Detalhe da pesquisa
1.
When addiction symptoms and life problems diverge: a latent class analysis of problematic gaming in a representative multinational sample of European adolescents.
Eur Child Adolesc Psychiatry
; 27(4): 513-525, 2018 Apr.
Artigo
em Inglês
| MEDLINE | ID: mdl-29368254
2.
Strengthening Review and Publication of Participatory Mental Health Research to Promote Empowerment and Prevent Co-optation.
Psychiatr Serv
; 74(2): 166-172, 2023 02 01.
Artigo
em Inglês
| MEDLINE | ID: mdl-35983659
3.
Barriers to Meaningful Participatory Mental Health Services Research and Priority Next Steps: Findings From a National Survey.
Psychiatr Serv
; 74(9): 902-910, 2023 09 01.
Artigo
em Inglês
| MEDLINE | ID: mdl-36935620
4.
The role of internet gaming in the association between anxiety and depression: A preliminary cross-sectional study.
Asia Pac Psychiatry
; 14(2): e12474, 2022 Jun.
Artigo
em Inglês
| MEDLINE | ID: mdl-34013597
5.
Community Case Study: Stack Up's Overwatch Program, an Online Suicide Prevention and Peer Support Program for Video Gamers.
Front Psychol
; 12: 575224, 2021.
Artigo
em Inglês
| MEDLINE | ID: mdl-33776826
6.
Draconian policy measures are unlikely to prevent disordered gaming.
J Behav Addict
; 2021 Nov 10.
Artigo
em Inglês
| MEDLINE | ID: mdl-34762067
7.
Stakeholders' Consensus on Strategies for Self- and Other-Regulation of Video Game Play: A Mixed Methods Study.
Int J Environ Res Public Health
; 17(11)2020 05 28.
Artigo
em Inglês
| MEDLINE | ID: mdl-32481721
8.
Evaluating the quality of evidence for gaming disorder: A summary of systematic reviews of associations between gaming disorder and depression or anxiety.
PLoS One
; 15(10): e0240032, 2020.
Artigo
em Inglês
| MEDLINE | ID: mdl-33104730
9.
Global Preparedness Against COVID-19: We Must Leverage the Power of Digital Health.
JMIR Public Health Surveill
; 6(2): e18980, 2020 04 16.
Artigo
em Inglês
| MEDLINE | ID: mdl-32297868
10.
A Perspective on Age Restrictions and Other Harm Reduction Approaches Targeting Youth Online Gambling, Considering Convergences of Gambling and Videogaming.
Front Psychiatry
; 11: 601712, 2020.
Artigo
em Inglês
| MEDLINE | ID: mdl-33584369
11.
Beyond Social Media: A Cross-Sectional Survey of Other Internet and Mobile Phone Applications in a Community Psychiatry Population.
J Psychiatr Pract
; 24(2): 127-135, 2018 03.
Artigo
em Inglês
| MEDLINE | ID: mdl-29509185
12.
Connection, meaning, and distraction: A qualitative study of video game play and mental health recovery in veterans treated for mental and/or behavioral health problems.
Soc Sci Med
; 216: 124-132, 2018 11.
Artigo
em Inglês
| MEDLINE | ID: mdl-30257787
13.
Gamers' insights into the phenomenology of normal gaming and game "addiction": A mixed methods study.
Comput Human Behav
; 79: 238-246, 2018 Feb.
Artigo
em Inglês
| MEDLINE | ID: mdl-29456287
14.
A weak scientific basis for gaming disorder: Let us err on the side of caution.
J Behav Addict
; 7(1): 1-9, 2018 03 01.
Artigo
em Inglês
| MEDLINE | ID: mdl-29529886
15.
Video Gaming in a Hyperconnected World: A Cross-sectional Study of Heavy Gaming, Problematic Gaming Symptoms, and Online Socializing in Adolescents.
Comput Human Behav
; 68: 472-479, 2017 Mar.
Artigo
em Inglês
| MEDLINE | ID: mdl-28260834
16.
Commercial Video Games As Therapy: A New Research Agenda to Unlock the Potential of a Global Pastime.
Front Psychiatry
; 8: 300, 2017.
Artigo
em Inglês
| MEDLINE | ID: mdl-29403398
17.
Scholars' open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal.
J Behav Addict
; 6(3): 267-270, 2017 Sep 01.
Artigo
em Inglês
| MEDLINE | ID: mdl-28033714
18.
Use of mobile phones, computers and internet among clients of an inner-city community psychiatric clinic.
J Psychiatr Pract
; 20(2): 94-103, 2014 03.
Artigo
em Inglês
| MEDLINE | ID: mdl-24638044