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1.
PLoS One ; 18(10): e0291389, 2023.
Artículo en Inglés | MEDLINE | ID: mdl-37792776

RESUMEN

Recent years have seen the proliferation of VR-based dental simulators using a wide variety of different VR configurations with varying degrees of realism. Important aspects distinguishing VR hardware configurations are 3D stereoscopic rendering and visual alignment of the user's hands with the virtual tools. New dental simulators are often evaluated without analysing the impact of these simulation aspects. In this paper, we seek to determine the impact of 3D stereoscopic rendering and of hand-tool alignment on the teaching effectiveness and skill assessment accuracy of a VR dental simulator. We developed a bimanual simulator using an HMD and two haptic devices that provides an immersive environment with both 3D stereoscopic rendering and hand-tool alignment. We then independently controlled for each of the two aspects of the simulation. We trained four groups of students in root canal access opening using the simulator and measured the virtual and real learning gains. We quantified the real learning gains by pre- and post-testing using realistic plastic teeth and the virtual learning gains by scoring the training outcomes inside the simulator. We developed a scoring metric to automatically score the training outcomes that strongly correlates with experts' scoring of those outcomes. We found that hand-tool alignment has a positive impact on virtual and real learning gains, and improves the accuracy of skill assessment. We found that stereoscopic 3D had a negative impact on virtual and real learning gains, however it improves the accuracy of skill assessment. This finding is counter-intuitive, and we found eye-tooth distance to be a confounding variable of stereoscopic 3D, as it was significantly lower for the monoscopic 3D condition and negatively correlates with real learning gain. The results of our study provide valuable information for the future design of dental simulators, as well as simulators for other high-precision psycho-motor tasks.


Asunto(s)
Instrucción por Computador , Realidad Virtual , Humanos , Interfaz Usuario-Computador , Simulación por Computador , Aprendizaje , Instrucción por Computador/métodos , Competencia Clínica
2.
J Healthc Inform Res ; 2(4): 423-447, 2018 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-35415412

RESUMEN

Targeted intervention and resource allocation are essential in effective control of infectious diseases, particularly those like malaria that tend to occur in remote areas. Disease prediction models can help support targeted intervention, particularly if they have fine spatial resolution. But, choosing an appropriate resolution is a difficult problem since choice of spatial scale can have a significant impact on accuracy of predictive models. In this paper, we introduce a new approach to spatial clustering for disease prediction we call complexity-based spatial hierarchical clustering. The technique seeks to find spatially compact clusters that have time series that can be well characterized by models of low complexity. We evaluate our approach with 2 years of malaria case data from Tak Province in northern Thailand. We show that the technique's use of reduction in Akaike information criterion (AIC) and Bayesian information criterion (BIC) as clustering criteria leads to rapid improvement in predictability and significantly better predictability than clustering based only on minimizing spatial intra-cluster distance for the entire range of cluster sizes over a variety of predictive models and prediction horizons.

3.
Comput Methods Programs Biomed ; 153: 53-59, 2018 Jan.
Artículo en Inglés | MEDLINE | ID: mdl-29157461

RESUMEN

BACKGROUND AND OBJECTIVE: We address the problem of automated outcome assessment in a virtual reality (VR) simulator for endodontic surgery. Outcome assessment is an essential component of any system that provides formative feedback, which requires assessing the outcome, relating it to the procedure, and communicating in a language natural to dental students. This study takes a first step toward automated generation of such comprehensive feedback. METHODS: Virtual reference templates are computed based on tooth anatomy and the outcome is assessed with a 3D score cube volume which consists of voxel-level non-linear weighted scores based on the templates. The detailed scores are transformed into standard scoring language used by dental schools. The system was evaluated on fifteen outcome samples that contained optimal results and those with errors including perforation of the walls, floor, and both, as well as various combinations of major and minor over and under drilling errors. Five endodontists who had professional training and varying levels of experiences in root canal treatment participated as raters in the experiment. RESULTS: Results from evaluation of our system with expert endodontists show a high degree of agreement with expert scores (information based measure of disagreement 0.04-0.21). At the same time they show some disagreement among human expert scores, reflecting the subjective nature of human outcome scoring. The discriminatory power of the AOS scores analyzed with three grade tiers (A, B, C) using the area under the receiver operating characteristic curve (AUC). The AUC values are generally highest for the {AB: C} cutoff which is cutoff at the boundary between clinically acceptable (B) and clinically unacceptable (C) grades. CONCLUSIONS: The objective consistency of computed scores and high degree of agreement with experts make the proposed system a promising addition to existing VR simulators. The translation of detailed level scores into terminology commonly used in dental surgery supports natural communication with students and instructors. With the reference virtual templates created automatically, the approach is robust and is applicable in scoring the outcome of any dental surgery procedure involving the act of drilling.


Asunto(s)
Automatización , Simulación por Computador , Endodoncia/educación , Realidad Virtual , Competencia Clínica , Humanos , Desempeño Psicomotor , Estudiantes de Odontología
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