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Potential of video games for the promotion of neuroadaptation to multifocal intraocular lenses: a narrative review.
Coco-Martin, María Begoña; Valenzuela, Pedro L; Maldonado-López, Miguel J; Santos-Lozano, Alejandro; Molina-Martín, Ainhoa; Piñero, David P.
Afiliación
  • Coco-Martin MB; Research Unit, Hospital Clínico Universitario de Valladolid. ICSCYL, Valladolid 47003, Spain.
  • Valenzuela PL; Grupo de Cirugía Refractiva y Rehabilitación Visual. Instituto Universitario de Oftalmobiología Aplicada (IOBA), Universidad de Valladolid, Valladolid 47011, Spain.
  • Maldonado-López MJ; Physiology Unit, Systems Biology Department, University of Alcalá, Madrid 28801, Spain.
  • Santos-Lozano A; Grupo de Cirugía Refractiva y Rehabilitación Visual. Instituto Universitario de Oftalmobiología Aplicada (IOBA), Universidad de Valladolid, Valladolid 47011, Spain.
  • Molina-Martín A; Grupo de Investigación i+Health, Departamento de Ciencias de la Salud, Universidad Europea Miguel de Cervantes, Valladolid 47012, Spain.
  • Piñero DP; Department of Optics, Pharmacology and Anatomy, University of Alicante, Alicante 03690, Spain.
Int J Ophthalmol ; 12(11): 1782-1787, 2019.
Article en En | MEDLINE | ID: mdl-31741869
ABSTRACT
Multifocal intraocular lenses (IOLs) are currently usually implanted for the treatment of cataracts because they have been proved to be superior to monofocal IOLs with respect to spectacle independence. In turn, they are associated with a higher prevalence of dysphotopsia symptoms that is one of the most common causes of patient dissatisfaction. Neuroadaptation seems to play a major role in the optimal adaptation to multifocal IOLs. In this context, the development of strategies that facilitate the neuroadaptation process to multifocality might be an effective strategy to reduce patients' dissatisfaction. Video games have been proved to be effective for the improvement of visual acuity and for the promotion of neuroplasticity in elderly subjects and other populations with cortical-related visual impairment. This narrative review highlights the physiological potential of video games as a perceptual strategy to improve visual acuity and promote neuroplasticity in patients using multifocal IOLs, although research is still needed to confirm these benefits in this specific population, with only one comparative study to this date providing evidence of them.
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Texto completo: 1 Base de datos: MEDLINE Tipo de estudio: Risk_factors_studies Idioma: En Revista: Int J Ophthalmol Año: 2019 Tipo del documento: Article País de afiliación: España

Texto completo: 1 Base de datos: MEDLINE Tipo de estudio: Risk_factors_studies Idioma: En Revista: Int J Ophthalmol Año: 2019 Tipo del documento: Article País de afiliación: España