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1.
J Sports Sci ; 41(6): 547-556, 2023 Mar.
Article in English | MEDLINE | ID: mdl-37340795

ABSTRACT

Understanding the maximal intensity periods (MIP) of soccer matches can optimise training prescription. The aim was to establish differences between positions and other contextual factors (match location, match outcome, playing formation and score line) for both external and internal MIP variables and to investigate the differences in the match start time between MIP variables. Maximal moving averages (1 to 10 min) for average speed, high-speed running (5.5-7 m·s-1), sprinting (>7 m·s-1; all m·min-1), average acceleration/deceleration (m·s-2) and heart rate (bpm, % maximal) were calculated from 24 professional youth players across 31 matches. Linear mixed models determined differences in MIP variables between positions, contextual factors and in the match start time of MIPs. Trivial to large positional differences existed in maximal external intensities while central defenders presented the lowest heart rate. It was unclear whether maximal intensities were influenced by contextual factors. MIPs for average speed, acceleration/deceleration and heart rate tend to occur concurrently (ES = trivial) within the first 30 min, while high-speed running and sprinting are likely to occur concurrently (ES = trivial) throughout a whole match. Practitioners could target maximising average speed and average acceleration/deceleration in technical-tactical based training to maximise heart rate responses.


Subject(s)
Athletic Performance , Running , Soccer , Humans , Male , Adolescent , Soccer/physiology , Athletic Performance/physiology , Acceleration , Running/physiology , Heart Rate/physiology , Geographic Information Systems
2.
J Sports Sci ; 41(15): 1450-1458, 2023 Sep.
Article in English | MEDLINE | ID: mdl-37925647

ABSTRACT

The aim was to use a combination of video analysis and microtechnology (10 Hz global positioning system [GPS]) to quantify and compare the speed and acceleration of ball-carriers and tacklers during the pre-contact phase (contact - 0.5s) of the tackle event during rugby league match-play. Data were collected from 44 professional male rugby league players from two Super League clubs across two competitive matches. Tackle events were coded and subject to three stages of inclusion criteria to identify front-on tackles. 10 Hz GPS data was synchronised with video to extract the speed and acceleration of the ball-carrier and tackler into each front-on tackle (n = 214). Linear mixed effects models (effect size [ES], confidence intervals, p-values) compared differences. Overall, ball-carriers (4.73 ± 1.12 m∙s-1) had greater speed into front-on tackles than tacklers (2.82 ± 1.07 m∙s-1; ES = 1.69). Ball-carriers accelerated (0.67 ± 1.01 m∙s-2) into contact whilst tacklers decelerated (-1.26 ± 1.36 m∙s-2; ES = 1.74). Positional comparisons showed speed was greater during back vs. back (ES = 0.66) and back vs. forward (ES = 0.40) than forward vs. forward tackle events. Findings can be used to inform strategies to improve performance and player welfare.


Subject(s)
Football , Humans , Male , Rugby , Acceleration , Geographic Information Systems , Microtechnology
3.
Biol Sport ; 40(1): 161-170, 2023 Jan.
Article in English | MEDLINE | ID: mdl-36636175

ABSTRACT

The aim of this study was to identify between-position (forwards vs. backs) differences in movement variability in cumulative tackle events training during both attacking and defensive roles. Eleven elite adolescent male rugby league players volunteered to participate in this study (mean ± SD, age; 18.5 ± 0.5 years, height; 179.5 ± 5.0 cm, body mass; 88.3 ± 13.0 kg). Participants performed a drill encompassing four blocks of six tackling (i.e. tackling an opponent) and six tackled (i.e. being tackled by an opponent while carrying a ball) events (i.e. 48 total tackles) while wearing a micro-technological inertial measurement unit (WIMU, Realtrack Systems, Spain). The acceleration data were used to calculate sample entropy (SampEn) to analyse the movement variability during tackles performance. In tackling actions SampEn showed significant between-position differences in block 1 (p = 0.0001) and block 2 (p = 0.0003). Significant between-block differences were observed in backs (block 1 vs 3, p = 0,0021; and block 1 vs 4, p = 0,0001) but not in forwards. When being tackled, SampEn showed significant between-position differences in block 1 (p = 0.0007) and block 3 (p = 0.0118). Significant between-block differences were only observed for backs in block 1 vs 4 (p = 0,0025). Movement variability shows a progressive reduction with cumulative tackle events, especially in backs and when in the defensive role (tackling). Forwards present lower movement variability values in all blocks, particularly in the first block, both in the attacking and defensive role. Entropy measures can be used by practitioners as an alternative tool to analyse the temporal structure of variability of tackle actions and quantify the load of these actions according to playing position.

4.
Br J Sports Med ; 2022 Jul 25.
Article in English | MEDLINE | ID: mdl-35879022

ABSTRACT

OBJECTIVES: Assess the validity and feasibility of current instrumented mouthguards (iMGs) and associated systems. METHODS: Phase I; four iMG systems (Biocore-Football Research Inc (FRI), HitIQ, ORB, Prevent) were compared against dummy headform laboratory criterion standards (25, 50, 75, 100 g). Phase II; four iMG systems were evaluated for on-field validity of iMG-triggered events against video-verification to determine true-positives, false-positives and false-negatives (20±9 player matches per iMG). Phase III; four iMG systems were evaluated by 18 rugby players, for perceptions of fit, comfort and function. Phase IV; three iMG systems (Biocore-FRI, HitIQ, Prevent) were evaluated for practical feasibility (System Usability Scale (SUS)) by four practitioners. RESULTS: Phase I; total concordance correlation coefficients were 0.986, 0.965, 0.525 and 0.984 for Biocore-FRI, HitIQ, ORB and Prevent. Phase II; different on-field kinematics were observed between iMGs. Positive predictive values were 0.98, 0.90, 0.53 and 0.94 for Biocore-FRI, HitIQ, ORB and Prevent. Sensitivity values were 0.51, 0.40, 0.71 and 0.75 for Biocore-FRI, HitIQ, ORB and Prevent. Phase III; player perceptions of fit, comfort and function were 77%, 6/10, 55% for Biocore-FRI, 88%, 8/10, 61% for HitIQ, 65%, 5/10, 43% for ORB and 85%, 8/10, 67% for Prevent. Phase IV; SUS (preparation-management) was 51.3-50.6/100, 71.3-78.8/100 and 83.8-80.0/100 for Biocore-FRI, HitIQ and Prevent. CONCLUSION: This study shows differences between current iMG systems exist. Sporting organisations can use these findings when evaluating which iMG system is most appropriate to monitor head acceleration events in athletes, supporting player welfare initiatives related to concussion and head acceleration exposure.

5.
J Sports Sci ; 40(2): 164-174, 2022 Jan.
Article in English | MEDLINE | ID: mdl-34565294

ABSTRACT

Athlete external load is typically quantified as volumes or discretised threshold values using distance, speed and time. A framework accounting for the movement sequences of athletes has previously been proposed using radio frequency data. This study developed a framework to identify sequential movement sequences using GPS-derived spatiotemporal data in team-sports and establish its stability. Thirteen rugby league players during one match were analysed to demonstrate the application of the framework. The framework (Sequential Movement Pattern-mining [SMP]) applies techniques to analyse i) geospatial data (i.e., decimal degree latitude and longitude), ii) determine players turning angles, iii) improve movement descriptor assignment, thus improving movement unit formation and iv) improve the classification and identification of players' frequent SMP. The SMP framework allows for sub-sequences of movement units to be condensed, removing repeated elements, which offers a novel technique for the quantification of similarities or dis-similarities between players and playing positions. The SMP framework provides a robust and stable method that allows, for the first time the analysis of GPS-derived data and identifies the frequent SMP of field-based team-sport athletes. The application of the SMP framework in practice could optimise the outcomes of training of field-based team-sport athletes by improving training specificity.


Subject(s)
Athletic Performance , Athletes , Geographic Information Systems , Humans , Movement , Team Sports
6.
J Sports Sci ; 40(15): 1712-1721, 2022 Aug.
Article in English | MEDLINE | ID: mdl-35938184

ABSTRACT

This study aimed to determine the similarity between and within positions in professional rugby league in terms of technical performance and match displacement. Here, the analyses were repeated on 3 different datasets which consisted of technical features only, displacement features only, and a combined dataset including both. Each dataset contained 7617 observations from the 2018 and 2019 Super League seasons, including 366 players from 11 teams. For each dataset, feature selection was initially used to rank features regarding their importance for predicting a player's position for each match. Subsets of 12, 11, and 27 features were retained for technical, displacement, and combined datasets for subsequent analyses. Hierarchical cluster analyses were then carried out on the positional means to find logical groupings. For the technical dataset, 3 clusters were found: (1) props, loose forwards, second-row, hooker; (2) halves; (3) wings, centres, fullback. For displacement, 4 clusters were found: (1) second-rows, halves; (2) wings, centres; (3) fullback; (4) props, loose forward, hooker. For the combined dataset, 3 clusters were found: (1) halves, fullback; (2) wings and centres; (3) props, loose forward, hooker, second-rows. These positional clusters can be used to standardise positional groups in research investigating either technical, displacement, or both constructs within rugby league.


Subject(s)
Athletic Performance , Football , Running , Cluster Analysis , Humans , Rugby
7.
Sensors (Basel) ; 22(2)2022 Jan 13.
Article in English | MEDLINE | ID: mdl-35062545

ABSTRACT

Instrumented mouthguards (iMG) were used to collect head acceleration events (HAE) in men's professional rugby league matches. Peak linear acceleration (PLA), peak angular acceleration (PAA) and peak change in angular velocity (ΔPAV) were collected using custom-fit iMG set with a 5 g single iMG-axis recording threshold. iMG were fitted to ten male Super League players for thirty-one player matches. Video analysis was conducted on HAE to identify the contact event; impacted player; tackle stage and head loading type. A total of 1622 video-verified HAE were recorded. Approximately three-quarters of HAE (75.7%) occurred below 10 g. Most (98.2%) HAE occurred during tackles (59.3% to tackler; 40.7% to ball carrier) and the initial collision stage of the tackle (43.9%). The initial collision stage resulted in significantly greater PAA and ΔPAV than secondary contact and play the ball tackle stages (p < 0.001). Indirect HAE accounted for 29.8% of HAE and resulted in significantly greater ΔPAV (p < 0.001) than direct HAE, but significantly lower PLA (p < 0.001). Almost all HAE were sustained in the tackle, with the majority occurring during the initial collision stage, making it an area of focus for the development of player protection strategies for both ball carriers and tacklers. League-wide and community-level implementation of iMG could enable a greater understanding of head acceleration exposure between playing positions, cohorts, and levels of play.


Subject(s)
Football , Mouth Protectors , Acceleration , Humans , Male , Pilot Projects , Rugby , Video Recording
8.
J Sports Sci ; 39(14): 1633-1660, 2021 Jul.
Article in English | MEDLINE | ID: mdl-33956579

ABSTRACT

Small-sided games is a commonly used training method to develop technical, tactical and physical qualities concurrently. However, a review of small-sided games in rugby football codes (e.g. rugby union, rugby league) is not available. This systematic review aims to investigate the acute responses and chronic adaptations of small-sided games within rugby football codes considering the constraints applied. Four electronical databases were systematically searched until August 2020. Acute and chronic studies investigating rugby football codes small-sided games, with healthy amateur and professional athletes were included. Twenty studies were eventually included: 4 acute and 1 chronic in rugby union, 13 acute and 2 chronic in rugby league. Acute studies investigated task and individual constraints. Chronic studies showed that small-sided games would be an effective training method to improve physical performance. Current research in rugby football codes is heavily biased towards investigating how manipulating constraints can affect the physical characteristics of small-sided games, with limited literature investigating the effect on technical skills, and no studies investigating tactical behaviour. Future research is needed to evidence the effects of constraint manipulation on technical and tactical behaviour of rugby football players in small-sided games, in addition to physical characteristics.


Subject(s)
Athletic Performance/physiology , Football/physiology , Humans
9.
J Sports Sci ; 39(21): 2418-2426, 2021 Nov.
Article in English | MEDLINE | ID: mdl-34112055

ABSTRACT

Establishing dose-response relationships between training load and fatigue can help the planning of training. The aim was to establish the relative importance of external training load measurements to relate to the musculoskeletal response on a group and individual player level. Sixteen elite male rugby league players were monitored across three seasons. Two- to seven-day exponential weighted averages (EWMA) were calculated for total distance, and individualised speed thresholds (via 30-15 Intermittent Fitness Test) derived from global positioning systems. The sit and reach, dorsiflexion lunge, and adductor squeeze tests represented the musculoskeletal response. Partial least squares and repeated measures correlation analyses established the relative importance of training load measures and then investigated their relationship to the collective musculoskeletal response for individual players through the construction of latent variables. On a group level, 2- and 3-day EWMA total distance had the highest relative importance to the collective musculoskeletal response (p < 0.0001). However, the magnitude of relationships on a group (r value = 0.20) and individual (r value = 0.06) level were trivial to small. The lack of variability in the musculoskeletal response over time suggest practitioners adopting such measures to understand acute musculoskeletal fatigue responses should do so with caution.


Subject(s)
Athletic Performance/physiology , Football/physiology , Muscle Fatigue/physiology , Muscle, Skeletal/physiology , Physical Conditioning, Human/methods , Adult , Exercise Test , Fitness Trackers , Geographic Information Systems , Humans , Least-Squares Analysis , Longitudinal Studies , Running/physiology , Young Adult
10.
J Strength Cond Res ; 35(7): 1964-1971, 2021 Jul 01.
Article in English | MEDLINE | ID: mdl-30707137

ABSTRACT

ABSTRACT: Whitehead, S, Till, K, Weaving, D, Dalton-Barron, N, Ireton, M, and Jones, B. Duration-specific peak average running speeds of European Super League Academy rugby league match play. J Strength Cond Res 35(7): 1964-1971, 2021-This study aimed to quantify the duration-specific peak average running speeds of Academy-level rugby league match play, and compare between playing positions. Global positioning system data were collected from 149 players competing across 9 teams during 21 professional Academy (under-19) matches. Players were split into 6 positions: hookers (n = 40), fullbacks (n = 24), halves (n = 47), outside backs (n = 104), middles (n = 118), and backrow forwards (n = 104). Data were extracted and the 10-Hz raw velocity files exported to determine the peak average running speeds, via moving averages of speed (m·min-1), for 10- and 30-second, and 1- to 5- and 10-minute durations. The data were log transformed and analyzed using linear mixed-effect models followed by magnitude-based inferences, to determine differences between positions. Differences in the peak average running speeds are present between positions, indicating the need for position-specific prescription of velocity-based training. Fullbacks perform possibly to most likely greater average running speeds than all other positions, at each duration, except at 10 seconds vs. outside backs. Other differences are duration dependent. For 10 seconds, the average running speed is most likely greater for outside backs vs. the hookers, middles, and backrow forwards, but likely to most likely lower for 10 minutes. Hookers have possibly trivial or lower average speed for 10 seconds vs. middles and backrow forwards, but very likely greater average running speed for 10 minutes. The identified peak average running speeds of Academy-level match play seem similar to previously reported values of senior professional level.


Subject(s)
Athletic Performance , Football , Running , Acceleration , Geographic Information Systems , Humans
11.
J Sports Sci ; 38(10): 1124-1131, 2020 May.
Article in English | MEDLINE | ID: mdl-32228154

ABSTRACT

Identifying the external training load variables which influence subjective internal response will help reduce the mismatch between coach-intended and athlete-perceived training intensity. Therefore, this study aimed to reduce external training load measures into distinct principal components (PCs), plot internal training response (quantified via session Rating of Perceived Exertion [sRPE]) against the identified PCs and investigate how the prescription of PCs influences subjective internal training response. Twenty-nine school to international level youth athletes wore microtechnology units for field-based training sessions. SRPE was collected post-session and assigned to the microtechnology unit data for the corresponding training session. 198 rugby union, 145 field hockey and 142 soccer observations were analysed. The external training variables were reduced to two PCs for each sport cumulatively explaining 91%, 96% and 91% of sRPE variance in rugby union, field hockey and soccer, respectively. However, when internal response was plotted against the PCs, the lack of separation between low-, moderate- and high-intensity training sessions precluded further analysis as the prescription of the PCs do not appear to distinguish subjective session intensity. A coach may therefore wish to consider the multitude of physiological, psychological and environmental factors which influence sRPE alongside external training load prescription.


Subject(s)
Perception/physiology , Physical Conditioning, Human/psychology , Physical Exertion/physiology , Youth Sports/psychology , Adolescent , Female , Fitness Trackers , Football/psychology , Hockey/psychology , Humans , Longitudinal Studies , Male , Physical Conditioning, Human/physiology , Principal Component Analysis , Prospective Studies , Soccer/psychology , Youth Sports/physiology
12.
J Sports Sci ; 38(14): 1674-1681, 2020 Jul.
Article in English | MEDLINE | ID: mdl-32314673

ABSTRACT

This study examined the relative contribution of exercise duration and intensity to team-sport athlete's training load. Male, professional rugby league (n = 10) and union (n = 22) players were monitored over 6- and 52-week training periods, respectively. Whole-session (load) and per-minute (intensity) metrics were monitored (league: session rating of perceived exertion training load [sRPE-TL], individualised training impulse, total distance, BodyLoad™; union: sRPE-TL, total distance, high-speed running distance, PlayerLoad™). Separate principal component analyses were conducted on the load and intensity measures to consolidate raw data into principal components (PC, k = 4). The first load PC captured 70% and 74% of the total variance in the rugby league and rugby union datasets, respectively. Multiple linear regression subsequently revealed that session duration explained 73% and 57% of the variance in first load PC, respectively, while the four intensity PCs explained an additional 24% and 34%, respectively. Across two professional rugby training programmes, the majority of the variability in training load measures was explained by session duration (~60-70%), while a smaller proportion was explained by session intensity (~30%). When modelling the training load, training intensity and duration should be disaggregated to better account for their between-session variability.


Subject(s)
Football/physiology , Physical Conditioning, Human/methods , Adult , Humans , Linear Models , Male , Perception/physiology , Physical Exertion/physiology , Principal Component Analysis , Running/physiology , Time Factors
13.
J Sports Sci ; 38(5): 477-485, 2020 Mar.
Article in English | MEDLINE | ID: mdl-31868099

ABSTRACT

The aim of this study was to investigate the differences and long-term reliability in perceptual, metabolic, and neuromuscular responses to velocity loss resistance training protocols. Using a repeated, counterbalanced, crossover design, twelve team-sport athletes completed 5-sets of barbell back-squats at a load corresponding to a mean concentric velocity of ~0.70 m·s-1. On different days, repetitions were performed until a 10%, 20% or 30% velocity loss was attained, with outcome measures collected after each set. Sessions were repeated after four-weeks. There were substantial between-protocol differences in post-set differential ratings of perceived exertion (dRPE, i.e., breathlessness and leg muscles, AU) and blood lactate concentration (B[La], mmol·L-1), such that 30%>20%>10% by small to large magnitudes. Differences in post-set countermovement jump (CMJ) variables were small for most variables, such that 30%<20%<10%. Standard deviations representing four-week variability of post-set responses to each protocol were: dRPE, 8-11; B[La], 0.8-1.0; CMJ height, 1.6-2.0; CMJ PPO, 1.0-1.8; CMJ PCV, 0.04-0.06; CMJ 100ms-Impulse, 5.7-11.9. Velocity loss thresholds control the magnitude of perceptual, metabolic, and neuromuscular responses to resistance training. For practitioners wanting to reliably prescribe training that can induce a given perceptual, metabolic, or neuromuscular response, it is strongly advised that velocity-based thresholds are implemented.

14.
J Sports Sci ; 38(21): 2454-2461, 2020 Nov.
Article in English | MEDLINE | ID: mdl-32701387

ABSTRACT

Understanding the locomotor characteristics of competition can help rugby league (RL) coaches optimise training prescription. To date, no research exists on the locomotor characteristics of women's RL. The aim was to compare whole match and peak locomotor characteristics of women's RL competition at international (RL World Cup [WRLWC]) and domestic level (Super League [WSL]). Microtechnology data were collected from 58 players from 3-WSL clubs and 1-WRLWC team. Participants were classified into forwards (n = 30) and backs (n = 28). Partial least squares correlation analysis established which variables were important to discriminate between the level of competition (international vs. domestic) and positional group (forwards vs. backs). Linear mixed-effects models estimated the differences between standards of competition and positional group for those variables. International forwards were most likely exposed to greater peak 1-min average acceleration (standardised mean difference = 1.23 [0.42 to 2.04]) and peak 3-min average acceleration (1.13 [0.41 to 1.85]) than domestic forwards. International backs likely completed greater peak 1-min average acceleration (0.83 [0.08 to 1.58]) than domestic backs and possibly greater high-speed-distances (0.45 [-0.17 to 1.07]). Findings highlight the need for positional specific training across levels to prepare representative players for the increased match characteristics of international competition.


Subject(s)
Athletic Performance/physiology , Competitive Behavior/physiology , Football/physiology , Locomotion/physiology , Accelerometry/instrumentation , Female , Humans , Wearable Electronic Devices
15.
J Strength Cond Res ; 34(12): 3514-3522, 2020 Dec.
Article in English | MEDLINE | ID: mdl-28930869

ABSTRACT

Weaving, D, Jones, B, Till, K, Marshall, P, Earle, K, and Abt, G. Quantifying the external and internal loads of professional rugby league training modes: consideration for concurrent field-based training prescription. J Strength Cond Res 34(12): 3514-3522, 2020-Practitioners prescribe numerous training modes to develop the varied physical qualities that professional rugby league players must express during competition. The aim of this study was to determine how the magnitude of external and internal training load per minute of time differs between modes in professional rugby league players. These data were collected from 17 players across 716 individual sessions (mean [SD] sessions: 42 [13] per player) which were categorized by mode (conditioning [CON], small-sided games, skills, and sprint training). Derived from global positioning systems (5 Hz with 15 Hz interpolation), the distances covered within arbitrary speed and metabolic power thresholds were determined to represent the external load. Session rating of perceived exertion and individualized training impulse represented the internal load. All data were made relative to the session duration. The differences in time-relative load methods between each mode were assessed using magnitude-based inferences. Small-sided games and CON very likely to almost certainly produced the greatest relative internal and external loads. Sprint training provided players with the greatest sprinting and maximal-power distances without a concomitant increase in the internal load. The metabolic power method complements speed-based quantification of the external load, particularly during small-sided games and skills training. In practice, establishing normative loads per minute of time for each mode can be useful to plan future training by multiplying this value by the planned session duration.


Subject(s)
Football , Athletic Performance , Geographic Information Systems , Humans , Prescriptions
16.
J Sports Sci ; 37(18): 2144-2151, 2019 Sep.
Article in English | MEDLINE | ID: mdl-31126222

ABSTRACT

To quantify the peak movement and contact demands of National Rugby League (NRL) and European Super League (ESL) competition players were tracked during 10 NRL (166 files) and 10 ESL (143 files) matches using microtechnology devices. The peak 1- to 5-min periods were then calculated for average match speed (m·min-1), and acceleration (m·s-2) when 0, 1, 2, and ≥3 collisions per min occurred. Linear mixed effect models and Cohen's effect size statistic (± 90%CI) were used to determine the differences in movement profiles when collisions occurred. Compared to no collision periods, as frequency of collisions per minute increased, there were progressive reductions in running speed for most positional groups. The addition of 1 or more collisions per min resulted in average effect size reductions in match speed of -0.14 for NRL forwards, -0.89 for NRL backs, -0.48 for ESL forwards, and -2.41 for ESL backs. ESL forwards had the highest frequency of peak periods involving 3 or more collisions per min, 22% of all periods, followed by NRL forwards (14%), NRL backs (10%) and ESL backs (8%). This study highlights the peak movement and collision demands of professional rugby league competition and allows practitioners to develop training drills that reflect worst case scenarios.


Subject(s)
Acceleration , Football , Movement , Running , Adult , Competitive Behavior , Humans , Linear Models , Male , Microtechnology/instrumentation , Wearable Electronic Devices , Young Adult
17.
J Sports Sci ; 37(3): 322-330, 2019 Feb.
Article in English | MEDLINE | ID: mdl-30024322

ABSTRACT

Understanding the most demanding passages of European Super League competition can optimise training prescription. We established positional and match half differences in peak relative distances (m·min-1) across durations, and the number of collisions, high-speed- and very-high-speed-distance completed in the peak 10 min period. Moving-averages (10 s, 30 s, 1 min, 5 min, 10 min) of instantaneous speed (m·s-1) were calculated from 25 professional rugby league players during 25 matches via microtechnology. Maximal m·min-1 was taken for each duration for each half. Concurrently, collisions (n), high-speed- (5 to 7 m·s-1; m) and very-high-speed-distance (> 7 m·s-1; m) were coded during each peak 10 min. Mixed-effects models determined differences between positions and halves. Aside from peak 10 s, trivial differences were observed in peak m·min-1 between positions or halves across durations. During peak 10 min periods, adjustables, full- and outside-backs ran more at high-speed and very-high-speed whilst middle- and edge-forwards completed more collisions. Peak m·min-1 is similar between positional groups across a range of durations and are maintained between halves of the match. Practitioners should consider that whilst the overall peak locomotor "intensity" is similar, how they achieve this differs between positions with forwards also exposed to additional collision bouts.


Subject(s)
Athletic Performance , Football , Running , Adult , Data Collection , Humans , Male , Microtechnology , Young Adult
18.
J Strength Cond Res ; 33(5): 1328-1338, 2019 May.
Article in English | MEDLINE | ID: mdl-28934100

ABSTRACT

Ireton, MRE, Till, K, Weaving, D, and Jones, B. Differences in the movement skills and physical qualities of elite senior and academy rugby league players. J Strength Cond Res 33(5): 1328-1338, 2019-The aim of this study was to investigate (a) the differences in the movement skills and physical qualities between academy and senior rugby league players and (b) the relationships between movement skills and physical qualities. Fifty-five male rugby league players (Senior, n = 18; Under 19 n = 23; Under 16, n = 14) undertook a physical testing battery, including anthropometric (stature and body mass), strength (isometric midthigh pull; IMTP), and power (countermovement jump; CMJ) qualities, alongside the athletic ability assessment (AAA; comprised of overhead squat, double lunge, single-leg Romanian deadlift, press-up, and pull-up exercises). Univariate analysis of variance demonstrated significant (p < 0.001) differences in body mass, IMTP peak force, CMJ mean power, and AAA movement skills between groups. The greatest observed differences for total movement skills, peak force, and mean power were identified between Under 16 and 19 academy age groups. Spearman's rank correlation coefficients demonstrated a significant moderate (r = 0.31) relationship between peak force and total movement skills. Furthermore, trivial (r = 0.01) and small (r = 0.13; r = 0.22) relationships were observed between power qualities and total movement skills. These findings highlight that both movement skills and physical qualities differentiate between academy age groups, and provides comparative data for English senior and academy rugby league players.


Subject(s)
Athletic Performance/physiology , Football/physiology , Movement/physiology , Adolescent , Adult , Age Factors , Body Height , Body Mass Index , Body Weights and Measures , Humans , Male , Muscle Strength , Muscle, Skeletal , Physical Fitness , Young Adult
19.
J Sports Sci ; 36(21): 2399-2404, 2018 Nov.
Article in English | MEDLINE | ID: mdl-29608414

ABSTRACT

Limited research has compared the physical qualities of adolescent rugby union (RU) players across differing playing standards. This study therefore compared the physical qualities of academy and school Under-18 RU players. One-hundred and eighty-four (professional regional academy, n = 55 school, n = 129) male RU players underwent a physical testing battery to quantify height, body mass, strength (bench press and pull-up), speed (10, 20 and 40 m), 10 m momentum (calculated; 10 m velocity * body mass) and a proxy measure of aerobic fitness (Yo-Yo Intermittent Recovery Test Level 1; IRTL1). The practical significance of differences between playing levels were assessed using magnitude-based inferences. Academy players were taller (very likely small), heavier (likely moderate) and stronger (bench press possibly large; pull-up plus body mass likely small) than school players. Academy players were faster than school players over 20 and 40 m (possibly and likely small), although differences in 10 m speed were not apparent (possibly trivial). Academy players displayed greater 10 m momentum (likely moderate) and greater IRTL1 performance (likely small) than school players. These findings suggest that body size, strength, running momentum, 40 m speed and aerobic fitness contribute to a higher playing standard in adolescent rugby union.


Subject(s)
Body Height , Body Mass Index , Competitive Behavior/physiology , Football/physiology , Muscle Strength , Physical Fitness/physiology , Adolescent , Aptitude , Body Weight , England , Exercise Test , Humans , Male , Running/physiology , Schools
20.
J Strength Cond Res ; 31(10): 2876-2879, 2017 10.
Article in English | MEDLINE | ID: mdl-28700516

ABSTRACT

The purpose of this study was to investigate the validity of global positioning system (GPS) and micro-electrical-mechanical-system (MEMS) data generated in real time through a dedicated receiver. Postsession data acted as the criterion as it is used to plan the volume and intensity of future training and is downloaded directly from the device. Twenty-five professional rugby league players completed 2 training sessions wearing an MEMS device (Catapult S5, firmware version: 5.27). During sessions, real-time data were collected through the manufacturer receiver and dedicated software (Openfield v1.14), which was positioned outdoors at the same location for every session. The GPS variables included total-, low- (0-3 m·s), moderate- (3.1-5 m·s), high- (5.1-7 m·s), and very high-speed (>7.1 m·s) distances. Micro-electrical-mechanical-system data included total session PlayerLoad. When compared to postsession data, mean bias for total-, low-, moderate-, high-, and very high-speed distances were all trivial, with the typical error of the estimate (TEE) small, small, trivial, trivial and small, respectively. Pearson correlation coefficients for total-, low-, moderate-, high- and very-high-speed distances were nearly perfect, nearly perfect, perfect, perfect, and nearly perfect, respectively. For PlayerLoad, mean bias was trivial, whereas TEE was moderate and correlation nearly perfect. Practitioners should be confident that when interpreting real-time speed-derived metrics, the data generated in real-time are comparable with those downloaded directly from the device postsession. However, practitioners should refrain from interpreting accelerometer-derived data (i.e., PlayerLoad) or acknowledge the moderate error associated with this real-time measure.


Subject(s)
Football/physiology , Geographic Information Systems/instrumentation , Micro-Electrical-Mechanical Systems/instrumentation , Adult , Humans , Male , Reproducibility of Results , Running , Young Adult
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