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Hot under the collar: The impact of heat on game play.
Young, Michael E; McCoy, Anthony W; Hutson, John P; Schlabach, Meredith; Eckels, Steven.
Afiliación
  • Young ME; Kansas State University, Department of Psychological Sciences, 492 Bluemont Hall, Manhattan, KS 66506-5302, United States. Electronic address: michaelyoung@ksu.edu.
  • McCoy AW; Kansas State University, Department of Psychological Sciences, 492 Bluemont Hall, Manhattan, KS 66506-5302, United States.
  • Hutson JP; Kansas State University, Department of Psychological Sciences, 492 Bluemont Hall, Manhattan, KS 66506-5302, United States.
  • Schlabach M; Kansas State University, Institute for Environmental Research, 64 Seaton Hall, Manhattan, KS 66506, United States.
  • Eckels S; Kansas State University, Institute for Environmental Research, 64 Seaton Hall, Manhattan, KS 66506, United States.
Appl Ergon ; 59(Pt A): 209-214, 2017 Mar.
Article en En | MEDLINE | ID: mdl-27890130
ABSTRACT
High temperatures have been documented to affect behavior in a variety of ways depending on the nature of the task. We extended this prior research by examining the effects of dynamically changing temperature on various aspects of performance in a video game task. In the span of approximately an hour, temperature was gradually increased, stayed constant for a period of time, and gradually decreased to baseline. The gaming task was a variation on one used to assess impulsivity in participants thus allowing the possibility of assessing the effects of temperature on impulsive choice. Rather than heat increasing impulsivity and thus decreasing wait times, participants showed increases in wait times as temperature increased which either suggests that participants were becoming more self-controlled under heat or that the documented negative impact of heat on motor functioning was dominating their performance. Importantly, the participant's sensitivity to the changing task requirements was not affected by changes in temperature.
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Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Conducta de Elección / Juegos de Video / Calor / Conducta Impulsiva Tipo de estudio: Prognostic_studies Límite: Adult / Humans / Male Idioma: En Revista: Appl Ergon Año: 2017 Tipo del documento: Article

Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Conducta de Elección / Juegos de Video / Calor / Conducta Impulsiva Tipo de estudio: Prognostic_studies Límite: Adult / Humans / Male Idioma: En Revista: Appl Ergon Año: 2017 Tipo del documento: Article