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1.
Hum Brain Mapp ; 45(1): e26540, 2024 Jan.
Artículo en Inglés | MEDLINE | ID: mdl-38069570

RESUMEN

Independent component analysis (ICA) is widely used today for scalp-recorded EEG analysis. One of the limitations of ICA-based analysis is polarity indeterminacy. It is not easy to find detailed documentations that explains engineering solutions of how the polarity indeterminacy is addressed in a given implementation. We investigated how it is implemented in the case of EEGLAB and also the relation between the outcome of the polarity determination and classification of independent components (ICs) in terms of the estimated nature of the sources (brain, muscle, eye, etc.) using an open database of n = 212 EEG dataset of resting state recordings. We found that (1) about 91% of ICs showed positive-dominant IC scalp topographies; (2) positive-dominant ICs were more associated with brain-originated signals; (3) positive-dominant ICs showed more radial (peaked at 10-30 degrees deviations from the radial axis) dipolar projection pattern with less residual variance from fitting the equivalent current dipole. In conclusion, using the EEGLAB's default ICA algorithm, one out of 10 ICs results in flipping its polarity to negative, which is associated with non-radial dipole orientation with higher residual variance. Thus, we determined EEGLAB biases toward positive polarity in decomposing high-quality brain ICs.


Asunto(s)
Encéfalo , Electroencefalografía , Humanos , Electroencefalografía/métodos , Encéfalo/diagnóstico por imagen , Encéfalo/fisiología , Mapeo Encefálico/métodos , Algoritmos , Cuero Cabelludo/fisiología , Procesamiento de Señales Asistido por Computador , Artefactos
2.
Cereb Cortex ; 34(1)2024 01 14.
Artículo en Inglés | MEDLINE | ID: mdl-38112625

RESUMEN

The involvement of the human amygdala in facial mimicry remains a matter of debate. We investigated neural activity in the human amygdala during a task in which an imitation task was separated in time from an observation task involving facial expressions. Neural activity in the amygdala was measured using functional magnetic resonance imaging in 18 healthy individuals and using intracranial electroencephalogram in six medically refractory patients with epilepsy. The results of functional magnetic resonance imaging experiment showed that mimicry of negative and positive expressions activated the amygdala more than mimicry of non-emotional facial movements. In intracranial electroencephalogram experiment and time-frequency analysis, emotion-related activity of the amygdala during mimicry was observed as a significant neural oscillation in the high gamma band range. Furthermore, spectral event analysis of individual trial intracranial electroencephalogram data revealed that sustained oscillation of gamma band activity originated from an increased number and longer duration of neural events in the amygdala. Based on these findings, we conclude that during facial mimicry, visual information of expressions and feedback from facial movements are combined in the amygdalar nuclei. Considering the time difference of information approaching the amygdala, responses to facial movements are likely to modulate rather than initiate affective processing in human participants.


Asunto(s)
Electrocorticografía , Conducta Imitativa , Humanos , Emociones/fisiología , Amígdala del Cerebelo/diagnóstico por imagen , Amígdala del Cerebelo/fisiología , Imagen por Resonancia Magnética/métodos , Hemodinámica , Expresión Facial , Mapeo Encefálico/métodos
3.
Biol Psychol ; 176: 108471, 2023 01.
Artículo en Inglés | MEDLINE | ID: mdl-36464201

RESUMEN

This study investigates whether decision-making under uncertainty is influenced by the cardiac cycle. To test this hypothesis, we examined the influence of the cardiac cycle on an individual's decision-making process in a gambling experiment. Participants were asked to choose one option with a sure payout or uncertain option with varying degrees of winning probability, ambiguity, and monetary amounts. The onset of presentation of the options is timed to coincide with either cardiac ventricular systole or diastole. The results show that, for most participants, the risk aversion score was lower in the systole trial than in the diastole trial. Model-based exploratory analysis revealed that the higher propensity to take risks in the systole trial compared with that in the diastole trial could be captured better by the change in the gambling bias against the utility of the risky options, rather than by a change in risk attitude. The results provide evidence that the natural fluctuation of cardiac afferent signals can affect risky decision-making.


Asunto(s)
Toma de Decisiones , Diástole , Sístole , Humanos , Toma de Decisiones/fisiología , Juego de Azar , Asunción de Riesgos , Incertidumbre
4.
Front Neurosci ; 16: 889440, 2022.
Artículo en Inglés | MEDLINE | ID: mdl-35720717

RESUMEN

This study aimed to investigate whether instrumental reward learning is affected by the cardiac cycle. To this end, we examined the effects of the cardiac cycle (systole or diastole) on the computational processes underlying the participants' choices in the instrumental learning task. In the instrumental learning task, participants were required to select one of two discriminative stimuli (neutral visual stimuli) and immediately receive reward/punishment feedback depending on the probability assigned to the chosen stimuli. To manipulate the cardiac cycle, the presentation of discriminative stimuli was timed to coincide with either cardiac systole or diastole. We fitted the participants' choices in the task with reinforcement learning (RL) models and estimated parameters involving instrumental learning (i.e., learning rate and inverse temperature) separately in the systole and diastole trials. Model-based analysis revealed that the learning rate for positive prediction errors was higher than that for negative prediction errors in the systole trials; however, learning rates did not differ between positive and negative prediction errors in the diastole trials. These results demonstrate that the natural fluctuation of cardiac afferent signals can affect asymmetric value updating in instrumental reward learning.

5.
IEEE Trans Haptics ; 14(3): 615-625, 2021.
Artículo en Inglés | MEDLINE | ID: mdl-33750715

RESUMEN

The full body illusion (FBI) is a bodily illusion based on the application of multisensory conflicts that induce changes in bodily self-consciousness (BSC). This has been used to study cognitive brain mechanisms underlying body ownership and related aspects of self-consciousness. Typically, such paradigms employ external passive multisensory stimulation, thus neglecting the possible contributions of self-generated action and haptic cues to body ownership. In this article, the effects of both external and voluntary self-touch on BSC were examined with a robotics-based FBI paradigm. We compared the effects of classical passive visuotactile stimulation and active self-touch (in which experimental participants had a sense of agency over the tactile stimulation) on the FBI. We evaluated these effects using a questionnaire, crossmodal congruency task, and measurements of changes in self-location. The results indicated that both synchronous passive visuotactile stimulation and synchronous active self-touch induced illusory ownership over a virtual body, without significant differences in their magnitudes. However, the FBI induced by active self-touch was associated with a larger drift in self-location towards the virtual body. These results show that movement-related signals arising from self-touch impact the BSC not only for hand ownership but also for torso-centered body ownership and related aspects of BSC.


Asunto(s)
Ilusiones , Percepción del Tacto , Imagen Corporal , Estado de Conciencia , Humanos , Autoimagen , Tacto , Percepción Visual
6.
Sci Rep ; 11(1): 1436, 2021 01 14.
Artículo en Inglés | MEDLINE | ID: mdl-33446834

RESUMEN

Virtual reality (VR) enables the fast, free, and highly controllable setting of experimental body images. Illusions pertaining to a body, such as the rubber hand illusion (RHI), can be easily conducted in VR settings, and some phenomena, such as full-body illusions, are only realized in virtual environments. However, the multisensory-integration process in VR is not yet fully understood. Thus, it remains to be clarified if specific phenomena that occur under VR settings manifest in real life as well. One useful investigative approach is measuring brain activities during a psychological experiment. Electroencephalography (EEG) oscillatory activities provide insight into the human multisensory integration process. Nevertheless, EEG data can be vulnerable to VR noise, which causes measurement and analytical difficulties for EEG data recorded in VR environments. Here, we achieve an experimental RHI setting using a head-mounted display that provides a VR visual space and VR dummy hand along with EEG measurements. We compared EEG data collected in both real and VR environments and observed the gamma and theta band oscillatory activities. Ultimately, we observed statistically significant differences between congruent (RHI) and incongruent (not RHI) conditions in the real environment, which is consistent with previous studies. Differences in the VR condition were observed only on the late theta band oscillation, suggesting that the VR setting itself altered the perceptual and sensory integration mechanisms. Thus, we must model this difference between real and VR settings whenever we use VR to investigate our bodily self-perception.

7.
Front Hum Neurosci ; 14: 587733, 2020.
Artículo en Inglés | MEDLINE | ID: mdl-33192423

RESUMEN

[This corrects the article DOI: 10.3389/fnhum.2019.00460.].

8.
J Neural Eng ; 17(3): 036011, 2020 06 29.
Artículo en Inglés | MEDLINE | ID: mdl-32416601

RESUMEN

OBJECTIVE: Multiple facets of human emotion underlie diverse and sparse neural mechanisms. Among the many existing models of emotion, the two-dimensional circumplex model of emotion is an important theory. The use of the circumplex model allows us to model variable aspects of emotion; however, such momentary expressions of one's internal mental state still lacks a notion of the third dimension of time. Here, we report an exploratory attempt to build a three-axis model of human emotion to model our sense of anticipatory excitement, 'Waku-Waku' (in Japanese), in which people predictively code upcoming emotional events. APPROACH: Electroencephalography (EEG) data were recorded from 28 young adult participants while they mentalized upcoming emotional pictures. Three auditory tones were used as indicative cues, predicting the likelihood of the valence of an upcoming picture: positive, negative, or unknown. While seeing an image, the participants judged its emotional valence during the task and subsequently rated their subjective experiences on valence, arousal, expectation, and Waku-Waku immediately after the experiment. The collected EEG data were then analyzed to identify contributory neural signatures for each of the three axes. MAIN RESULTS: A three-axis model was built to quantify Waku-Waku. As expected, this model revealed the considerable contribution of the third dimension over the classical two-dimensional model. Distinctive EEG components were identified. Furthermore, a novel brain-emotion interface was proposed and validated within the scope of limitations. SIGNIFICANCE: The proposed notion may shed new light on the theories of emotion and support multiplex dimensions of emotion. With the introduction of the cognitive domain for a brain-computer interface, we propose a novel brain-emotion interface. Limitations of the study and potential applications of this interface are discussed.


Asunto(s)
Interfaces Cerebro-Computador , Electroencefalografía , Nivel de Alerta , Encéfalo , Emociones , Humanos , Adulto Joven
10.
J Neurosci Methods ; 327: 108393, 2019 11 01.
Artículo en Inglés | MEDLINE | ID: mdl-31415843

RESUMEN

BACKGROUND: Tactile stimulation used to induce emotional responses is often not well-controlled. Replicating the same tactile stimulations across studies is difficult, compared to replicating visual and auditory modalities, which have standardized stimulus sets. Standardizing a stimulation method by replicating stimuli across studies is necessary to further elucidate emotional responses in neuroscience research using tactile stimulation. THE NEW METHOD: We developed a tactile stimulation device. The device's ultrasonic motor and optical force sensor have the following criteria: (1) controls the physical property of stimuli, pressure, and stroking speed; (2) measures actual touch timing; (3) is safe to use in a magnetic resonance imaging (MRI) scanner; and (4) produces low noise in electroencephalography (EEG) and MRI. RESULTS: The noise level of the device's drive was sufficiently low. For the EEG experiment, we successfully used signal processing to diminish the commercial power supply noise. For functional MRI (fMRI) scans, we found <5% signal loss occurred during device rotation. COMPARISON WITH EXISTING METHOD(S): We found no previous report about the noise level of a tactile stimulation device used to induce emotional responses during EEG and fMRI recordings. The signal loss rate was comparable with that of other robotic devices used in MRI scanners. Emotional feelings induced by this stimulation method were comparable with those elicited in other sensory modalities. CONCLUSIONS: The developed device could be used for cognitive-affective neuroscience research when conducting EEG and fMRI scans. The device should aid in standardizing affective tactile stimulation for research in psychology and cognitive neuroscience.


Asunto(s)
Electroencefalografía/métodos , Emociones/fisiología , Imagen por Resonancia Magnética/métodos , Estimulación Física/instrumentación , Femenino , Humanos , Masculino , Estimulación Física/métodos , Percepción del Tacto/fisiología , Adulto Joven
11.
Brain Cogn ; 134: 21-28, 2019 08.
Artículo en Inglés | MEDLINE | ID: mdl-31102883

RESUMEN

The current study examined whether cerebral blood flow (CBF) changes in the anterior ventral medial prefrontal cortex (VMPFC) represent responses to emotional stimuli instead of cognitive control of emotion during distraction tasks, as suggested by our previous near-infrared spectroscopy (NIRS) study. The functional distinction of MPFC regions is occasionally difficult due to their multiple functions. Here, we addressed some remaining concerns from our previous distraction studies, and employed the distraction paradigm, in which negative or neutral images are presented as emotional stimuli; a rest period is included in one condition and working memory (distraction) tasks in the other. To extract the components of CBF changes associated with responses to negative emotional stimuli (defined as emotion-related CBF changes), we subtracted the CBF changes obtained in the neutral condition from those in the negative condition. We found that emotion-related CBF changes in the anterior left VMPFC were significantly greater in the rest condition than in the distraction task condition. These findings imply that the distraction task decreased unnecessary brain activities, resulting in decrease in the emotion-related CBF changes. They support our previous findings, indicating that CBF changes in anterior VMPFC regions, measured using NIRS, are specifically associated with responses to emotional stimuli.


Asunto(s)
Circulación Cerebrovascular/fisiología , Emociones/fisiología , Corteza Prefrontal/fisiología , Adolescente , Femenino , Humanos , Masculino , Memoria a Corto Plazo/fisiología , Descanso/fisiología , Espectroscopía Infrarroja Corta/métodos , Adulto Joven
12.
Front Hum Neurosci ; 13: 460, 2019.
Artículo en Inglés | MEDLINE | ID: mdl-32038197

RESUMEN

Touching is a fundamental human behavior used to evaluate objects in the external world. Many previous studies have used tactile stimulation to conduct psychological and psychophysiological experiments. However, most of these studies used solid material, not water stream, as an experimental stimulus. To investigate water perception, or to easily control the temperature of an experimental stimulus, it is important to be able to control the water stimulus. In this study, we investigated the usability of water as an experimental stimulus for electroencephalography (EEG) experiments and report the basic EEG response to water stimulus. We developed a tactile stimulation device using a water stream to study EEG responses, with the ability to control the stimulus onset timing. As stimuli, we selected two types of water stream, normal and soft, based on a psychological experiment to confirm a difference of subjective feeling induced by these water streams. We conducted a typical oddball task using the two different water streams and recorded EEG waveforms from 64 electrodes while participants touched the water streams. We calculated P300 at the Pz electrode, alpha asymmetry at the frontal electrodes, and alpha suppression at the parietal area. As a result, we observed typical P300 differentiation based on the stimulus proportion (target 20% and standard 80%). We observed a weaker alpha suppression when participants touched the soft water stream compared to the normal shower. These results demonstrate the usability of water stream in psychophysiological studies and suggested that alpha suppression could be a candidate to evaluate comfort of water stream.

13.
Behav Res Methods ; 50(4): 1415-1429, 2018 08.
Artículo en Inglés | MEDLINE | ID: mdl-29520632

RESUMEN

Using appropriate stimuli to evoke emotions is especially important for researching emotion. Psychologists have provided several standardized affective stimulus databases-such as the International Affective Picture System (IAPS) and the Nencki Affective Picture System (NAPS) as visual stimulus databases, as well as the International Affective Digitized Sounds (IADS) and the Montreal Affective Voices as auditory stimulus databases for emotional experiments. However, considering the limitations of the existing auditory stimulus database studies, research using auditory stimuli is relatively limited compared with the studies using visual stimuli. First, the number of sample sounds is limited, making it difficult to equate across emotional conditions and semantic categories. Second, some artificially created materials (music or human voice) may fail to accurately drive the intended emotional processes. Our principal aim was to expand existing auditory affective sample database to sufficiently cover natural sounds. We asked 207 participants to rate 935 sounds (including the sounds from the IADS-2) using the Self-Assessment Manikin (SAM) and three basic-emotion rating scales. The results showed that emotions in sounds can be distinguished on the affective rating scales, and the stability of the evaluations of sounds revealed that we have successfully provided a larger corpus of natural, emotionally evocative auditory stimuli, covering a wide range of semantic categories. Our expanded, standardized sound sample database may promote a wide range of research in auditory systems and the possible interactions with other sensory modalities, encouraging direct reliable comparisons of outcomes from different researchers in the field of psychology.


Asunto(s)
Estimulación Acústica/métodos , Síntomas Afectivos , Bases de Datos Factuales/normas , Sonido , Adulto , Síntomas Afectivos/clasificación , Síntomas Afectivos/diagnóstico , Escala de Evaluación de la Conducta , Investigación Conductal/métodos , Señales (Psicología) , Emociones , Femenino , Humanos , Masculino , Diferencial Semántico , Programas Informáticos
14.
Neurosci Res ; 124: 16-24, 2017 Nov.
Artículo en Inglés | MEDLINE | ID: mdl-28668502

RESUMEN

Multisensory integration of visuo-tactile information presented on the body or a dummy body has a strong impact on body image. Previous researches show that alteration of body image induced by visuo-tactile integration is closely related to the activation of the parietal cortex, a sensory association area. The expression of brain-derived neurotrophic factor (BDNF) in the parietal area of macaque monkeys is thought to modulate the activation of the parietal cortex and alter the extension of body image during tool-use learning. However, the relationship between parietal cortex activation related to body image alterations and BDNF levels in humans remains unclear. We investigated the relationship between human serum BDNF levels and electroencephalography responses during a visuo-tactile integration task involving a rubber hand. We found cortical oscillatory components in the high frequency (gamma) band in the left parietal cortex. Moreover, the power values of these oscillations were positively correlated (p<0.05) with serum BDNF levels. Our results suggest that serum BDNF could play a role in modulating the cortical activity in response to visuo-tactile integration processes related to body image alteration in humans.


Asunto(s)
Imagen Corporal , Factor Neurotrófico Derivado del Encéfalo/sangre , Ritmo Gamma , Lóbulo Parietal/fisiología , Percepción del Tacto/fisiología , Percepción Visual/fisiología , Adulto , Electroencefalografía , Femenino , Humanos , Ilusiones , Masculino , Estimulación Luminosa , Estimulación Física , Adulto Joven
15.
Front Psychol ; 8: 890, 2017.
Artículo en Inglés | MEDLINE | ID: mdl-28626439

RESUMEN

Recent studies have repeatedly demonstrated a false memory phenomenon in which people falsely remember having performed an action by oneself when in fact they have only observed the action by another person. We investigated the attentional effect to the action itself on the observation inflation. Fifty-four participants first performed and read actions (Phase 1); then, they observed the action video that showed another's actions (Phase 2), some of which they had not performed in Phase 1. In the Phase 2, they were required to focus on either the actor's performance (i.e., attentive observation condition) or irrelevant objects, which were presented in the background (i.e., inattentive observation condition) to modulate their attention. Around 2 weeks later, participants took a surprise source-memory test (Phase 3). In this phase, we asked them to judge whether they "performed," "read," or "not presented" the action in Phase 1. Three participants were removed from analysis, because they could not attend Phase 3 within 10-16 days after completion of the second phase. We found observation inflation only in the attentive condition, which contradicted the notions from other false memory studies that showed that attention to the target stimuli reduced false memory in general. We discussed the observation inflation mechanism from the perspective of the "like me" system, including the mirror neuron system, self-ownership, and self-agency.

16.
Front Hum Neurosci ; 11: 232, 2017.
Artículo en Inglés | MEDLINE | ID: mdl-28536515

RESUMEN

The self includes complicated and heterogeneous functions. Researchers have divided the self into three distinct functions called "agency," "ownership," and "narrative self". These correspond to psychiatric symptoms, behavioral characteristics and neural responses, but their relationship with brain structure is unclear. This study examined the relationship between the subjectivity of self-related malfunctions and brain structure in terms of gray matter (GM) volume in 96 healthy people. They completed a recently developed self-reported questionnaire called the Embodied Sense of Self Scale (ESSS) that measures self-related malfunctions. The ESSS has three subscales reflecting the three distinct functions of the self. We also determined the participants' brain structures using magnetic resonance imaging (MRI) and voxel-based morphometry (VBM). Multiple regression analysis revealed a significant negative correlation between ownership malfunction and the insular cortex GM volume. A relationship with brain structure could thus only be confirmed for the ESSS "ownership" subscale. This finding suggests that distinct brain structures feel ownership and that the ESSS could partly screen for distinct brain structures.

17.
Brain Topogr ; 30(1): 122-135, 2017 01.
Artículo en Inglés | MEDLINE | ID: mdl-27620801

RESUMEN

Rubber hand illusion (RHI) is an important phenomenon for the investigation of body ownership and self/other distinction. The illusion is promoted by the spatial and temporal contingencies of visual inputs near a fake hand and physical touches to the real hand. The neural basis of this phenomenon is not fully understood. We hypothesized that the RHI is associated with a fronto-parietal circuit, and the goal of this study was to determine the dynamics of neural oscillation associated with this phenomenon. We measured electroencephalography while delivering spatially congruent/incongruent visuo-tactile stimulations to fake and real hands. We applied time-frequency analyses and calculated renormalized partial directed coherence (rPDC) to examine cortical dynamics during the bodily illusion. When visuo-tactile stimulation was spatially congruent, and the fake and real hands were aligned, we observed a reduced causal relationship from the medial frontal to the parietal regions with respect to baseline, around 200 ms post-stimulus. This change in rPDC was negatively correlated with a subjective report of the RHI intensity. Moreover, we observed a link between the proprioceptive drift and an increased causal relationship from the parietal cortex to the right somatosensory cortex during a relatively late period (550-750 ms post-stimulus). These findings suggest a two-stage process in which (1) reduced influence from the medial frontal regions over the parietal areas unlocks the mechanisms that preserve body integrity, allowing RHI to emerge; and (2) information processed at the parietal cortex is back-projected to the somatosensory cortex contralateral to the real hand, inducing proprioceptive drift.


Asunto(s)
Ilusiones/fisiología , Lóbulo Parietal/fisiología , Propiocepción/fisiología , Percepción del Tacto/fisiología , Percepción Visual/fisiología , Adulto , Imagen Corporal , Electroencefalografía , Femenino , Humanos , Masculino , Cuero Cabelludo/fisiología , Adulto Joven
18.
Sci Rep ; 6: 32477, 2016 08 31.
Artículo en Inglés | MEDLINE | ID: mdl-27576670

RESUMEN

Choosing an option increases a person's preference for that option. This phenomenon, called choice-based learning (CBL), has been investigated separately in the contexts of internally guided decision-making (IDM, e.g., preference judgment), for which no objectively correct answer exists, and externally guided decision making (EDM, e.g., perceptual decision making), for which one objectively correct answer exists. For the present study, we compared decision making of these two types to examine differences of underlying neural processes of CBL. As IDM and EDM tasks, occupation preference judgment and salary judgment were used, respectively. To compare CBL for the two types of decision making, we developed a novel measurement of CBL: decision consistency. When CBL occurs, decision consistency is higher in the last-half trials than in first-half trials. Electroencephalography (EEG) data have demonstrated that the change of decision consistency is positively correlated with the fronto-central beta-gamma power after response in the first-half trials for IDM, but not for EDM. Those results demonstrate for the first time the difference of CBL between IDM and EDM. The fronto-central beta-gamma power is expected to reflect a key process of CBL, specifically for IDM.


Asunto(s)
Conducta de Elección/fisiología , Toma de Decisiones Clínicas , Aprendizaje/fisiología , Tiempo de Reacción/fisiología , Adolescente , Adulto , Electroencefalografía , Femenino , Humanos , Masculino , Adulto Joven
19.
Front Psychol ; 7: 1005, 2016.
Artículo en Inglés | MEDLINE | ID: mdl-27458403

RESUMEN

The scientific exploration of the self has progressed, with much attention focused on the Embodied Sense of Self (ESS). Empirical studies have suggested the mechanisms for self-representation. On the other hand, less attention has been paid to the subjectivity itself of the self. With reference to previous studies, the current study collected items that reflect the ESS and statistically extracted three factors for it: Ownership, Agency, and Narrative. The developed questionnaire [Embodied Sense of Self Scale (ESSS)] showed good enough validity and reliability for practical use. Furthermore, ESSS discriminated schizophrenia, a disorder of the ESS, from controls. We discuss the factorial structure of ESS and the relationship among factors on the basis of the current results.

20.
Eur J Neurosci ; 42(8): 2515-26, 2015 Oct.
Artículo en Inglés | MEDLINE | ID: mdl-26215485

RESUMEN

Self-face recognition, a hallmark of self-awareness, depends on 'off-line' stored information about one's face and 'on-line' multisensory-motor face-related cues. The brain mechanisms of how on-line sensory-motor processes affect off-line neural self-face representations are unknown. This study used 3D virtual reality to create a 'virtual mirror' in which participants saw an avatar's face moving synchronously with their own face movements. Electroencephalographic (EEG) analysis during virtual mirror exposure revealed mu oscillations in sensory-motor cortex signalling on-line congruency between the avatar's and participants' movements. After such exposure and compatible with a change in their off-line self-face representation, participants were more prone to recognize the avatar's face as their own, and this was also reflected in the activation of face-specific regions in the inferotemporal cortex. Further EEG analysis showed that the on-line sensory-motor effects during virtual mirror exposure caused these off-line visual effects, revealing the brain mechanisms that maintain a coherent self-representation, despite our continuously changing appearance.


Asunto(s)
Imagen Corporal , Reconocimiento Facial/fisiología , Lóbulo Occipital/fisiología , Reconocimiento en Psicología/fisiología , Lóbulo Temporal/fisiología , Mapeo Encefálico , Ondas Encefálicas/fisiología , Electroencefalografía , Potenciales Evocados , Cara , Expresión Facial , Femenino , Humanos , Ilusiones , Percepción de Movimiento/fisiología , Pruebas Neuropsicológicas , Interfaz Usuario-Computador , Adulto Joven
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