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1.
sEMG-controlled forearm bracelet and serious game-based rehabilitation for training manual dexterity in people with multiple sclerosis: a randomised controlled trial.
J Neuroeng Rehabil;
20(1): 110, 2023 08 19.
Artículo
en Inglés
| MEDLINE | ID: mdl-37598176
2.
Feasibility and Efficacy of a Virtual Reality Game-Based Upper Extremity Motor Function Rehabilitation Therapy in Patients with Chronic Stroke: A Pilot Study.
Int J Environ Res Public Health;
19(6)2022 03 13.
Artículo
en Inglés
| MEDLINE | ID: mdl-35329069
3.
Effects of virtual reality associated with serious games for upper limb rehabilitation inpatients with multiple sclerosis: randomized controlled trial.
J Neuroeng Rehabil;
17(1): 90, 2020 07 13.
Artículo
en Inglés
| MEDLINE | ID: mdl-32660604
4.
The Impact of a Novel Immersive Virtual Reality Technology Associated with Serious Games in Parkinson's Disease Patients on Upper Limb Rehabilitation: A Mixed Methods Intervention Study.
Sensors (Basel);
20(8)2020 Apr 11.
Artículo
en Inglés
| MEDLINE | ID: mdl-32290517
5.
Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson's disease: a feasibility study.
J Neuroeng Rehabil;
16(1): 133, 2019 11 06.
Artículo
en Inglés
| MEDLINE | ID: mdl-31694653
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