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1.
Heliyon ; 10(9): e30469, 2024 May 15.
Artículo en Inglés | MEDLINE | ID: mdl-38737237

RESUMEN

Working in a stem cell laboratory necessitates a thorough understanding of complex cell culture protocols, the operation of sensitive scientific equipment, adherence to safety standards, and general laboratory etiquette. For novice student researchers, acquiring the necessary specialized knowledge before their initial laboratory experience can be a formidable task. Similarly, for experienced laboratory personnel, efficiently and uniformly training new trainees to a rigorous standard presents a significant challenge. In response to these issues, we have developed an educational and interactive virtual cell culture environment. This interactive virtual lab aims to equip students with foundational knowledge in maintaining cortical brain organoids and to instill an understanding of pertinent safety procedures and laboratory etiquette. The gamification of this training process seeks to provide laboratory supervisors in highly specialized fields with an effective tool to integrate students into their work environments more rapidly and safely.

2.
PLoS One ; 18(4): e0282783, 2023.
Artículo en Inglés | MEDLINE | ID: mdl-37023011

RESUMEN

The growing number of multicampus interdisciplinary projects in academic institutions expedites a necessity for tracking systems that provide instantly accessible data associated with devices, samples, and experimental results to all collaborators involved. This need has become particularly salient with the COVID pandemic when consequent travel restrictions have hampered in person meetings and laboratory visits. Minimizing post-pandemic travel can also help reduce carbon footprint of research activities. Here we developed a Quick Response (QR) code tracking system that integrates project management tools for seamless communication and tracking of materials and devices between multicampus collaborators: one school of medicine, two engineering laboratories, three manufacturing cleanroom sites, and three research laboratories. Here we aimed to use this system to track the design, fabrication, and quality control of bioelectronic devices, in vitro experimental results, and in vivo testing. Incorporating the tracking system into our project helped our multicampus teams accomplish milestones on a tight timeline via improved data traceability, manufacturing efficiency, and shared experimental results. This tracking system is particularly useful to track device issues and ensure engineering device consistency when working with expensive biological samples in vitro and animals in vivo to reduce waste of biological and animal resources associated with device failure.


Asunto(s)
COVID-19 , Animales , COVID-19/epidemiología , Control de Calidad
3.
Heliyon ; 8(11): e11596, 2022 Nov.
Artículo en Inglés | MEDLINE | ID: mdl-36439758

RESUMEN

Project-based learning (PBL) has long been recognized as an effective way to teach complex biology concepts. However, not all institutions have the resources to facilitate effective project-based coursework for students. We have developed a framework for facilitating PBL using remote-controlled internet-connected microscopes. Through this approach, one lab facility can host an experiment for many students around the world simultaneously. Experiments on this platform can be run on long timescales and with materials that are typically unavailable to high school classrooms. This allows students to perform novel research projects rather than just repeating standard classroom experiments. To investigate the impact of this program, we designed and ran six user studies with students worldwide. All experiments were hosted in Santa Cruz and San Francisco, California, with observations and decisions made remotely by the students using their personal computers and cellphones. In surveys gathered after the experiments, students reported increased excitement for science and a greater desire to pursue a career in STEM. This framework represents a novel, scalable, and effective PBL approach that has the potential to democratize biology and STEM education around the world.

4.
IEEE Trans Neural Syst Rehabil Eng ; 26(8): 1604-1617, 2018 08.
Artículo en Inglés | MEDLINE | ID: mdl-29994617

RESUMEN

For stroke survivors and many other people with upper-extremity impairment, daily life can be difficult without properly functioning arms. Some modern physical therapy exercises focus on rehabilitating people with these troubles by correcting patients' perceptions of their own body to eventually regain complete control and strength over their arms again. Augmentative wearable robots, such as the upper-extremity exoskeletons and exosuits, may be able to assist in this endeavor. A common drawback in many of these exoskeletons, however, is their inability to conform to the natural flexibility of the human body without a rigid base. We have built one such exosuit to address this challenge: Compliant Robotic Upper-extremity eXosuit (CRUX). This robot is a compliant, lightweight, multi-DoF, portable exosuit that affords its wearer the ability to augment themselves in many unconventional settings (i.e. outside of a clinic). These attributes are largely achieved by using a modified tensegrity design situated according to measured lines of minimal-extension, where a network of tension members provide a foundation to apply augmentative forces via precisely placed power-lines. In this paper, we detail the design process of CRUX, the report on CRUX's prototypical composition, and describe the mimetic control algorithm used. We also discuss the results of three studies that illustrate the efficacy of CRUX's mimetic controller, CRUX's flexibility and compliance, and the metabolic cost reduction when users exercise with assistance from CRUX as opposed to without. We conclude this paper with a summary of our findings, potential use cases for this technology, and the direction of future related work.


Asunto(s)
Dispositivo Exoesqueleto , Rehabilitación de Accidente Cerebrovascular/instrumentación , Extremidad Superior , Adulto , Anciano , Algoritmos , Brazo/fisiología , Fenómenos Biomecánicos , Diseño de Equipo , Femenino , Voluntarios Sanos , Humanos , Masculino , Persona de Mediana Edad , Robótica , Caminata , Adulto Joven
5.
IEEE Int Conf Rehabil Robot ; 2017: 1633-1638, 2017 07.
Artículo en Inglés | MEDLINE | ID: mdl-28814054

RESUMEN

Wearable robots can potentially offer their users enhanced stability and strength. These augmentations are ideally designed to actuate harmoniously with the user's movements and provide extra force as needed. The creation of such robots, however, is particularly challenging due to the underlying complexity of the human body. In this paper, we present a compliant, robotic exosuit for upper extremities called CRUX. This exosuit, inspired by tensegrity models of the human arm, features a lightweight (1.3 kg), flexible multi-joint design for portable augmentation. We also illustrate how CRUX maintains the full range of motion of the upper-extremities for its users while providing multi-DoF strength amplification to the major muscles of the arm, as evident by tracking the heart rate of an individual exercising said arm. Exosuits such as CRUX may be useful in physical therapy and in extreme environments where users are expected to exert their bodies to the fullest extent.


Asunto(s)
Dispositivo Exoesqueleto , Extremidad Superior/fisiología , Dispositivos Electrónicos Vestibles , Adulto , Diseño de Equipo , Terapia por Ejercicio/instrumentación , Frecuencia Cardíaca/fisiología , Humanos , Masculino
7.
IEEE Trans Haptics ; 8(3): 306-17, 2015.
Artículo en Inglés | MEDLINE | ID: mdl-25781953

RESUMEN

We propose a vibrotactile interface in the form of a belt for guiding blind walkers. This interface enables blind walkers to receive haptic directional instructions along complex paths without negatively impacting users' ability to listen and/or perceive the environment the way some auditory directional instructions do. The belt interface was evaluated in a controlled study with 10 blind individuals and compared to the audio guidance. The experiments were videotaped and the participants' behaviors and comments were content analyzed. Completion times and deviations from ideal paths were also collected and statistically analyzed. By triangulating the quantitative and qualitative data, we found that the belt resulted in closer path following to the expense of speed. In general, the participants were positive about the use of vibrotactile belt to provide directional guidance.


Asunto(s)
Ceguera/rehabilitación , Dispositivos de Autoayuda , Auxiliares Sensoriales , Tacto , Personas con Daño Visual/rehabilitación , Caminata , Acústica , Adulto , Algoritmos , Percepción Auditiva/fisiología , Diseño de Equipo , Femenino , Humanos , Locomoción/fisiología , Masculino , Interfaz Usuario-Computador
8.
IEEE Trans Neural Syst Rehabil Eng ; 11(3): 257-68, 2003 Sep.
Artículo en Inglés | MEDLINE | ID: mdl-14518789

RESUMEN

This paper presents the results of an investigation into tools to support blind authors in the creation and checking of word processed documents. Eighty-nine documents produced by 14 blind authors are analyzed to determine and classify common types of layout and formatting errors. Based on the survey result, two prototype tools were developed to assist blind authors in the creation of documents: a letter creation wizard, which is used before the document is produced; and a format/layout checker that detects errors and presents them to the author after the document has been created. The results of a limited evaluation of the tools by 11 blind computer users are presented. A survey of word processor usage by these users is also presented and indicates that: authors have concerns about the appearance of the documents that they produce; many blind authors fail to use word processor tools such as spell checkers, grammar checkers and templates; and a significant number of blind people rely on sighted help for document creation or checking. The paper concludes that document formatting and layout is a problem for blind authors and that tools should be able to assist.


Asunto(s)
Ceguera/rehabilitación , Equipos de Comunicación para Personas con Discapacidad , Estudios de Factibilidad , Programas Informáticos , Análisis y Desempeño de Tareas , Interfaz Usuario-Computador , Procesamiento de Texto/métodos , Adulto , Anciano , Anciano de 80 o más Años , Femenino , Humanos , Masculino , Persona de Mediana Edad , Proyectos Piloto , Control de Calidad , Reproducibilidad de los Resultados , Escritura
9.
Int J Rehabil Res ; 26(2): 145-7, 2003 Jun.
Artículo en Inglés | MEDLINE | ID: mdl-12799610

RESUMEN

The study explored blind users' mental models and strategies in coping with the Windows environment and investigated the relationship between users' mental models and usability problems they face when using a screen reader. The study found that blind users possess a functional or structural mental model or a combination thereof. Blind users also have a rich and highly procedural strategy for coping with a new Windows environment and application. Users' established mental models developed from using a familiar screen reader were found to contribute to problems in using a new screen reader.


Asunto(s)
Ceguera/rehabilitación , Equipos de Comunicación para Personas con Discapacidad , Procesos Mentales , Interfaz Usuario-Computador , Adaptación Psicológica , Adulto , Humanos
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