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1.
Entropy (Basel) ; 24(5)2022 May 01.
Article in English | MEDLINE | ID: mdl-35626523

ABSTRACT

Mobile crowdsensing (MCS) is attracting considerable attention in the past few years as a new paradigm for large-scale information sensing. Unmanned aerial vehicles (UAVs) have played a significant role in MCS tasks and served as crucial nodes in the newly-proposed space-air-ground integrated network (SAGIN). In this paper, we incorporate SAGIN into MCS task and present a Space-Air-Ground integrated Mobile CrowdSensing (SAG-MCS) problem. Based on multi-source observations from embedded sensors and satellites, an aerial UAV swarm is required to carry out energy-efficient data collection and recharging tasks. Up to date, few studies have explored such multi-task MCS problem with the cooperation of UAV swarm and satellites. To address this multi-agent problem, we propose a novel deep reinforcement learning (DRL) based method called Multi-Scale Soft Deep Recurrent Graph Network (ms-SDRGN). Our ms-SDRGN approach incorporates a multi-scale convolutional encoder to process multi-source raw observations for better feature exploitation. We also use a graph attention mechanism to model inter-UAV communications and aggregate extra neighboring information, and utilize a gated recurrent unit for long-term performance. In addition, a stochastic policy can be learned through a maximum-entropy method with an adjustable temperature parameter. Specifically, we design a heuristic reward function to encourage the agents to achieve global cooperation under partial observability. We train the model to convergence and conduct a series of case studies. Evaluation results show statistical significance and that ms-SDRGN outperforms three state-of-the-art DRL baselines in SAG-MCS. Compared with the best-performing baseline, ms-SDRGN improves 29.0% reward and 3.8% CFE score. We also investigate the scalability and robustness of ms-SDRGN towards DRL environments with diverse observation scales or demanding communication conditions.

2.
Entropy (Basel) ; 24(4)2022 Apr 18.
Article in English | MEDLINE | ID: mdl-35455226

ABSTRACT

Most previous studies on multi-agent systems aim to coordinate agents to achieve a common goal, but the lack of scalability and transferability prevents them from being applied to large-scale multi-agent tasks. To deal with these limitations, we propose a deep reinforcement learning (DRL) based multi-agent coordination control method for mixed cooperative-competitive environments. To improve scalability and transferability when applying in large-scale multi-agent systems, we construct inter-agent communication and use hierarchical graph attention networks (HGAT) to process the local observations of agents and received messages from neighbors. We also adopt the gated recurrent units (GRU) to address the partial observability issue by recording historical information. The simulation results based on a cooperative task and a competitive task not only show the superiority of our method, but also indicate the scalability and transferability of our method in various scale tasks.

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