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1.
Nippon Ganka Gakkai Zasshi ; 117(12): 971-82, 2013 Dec.
Artículo en Japonés | MEDLINE | ID: mdl-24516978

RESUMEN

PURPOSE: To investigate the ability of patients with strabismus and/or amblyopia to see 3D images. METHODS: A questionnaire survey conducted for children aged 6 to 19 years and adults aged 20 to 39 years on their experience of viewing 3D images (movies, motion attractions, television, games), asking whether they could see stereoscopically, with or without adverse effects. A retrospective investigation of ophthalmological examinations was followed. RESULTS: Of 507 cases, 342 had had the experience of veiwing 3D images. In 212 (62%) cases of strabismus and/or amblyopia, stereopsis was lacking in 17 to 18% of the subjects for movies, in 6 to 7% for attractions, in 32% in children and 50% in adults for television and 23% in children and 17% in adults for games. Adults complained of a higher rate of adverse effects, 65% for movies and 75% for games, as compared with 34% for movies and 26% for games in children(p < 0.01). The lack of stereopsis for games and movies was higher in the subgroup of Fly (-) and convergence insufficiency (p < 0.05). CONCLUSIONS: Since many patients with strabismus and/or amblyopia found some difficulty in stereoscopic viewing, precise examinations for stereopsis and convergence are needed to assess individual aptitude for 3D viewing.


Asunto(s)
Ambliopía/fisiopatología , Estrabismo/fisiopatología , Adolescente , Adulto , Niño , Percepción de Profundidad , Femenino , Humanos , Imagenología Tridimensional , Japón , Masculino , Trastornos de la Percepción/fisiopatología , Estudios Retrospectivos , Adulto Joven
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