Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 20 de 30
Filtrar
Más filtros

Banco de datos
País/Región como asunto
Tipo del documento
Intervalo de año de publicación
1.
J Child Psychol Psychiatry ; 65(5): 726-728, 2024 May.
Artículo en Inglés | MEDLINE | ID: mdl-38098289

RESUMEN

There have been extensive debates about the impact of the digital transformation on human development. A recent study by Yang and colleagues highlights the importance of considering context of use, beyond amount of use. In their study, children from parents who reported having TV-on during family meals when they were 2 years old showed poorer cognitive development at age 3.5 as compared to those with TV-off during family meals. This highlights the importance of considering the context of use when studying effect of screen use. While Yang et al. discuss the distracting effects of TV-on sensory processing, we propose an alternative - and not mutually exclusive - interpretation based on TV induced deprivation of family interactions. On a more practical note, this should encourage to preserve screen-free time, especially during structured time such as family meals, in order to maintain family interactions known to be critical to development.


Asunto(s)
Conducta Alimentaria , Padres , Niño , Humanos , Preescolar , Conducta Alimentaria/psicología , Comidas/psicología , Cognición
2.
Compr Psychiatry ; 133: 152500, 2024 Aug.
Artículo en Inglés | MEDLINE | ID: mdl-38761770

RESUMEN

BACKGROUND: Recognizing the crucial importance of understanding the impact of video games on health in today's gaming-dominated world, our study aimed to investigate the relationship between gaming time and Internet Gaming Disorder (IGD). Despite the widespread assumption that a connection exists between both, previous studies have revealed highly variable associations, highlighting significant weaknesses in establishing a robust link. METHODS: To unravel this complex relationship, we recruited two independent samples of League of Legends players. We combined the collection of self-reported and actual gameplay data, together with assessments of mental health, personality traits, and cognitive abilities. RESULTS: Surprisingly, none of the gaming variables demonstrated a robust and stable association with IGD, regardless of whether players spent less than or more than 30 hours per week gaming-a threshold suggested by the American Psychiatric Association as a potential indicator of disordered gaming. Notably, mental health factors, such as anxiety, depression and ADHD, emerged as the most influential predictors of IGD. CONCLUSION: These findings, replicated across two independent samples, challenge the prevailing belief that limiting screen time alone effectively combats IGD. Instead, mental health factors play a crucial role in mitigating risks associated with gaming. Policies focusing solely on restricting screen time are insufficient in reducing the prevalence or symptoms of IGD. Rather, a comprehensive approach that considers mental health and key personality traits must be adopted to safeguard the well-being of individuals engaged in gaming.


Asunto(s)
Trastorno de Adicción a Internet , Juegos de Video , Humanos , Trastorno de Adicción a Internet/psicología , Trastorno de Adicción a Internet/epidemiología , Juegos de Video/psicología , Masculino , Femenino , Adulto , Adulto Joven , Adolescente , Internet , Conducta Adictiva/psicología , Personalidad , Depresión/psicología , Ansiedad/psicología
3.
Rev Med Suisse ; 20(862): 396-399, 2024 Feb 21.
Artículo en Francés | MEDLINE | ID: mdl-38380661

RESUMEN

Digital media and screens are ubiquitous in the daily lives of adolescents. The screen-addicted portrait of young people has gained public attention, and health professionals are often consulted about the impact of screen use on teenagers' physical and mental health. Scientific evidence suggests that screen use is associated with risks and benefits that need to be weighed up in a nuanced way. This paper takes a critical look at the issue of screen time and at the models for understanding a problematic screen use. These considerations underline the importance of adopting a contextual understanding of screen use in adolescence.


Les médias numériques sont omniprésents dans la vie quotidienne des adolescent-es. La figure de l'adolescent-e « addict-e ¼ aux écrans est devenue un sujet de préoccupation dans l'opinion publique et il est fréquent que les professionnel-les de la santé soient sollicité-es pour répondre aux interrogations sur l'impact de l'utilisation des écrans sur la santé mentale et physique des jeunes. Les données scientifiques indiquent que l'usage des écrans est associé à des risques et des bénéfices qu'il s'agit d'évaluer de manière nuancée. Dans cet article, nous discutons en particulier et de façon critique du temps d'écran et des modèles de compréhension de l'usage problématique de celui-ci. Ces réflexions nous amènent à souligner l'importance d'adopter une compréhension contextualisée de cet usage à l'adolescence.


Asunto(s)
Conducta del Adolescente , Internet , Humanos , Adolescente , Salud Mental , Conducta del Adolescente/psicología , Tiempo de Pantalla , Examen Físico
4.
Cogn Affect Behav Neurosci ; 23(2): 276-289, 2023 04.
Artículo en Inglés | MEDLINE | ID: mdl-36670293

RESUMEN

Action video game players (AVGPs) outperform nonvideo game players (NVGPs) on a wide variety of attentional tasks, mediating benefits to perceptual and cognitive decision processes. A key issue in the literature is the extent to which such benefits transfer beyond cognition. Using steady-state visual evoked potentials (SSVEP) as a neural measure of attentional resource allocation, we investigated whether the attentional benefit of AVGPs generalizes to the processing of rapidly presented facial emotions. AVGPs (n = 36) and NVGPs (n = 32) performed a novel, attention-demanding emotion discrimination task, requiring the identification of a target emotion in one of two laterally presented streams of emotional faces. The emotional faces flickered at either 2.0 Hz or 2.5 Hz. AVGPs outperformed NVGPs at detecting the target emotions regardless of the type of emotion. Correspondingly, attentional modulation of the SSVEP at parieto-occipital recording sites was larger in AVGPs compared with NVGPs. This difference appeared to be driven by a larger response to attended information, as opposed to a reduced response to irrelevant distractor information. Exploratory analyses confirmed that this novel paradigm elicited the expected pattern of event-related potentials associated with target detection and error processing. These components did not, however, differ between groups. Overall, the results indicate enhanced discrimination of facial emotions in AVGPs arising from enhanced attentional processing of emotional information. This presents evidence for the attentional advantage of AVGPs to extend beyond perceptual and cognitive processes.


Asunto(s)
Desempeño Psicomotor , Juegos de Video , Humanos , Desempeño Psicomotor/fisiología , Potenciales Evocados Visuales , Atención/fisiología , Emociones , Juegos de Video/psicología
5.
Cereb Cortex ; 23(7): 1517-25, 2013 Jul.
Artículo en Inglés | MEDLINE | ID: mdl-22661410

RESUMEN

It has been suggested that the left pre-supplementary motor area (pre-SMA) could be implicated in facial emotion expression and recognition, especially for laughter/happiness. To test this hypothesis, in a single-blind, randomized crossover study, we investigated the impact of transcranial magnetic stimulation (TMS) on performances of 18 healthy participants during a facial emotion recognition task. Using a neuronavigation system based on T1-weighted magnetic resonance imaging of each participant, TMS (5 pulses, 10 Hz) was delivered over the pre-SMA or the vertex (control condition) in an event-related fashion after the presentation of happy, fear, and angry faces. Compared with performances during vertex stimulation, we observed that TMS applied over the left pre-SMA specifically disrupted facial happiness recognition (FHR). No difference was observed between the 2 conditions neither for fear and anger recognition nor for reaction times (RT). Thus, interfering with pre-SMA activity with event-related TMS after stimulus presentation produced a selective impairment in the recognition of happy faces. These findings provide new insights into the functional implication of the pre-SMA in FHR, which may rely on the mirror properties of pre-SMA neurons.


Asunto(s)
Corteza Motora/fisiología , Reconocimiento en Psicología/fisiología , Adulto , Emociones , Expresión Facial , Femenino , Humanos , Masculino , Neuronavegación , Estimulación Luminosa , Estimulación Magnética Transcraneal , Adulto Joven
6.
Psychol Rev ; 131(2): 402-430, 2024 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-37616099

RESUMEN

The multicomponent nature of executive functions (EF) has long been recognized, pushing for a better understanding of both the commonalities and the diversity between EF components. Despite the advances made, the operationalization of performance in EF tasks remains rather heterogeneous, and the structure of EF as modeled by confirmatory factor analyses (CFA) is still a topic of debate (Karr et al., 2018). The present work demonstrates these two issues are related, showing how different operationalizations in task-based performance indicators impact the resulting models of EF structure with CFA. Using bootstrapped data from 294 children (8-12 years old) and nine EF tasks (tapping inhibition, working memory, and cognitive flexibility), we first show improved model convergence and acceptance when operationalizing EF through single tasks' scores (e.g., incongruent trials, Flanker task) relative to difference scores (e.g., incongruent minus congruent trials, Flanker task). Furthermore, we show that response times exhibit poor model convergence and acceptance compared not only to accuracy but also drift rate. The latter, a well-known indicator in drift-diffusion models, is found to present the best trade-off between convergence and acceptance to model EF with CFA. Finally, we examine how various operationalizations of performance in EF tasks impact CFA model comparison in the assessment of EF structure and discuss the theoretical foundations for these results. (PsycInfo Database Record (c) 2024 APA, all rights reserved).


Asunto(s)
Función Ejecutiva , Memoria a Corto Plazo , Niño , Humanos , Función Ejecutiva/fisiología , Memoria a Corto Plazo/fisiología , Tiempo de Reacción/fisiología , Inhibición Psicológica , Pruebas Neuropsicológicas
7.
Sci Rep ; 14(1): 12000, 2024 05 25.
Artículo en Inglés | MEDLINE | ID: mdl-38796509

RESUMEN

In a retrospective study, 54 patients with treatment-resistant major depressive disorder (TRD) completed a free-viewing task in which they had to freely explore pairs of faces (an emotional face (happy or sad) opposite to a neutral face). Attentional bias to emotional faces was calculated for early and sustained attention. We observed a significant negative correlation between depression severity as measured by the 10-item Montgomery-Åsberg Depression Rating Scale (MADRS) and sustained attention to happy faces. In addition, we observed a positive correlation between depression severity and sustained attention to sad faces. No significant correlation between depression severity and early attention was found for either happy or sad faces. Although conclusions from the current study are limited by the lack of comparison with a control group, the eye-tracking free-viewing task appears to be a relevant, accessible and easy-to-use tool for measuring depression severity through emotional attentional biases in TRD.


Asunto(s)
Sesgo Atencional , Trastorno Depresivo Mayor , Emociones , Expresión Facial , Humanos , Masculino , Femenino , Adulto , Sesgo Atencional/fisiología , Persona de Mediana Edad , Emociones/fisiología , Trastorno Depresivo Mayor/psicología , Trastorno Depresivo Mayor/fisiopatología , Estudios Retrospectivos , Tecnología de Seguimiento Ocular , Trastorno Depresivo Resistente al Tratamiento/psicología , Índice de Severidad de la Enfermedad , Atención/fisiología
8.
Neuroimage ; 60(4): 1925-36, 2012 May 01.
Artículo en Inglés | MEDLINE | ID: mdl-22353628

RESUMEN

Error detection is essential for monitoring performance and preparing subsequent behavioral adjustments, and is associated with specific neural responses in the anterior cingulate cortex (ACC). To investigate whether different brain mechanisms subserve the processing of commission vs. accuracy errors, we recorded EEG in adult participants while they performed a novel speeded GO-NOGO aiming task ("the Shoot-NoShoot paradigm"). Our ERP results show that commission errors (responding during NOGO trials) elicited a classical error-related negativity (ERN) component, followed by an error-related positivity (Pe), as well as a negativity peaking before response onset (pre-ERN). By contrast, spatial accuracy errors elicited a feedback-related negativity (FRN), which correlated with the spatial discrepancy between response and target position across subjects. Fast hits also elicited a pre-ERN but no ERN, suggesting that this pre-response monitoring component might be related to the detection of error likelihood. Although source analysis revealed similar generators in ACC for these different error-related negativities, the respective timing differed, suggesting that commission errors are detected rapidly based on internal motor representations, whereas the detection of accuracy errors in ACC relies on the additional and swift processing of external visual information.


Asunto(s)
Potenciales Evocados/fisiología , Giro del Cíngulo/fisiología , Desempeño Psicomotor/fisiología , Electroencefalografía , Humanos , Masculino , Procesamiento de Señales Asistido por Computador , Adulto Joven
9.
Cogn Affect Behav Neurosci ; 12(3): 460-78, 2012 Sep.
Artículo en Inglés | MEDLINE | ID: mdl-22535515

RESUMEN

Outcome monitoring is crucial for subsequent adjustments in behavior and is associated with a specific electrophysiological response, the feedback-related negativity (FRN). Besides feedback generated by one's own action, the performance of others may also be relevant for oneself, and the observation of outcomes for others' actions elicits an observer FRN (oFRN). To test how these components are influenced by social setting and predictive value of feedback information, we compared event-related potentials, as well as their topographies and neural generators, for performance feedback generated by oneself and others in a cooperative versus competitive context. Our results show that (1) the predictive relevance of outcomes is crucial to elicit an FRN in both players and observers, (2) cooperation increases FRN and P300 amplitudes, especially in individuals with high traits of perspective taking, and (3) contrary to previous findings on gambling outcomes, oFRN components are generated for both cooperating and competing observers, but with smaller amplitudes in the latter. Neural source estimation revealed medial prefrontal activity for both FRN and oFRN, but with additional generators for the oFRN in the dorsolateral and ventral prefrontal cortex, as well as the temporoparietal junction. We conclude that the latter set of brain regions could mediate social influences on action monitoring by representing agency and social relevance of outcomes and are, therefore, recruited in addition to shared prediction error signals generated in medial frontal areas during action outcome observation.


Asunto(s)
Encéfalo/fisiología , Potenciales Evocados/fisiología , Retroalimentación Psicológica/fisiología , Medio Social , Percepción Social , Mapeo Encefálico , Electroencefalografía , Empatía , Femenino , Humanos , Masculino , Encuestas y Cuestionarios
11.
J Clin Med ; 11(3)2022 Jan 31.
Artículo en Inglés | MEDLINE | ID: mdl-35160235

RESUMEN

Although transcranial Direct Current stimulation (tDCS) shows promise in the treatment of major depressive episodes, the optimal parameters and population to target remain unclear. We investigated the clinical interest of a 10 session tDCS regimen in patients with mild to severe treatment-resistant depression, in a pilot double-blind, randomized sham-controlled trial. tDCS was delivered over 5 consecutive days (two 30 min sessions per day separated by at least 2 h, 2 mA). The anode and cathode were placed over the left and the right dorsolateral prefrontal cortex, respectively. One month after tDCS, we observed significantly fewer patients who achieved remission (MADRS10 < 10) in the sham group (0 out of 18 patients) than in the active group (5 out of 21 patients; p = 0.05). However, no significant difference was observed between the groups regarding the mean scores of severity changes throughout the study period. Bifrontal add-on tDCS delivered twice per day over 5 days, in combination with antidepressant medication, can be a safe and suitable approach to achieve remission in patients with mild to severe treatment-resistant major depressive disorder. However, in regards to the pilot nature and limitations of the present study, further studies are needed before any frank conclusions can be made regarding the use of tDCS with the proposed parameters in clinical settings.

12.
Biomedicines ; 10(10)2022 Sep 26.
Artículo en Inglés | MEDLINE | ID: mdl-36289659

RESUMEN

Emotional processing deficits are key features in major depressive disorder (MDD). Neuroimaging studies indicate that the dorsolateral prefrontal cortex (DLPFC) plays a pivotal role in both depressive symptoms and emotional processing. Recently, transcranial Direct Current Stimulations (tDCS) applied over the DLPFCs have held the promise to alleviate the symptoms in patients with MDD, but the effect on emotional processing in the patients is unclear. Here, we investigated the effect of a single session of tDCS over the DLPFCs on the emotional processing in patients with treatment-resistant MDD. In a randomized sham-controlled study, 35 patients received a single 30 min session of either active (2 mA, n = 18) or sham tDCS (n = 17). The anode was placed over the left and the cathode over the right DLPFC. Emotional processing accuracy was measured by a facial emotion recognition (FER) task. We observed an overall improvement in FER performance after the active tDCS, but not the sham tDCS. These exploratory results suggest that a single session of tDCS over the DLPFCs may improve FER in MDD, a crucial function of social cognition. Further studies are needed to investigate whether this acute improvement of FER in response to a single tDCS session could translate into clinical benefits or predict remission following repeated sessions of stimulation.

13.
Med Sci Sports Exerc ; 53(8): 1656-1665, 2021 08 01.
Artículo en Inglés | MEDLINE | ID: mdl-33731657

RESUMEN

PURPOSE: The aim of this study was to investigate the indirect effects of cardiorespiratory fitness on scholastic performance through executive functions. More precisely, we examined the contribution of the different domains of executive functions, and whether this relationship was specific to certain school topics. METHODS: Children 8-12 yr old completed nine cognitive tests and the multistage fitness test. Structural equation modeling techniques were used to analyze the role of different domains of executive functions (inhibition, working memory, cognitive flexibility, and a common factor to all tasks) in the relationship between cardiorespiratory fitness and school grades in three domains: (i) mathematics; (ii) grammar, spelling, and vocabulary; and (iii) text comprehension and expression. Covariate analyses included age and socioeconomic status. RESULTS: The results of this study showed that an indirect effect of the various domains of executive functions explained, in part, the relationship between cardiorespiratory fitness and (i) mathematics (ß = 0.12, SE = 0.03, P < 0.001), and between cardiorespiratory fitness and (ii) grammar, spelling, and vocabulary (ß = 0.12, SE = 0.03, P < 0.001). No relationship between cardiorespiratory fitness and (iii) text comprehension and expression was observed. Although executive functions correlated with school grades, cognitive flexibility drove the indirect effect when all executive function domains were simultaneously taken into account. CONCLUSIONS: These results show the role that executive functions play in understanding the relationship between cardiorespiratory fitness and scholastic performance. Importantly, not all executive function domains contributed equally because cognitive flexibility played a leading role in this wide age range. Furthermore, the relationship between cardiorespiratory fitness and scholastic performance was strongest for mathematics and for low-level language topics but nonsignificant for higher-level language topics, providing a more modulated view of the effect of cardiorespiratory fitness on language.


Asunto(s)
Éxito Académico , Capacidad Cardiovascular , Función Ejecutiva , Niño , Femenino , Humanos , Masculino , Pruebas Neuropsicológicas , Suiza
14.
Emotion ; 21(6): 1324-1339, 2021 Sep.
Artículo en Inglés | MEDLINE | ID: mdl-32628034

RESUMEN

Action video game players (AVGPs) display superior performance in various aspects of cognition, especially in perception and top-down attention. The existing literature has examined these performance almost exclusively with stimuli and tasks devoid of any emotional content. Thus, whether the superior performance documented in the cognitive domain extend to the emotional domain remains unknown. We present 2 cross-sectional studies contrasting AVGPs and nonvideo game players (NVGPs) in their ability to perceive facial emotions. Under an enhanced perception account, AVGPs should outperform NVGPs when processing facial emotion. Yet, alternative accounts exist. For instance, under some social accounts, exposure to action video games, which often contain violence, may lower sensitivity for empathy-related expressions such as sadness, happiness, and pain while increasing sensitivity to aggression signals. Finally, under the view that AVGPs excel at learning new tasks (in contrast to the view that they are immediately better at all new tasks), the use of stimuli that participants are already experts at predicts little to no group differences. Study 1 uses drift-diffusion modeling and establishes that AVGPs are comparable to NVGPs in every decision-making stage mediating the discrimination of facial emotions, despite showing group difference in aggressive behavior. Study 2 uses the reverse inference technique to assess the mental representation of facial emotion expressions, and again documents no group differences. These results indicate that the perceptual benefits associated with action video game play do not extend to overlearned stimuli such as facial emotion, and rather indicate equivalent facial emotion skills in AVGPs and NVGPs. (PsycInfo Database Record (c) 2021 APA, all rights reserved).


Asunto(s)
Juegos de Video , Estudios Transversales , Emociones , Expresión Facial , Humanos , Percepción
15.
Neuropsychologia ; 47(3): 825-34, 2009 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-19135071

RESUMEN

Individual differences in reward-drive have been associated with increased attention toward facial signals of aggression, heightened experience of anger and vulnerability to display aggressive behaviour. Recent fMRI research suggests that these effects rely on reduced ventromedial prefrontal (and increased amygdala) response to aggressive facial displays compared with neutral and sad expressions in subjects scoring high on reward-drive. However, nothing is known about the timing of this modulation. Using event-related potentials (ERPs), we provide the first evidence that greater proneness to display hostile and aggressive behaviour (measured by high scores on the reward-drive) is associated with a reduced midline frontocentral response to aggressive faces within 200-300ms. In addition to confirming a particular interaction between anger processing and aggression related personality traits in ventromedial prefrontal brain regions, our study brings a first indication of when their interaction occurs in the brain, strengthening results from previous classical as well as functional connectivity fMRI studies.


Asunto(s)
Agresión/psicología , Ira/fisiología , Potenciales Evocados/fisiología , Expresión Facial , Lóbulo Frontal/fisiología , Recompensa , Adulto , Electroencefalografía , Lóbulo Frontal/anatomía & histología , Humanos , Individualidad , Reconocimiento Visual de Modelos/fisiología , Tiempo de Reacción/fisiología , Percepción Visual/fisiología , Adulto Joven
16.
J Geriatr Psychiatry Neurol ; 22(2): 130-40, 2009 Jun.
Artículo en Inglés | MEDLINE | ID: mdl-19321881

RESUMEN

Abnormal decoding of social information has been associated with the conversion from prodromal Alzheimer's disease (AD) to dementia. Since the distributed neural networks involved in face processing are differentially affected in prodromal and dementia states of AD and in Fronto-Temporal Dementia (FTD), we hypothesized a differential impairment in face processing in these populations. Facial expression, gender and gaze direction decoding abilities were examined in patients with probable amnesic Mild Cognitive Impairment (aMCI, N=10) fulfilling criteria for prodromal AD, in patients with mild and moderate AD (N=10) as well as in FTD patients (N=10) and in a group of age- and sex-matched healthy comparison subjects (N=10). Gender recognition was preserved in all groups. Compared to controls, patients with mild or moderate AD were impaired in expression recognition and FTD patients were impaired in expression and gaze direction determination, whereas MCI patients were not impaired at all.


Asunto(s)
Enfermedad de Alzheimer/diagnóstico , Trastornos del Conocimiento/diagnóstico , Expresión Facial , Percepción Social , Percepción Visual , Anciano , Enfermedad de Alzheimer/psicología , Amnesia/diagnóstico , Amnesia/psicología , Trastornos del Conocimiento/psicología , Demencia/diagnóstico , Demencia/psicología , Diagnóstico Diferencial , Emociones , Cara/anatomía & histología , Femenino , Fijación Ocular , Humanos , Masculino , Pruebas Neuropsicológicas , Reconocimiento en Psicología , Índice de Severidad de la Enfermedad , Caracteres Sexuales
17.
Curr Opin Psychol ; 29: 168-173, 2019 10.
Artículo en Inglés | MEDLINE | ID: mdl-30978639

RESUMEN

The view that better perceptual skills can open the door to greater cognitive fitness calls for identifying interventions that enhance perception. We review here the impact of action video game play on perception. Cross-sectional studies indicate that action video game players outperform non-players by about ¾ of a standard deviation across all perceptual skills. More specifically, tasks relying on the dorsal system and peripheral vision appear most enhanced in action video game players. Despite their crucial role for establishing a causal role of action video game play on perception, the paucity of intervention studies limits interpretation. Yet, the existing dose-response curve already calls for at least 20 hours of play for significant effects to emerge. When considering the mechanisms at play, we propose that attentional control may mediate the noted perceptual benefits by increasing the quality of the perceptual information gathered, facilitating in turn the development of better perceptual templates.


Asunto(s)
Atención , Juegos de Video , Percepción Visual , Humanos
18.
Psychol Bull ; 144(1): 77-110, 2018 01.
Artículo en Inglés | MEDLINE | ID: mdl-29172564

RESUMEN

The ubiquity of video games in today's society has led to significant interest in their impact on the brain and behavior and in the possibility of harnessing games for good. The present meta-analyses focus on one specific game genre that has been of particular interest to the scientific community-action video games, and cover the period 2000-2015. To assess the long-lasting impact of action video game play on various domains of cognition, we first consider cross-sectional studies that inform us about the cognitive profile of habitual action video game players, and document a positive average effect of about half a standard deviation (g = 0.55). We then turn to long-term intervention studies that inform us about the possibility of causally inducing changes in cognition via playing action video games, and show a smaller average effect of a third of a standard deviation (g = 0.34). Because only intervention studies using other commercially available video game genres as controls were included, this latter result highlights the fact that not all games equally impact cognition. Moderator analyses indicated that action video game play robustly enhances the domains of top-down attention and spatial cognition, with encouraging signs for perception. Publication bias remains, however, a threat with average effects in the published literature estimated to be 30% larger than in the full literature. As a result, we encourage the field to conduct larger cohort studies and more intervention studies, especially those with more than 30 hours of training. (PsycINFO Database Record


Asunto(s)
Atención/fisiología , Cognición/fisiología , Percepción/fisiología , Juegos de Video , Humanos
19.
Schizophr Res ; 89(1-3): 287-92, 2007 Jan.
Artículo en Inglés | MEDLINE | ID: mdl-17029909

RESUMEN

Patients with schizophrenia, particularly those with positive symptoms show impaired verbal source monitoring. Specific cognitive deficits have been observed during both active and remission phases of the illness as well as in groups of unaffected first degree relatives of patients with schizophrenia. This type of schizophrenia vulnerability marker may precede the onset of frank psychotic symptoms and contribute to their developments. The aim of this study was first to determine if unaffected siblings were impaired in discriminate internal vs. external generated events when compared to their remitted schizophrenics relatives and healthy subjects. Performances of healthy subjects were then compared with results from previous studies with acute hallucinating patients, acute non-hallucinating patients and patients with resistant auditory verbal hallucinations. Compared with healthy subjects, unaffected siblings are impaired (effect size, ES=0.7), remitted or acute non-hallucinating patients are more impaired than siblings (ES=1.4); patients with verbal auditory hallucinations (acute or resistant) are even more impaired than non-hallucinating patients (ES=2.1). Our results suggest that a source monitoring deficit could be considered as an intermediate vulnerability marker of schizophrenia.


Asunto(s)
Atención , Predisposición Genética a la Enfermedad/genética , Control Interno-Externo , Esquizofrenia/diagnóstico , Esquizofrenia/genética , Psicología del Esquizofrénico , Localización de Sonidos , Percepción del Habla , Adulto , Femenino , Marcadores Genéticos/genética , Pruebas Genéticas , Genotipo , Alucinaciones/diagnóstico , Alucinaciones/genética , Humanos , Masculino , Fenotipo , Prueba de Realidad , Valores de Referencia , Hermanos
20.
Schizophr Res ; 81(1): 41-5, 2006 Jan 01.
Artículo en Inglés | MEDLINE | ID: mdl-16314076

RESUMEN

Auditory hallucinations have been associated with a disruption in monitoring one's own speech suggesting an autonoetic agnosia in schizophrenia. This deficit can be measured by a source monitoring task. Low frequency transcranial magnetic stimulations (rTMS) applied to the left temporoparietal cortex can inhibit cortical areas involved both in autonoetic agnosia (which means 'the inability to identify self-generated mental events') and in auditory hallucinations (AH) phenomena. Although improvements in AH have been repeatedly reported following rTMS treatment, effects on autonoetic agnosia measured by source monitoring have never been investigated. We aimed to investigate the relation between improvements in AH and source monitoring performance after rTMS treatment. Twenty four right-handed refractory schizophrenic patients with hallucinations randomly received sham or active 10.0001-Hz rTMS to the left temporoparietal cortex and performed 2 source monitoring tasks requiring discrimination between silent- and overt-reading words before and after rTMS sessions. Compared to sham, active rTMS significantly improved AH. Source monitoring performances and the improvements tended to correlate, which would support a specific relation between autonoetic agnosia and auditory hallucinations.


Asunto(s)
Alucinaciones , Esquizofrenia/complicaciones , Estimulación Magnética Transcraneal/métodos , Adulto , Agnosia/diagnóstico , Agnosia/etiología , Femenino , Alucinaciones/diagnóstico , Alucinaciones/etiología , Alucinaciones/terapia , Humanos , Masculino , Pruebas Neuropsicológicas , Periodicidad , Índice de Severidad de la Enfermedad
SELECCIÓN DE REFERENCIAS
DETALLE DE LA BÚSQUEDA