Addict Behav ; 105: 106347, 2020 06.
Artigo em Inglês | MEDLINE | ID: mdl-32062335

RESUMO

Vivid and emotionally laden imagery is a symptom across a wide range of psychiatric disorders. Flash-forwards describe the mental simulation of anticipated future events which might also be relevant in the context of gaming disorder. The aim of this laboratory study was to investigate flash-forwards and the experience of desires and craving in gamers, and to examine the effect of eye movements on their vividness and related desires. A sample of 77 gamers formed a mental picture of themselves gaming in the future and rated the vividness and emotionality of this imagination, and their current desire and craving for gaming. Thereafter, one half of the gamers conducted a dual task (i.e., horizontal eye movements while retrieving the picture), whereas the other half let their eyes rest on the middle of the computer screen while retrieving the picture (non-dual task). Vividness of the flash-forward and intensity of desire and craving were again measured after the dual or non-dual task. In the overall sample, more imagery-related desire correlated positively with associated positive affect and vividness of flash-forwards. However, in a subsample of problematic gamers, flash-forwards are experienced less vivid and less pleasurable with increasing symptom severity. Eye movements while retrieving the flash-forwards led to significantly decreased ratings of imagery-related desire intensity, which was not the case for the non-dual condition. Results suggest different properties of flash-forwards between recreational and problematic gamers. Moreover, an attention-demanding task taxing the working memory seems beneficial for reducing desires related to imagery-induced flash-forwards.


Assuntos
Fissura , Movimentos Oculares , Imaginação , Transtorno de Adição à Internet/psicologia , Adolescente , Adulto , Emoções , Feminino , Humanos , Masculino , Memória de Curto Prazo , Pessoa de Meia-Idade , Adulto Jovem
5.
J Clin Exp Neuropsychol ; 39(1): 58-71, 2017 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-27410426

RESUMO

In everyday life people have to attend to, react to, or inhibit reactions to visual and acoustic cues. These abilities are frequently measured with Go/NoGo tasks using visual stimuli. However, these abilities have rarely been examined with auditory cues. The aims of our study (N = 106) are to develop an auditory Go/NoGo paradigm and to describe brain-healthy participants' performance. We tested convergent validity of the auditory Go/NoGo paradigm by analyzing the correlations with other neuropsychological tasks assessing attentional control and executive functions. We also analyzed the ecological validity of the task by examining correlations of self-reported impulsivity. In the first step we found that the participants are able to differentiate correctly among several sounds and also to appropriately react or inhibit a certain reaction most of the times. Convergent validity was suggested by correlations between the auditory Go/NoGo paradigm and the Color Word Interference Test, Trail Making Test, and Modified Card Sorting Test. We did not find correlations with self-reported impulsivity. Overall, the auditory Go/NoGo paradigm may be used to assess attention and inhibition in the context of auditory stimuli. Future studies may adapt the auditory Go/NoGo paradigm with specific acoustic stimuli (e.g., sound of opening a bottle) in order to address cognitive biases in particular disorders (e.g., alcohol dependence).


Assuntos
Atenção/fisiologia , Função Executiva/fisiologia , Inibição Psicológica , Tempo de Reação/fisiologia , Estimulação Acústica , Adolescente , Adulto , Percepção Auditiva/fisiologia , Sinais (Psicologia) , Feminino , Humanos , Comportamento Impulsivo/fisiologia , Masculino , Pessoa de Meia-Idade , Testes Neuropsicológicos , Adulto Jovem
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