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1.
J Biomed Inform ; 154: 104655, 2024 Jun.
Artículo en Inglés | MEDLINE | ID: mdl-38754531

RESUMEN

OBJECTIVE: When developing mHealth apps with point reward systems, knowledge engineers and domain experts should define app requirements capturing quantitative reward patterns that reflect patient compliance with health behaviors. This is a difficult task, and they could be aided by an ontology that defines systematically quantitative behavior goals that address more than merely the recommended behavior but also rewards for partial compliance or practicing the behavior more than recommended. No ontology and algorithm exist for defining point rewards systematically. METHODS: We developed an OWL ontology for point rewards that leverages the Basic Formal Ontology, the Behaviour Change Intervention Ontology and the Gamification Domain Ontology. This Compliance and Reward Ontology (CaRO) allows defining temporal elementary reward patterns for single and multiple sessions of practicing a behavior. These could be assembled to define more complex temporal patterns for persistence behavior over longer time intervals as well as logical combinations of simpler reward patterns. We also developed an algorithm for calculating the points that should be rewarded to users, given data regarding their actual performance. A natural language generation algorithm generates from ontology instances app requirements in the form of user stories. To assess the usefulness of the ontology and algorithms, information system students who are trained to be system analysts/knowledge engineers evaluated whether the ontology and algorithms can improve the requirement elicitation of point rewards for compliance patterns more completely and correctly. RESULTS: For single-session rewards, the ontology improved formulation of two of the six requirements as well as the total time for specifying them. For multi-session rewards, the ontology improved formulation of five of the 11 requirements. CONCLUSION: CaRO is a first attempt of its kind, and it covers all of the cases of compliance and reward pattern definitions that were needed for a full-scale system that was developed as part of a large European project. The ontology and algorithm are available at https://github.com/capable-project/rewards.


Asunto(s)
Algoritmos , Conductas Relacionadas con la Salud , Aplicaciones Móviles , Recompensa , Telemedicina , Humanos , Cooperación del Paciente
2.
JMIR Res Protoc ; 12: e49252, 2023 Oct 11.
Artículo en Inglés | MEDLINE | ID: mdl-37819691

RESUMEN

BACKGROUND: Since treatment with immune checkpoint inhibitors (ICIs) is becoming standard therapy for patients with high-risk and advanced melanoma, an increasing number of patients experience treatment-related adverse events such as fatigue. Until now, studies have demonstrated the benefits of using eHealth tools to provide either symptom monitoring or interventions to reduce treatment-related symptoms such as fatigue. However, an eHealth tool that facilitates the combination of both symptom monitoring and symptom management in patients with melanoma treated with ICIs is still needed. OBJECTIVE: In this pilot study, we will explore the use of the CAPABLE (Cancer Patients Better Life Experience) app in providing symptom monitoring, education, and well-being interventions on health-related quality of life (HRQoL) outcomes such as fatigue and physical functioning, as well as patients' acceptance and usability of using CAPABLE. METHODS: This prospective, exploratory pilot study will examine changes in fatigue over time in 36 patients with stage III or IV melanoma during treatment with ICI using CAPABLE (a smartphone app and multisensory smartwatch). This cohort will be compared to a prospectively collected cohort of patients with melanoma treated with standard ICI therapy. CAPABLE will be used for a minimum of 3 and a maximum of 6 months. The primary endpoint in this study is the change in fatigue between baseline and 3 and 6 months after the start of treatment. Secondary end points include HRQoL outcomes, usability, and feasibility parameters. RESULTS: Study inclusion started in April 2023 and is currently ongoing. CONCLUSIONS: This pilot study will explore the effect, usability, and feasibility of CAPABLE in patients with melanoma during treatment with ICI. Adding the CAPABLE system to active treatment is hypothesized to decrease fatigue in patients with high-risk and advanced melanoma during treatment with ICIs compared to a control group receiving standard care. The Medical Ethics Committee NedMec (Amsterdam, The Netherlands) granted ethical approval for this study (reference number 22-981/NL81970.000.22). TRIAL REGISTRATION: ClinicalTrials.gov NCT05827289; https://clinicaltrials.gov/study/NCT05827289. INTERNATIONAL REGISTERED REPORT IDENTIFIER (IRRID): DERR1-10.2196/49252.

3.
Stud Health Technol Inform ; 294: 900-904, 2022 May 25.
Artículo en Inglés | MEDLINE | ID: mdl-35612239

RESUMEN

Patient reported outcomes have been shown to be predictive of cancer patients' prognosis, and their monitoring through electronic applications have been shown to positively impact survival. On the other hand, patient apps in general show a number of criticalities that often lead patients to abandon their use. One of them is usability. A scarce attention to usability during app development leads to unsatisfactory user experience. In this work, we present an algorithm to facilitate patient symptoms reporting, by personalising the list of symptoms according to their probability of occurrence in the specific patient. This avoids searching long lists of items, thus decreasing the patients' burden in symptom reporting.


Asunto(s)
Aplicaciones Móviles , Neoplasias , Telemedicina , Humanos , Neoplasias/diagnóstico , Neoplasias/terapia , Medición de Resultados Informados por el Paciente
4.
AMIA Annu Symp Proc ; 2021: 1186-1195, 2021.
Artículo en Inglés | MEDLINE | ID: mdl-35308989

RESUMEN

Developing effective digital interventions to help patients form healthy habits is a challenging goal. IDEAS is a step-by-step framework that allows developers to draw ideas from intended users and behavioral theories, and ideate implementation strategies for them, followed by rapid prototype development. Based on our long experience with developing generic knowledge-based clinical decision support systems (CDSS) and integrating them with electronic health records (EHR) to deliver patient-specific advice, we observed a challenge that IDEAS is not addressing: the semantic detailing of the clinical knowledge behind the digital intervention and relevant patient data that could be used to personalize the digital intervention. To close the gap, we augmented two steps of IDEAS with an ontology that structures the target behavior as classes, derived from HL7 Fast Healthcare Interoperability Resources standard. We exemplify the augmented IDEAS with a case study taken from the Horizon 2020 CAPABLE project, that uses Fogg's Tiny Habits behavioral model to improve the sleep of cancer patients via Tai Chi.


Asunto(s)
Sistemas de Apoyo a Decisiones Clínicas , Neoplasias , Registros Electrónicos de Salud , Humanos , Neoplasias/terapia , Semántica
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