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Children's movements are highly complex, and thus require measurements that capture various gross motor strategies. This study examined whether aspects of individual differences in children's gross motor movement patterns could be captured in virtual reality (VR) and how motor movements could be conceptualized through freezing-freeing patterns of degrees of freedom. To this end, a three-minute VR scenario was developed for children to freely explore, play, and move around without further instructions, and their movement strategies were simultaneously captured by a non-invasive inertial motion capture system. Sixty-four children aged 7-10 (boys: n = 37, girls: n = 27) participated. The results of correlational and principal component analysis (PCA) on measures of variability of upper extremities indicated significant relationships between nearly all measures (r = 0.31-0.69, p < 0.05). Similarly, a PCA on variability from joint movements in the lower extremities indicated relatively high intercorrelations (r = 0.31-0.71, p < 0.01). A pattern of four different variability profiles was indicated in the interrelationship between the upper and lower body. These findings emphasize the value of using innovative measurements and whole-body motion capture to disentangle individual differences in children's movement variability in product- and process-oriented assessments of gross motor competence.
Assuntos
Individualidade , Realidade Virtual , Masculino , Criança , Feminino , Humanos , Movimento , Extremidade Superior , Extremidade InferiorRESUMO
Introduction: The aim of this study was to examine the psychometric properties of a Norwegian translation of the Sensation Seeking Scale for Children (SSSC), designed for children between 7 and 12 years of age. Methods: A sample of 393 children (7-10 years old) were recruited to participate in the study. The SSSC was administered through interviews with each child, wherein their responses to the SSSC questionnaire were recorded on a tablet. Results: Analysis of internal consistency reliability did not show acceptable reliability for all subscales, and confirmatory factor analysis (CFA) showed that the Thrill Seeking and Behavioral Intensity subscales were associated and somewhat overlapping, while Behavioral Inhibition appeared as a single factor. A further explanatory factor analysis (EFA) revealed a two-factor solution. CFA of the two-factor solution resulted in the removal of some items in both factors due to low factor loadings. The final factors resulting from this analysis were Thrill and Intensity Seeking (13 items) and Behavioral Inhibition (7 items). The results also show that boys scored higher than girls on Thrill and Intensity Seeking while girls scored higher than boys on Behavioral Inhibition. Furthermore, age was positively associated with both subscales, meaning that older children tended to score higher. Discussion: The results in this study suggest that measures of children's sensation seeking might be sensitive to cultural contexts and that, at least in a Norwegian population, a two-factor solution of the SSSC is recommended.
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The objective of this study was to examine the psychometric properties of the Pictorial Scale of Perceived Movement Skill Competence (PMSC) for young Norwegian children, a scale that is aligned with skills assessed in the Test of Gross Motor Development- Third Edition. We used convenience sampling to recruit 396 Norwegian-speaking children (7-10-year-olds) who completed the PMSC. A confirmatory factor analysis (CFA) confirmed factorial validity for the proposed three-factor model of the PMSC, encompassing measures of self-perceived ball, locomotor, and active play competence. Internal item consistency coefficients of these sub-scales were acceptable, and subsequent measurement invariant analysis found a gender difference such that boys rated their competence higher than girls in running, jumping forward, hitting a ball (racket), kicking, throwing a ball and rope climbing, while girls rated themselves higher, compared to boys, in galloping and skating/blading. Furthermore, there was a slightly better model fit for boys than for girls. Several items were significantly related to children's age, and the three-factor model exhibited differential age related factor mean differences across older and younger children. Overall, we found the PMSC to have acceptable psychometric properties for confident use in assessing perceived motor competence among 7-10-year-old Norwegian children, though we observed age and gender differences in children's responses that warrant careful interpretation of results and further research investigation.
Assuntos
Destreza Motora , Psicometria , Humanos , Criança , Masculino , Feminino , Psicometria/normas , Destreza Motora/fisiologia , Noruega , Fatores Sexuais , Desenvolvimento Infantil/fisiologia , Reprodutibilidade dos Testes , Análise FatorialRESUMO
Although assessing motor competence is vital to advancing current understandings of motor development and its significance in various fields, no consensus exists on how the construct should be operationalised and measured. Existing approaches to assessing motor competence in children typically involve applying qualitative and/or quantitative scoring procedures in which children's performance is evaluated according to certain levels of assessment-specific task performance dependent upon predefined sets of instructions and procedures. Building upon ecological dynamics as a framework, different levels of motor competence can be identified in children's attempts to coordinate their degrees of freedom while trying to complete the interactive task and environmental constraints. Given the dynamic, nonlinear features of that coordinating process, assessments need to consider the inherit structure of inter- and intra-individual variability in patterns of movement. Against that background, we investigated 7-10-year-old children's (n = 58) whole-body joint kinematics as they freely explored a balance beam in a virtual reality playground. Specifically, we used exploratory cluster analysis to examine the discriminatory capability of utilising joint-specific sample entropy as a window into individual differences in movement coordination that emerged from children's exploration of the constraints embedded in the virtual task. Among the results, three clusters of children with distinct profiles of movement variability emerged, all of which showed heterogeneous levels of repeatability in joint movements in combination with the level of spatiotemporal exploration on the balance beam that could not be explained by between-cluster differences in age and gender distributions. Those findings suggest that entropy from whole-body movements can be used to cluster children into distinct groups with different profiles regarding the structure of movement variability, which can inform new understandings and the development of gross motor competence assessments for children.
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BACKGROUND: Research indicates that risky play benefits children's risk assessment and risk management skills and offers several positive health effects such as resilience, social skills, physical activity, well-being, and involvement. There are also indications that the lack of risky play and autonomy increases the likelihood of anxiety. Despite its well-documented importance, and the willingness of children to engage in risky play, this type of play is increasingly restricted. Assessing long-term effects of risky play has been problematic because of ethical issues with conducting studies designed to allow or encourage children to take physical risks with the potential of injury. OBJECTIVE: The Virtual Risk Management project aims to examine children's development of risk management skills through risky play. To accomplish this, the project aims to use and validate newly developed and ethically appropriate data collection tools such as virtual reality, eye tracking, and motion capturing, and to provide insight into how children assess and handle risk situations and how children's past risky play experiences are associated with their risk management. METHODS: We will recruit 500 children aged 7-10 years and their parents from primary schools in Norway. Children's risk management will be measured through data concerning their risk assessment, risk willingness, and risk handling when completing a number of tasks in 3 categories of virtual reality scenarios: street crossing, river crossing, and playing on playground equipment. The children will move around physically in a large space while conducting the tasks and wear 17 motion-capturing sensors that will measure their movements to analyze motor skills. We will also collect data on children's perceived motor competence and their sensation-seeking personality. To obtain data on children's risk experiences, parents will complete questionnaires on their parental style and risk tolerance, as well as information about the child's practical risk experience. RESULTS: Four schools have been recruited to participate in data collection. The recruitment of children and parents for this study started in December 2022, and as of April 2023, a total of 433 parents have consented for their children to participate. CONCLUSIONS: The Virtual Risk Management project will increase our understanding of how children's characteristics, upbringing, and previous experiences influence their learning and ability to handle challenges. Through development and use of cutting-edge technology and previously developed measures to describe aspects of the children's past experiences, this project addresses crucial topics related to children's health and development. Such knowledge may guide pedagogical questions and the development of educational, injury prevention, and other health-related interventions, and reveal essential areas for focus in future studies. It may also impact how risk is addressed in crucial societal institutions such as the family, early childhood education, and schools. INTERNATIONAL REGISTERED REPORT IDENTIFIER (IRRID): DERR1-10.2196/45857.
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The developmental pathways of athletes with a physical disability into world-class parasport are much less researched and understood compared to able-bodied athletes' participation histories. The purpose of this study was to investigate the developmental pathways of para-athletes toward elite performance. Data from eight athletes with physical disabilities ranked among the top performers in Paralympics, World Championships, and/or European Championships were gathered. Thematic analysis of retrospective semi-structured interviews led to the identification of four themes. The findings showed the importance of early childhood sport-related encounters in a family environment followed by sampling of various organized and coach-led sports throughout the childhood period. The youth sport period was highly heterogenous, albeit with important transitions towards elite-level practice environments, competition, coaching, equipment adaptability and the first intentions of becoming an elite-level athlete. Throughout, significant contributions are attributed towards parents, friends, coaches, athletes, and others, towards fostering a sustained motivational climate focused on improvement and further progress. These findings could provide useful information to tailor developmental models towards elite-level performance in parasport.