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1.
Biomimetics (Basel) ; 9(9)2024 Sep 04.
Artículo en Inglés | MEDLINE | ID: mdl-39329554

RESUMEN

Traditional myoelectric controls of trans-humeral prostheses fail to provide intuitive coordination of the necessary degrees of freedom. We previously showed that by using artificial neural network predictions to reconstruct distal joints, based on the shoulder posture and movement goals (i.e., position and orientation of the targeted object), participants were able to position and orient an avatar hand to grasp objects with natural arm performances. However, this control involved rapid and unintended prosthesis movements at each modification of the movement goal, impractical for real-life scenarios. Here, we eliminate this abrupt change using novel methods based on an angular trajectory, determined from the speed of stump movement and the gap between the current and the 'goal' distal configurations. These new controls are tested offline and online (i.e., involving participants-in-the-loop) and compared to performances obtained with a natural control. Despite a slight increase in movement time, the new controls allowed twelve valid participants and six participants with trans-humeral limb loss to reach objects at various positions and orientations without prior training. Furthermore, no usability or workload degradation was perceived by participants with upper limb disabilities. The good performances achieved highlight the potential acceptability and effectiveness of those controls for our target population.

2.
Sci Data ; 11(1): 951, 2024 Aug 30.
Artículo en Inglés | MEDLINE | ID: mdl-39214999

RESUMEN

3D-ARM-Gaze is a public dataset designed to provide natural arm movements together with visual and gaze information when reaching objects in a wide reachable space from a precisely controlled, comfortably seated posture. Participants were involved in picking and placing objects in various positions and orientations in a virtual environment, whereby a specific procedure maximized the workspace explored while ensuring a consistent seated posture by guiding participants to a predetermined neutral posture via visual feedback from the trunk and shoulders. These experimental settings enabled to capture natural arm movements with high median success rates (>98% objects reached) and minimal compensatory movements. The dataset regroups more than 2.5 million samples recorded from 20 healthy participants performing 14 000 single pick-and-place movements (700 per participant). While initially designed to explore novel prosthesis control strategies based on natural eye-hand and arm coordination, this dataset will also be useful to researchers interested in core sensorimotor control, humanoid robotics, human-robot interactions, as well as for the development and testing of associated solutions in gaze-guided computer vision.


Asunto(s)
Brazo , Movimiento , Realidad Virtual , Humanos , Brazo/fisiología , Fijación Ocular , Masculino , Adulto
3.
Artículo en Inglés | MEDLINE | ID: mdl-39024089

RESUMEN

This work tackles the problem of automatically predicting the grasping intention of humans observing their environment, with eye-tracker glasses and video cameras recording the scene view. Our target application is the assistance to people with motor disabilities and potential cognitive impairments, using assistive robotics. Our proposal leverages the analysis of human attention captured in the form of gaze fixations recorded by an eye-tracker on the first person video, as the anticipation of prehension actions is a well studied and well known phenomenon. We propose a multi-task system that simultaneously addresses the prediction of human attention in the near future, and the anticipation of grasping actions. In our model, visual attention is modeled as a competitive process between a discrete set of states, each one associated to a well-known gaze movement pattern from visual psychology. We additionally consider an asymmetric multitask problem, where attention modeling is an auxiliary task that helps to regularize the learning process of the main action prediction task, and propose a constrained multi-task loss that naturally deals with this asymmetry. Our model shows superior performance than other losses for dynamic multi-task learning, current dominant deep architectures for general action forecasting and particularly-tailored models for predicting grasping intention. In particular, it provides state-of-the-art performance in three datasets for egocentric action anticipation, with an average precision of 0.569 and 0.524 in GITW and Sharon datasets, respectively, and an accuracy of 89.2% and a success rate of 51.7% in Invisible dataset.

4.
Psychol Res ; 88(2): 594-606, 2024 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-37466674

RESUMEN

To date, interlimb transfer following visuomotor adaptation has been mainly investigated through discrete reaching movements. Here we explored this issue in the context of continuous manual tracking, a task in which the contribution of online feedback mechanisms is crucial, and in which there is a well-established right (dominant) hand advantage under baseline conditions. We had two objectives (1) to determine whether this preexisting hand asymmetry would persist under visuomotor rotation, (2) to examine interlimb transfer by assessing whether prior experience with the rotation by one hand benefit to the other hand. To address these, 44 right-handed participants were asked to move a joystick and to track a visual target following a rather unpredictable trajectory. Visuomotor adaptation was elicited by introducing a 90° rotation between the joystick motion and the cursor motion. Half of the participants adapted to the rotation first with the right hand, and then with the left, while the other half performed the opposite protocol. As expected during baseline trials, the left hand was less accurate while also exhibiting more variable and exploratory behavior. However, participants exhibited a left hand advantage during first exposure to the rotation. Moreover, interlimb transfer was observed albeit more strongly from the left to the right hand. We suggest that the less effective and more variable/exploratory control strategy of the left hand promoted its adaptation, which incidentally favored transfer from left to right hand. Altogether, this study speaks for further attention to the dominant/non-dominant asymmetry during baseline before examining interlimb transfer of adaptation.


Asunto(s)
Mano , Desempeño Psicomotor , Humanos , Extremidad Superior , Movimiento , Rotación , Adaptación Fisiológica , Lateralidad Funcional
5.
Elife ; 122023 10 17.
Artículo en Inglés | MEDLINE | ID: mdl-37847150

RESUMEN

Impressive progress is being made in bionic limbs design and control. Yet, controlling the numerous joints of a prosthetic arm necessary to place the hand at a correct position and orientation to grasp objects remains challenging. Here, we designed an intuitive, movement-based prosthesis control that leverages natural arm coordination to predict distal joints missing in people with transhumeral limb loss based on proximal residual limb motion and knowledge of the movement goal. This control was validated on 29 participants, including seven with above-elbow limb loss, who picked and placed bottles in a wide range of locations in virtual reality, with median success rates over 99% and movement times identical to those of natural movements. This control also enabled 15 participants, including three with limb differences, to reach and grasp real objects with a robotic arm operated according to the same principle. Remarkably, this was achieved without any prior training, indicating that this control is intuitive and instantaneously usable. It could be used for phantom limb pain management in virtual reality, or to augment the reaching capabilities of invasive neural interfaces usually more focused on hand and grasp control.


Asunto(s)
Amputados , Miembros Artificiales , Realidad Virtual , Humanos , Brazo , Electromiografía , Movimiento
6.
J Neurophysiol ; 128(3): 480-493, 2022 09 01.
Artículo en Inglés | MEDLINE | ID: mdl-35858120

RESUMEN

Reaching and manual tracking are two very common tasks for studying human sensorimotor processes. Although these motor tasks rely both on feedforward and feedback processes, emphasis is more on feedforward processes for reaching and feedback processes for tracking. The extent to which feedforward and feedback processes are interrelated when being updated is not settled yet. Here, using reaching and tracking as proxies, we examined the bidirectional relationship between the update of feedforward and feedback processes. Forty right-handed participants were asked to move a joystick so as to either track a target moving rather unpredictably (pursuit tracking) or to make fast pointing movements toward a static target (center-out reaching task). Visuomotor adaptation was elicited by introducing a 45° rotation between the joystick motion and the cursor motion. Half of the participants adapted to rotation first via reaching movements and then with pursuit tracking, whereas the other half performed both tasks in opposite order. Group comparisons revealed a strong asymmetrical transfer of adaptation between tasks. Namely, although nearly complete transfer of adaptation was observed from reaching to tracking, only modest transfer was found from tracking to reaching. A control experiment (n = 10) revealed that making target motion fully predictable did not impact the latter finding. One possible interpretation is that the update of feedforward processes contributes directly to feedback processes, but the update of feedback processes engaged in tracking can be performed in isolation. These results suggest that reaching movements are supported by broader (i.e. more universal) mechanisms than tracking ones.NEW & NOTEWORTHY Reaching and manual tracking are thought to rely differently on feedforward and feedback processes. Here, we show that although nearly complete transfer of visuomotor adaptation occurs from reaching to tracking, only minimal transfer is found from tracking to reaching. Even though the update of feedforward processes (key for reaching) proved directly useful to feedback processes (key for tracking), the strong asymmetrical transfer suggests that feedback control can be updated independently from feedforward adaptation.


Asunto(s)
Desempeño Psicomotor , Percepción Visual , Adaptación Fisiológica , Retroalimentación , Retroalimentación Sensorial , Humanos , Movimiento , Rotación
7.
J Neuroeng Rehabil ; 19(1): 59, 2022 06 11.
Artículo en Inglés | MEDLINE | ID: mdl-35690860

RESUMEN

BACKGROUND: Current myoelectric prostheses lack proprioceptive information and rely on vision for their control. Sensory substitution is increasingly developed with non-invasive vibrotactile or electrotactile feedback, but most systems are designed for grasping or object discriminations, and few were tested for online control in amputees. The objective of this work was evaluate the effect of a novel vibrotactile feedback on the accuracy of myoelectric control of a virtual elbow by healthy subjects and participants with an upper-limb amputation at humeral level. METHODS: Sixteen, healthy participants and 7 transhumeral amputees performed myoelectric control of a virtual arm under different feedback conditions: vision alone (VIS), vibration alone (VIB), vision plus vibration (VIS + VIB), or no feedback at all (NO). Reach accuracy was evaluated by angular errors during discrete as well as back and forth movements. Healthy participants' workloads were assessed with the NASA-TLX questionnaire, and feedback conditions were ranked according to preference at the end of the experiment. RESULTS: Reach errors were higher in NO than in VIB, indicating that our vibrotactile feedback improved performance as compared to no feedback. Conditions VIS and VIS+VIB display similar levels of performance and produced lower errors than in VIB. Vision remains therefore critical to maintain good performance, which is not ameliorated nor deteriorated by the addition of vibrotactile feedback. The workload associated with VIB was higher than for VIS and VIS+VIB, which did not differ from each other. 62.5% of healthy subjects preferred the VIS+VIB condition, and ranked VIS and VIB second and third, respectively. CONCLUSION: Our novel vibrotactile feedback improved myoelectric control of a virtual elbow as compared to no feedback. Although vision remained critical, the addition of vibrotactile feedback did not improve nor deteriorate the control and was preferred by participants. Longer training should improve performances with VIB alone and reduce the need of vision for close-loop prosthesis control.


Asunto(s)
Amputados , Miembros Artificiales , Codo , Electromiografía , Retroalimentación Sensorial , Voluntarios Sanos , Humanos , Propiocepción , Diseño de Prótesis
8.
J Imaging ; 8(2)2022 Feb 12.
Artículo en Inglés | MEDLINE | ID: mdl-35200746

RESUMEN

The present paper proposes an implementation of a hybrid hardware-software system for the visual servoing of prosthetic arms. We focus on the most critical vision analysis part of the system. The prosthetic system comprises a glass-worn eye tracker and a video camera, and the task is to recognize the object to grasp. The lightweight architecture for gaze-driven object recognition has to be implemented as a wearable device with low power consumption (less than 5.6 W). The algorithmic chain comprises gaze fixations estimation and filtering, generation of candidates, and recognition, with two backbone convolutional neural networks (CNN). The time-consuming parts of the system, such as SIFT (Scale Invariant Feature Transform) detector and the backbone CNN feature extractor, are implemented in FPGA, and a new reduction layer is introduced in the object-recognition CNN to reduce the computational burden. The proposed implementation is compatible with the real-time control of the prosthetic arm.

9.
Hum Factors ; 64(2): 372-384, 2022 03.
Artículo en Inglés | MEDLINE | ID: mdl-32809867

RESUMEN

OBJECTIVE: We investigated how participants controlling a humanoid robotic arm's 3D endpoint position by moving their own hand are influenced by the robot's postures. We hypothesized that control would be facilitated (impeded) by biologically plausible (implausible) postures of the robot. BACKGROUND: Kinematic redundancy, whereby different arm postures achieve the same goal, is such that a robotic arm or prosthesis could theoretically be controlled with less signals than constitutive joints. However, congruency between a robot's motion and our own is known to interfere with movement production. Hence, we expect the human-likeness of a robotic arm's postures during endpoint teleoperation to influence controllability. METHOD: Twenty-two able-bodied participants performed a target-reaching task with a robotic arm whose endpoint's 3D position was controlled by moving their own hand. They completed a two-condition experiment corresponding to the robot displaying either biologically plausible or implausible postures. RESULTS: Upon initial practice in the experiment's first part, endpoint trajectories were faster and shorter when the robot displayed human-like postures. However, these effects did not persist in the second part, where performance with implausible postures appeared to have benefited from initial practice with plausible ones. CONCLUSION: Humanoid robotic arm endpoint control is impaired by biologically implausible joint coordinations during initial familiarization but not afterwards, suggesting that the human-likeness of a robot's postures is more critical for control in this initial period. APPLICATION: These findings provide insight for the design of robotic arm teleoperation and prosthesis control schemes, in order to favor better familiarization and control from their users.


Asunto(s)
Procedimientos Quirúrgicos Robotizados , Robótica , Fenómenos Biomecánicos , Humanos , Movimiento , Postura
10.
J Neuroeng Rehabil ; 18(1): 3, 2021 01 06.
Artículo en Inglés | MEDLINE | ID: mdl-33407618

RESUMEN

BACKGROUND: Prosthetic restoration of reach and grasp function after a trans-humeral amputation requires control of multiple distal degrees of freedom in elbow, wrist and fingers. However, such a high level of amputation reduces the amount of available myoelectric and kinematic information from the residual limb. METHODS: To overcome these limits, we added contextual information about the target's location and orientation such as can now be extracted from gaze tracking by computer vision tools. For the task of picking and placing a bottle in various positions and orientations in a 3D virtual scene, we trained artificial neural networks to predict postures of an intact subject's elbow, forearm and wrist (4 degrees of freedom) either solely from shoulder kinematics or with additional knowledge of the movement goal. Subjects then performed the same tasks in the virtual scene with distal joints predicted from the context-aware network. RESULTS: Average movement times of 1.22s were only slightly longer than the naturally controlled movements (0.82 s). When using a kinematic-only network, movement times were much longer (2.31s) and compensatory movements from trunk and shoulder were much larger. Integrating contextual information also gave rise to motor synergies closer to natural joint coordination. CONCLUSIONS: Although notable challenges remain before applying the proposed control scheme to a real-world prosthesis, our study shows that adding contextual information to command signals greatly improves prediction of distal joint angles for prosthetic control.


Asunto(s)
Miembros Artificiales , Redes Neurales de la Computación , Adulto , Brazo , Fenómenos Biomecánicos , Mano , Fuerza de la Mano , Humanos , Masculino , Persona de Mediana Edad , Movimiento , Hombro
11.
Front Hum Neurosci ; 15: 736732, 2021.
Artículo en Inglés | MEDLINE | ID: mdl-35058762

RESUMEN

Deciding between different voluntary movements implies a continuous control of the competition between potential actions. Many theories postulate a leading role of prefrontal cortices in this executive function, but strong evidence exists that a motor region like the primary motor cortex (M1) is also involved, possibly via inhibitory mechanisms. This was already shown during the pre-movement decision period, but not after movement onset. For this pilot experiment we designed a new task compatible with the dynamics of post-onset control to study the silent period (SP) duration, a pause in electromyographic activity after single-pulse transcranial magnetic stimulation that reflects inhibitory mechanisms. A careful analysis of the SP during the ongoing movement indicates a gradual increase in inhibitory mechanisms with the level of competition, consistent with an increase in mutual inhibition between alternative movement options. However, we also observed a decreased SP duration for high-competition trials associated with change-of-mind inflections in their trajectories. Our results suggest a new post-onset adaptive process that consists in a transient reduction of GABAergic inhibition within M1 for highly conflicting situations. We propose that this reduced inhibition softens the competition between concurrent motor options, thereby favoring response vacillation, an adaptive strategy that proved successful at improving behavioral performance.

12.
J Neurosci ; 40(15): 3075-3088, 2020 04 08.
Artículo en Inglés | MEDLINE | ID: mdl-32029533

RESUMEN

Traditional views of sensorimotor adaptation (i.e., adaptation of movements to perturbed sensory feedback) emphasize the role of automatic, implicit correction of sensory prediction errors. However, latent memories formed during sensorimotor adaptation, manifest as improved relearning (e.g., savings), have recently been attributed to strategic corrections of task errors (failures to achieve task goals). To dissociate contributions of task errors and sensory prediction errors to latent sensorimotor memories, we perturbed target locations to remove or enforce task errors during learning and/or test, with male/female human participants. Adaptation improved after learning in all conditions where participants were permitted to correct task errors, and did not improve whenever we prevented correction of task errors. Thus, previous correction of task errors was both necessary and sufficient to improve adaptation. In contrast, a history of sensory prediction errors was neither sufficient nor obligatory for improved adaptation. Limiting movement preparation time showed that the latent memories driven by learning to correct task errors take at least two forms: a time-consuming but flexible component, and a rapidly expressible, inflexible component. The results provide strong support for the idea that movement corrections driven by a failure to successfully achieve movement goals underpin motor memories that manifest as savings. Such persistent memories are not exclusively mediated by time-consuming strategic processes but also comprise a rapidly expressible but inflexible component. The distinct characteristics of these putative processes suggest dissociable underlying mechanisms, and imply that identification of the neural basis for adaptation and savings will require methods that allow such dissociations.SIGNIFICANCE STATEMENT Latent motor memories formed during sensorimotor adaptation manifest as improved adaptation when sensorimotor perturbations are reencountered. Conflicting theories suggest that this "savings" is underpinned by different mechanisms, including a memory of successful actions, a memory of errors, or an aiming strategy to correct task errors. Here we show that learning to correct task errors is sufficient to show improved subsequent adaptation with respect to naive performance, even when tested in the absence of task errors. In contrast, a history of sensory prediction errors is neither sufficient nor obligatory for improved adaptation. Finally, we show that latent sensorimotor memories driven by task errors comprise at least two distinct components: a time-consuming, flexible component, and a rapidly expressible, inflexible component.


Asunto(s)
Adaptación Psicológica/fisiología , Memoria/fisiología , Desempeño Psicomotor/fisiología , Adolescente , Adulto , Retroalimentación Sensorial , Femenino , Humanos , Imaginación , Masculino , Recuerdo Mental , Rotación , Adulto Joven
13.
J Neuroeng Rehabil ; 17(1): 27, 2020 Feb 19.
Artículo en Inglés | MEDLINE | ID: mdl-32075664

RESUMEN

The original article [1] contained an error whereby the captions to Fig. 3 and Fig. 8 were mistakenly interchanged.

14.
J Neurophysiol ; 123(2): 511-521, 2020 02 01.
Artículo en Inglés | MEDLINE | ID: mdl-31693447

RESUMEN

When coordinating two hands to achieve a common goal, the nervous system has to assign responsibility to each hand. Optimal control theory suggests that this problem is solved by minimizing costs such as the variability of movement and effort. However, the natural tendency to produce similar movements during bimanual tasks has been somewhat ignored by this approach. We consider a task in which participants were asked to track a moving target by means of a single cursor controlled simultaneously by the two hands. Two types of hand-cursor mappings were tested: one in which the cursor position resulted from the average location of two hands (Mean) and one in which horizontal and vertical positions of the cursor were driven separately by each hand (Split). As expected, unimanual tracking performance was better with the dominant hand than with the more variable nondominant hand. More interestingly, instead of exploiting this effect by increasing the use of the dominant hand, the contributions from both hands remained symmetrical during bimanual cooperative tasks. Indeed, for both mappings, and even after 6min of practice, the right and left hands remained strongly correlated, performing similar movements in extrinsic space. Persistence of this bimanual coupling demonstrates that participants prefer to maintain similar movements at the expense of unnecessary movements (in the Split task) and of increased noise from the nondominant hand (in the Mean task). Altogether, the findings suggest that bimanual tracking exploits hand coordination in space rather than minimizing motor costs associated with variability and effort.NEW & NOTEWORTHY When two hands are coordinated to achieve a common goal, optimal control theory proposes that the brain assigns responsibility to each hand by minimizing movement variability and effort. Nevertheless, we show that participants perform bimanual tracking using similar contributions from the dominant and nondominant hands, despite unnecessary movements and a less accurate nondominant hand. Our findings suggest that bimanual tracking exploits hand coordination in space rather than minimizing motor costs associated with variability and effort.


Asunto(s)
Mano/fisiología , Actividad Motora/fisiología , Desempeño Psicomotor/fisiología , Adulto , Femenino , Humanos , Masculino , Adulto Joven
15.
Front Neurorobot ; 13: 65, 2019.
Artículo en Inglés | MEDLINE | ID: mdl-31474846

RESUMEN

To this day, despite the increasing motor capability of robotic devices, elaborating efficient control strategies is still a key challenge in the field of humanoid robotic arms. In particular, providing a human "pilot" with efficient ways to drive such a robotic arm requires thorough testing prior to integration into a finished system. Additionally, when it is needed to preserve anatomical consistency between pilot and robot, such testing requires to employ devices showing human-like features. To fulfill this need for a biomimetic test platform, we present Reachy, a human-like life-scale robotic arm with seven joints from shoulder to wrist. Although Reachy does not include a poly-articulated hand and is therefore more suitable for studying reaching than manipulation, a robotic hand prototype from available third-party projects could be integrated to it. Its 3D-printed structure and off-the-shelf actuators make it inexpensive relatively to the price of an industrial-grade robot. Using an open-source architecture, its design makes it broadly connectable and customizable, so it can be integrated into many applications. To illustrate how Reachy can connect to external devices, this paper presents several proofs of concept where it is operated with various control strategies, such as tele-operation or gaze-driven control. In this way, Reachy can help researchers to explore, develop and test innovative control strategies and interfaces on a human-like robot.

16.
Eur J Neurosci ; 48(11): 3397-3409, 2018 12.
Artículo en Inglés | MEDLINE | ID: mdl-30339299

RESUMEN

Perturbations of sensory feedback evoke sensory prediction errors (discrepancies between predicted and actual sensory outcomes of movements), and reward prediction errors (discrepancies between predicted rewards and actual rewards). When our task is to hit a target, we expect to succeed in hitting the target, and so we experience a reward prediction error if the perturbation causes us to miss it. These discrepancies between intended task outcomes and actual task outcomes, termed "task errors," are thought to drive the use of strategic processes to restore success, although their role is incompletely understood. Here, as participants adapted to a 30° rotation of cursor feedback representing hand position, we investigated the role of task errors in sensorimotor adaptation: during target-reaching, we either removed task errors by moving the target mid-movement to align with cursor feedback of hand position, or enforced task error by moving the target away from the cursor feedback of hand position, by 20-30° randomly (clockwise in half the trials, counterclockwise in half the trials). Removing task errors not only reduced the extent of adaptation during exposure to the perturbation, but also reduced the amount of post-adaptation aftereffects that persisted despite explicit knowledge of the perturbation removal. Hence, task errors contribute to implicit adaptation resulting from sensory prediction errors. This suggests that the system which predicts the sensory consequences of actions via exposure to sensory prediction errors is also sensitive to reward prediction errors.


Asunto(s)
Adaptación Fisiológica/fisiología , Retroalimentación Sensorial/fisiología , Aprendizaje/fisiología , Movimiento/fisiología , Adulto , Femenino , Mano/fisiología , Humanos , Masculino , Persona de Mediana Edad , Desempeño Psicomotor/fisiología , Rotación , Percepción Visual/fisiología
17.
J Physiol ; 596(16): 3725-3738, 2018 08.
Artículo en Inglés | MEDLINE | ID: mdl-29775218

RESUMEN

KEY POINTS: Activity in the primary motor cortices of both hemispheres increases during unilateral movement preparation, but the functional role of ipsilateral motor cortex activity is unknown. Ipsilateral motor cortical activity could represent subliminal 'motor planning' for the passive limb. Alternatively, it could represent the state of the active limb, to support coordination between the limbs should a bimanual movement be required. Here we assessed how preparation of forces toward different directions, with the left wrist, alters evoked responses to transcranial magnetic stimulation of left motor cortex. Preparation of a unilateral movement caused excitability increases in ipsilateral motor cortex that reflected forces produced with the active limb in an intrinsic (body-centred), rather than an extrinsic (world-centred), coordinate system. These results suggest that ipsilateral motor cortical activity prior to unilateral action reflects the state of the active limb, rather than subliminal motor planning for the passive limb. ABSTRACT: Corticospinal excitability is modulated for muscles on both sides of the body during unilateral movement preparation. For the effector, there is a progressive increase in excitability, and a shift in direction of muscle twitches evoked by transcranial magnetic stimulation (TMS) toward the impending movement. By contrast, the directional characteristics of excitability changes in the opposite (passive) limb have not been fully characterized. Here we assessed how preparation of voluntary forces towards four spatially distinct visual targets with the left wrist alters muscle twitches and motor-evoked potentials (MEPs) elicited by TMS of left motor cortex. MEPs were facilitated significantly more in muscles homologous to agonist rather than antagonist muscles in the active limb, from 120 ms prior to voluntary EMG onset. Thus, unilateral motor preparation has a directionally specific influence on pathways projecting to the opposite limb that corresponds to the active muscles rather than the direction of movement in space. The directions of TMS-evoked twitches also deviated toward the impending force direction of the active limb, according to muscle-based coordinates, following the onset of voluntary EMG. The data indicate that preparation of a unilateral movement increases task-dependent excitability in ipsilateral motor cortex, or its downstream projections, that reflects the forces applied by the active limb in an intrinsic (body-centred), rather than an extrinsic (world-centred), coordinate system. The results suggest that ipsilateral motor cortical activity prior to unilateral action reflects the state of the active limb, rather than subliminal motor planning for the passive limb.


Asunto(s)
Extremidades/fisiología , Lateralidad Funcional , Corteza Motora/fisiología , Músculo Esquelético/fisiología , Estimulación Magnética Transcraneal , Muñeca/fisiología , Adulto , Electromiografía , Potenciales Evocados Motores , Femenino , Humanos , Masculino , Movimiento , Contracción Muscular , Adulto Joven
18.
Front Neurorobot ; 11: 55, 2017.
Artículo en Inglés | MEDLINE | ID: mdl-29118699

RESUMEN

Elaborating an efficient and usable mapping between input commands and output movements is still a key challenge for the design of robotic arm prostheses. In order to address this issue, we present and compare three different control modes, by assessing them in terms of performance as well as general usability. Using an isometric force transducer as the command device, these modes convert the force input signal into either a position or a velocity vector, whose magnitude is linearly or quadratically related to force input magnitude. With the robotic arm from the open source 3D-printed Poppy Humanoid platform simulating a mobile prosthesis, an experiment was carried out with eighteen able-bodied subjects performing a 3-D target-reaching task using each of the three modes. The subjects were given questionnaires to evaluate the quality of their experience with each mode, providing an assessment of their global usability in the context of the task. According to performance metrics and questionnaire results, velocity control modes were found to perform better than position control mode in terms of accuracy and quality of control as well as user satisfaction and comfort. Subjects also seemed to favor quadratic velocity control over linear (proportional) velocity control, even if these two modes did not clearly distinguish from one another when it comes to performance and usability assessment. These results highlight the need to take into account user experience as one of the key criteria for the design of control modes intended to operate limb prostheses.

19.
Elife ; 62017 10 23.
Artículo en Inglés | MEDLINE | ID: mdl-29058670

RESUMEN

The characteristics of goal-directed actions tend to resemble those of previously executed actions, but it is unclear whether such effects depend strictly on action history, or also reflect context-dependent processes related to predictive motor planning. Here we manipulated the time available to initiate movements after a target was specified, and studied the effects of predictable movement sequences, to systematically dissociate effects of the most recently executed movement from the movement required next. We found that directional biases due to recent movement history strongly depend upon movement preparation time, suggesting an important contribution from predictive planning. However predictive biases co-exist with an independent source of bias that depends only on recent movement history. The results indicate that past experience influences movement execution through a combination of temporally-stable processes that are strictly use-dependent, and dynamically-evolving and context-dependent processes that reflect prediction of future actions.


Asunto(s)
Movimiento , Desempeño Psicomotor , Adolescente , Adulto , Atención , Femenino , Humanos , Masculino , Factores de Tiempo , Adulto Joven
20.
J Neurophysiol ; 118(5): 2670-2686, 2017 11 01.
Artículo en Inglés | MEDLINE | ID: mdl-28835524

RESUMEN

Learned compensations for perturbed visual feedback of movement extent and direction generalize differently to unpracticed movement directions, which suggests different underlying neural mechanisms. Here we investigated whether gain and rotation adaptations are consistent with representation in different coordinate systems. Subjects performed a force-aiming task with the wrist and learned different gains or rotations for different force directions. Generalization was tested without visual feedback for the same extrinsic directions but with the forearm in a different pronation-supination orientation. When the change in forearm orientation caused the adapted visuomotor map to conflict in extrinsic and joint-based coordinates, rotation generalization occurred in extrinsic coordinates but with reduced magnitude. In contrast, gain generalization appeared reduced and phase shifted. When the forearm was rotated further, such that all imposed perturbations aligned in both joint-based and extrinsic coordinates in both postures, rotation generalization was further reduced, whereas there was neither reduction nor phase shift in the pattern of extent generalization. These results show that rotation generalization was expressed in extrinsic coordinates, and that generalization magnitude was modulated by posture. In contrast, gain generalization appeared to depend on target direction defined by an integrated combination of extrinsic and joint-based coordinates and was not reduced substantially by posture changes alone. Although the quality of the model fit underlying our interpretation prevents us from making strong conclusions, the data suggest that adaptations of movement direction and extent are represented according to distinct coordinate systems.NEW & NOTEWORTHY Visuomotor gain and rotation adaptations generalize differently to novel movement directions, which suggests different neural mechanisms. When extrinsic and joint-based coordinates are effectively dissociated in an isometric aiming task, we find that they also generalize in different coordinate systems. Specifically, rotation generalized in extrinsic coordinates and decayed as posture departed from that adopted during adaptation. In contrast, gain generalization was expressed according to mixed extrinsic/joint-based coordinates and was not substantially reduced by postural changes.


Asunto(s)
Retroalimentación Fisiológica , Movimiento , Desempeño Psicomotor , Adulto , Femenino , Generalización Psicológica , Mano/inervación , Mano/fisiología , Humanos , Masculino , Postura , Rotación , Percepción Visual
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