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Anticipation is key to performance in many sports. By definition, anticipation as a perceptual-cognitive process is meant to inform action and help athletes reduce potential motor costs under spatiotemporal pressure. Anticipation research has repeatedly been criticized for neglecting action and raised the need for predominant testing under conditions of perception-action coupling (PAC). To the best of our knowledge, however, there is a lack of explicit criteria to characterize and define PAC conditions. This can lead to blurred terminology and may complicate interpretation and comparability of PAC conditions and results across studies. Here, we make a first proposal for a 7-level classification of PAC conditions with the defining dimensions of stimulus presentation and response mode. We hope this classification may constitute a helpful orientation for study planning and reporting in research on anticipation. Further, we illustrate the potential utilization of the PAC classification as a template for experimental protocol analysis in a review on anticipation in racket sports. Analysis of N = 115 studies reported in N = 91 articles confirms an underrepresentation of representative PAC conditions and reveals little change in PAC approaches over more than 40 years of research in that domain. We discuss potential reasons for these findings, the benefits of adopting the proposed PAC classification and reiterate the call for more action in anticipation research.
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Responsibility is an essential part of our social life. Although responsibility is an abstract concept, it can be represented with concrete ideas through conceptual metaphor. Expressions like "carry a lot of responsibility," "shoulder the responsibility" shows that responsibility can be understood as a load on shoulder that one has to carry. Accordingly, this study tests the question that does putting a burden on one's shoulder makes him/her more responsible or not. In order to investigate this, on each trial, we asked participants to decide between risky situations that vary in magnitude, probability of win/lose, and the ambiguity level in two conditions: "self" and 'group." Each subject wears a vest with a load on each shoulder in half of the trials. As expected, Most of participants choose to defer on the group trials more than on the self-trials. This difference between numbers of deferring in group and self conditions is called responsibility aversion. Results indicate that responsibility aversion scores are lower (responsibility-taking was greater) in the state of wearing the vest than in the form of not wearing the vest significantly. We provided evidence that the abstract concept of responsibility is linked to bodily experiences of feeling load on the shoulder consistent with an embodied cognition theory.
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Artificial intelligence has not achieved defining features of biological intelligence despite models boasting more parameters than neurons in the human brain. In this perspective article, we synthesize historical approaches to understanding intelligent systems and argue that methodological and epistemic biases in these fields can be resolved by shifting away from cognitivist brain-as-computer theories and recognizing that brains exist within large, interdependent living systems. Integrating the dynamical systems view of cognition with the massive distributed feedback of perceptual control theory highlights a theoretical gap in our understanding of nonreductive neural mechanisms. Cell assemblies-properly conceived as reentrant dynamical flows and not merely as identified groups of neurons-may fill that gap by providing a minimal supraneuronal level of organization that establishes a neurodynamical base layer for computation. By considering information streams from physical embodiment and situational embedding, we discuss this computational base layer in terms of conserved oscillatory and structural properties of cortical-hippocampal networks. Our synthesis of embodied cognition, based in dynamical systems and perceptual control, aims to bypass the neurosymbolic stalemates that have arisen in artificial intelligence, cognitive science, and computational neuroscience.
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With an understanding of dementia through the lens of embodied cognition and a musical sense of the dynamics of the body, a fundamental continuity of personhood is possible. With music and singing, body and mind are positively affected for persons with dementia, and with promising evidence on emotional wellbeing during choir-singing. Based on this, we carried out a pilot-study to explore the effect of choir-singing on self-reported embodied cognition in persons with dementia. As part of a Danish TV documentary on choir-singing, 17 participants with a mean age of 71 years took part in choir rehearsals and a concert. The majority of the participants had moderate/severe dementia, and 29% mild dementia. Altogether 164 self-report forms were analysed and showed a highly significant increase in embodied cognition from before to after choir-singing. The results provide initial evidence that choir-singing for persons with dementia positively influence the participants' self-reported embodied cognition. Further, the positive effect seemed to increase in line with increasing level of dementia. The 8-item Embodied Cognition in Dementia Assessment Scales (EmDAS) showed good internal reliability and promising properties for evaluating the effect of embodied cognition. For future research, controlled trials with larger samples are needed to provide evidence of choir-singing for persons in various stages of dementia.
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Numerical cognition is a field that investigates the sociocultural, developmental, cognitive, and biological aspects of mathematical abilities. Recent findings in cognitive neuroscience suggest that cognitive skills are facilitated by distributed, transient, and dynamic networks in the brain, rather than isolated functional modules. Further, research on the bodily and evolutionary bases of cognition reveals that our cognitive skills harness capacities originally evolved for action and that cognition is best understood in conjunction with perceptuomotor capacities. Despite these insights, neural models of numerical cognition struggle to capture the relation between mathematical skills and perceptuomotor systems. One front to addressing this issue is to identify building block sensorimotor processes (BBPs) in the brain that support numerical skills and develop a new ontology connecting the sensorimotor system with mathematical cognition. BBPs here are identified as sensorimotor functions, associated with distributed networks in the brain, and are consistently identified as supporting different cognitive abilities. BBPs can be identified with new approaches to neuroimaging; by examining an array of sensorimotor and cognitive tasks in experimental designs, employing data-driven informatics approaches to identify sensorimotor networks supporting cognitive processes, and interpreting the results considering the evolutionary and bodily foundations of mathematical abilities. New empirical insights on the BBPs can eventually lead to a revamped embodied cognitive ontology in numerical cognition. Among other mathematical skills, numerical magnitude processing and its sensorimotor origins are discussed to substantiate the arguments presented. Additionally, an fMRI study design is provided to illustrate the application of the arguments presented in empirical research.
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The "embodied" position on language comprehension proposes that metaphor or metonymy understanding can be presented in a distributed network based on previous sensorimotor experience. The current study attempted to investigate how children understood metaphor and metonymy.in the context of daily diet that provides rich sensory experience for children. We implemented an eye-tracking experiment where a 2 × 2 × 2 mixed design was employed. Thirty Chinese pupils aging from 6 to 12 were instructed to appreciate Chinese menus denoting metaphoric or metonymic expressions. Results of eye-tracking indicated that the dish image captioned with metaphorical names held the greatest attention of pupils, which held especially true for junior pupils. Moreover, the inclusion of Chinese pinyin in the menu served as a distractor that reduced pupils' attention to other menu elements. This study adds to the state of the art on embodied account of language by inspecting how the under-explored children perceived metaphorical and metonymic expressions. The context of everyday diet abundant in sensory experience managed to provide a more vivid scenario on this topic. It also provides practical insight into how to design menus to invoke particular sensory experience of infants who are undergoing both physical and mental development.
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Two experiments were conducted to investigate the differences in perceptual representations among multilingual individuals. In Experiment 1, the immediate sentence-picture verification paradigm was used to investigate perceptual representations in the working memory stage. The results suggest a match effect within the first language (Cantonese), but not within the second language (Mandarin) or the third language (English), showing perceptual representations only in first language comprehension. In Experiment 2, the delayed sentence-picture verification paradigm was used to investigate perceptual representations in long-term memory. Similarly, the results suggest a match effect within the first language (Mandarin), but not within the second language (English). The findings of both experiments suggest that the first language was perceptually represented, regardless of whether it was Cantonese or Mandarin, regardless of the processing in working memory or long-term memory. No evidence was found for perceptual representations in the later-learned languages, regardless of high or low proficiency. Our study has implications for theories of language comprehension and embodied cognition.
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Body-object interaction (BOI) measures the ease with which the human body can interact with the concept represented by a word. This research focuses on two main objectives: first, to establish French norms for the psycholinguistic variable BOI, and second, to investigate the contribution of BOI to language processing in French. We collected BOI ratings for 3600 French nouns from participants through an online platform. The inter- and intrastudy reliability of these new ratings indicate that the ratings are robust. We then aimed to determine the role of BOI in word recognition. A hierarchical regression analysis was conducted using lexical decision reaction times (RTs) as the dependent variable. BOI was found to be a significant predictor of lexical decision latencies, beyond the contribution of word length, frequency, orthographic distinctiveness, and imageability. Contrary to previous findings in English, higher BOI values were associated with longer RTs in French, indicating an inhibitory effect of BOI on French word processing. Methodological differences may account for this divergent result. Taken together, the results of this study show the independent contribution of BOI to word recognition in French. This supports the notion that sensorimotor information is a crucial component of language processing. By providing a reliable and sizable BOI database for French nouns, we offer a valuable resource for psycholinguistic and language processing research. This research underscores the complex relationship between language, cognition, and sensorimotor experiences, advancing our comprehension of language processing mechanisms.
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[This corrects the article DOI: 10.3389/fpsyg.2024.1354719.].
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Background: Egocentric and allocentric spatial memory impairments affect the navigation abilities of older adults with mild cognitive impairment (MCI). Embodied cognition research hints that specific aids can be implemented into virtual reality (VR) training to enhance spatial memory. Objective: In this study, we preliminarily tested 'ANTaging', an embodied-based immersive VR training for egocentric and allocentric memory, compared to treatment as usual (TAU) spatial training in MCI. Methods: MCI patients were recruited for this controlled trial. A cognitive battery was administered at pre-test, after ten sessions of ANTaging or TAU intervention, and at 3-month follow-up (FU). The primary outcomes were spatial cognition tests (Corsi supra-span, CSS; Manikin test, MT). VR egocentric and allocentric performance was also collected. Results: We found that ANTaging significantly improved MT scores at FU compared to TAU. CSS slightly improved in both groups. Concerning secondary outcomes, auditory-verbal forgetting significantly improved at post-test in the ANTaging but not TAU group and significantly declined at FU in the TAU but not in the ANTaging group. Global cognition significantly improved at FU for TAU and remained stable for ANTaging. Other tests showed no improvement or deterioration. Clinical significance showed that ANTaging is effective for CSS. Virtual egocentric and allocentric memory performance improved across ANTaging sessions. Conclusions: ANTaging holds the potential to be superior for improving spatial cognition in MCI compared to TAU. Embodied cognition research provides insights for designing effective spatial navigation rehabilitation in aging.
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Disfunción Cognitiva , Navegación Espacial , Realidad Virtual , Humanos , Disfunción Cognitiva/terapia , Disfunción Cognitiva/rehabilitación , Disfunción Cognitiva/psicología , Navegación Espacial/fisiología , Masculino , Femenino , Anciano , Prueba de Estudio Conceptual , Pruebas Neuropsicológicas , Persona de Mediana Edad , Anciano de 80 o más Años , Memoria Espacial/fisiologíaRESUMEN
In the dynamic sport of racecar driving, split-second decisions and rapid execution are imperative. Such an environment requires a tight functional coupling of perception and action. This paper introduces an approach for training racecar drivers rooted in ecological and embodied perspectives. It discusses three pivotal affordances of racecar driving: turn-ability, overtake-ability, and defend-ability. The paper also discusses the relevant environment and equipment (i.e., simulators) that can be useful for training racecar drivers. In addition, practice activities relevant for the actual racetrack or to the simulator are discussed. Coaches are encouraged to try and implement the proposed training strategies (or parts of it), evaluating their impact on racing performance. Furthermore, researchers can continue exploring these principles, fostering a fusion of empirical insights with practical expertise from coaches and racing communities. By synergizing empirical research with insights from practitioners, we can refine the strategies employed in the training of racecar drivers.
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Many studies have shown that mental simulation may occur during language comprehension. Supporting evidence is derived from the matching effects in the sentence-picture verification (SPV) task often used to assess mental simulations of object properties, such as size, orientation, and shape. However, mixed results have been obtained regarding object colour, with researchers reporting matching or mismatching effects. This study investigated the impact of colour information clarity within sentences on the process of mental simulation during language comprehension. Employing the SPV task and using novel objects, we examined whether there is a mental simulation of colour after excluding typical/atypical colour bias and how varying levels of colour information clarity in sentences influence the emergence of matching effects at different stages of comprehension. To address these issues, we conducted two experiments. In Experiment 1, the participants read normal sentences and subsequently engaged in picture verification with a novel object after a 500 ms delay. In Experiment 2, the participants encountered sentences containing both clear and unclear colour information and, after either a 0 ms or 1500 ms interval, completed picture verification tasks with a novel object. Null effects were found in the 500 ms condition for normal sentences and the 0 ms condition for unclear colour information sentences. A mismatching effect appeared in the 0 ms condition after clear colour information sentences, and a matching effect appeared in the 1500 ms condition for all sentences. The results indicated that after excluding colour bias, the participants still formed mental simulations of colour during language comprehension. Our results also indicated that ongoing colour simulation with time pressure impacted the participant responses. The participants ignored unclear colour information under time pressure, but without time pressure, they constructed simulations that were as detailed as possible, regardless of whether the implicit colour information in the sentence was clear.
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Flow has been described as a state of optimal performance, experienced universally across a broad range of domains: from art to athletics, gaming to writing. However, its phenomenal characteristics can, at first glance, be puzzling. Firstly, individuals in flow supposedly report a loss of self-awareness, even though they perform in a manner which seems to evince their agency and skill. Secondly, flow states are felt to be effortless, despite the prerequisite complexity of the tasks that engender them. In this paper, we unpick these features of flow, as well as others, through the active inference framework, which posits that action and perception are forms of active Bayesian inference directed at sustained self-organisation; i.e., the minimisation of variational free energy. We propose that the phenomenology of flow is rooted in the deployment of high precision weight over (i) the expected sensory consequences of action and (ii) beliefs about how action will sequentially unfold. This computational mechanism thus draws the embodied cognitive system to minimise the ensuing (i.e., expected) free energy through the exploitation of the pragmatic affordances at hand. Furthermore, given the challenging dynamics the flow-inducing situation presents, attention must be wholly focussed on the unfolding task whilst counterfactual planning is restricted, leading to the attested loss of the sense of self-as-object. This involves the inhibition of both the sense of self as a temporally extended object and higher-order, meta-cognitive forms of self-conceptualisation. Nevertheless, we stress that self-awareness is not entirely lost in flow. Rather, it is pre-reflective and bodily. Our approach to bodily-action-centred phenomenology can be applied to similar facets of seemingly agentive experience beyond canonical flow states, providing insights into the mechanisms of so-called selfless experiences, embodied expertise and wellbeing.
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Interdisciplinary investigations of the human mind through the cognitive sciences have identified a key role of the body in representing knowledge. After characterizing knowledge at grounded, embodied, and situated levels, number knowledge is analyzed from this hierarchical perspective. Lateralized cortical processing of coarse versus fine detail is identified as a grounding substrate for the population stereotype few/left, many/right, which then contributes to number-related sensory and motor biases at the embodied and situated levels. Implications of this perspective for education and rehabilitation are discussed.
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Conocimiento , Neuronas , Humanos , Cognición/fisiología , Neuronas/fisiologíaRESUMEN
This study explores the effects of bodily states on emotions based on embodied cognition theories of conceptual metaphor and feelings-as-information theory. Specifically, it investigates how physical suffocation induced by mask-wearing affects perceptions of emotional suffocation related to one's romantic relationship and financial situation. In this quantitative online experiment, we employed a convenience sampling method through a crowdsourcing platform. Adult participants (N = 180, 25 years or older and involved in a romantic relationship) were randomly assigned to three conditions: wearing COVID-19 masks properly, wearing masks on their chins, or not wearing masks. After completing a puzzle meant to prolong mask-wear, participants filled out digital questionnaires assessing their experiences of physical and psychological distress. The results supported our proposed mechanisms, revealing that increased feeling of physical suffocation while wearing masks properly, compared to the other conditions, was linked to heightened feelings of financial and romantic distress, supporting the conceptual metaphor account. This link was partially mediated by elevated state anxiety, aligning with the feelings-as-information theory. This study demonstrates how bodily experiences can impact emotional states, and highlights the complex interplay between everyday behaviours like mask-wearing and emotions.
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When solving mathematical problems, young children will perform better when they can use gestures that match mental representations. However, despite their increasing prevalence in educational settings, few studies have explored this effect in touchscreen-based interactions. Thus, we investigated the impact on young children's performance of dragging (where a continuous gesture is performed that is congruent with the change in number) and tapping (involving a discrete gesture that is incongruent) on a touchscreen device when engaged in a continuous number line estimation task. By examining differences in the set size and position of the number line estimation, we were also able to explore the boundary conditions for the superiority effect of congruent gestures. We used a 2 (Gesture Type: drag or tap) × 2 (Set Size: Set 0-10 or Set 0-20) × 2 (Position: left of midpoint or right of midpoint) mixed design. A total of 70 children aged 5 and 6 years (33 girls) were recruited and randomly assigned to either the Drag or Tap group. We found that the congruent gesture (drag) generally facilitated better performance with the touchscreen but with boundary conditions. When completing difficult estimations (right side in the large set size), the Drag group was more accurate, responded to the stimulus faster, and spent more time manipulating than the Tap group. These findings suggest that when children require explicit scaffolding, congruent touchscreen gestures help to release mental resources for strategic adjustments, decrease the difficulty of numerical estimation, and support constructing mental representations.
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Gestos , Humanos , Femenino , Masculino , Preescolar , Niño , Solución de Problemas , Desempeño PsicomotorRESUMEN
We investigated how naturalistic actions in a highly immersive, multimodal, interactive 3D virtual reality (VR) environment may enhance word encoding by recording EEG in a pre/post-test learning paradigm. While behavior data have shown that coupling word encoding with gestures congruent with word meaning enhances learning, the neural underpinnings of this effect have yet to be elucidated. We coupled EEG recording with VR to examine whether embodied learning improves learning and creates linguistic representations that produce greater motor resonance. Participants learned action verbs in an L2 in two different conditions: specific action (observing and performing congruent actions on virtual objects) and pointing (observing actions and pointing to virtual objects). Pre- and post-training participants performed a match-mismatch task as we measured EEG (variation in the N400 response as a function of match between observed actions and auditory verbs) and a passive listening task while we measured motor activation (mu [8-13 Hz] and beta band [13-30 Hz] desynchronization during auditory verb processing) during verb processing. Contrary to our expectations, post-training results revealed neither semantic nor motor effects in either group when considered independently of learning success. Behavioral results showed a great deal of variability in learning success. When considering performance, low performance learners showed no semantic effect and high performance learners exhibited an N400 effect for mismatch versus match trials post-training, independent of the type of learning. Taken as a whole, our results suggest that embodied processes can play an important role in L2 learning.
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The current study examined predictions from embodied cognition for effects of finger counting on number processing. Although finger counting is spontaneous and nearly universal, counting habits reflect learning and culture. European cultures use a sub-base-five system, requiring a full hand plus additional fingers to express numbers exceeding 5. Chinese culture requires only one hand to express such numbers. We investigated the differential impact of early-acquired finger-based number representations on adult symbolic number processing. In total, 53 European and 56 Chinese adults performed two versions of the magnitude classification task, where numbers were presented either as Arabic symbols or as finger configurations consistent with respective cultural finger-counting habits. Participants classified numbers as smaller/larger than 5 with horizontally aligned buttons. Finger-based size and distance effects were larger in Chinese compared with Europeans. These differences did not, however, induce reliably different symbol processing signatures. This dissociation challenges the idea that sensory and motor habits shape our conceptual representations and implies notation-specific processing patterns.
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Comparación Transcultural , Dedos , Humanos , Femenino , Masculino , Adulto , Adulto Joven , Población Blanca/psicología , Pueblo Asiatico , Adolescente , CogniciónRESUMEN
Tourette syndrome (TS) has been associated with a rich set of symptoms that are said to be uncomfortable, unwilled, and effortful to manage. Furthermore, tics, the canonical characteristic of TS, are multifaceted, and their onset and maintenance is complex. A formal account that integrates these features of TS symptomatology within a plausible theoretical framework is currently absent from the field. In this paper, we assess the explanatory power of hierarchical generative modelling in accounting for TS symptomatology from the perspective of active inference. We propose a fourfold analysis of sensory, motor, and cognitive phenomena associated with TS. In Section 1, we characterise tics as a form of action aimed at sensory attenuation. In Section 2, we introduce the notion of epistemic ticcing and describe such behaviour as the search for evidence that there is an agent (i.e., self) at the heart of the generative hierarchy. In Section 3, we characterise both epistemic (sensation-free) and nonepistemic (sensational) tics as habitual behaviour. Finally, in Section 4, we propose that ticcing behaviour involves an inevitable conflict between distinguishable aspects of selfhood; namely, between the minimal phenomenal sense of self-which is putatively underwritten by interoceptive inference-and the explicit preferences that constitute the individual's conceptual sense of self. In sum, we aim to provide an empirically informed analysis of TS symptomatology under active inference, revealing a continuity between covert and overt features of the condition.