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1.
Opt Express ; 28(5): 6225-6241, 2020 Mar 02.
Artículo en Inglés | MEDLINE | ID: mdl-32225876

RESUMEN

In this paper, we present a fully-customized AR display design that considers the user's prescription, interpupillary distance, and taste of fashion. A free-form image combiner embedded inside the prescription lens provides augmented images onto the vision-corrected real world. The optics was optimized for each prescription level, which can reduce the mass production cost while satisfying the user's taste. The foveated optimization method was applied which distributes the pixels in accordance with human visual acuity. Our design can cover myopia, hyperopia, astigmatism, and presbyopia, and allows the eye-contact interaction with privacy protection. A 169g dynamic prototype showed a 40° × 20° virtual image with a 23 cpd resolution at center field and 6 mm × 4 mm eye-box, with the vision-correction and varifocal (0.5-3m) capability.

2.
Opt Express ; 27(2): 1164-1177, 2019 Jan 21.
Artículo en Inglés | MEDLINE | ID: mdl-30696184

RESUMEN

In recent years, head-mounted display technologies have greatly advanced. In order to overcome the accommodation-convergence conflict, light field displays reconstruct three-dimensional (3D) images with a focusing cue but sacrifice resolution. In this paper, a hybrid head-mounted display system that is based on a liquid crystal microlens array is proposed. By using a time-multiplexed method, the display signals can be divided into light field and two-dimensional (2D) modes to show comfortable 3D images with high resolution compensated by the 2D image. According to the experimental results, the prototype supports a 12.28 ppd resolution in the diagonal direction, which reaches 82% of the traditional virtual reality (VR) head-mounted display (HMD).

3.
Opt Lett ; 44(10): 2438-2441, 2019 May 15.
Artículo en Inglés | MEDLINE | ID: mdl-31090701

RESUMEN

Light field displays based on integral imaging feature ultra-compact volume and freedom of the vergence-accommodation conflict for advanced virtual reality and augmented reality devices; however, they currently suffer from low visual resolution. Considering that subpixels have an intrinsically tripled resolution compared with triad pixels, this Letter develops a subpixel-level algorithm by recombining subpixels with relatively small raytracing errors from different elemental images. As a result, based on a highly accurate image formation model, the resolution of a typical system (pixel size, 7.8 µm; system thickness, 4.07 mm) is remarkably enhanced from 8.3 to 20.0 pixels per degree, for a gain of 2.41. In addition, the color breakup introduced by the chromatic subpixels is largely suppressed.

4.
Opt Lett ; 43(15): 3738-3741, 2018 Aug 01.
Artículo en Inglés | MEDLINE | ID: mdl-30067668

RESUMEN

Concave micro-mirror arrays fabricated as holographic optical elements are used in projector-based light field displays due to their see-through characteristics. The optical axes of each micro-mirror in the array are usually made parallel to each other, which simplifies the fabrication, integral image rendering, and calibration process. However, this demands that the beam from the projector be collimated and made parallel to the optical axis of each elemental micro-mirror. This requires additional collimation optics, which puts serious limitations on the size of the display. In this Letter, we propose a solution to the above issue by introducing a new method to fabricate holographic concave micro-mirror array sheets and explain how they work in detail. 3D light field reconstructions of the size 20 cm×10 cm and 6 cm in depth are achieved using a conventional projector without any collimation optics.

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