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Dynamic human and avatar facial expressions elicit differential brain responses.
Kegel, Lorena C; Brugger, Peter; Frühholz, Sascha; Grunwald, Thomas; Hilfiker, Peter; Kohnen, Oona; Loertscher, Miriam L; Mersch, Dieter; Rey, Anton; Sollfrank, Teresa; Steiger, Bettina K; Sternagel, Joerg; Weber, Michel; Jokeit, Hennric.
Afiliación
  • Kegel LC; Swiss Epilepsy Center, CH-8008 Zurich, Switzerland.
  • Brugger P; Department of Psychology, University of Zurich, Zurich, Switzerland.
  • Frühholz S; Neuropsychology Unit, Valens Rehabilitation Centre, Valens, Switzerland.
  • Grunwald T; Department of Psychiatry, Psychotherapy, and Psychosomatics, University Hospital of Psychiatry Zurich, Zurich, Switzerland.
  • Hilfiker P; Department of Psychology, University of Zurich, Zurich, Switzerland.
  • Kohnen O; Swiss Epilepsy Center, CH-8008 Zurich, Switzerland.
  • Loertscher ML; Swiss Epilepsy Center, CH-8008 Zurich, Switzerland.
  • Mersch D; Swiss Epilepsy Center, CH-8008 Zurich, Switzerland.
  • Rey A; Institute for the Performing Arts and Film, Zurich University of the Arts, Zurich, Switzerland.
  • Sollfrank T; Department of Psychology, University of Bern, Bern, Switzerland.
  • Steiger BK; Institute for Critical Theory, Zurich University of the Arts, Zurich, Switzerland.
  • Sternagel J; Institute for the Performing Arts and Film, Zurich University of the Arts, Zurich, Switzerland.
  • Weber M; Swiss Epilepsy Center, CH-8008 Zurich, Switzerland.
  • Jokeit H; Swiss Epilepsy Center, CH-8008 Zurich, Switzerland.
Soc Cogn Affect Neurosci ; 15(3): 303-317, 2020 05 19.
Article en En | MEDLINE | ID: mdl-32232359
Computer-generated characters, so-called avatars, are widely used in advertising, entertainment, human-computer interaction or as research tools to investigate human emotion perception. However, brain responses to avatar and human faces have scarcely been studied to date. As such, it remains unclear whether dynamic facial expressions of avatars evoke different brain responses than dynamic facial expressions of humans. In this study, we designed anthropomorphic avatars animated with motion tracking and tested whether the human brain processes fearful and neutral expressions in human and avatar faces differently. Our fMRI results showed that fearful human expressions evoked stronger responses than fearful avatar expressions in the ventral anterior and posterior cingulate gyrus, the anterior insula, the anterior and posterior superior temporal sulcus, and the inferior frontal gyrus. Fearful expressions in human and avatar faces evoked similar responses in the amygdala. We did not find different responses to neutral human and avatar expressions. Our results highlight differences, but also similarities in the processing of fearful human expressions and fearful avatar expressions even if they are designed to be highly anthropomorphic and animated with motion tracking. This has important consequences for research using dynamic avatars, especially when processes are investigated that involve cortical and subcortical regions.
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Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Encéfalo / Emociones / Expresión Facial Límite: Adult / Female / Humans / Male Idioma: En Revista: Soc Cogn Affect Neurosci Año: 2020 Tipo del documento: Article País de afiliación: Suiza

Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Encéfalo / Emociones / Expresión Facial Límite: Adult / Female / Humans / Male Idioma: En Revista: Soc Cogn Affect Neurosci Año: 2020 Tipo del documento: Article País de afiliación: Suiza