Developing Virtual Reality Trauma Training Experiences Using 360-Degree Video: Tutorial.
J Med Internet Res
; 22(12): e22420, 2020 12 16.
Article
in En
| MEDLINE
| ID: mdl-33325836
ABSTRACT
Historically, medical trainees were educated in the hospital on real patients. Over the last decade, there has been a shift to practicing skills through simulations with mannequins or patient actors. Virtual reality (VR), and in particular, the use of 360-degree video and audio (cineVR), is the next-generation advancement in medical simulation that has novel applications to augment clinical skill practice, empathy building, and team training. In this paper, we describe methods to design and develop a cineVR medical education curriculum for trauma care training using real patient care scenarios at an urban, safety-net hospital and Level 1 trauma center. The purpose of this publication is to detail the process of finding a cineVR production partner; choosing the camera perspectives; maintaining patient, provider, and staff privacy; ensuring data security; executing the cineVR production process; and building the curriculum.
Key words
Full text:
1
Collection:
01-internacional
Database:
MEDLINE
Main subject:
Computer Simulation
/
Education, Medical
/
Simulation Training
/
Virtual Reality
Type of study:
Prognostic_studies
Limits:
Humans
Language:
En
Journal:
J Med Internet Res
Journal subject:
INFORMATICA MEDICA
Year:
2020
Type:
Article
Affiliation country:
United States