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Virtual Reality for Chronic Pain Management Among Historically Marginalized Populations: Systematic Review of Usability Studies.
Dy, Marika; Olazo, Kristan; Lisker, Sarah; Brown, Ellenor; Saha, Anindita; Weinberg, Jessica; Sarkar, Urmimala.
Afiliación
  • Dy M; Department of Medicine, Division of General Internal Medicine, University of California San Francisco, San Francisco, CA, United States.
  • Olazo K; Center for Vulnerable Populations, Zuckerberg San Francisco General Hospital and Trauma Center, University of California San Francisco, San Francisco, CA, United States.
  • Lisker S; Department of Medicine, Division of General Internal Medicine, University of California San Francisco, San Francisco, CA, United States.
  • Brown E; Center for Vulnerable Populations, Zuckerberg San Francisco General Hospital and Trauma Center, University of California San Francisco, San Francisco, CA, United States.
  • Saha A; Department of Medicine, Division of General Internal Medicine, University of California San Francisco, San Francisco, CA, United States.
  • Weinberg J; Center for Vulnerable Populations, Zuckerberg San Francisco General Hospital and Trauma Center, University of California San Francisco, San Francisco, CA, United States.
  • Sarkar U; Center for Devices and Radiological Health, US Food and Drug Administration, White Oak, MD, United States.
J Med Internet Res ; 25: e40044, 2023 06 06.
Article en En | MEDLINE | ID: mdl-37279039
ABSTRACT

BACKGROUND:

Virtual reality (VR) has potential to improve chronic pain management outcomes. However, the majority of studies assessing VR are conducted in predominantly White populations in well-resourced settings, thus leaving a gap in knowledge of VR use among diverse populations who experience a significant chronic pain burden.

OBJECTIVE:

This review aims to examine the extent to which usability of VR for chronic pain management has been studied within historically marginalized patient groups.

METHODS:

We conducted a systematic search to identify studies with usability outcomes located in high-income countries that included a historically marginalized population, defined by a mean age greater than or equal to 65 years, lower educational attainment (greater than or equal to 60% having attained high school education or less), and being a racial or ethnic minority (less than or equal to 50% non-Hispanic White people for studies based in the United States).

RESULTS:

Our analysis included 5 papers, which we used to conduct a narrative analysis. Three studies examined VR usability as a primary outcome. All studies assessed VR usability using different measures, of which 4 found VR to be usable by their respective study population. Only 1 study found a significant improvement in pain levels post-VR intervention.

CONCLUSIONS:

The use of VR shows promise for chronic pain management, but few studies include populations that are older, have limited educational attainment, or have racial or ethnic diversity. Additional studies with these populations are needed to further develop VR systems that work best for diverse patients with chronic pain.
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Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Dolor Crónico / Realidad Virtual Tipo de estudio: Prognostic_studies / Systematic_reviews Límite: Humans Idioma: En Revista: J Med Internet Res Asunto de la revista: INFORMATICA MEDICA Año: 2023 Tipo del documento: Article País de afiliación: Estados Unidos

Texto completo: 1 Banco de datos: MEDLINE Asunto principal: Dolor Crónico / Realidad Virtual Tipo de estudio: Prognostic_studies / Systematic_reviews Límite: Humans Idioma: En Revista: J Med Internet Res Asunto de la revista: INFORMATICA MEDICA Año: 2023 Tipo del documento: Article País de afiliación: Estados Unidos