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1.
Nurs Health Sci ; 26(3): e13157, 2024 Sep.
Article in English | MEDLINE | ID: mdl-39285710

ABSTRACT

This study evaluated the effectiveness of an 8-week digital detox program on digital screen use among 300 nursing students and explored associations between screen use and demographic variables. A one-group pretest posttest design was employed using the Social Media Addiction Scale Student Form. The digital detox program was implemented for 8 weeks. Digital hygiene, self-reflection and goal setting, mental wellness, screen time management, physical health, interpersonal relationships, digital detox challenges, and hobby-based activities. Chi-square test was employed to determine the associations between digital screen use and demographic variables, respectively. t-tests were conducted to compare the mean screen time across different demographic groups. Results showed that 42% of students had high social media use, while 20% had low use. The overall mean score of social media use decreased significantly from 64.13 to 47.79 postintervention (p < 0.05), indicating the program's effectiveness. The study suggests incorporating digital detox routines to balance technology use with health, productivity, and external connections.


Subject(s)
Students, Nursing , Humans , Students, Nursing/statistics & numerical data , Students, Nursing/psychology , Female , Male , Adult , Social Media/statistics & numerical data , Social Media/instrumentation , Social Media/standards , Social Media/trends , Surveys and Questionnaires , Screen Time , Young Adult , Program Evaluation/methods , Program Evaluation/statistics & numerical data , Behavior, Addictive/psychology , Behavior, Addictive/diagnosis , Adolescent
2.
BMC Psychiatry ; 24(1): 620, 2024 Sep 17.
Article in English | MEDLINE | ID: mdl-39289640

ABSTRACT

OBJECTIVE: This study aimed to examine longitudinal associations of Type D personality and smartphone addiction, while also exploring the mediating roles of nomophobia and metacognitions about smartphone use. METHODS: Type D Personality Scale-14 (T1), Nomophobia Questionnaire (T2), Metacognitions about Smartphone Use Questionnaire (T2) and Smartphone Addiction Scale Short Version (T2) were applied at two time points. 653 university freshmen (Mage= 18.56, SD = 0.65) from a university in China were surveyed. RESULTS: (1) Type D personality was significantly and positively correlated with nomophobia, negative metacognition, and smartphone addiction. In contrast, the correlation between Type D personality and positive metacognition did not reach the significant level. (2) Compared with individuals with non-Type D personality, those with Type D personality scored significantly higher on nomophobia, negative metacognition, and smartphone addiction. However, the difference was not significant for positive metacognition. (3) Nomophobia and metacognitions about smartphone use fully mediated the relationship between Type D personality and smartphone addiction. While the mediating effects of nomophobia and negative metacognition were significant, the mediating effect of positive metacognition was not significant. CONCLUSIONS: Type D personality can not only affect smartphone addiction directly but also indirectly through nomophobia and negative metacognition. Therefore, to prevent and intervene in smartphone addiction, we can start from both affect (nomophobia) and metacognition (negative metacognitions about smartphone use).


Subject(s)
Internet Addiction Disorder , Metacognition , Smartphone , Students , Type D Personality , Humans , Male , Female , China , Universities , Young Adult , Adolescent , Students/psychology , Internet Addiction Disorder/psychology , Adult , Surveys and Questionnaires , Longitudinal Studies , Behavior, Addictive/psychology
3.
CNS Neurosci Ther ; 30(9): e70046, 2024 Sep.
Article in English | MEDLINE | ID: mdl-39295107

ABSTRACT

BACKGROUND: Drug addiction, characterized by compulsive drug use and high relapse rates, arises from complex interactions between reward and aversion systems in the brain. The paraventricular nucleus (PVN), located in the anterior hypothalamus, serves as a neuroendocrine center and is a key component of the hypothalamic-pituitary-adrenal axis. OBJECTIVE: This review aimed to explore how the PVN impacts reward and aversion in drug addiction through stress responses and emotional regulation and to evaluate the potential of PVN as a therapeutic target for drug addiction. METHODS: We review the current literature, focusing on three main neuron types in the PVN-corticotropin-releasing factor, oxytocin, and arginine vasopressin neurons-as well as other related neurons, to understand their roles in modulating addiction. RESULTS: Existing studies highlight the PVN as a key mediator in addiction, playing a dual role in reward and aversion systems. These findings are crucial for understanding addiction mechanisms and developing targeted therapies. CONCLUSION: The role of PVN in stress response and emotional regulation suggests its potential as a therapeutic target in drug addiction, offering new insights for addiction treatment.


Subject(s)
Paraventricular Hypothalamic Nucleus , Reward , Substance-Related Disorders , Paraventricular Hypothalamic Nucleus/metabolism , Paraventricular Hypothalamic Nucleus/drug effects , Humans , Animals , Substance-Related Disorders/psychology , Substance-Related Disorders/metabolism , Substance-Related Disorders/physiopathology , Corticotropin-Releasing Hormone/metabolism , Behavior, Addictive/psychology , Stress, Psychological/psychology , Stress, Psychological/metabolism , Avoidance Learning/physiology , Avoidance Learning/drug effects , Oxytocin/metabolism
4.
Rev Assoc Med Bras (1992) ; 70(9): e20240343, 2024.
Article in English | MEDLINE | ID: mdl-39292072

ABSTRACT

OBJECTIVE: The aim of this study was to investigate the effect of watching mukbang on eating behavior and to emphasize its importance. METHODS: Students from various faculties at universities constitute the sample for this study. A total of 483 individuals participated in the study: 358 (74.1%) women and 125 (25.9%) men. The age range of the sample group varies between 18 and 50 years (Mage=21.62; SD=3.85). In our study, the Emotional Eating Disorder Scale, the Mukbang Addiction Scale, and the Problematic Internet Use Scale were used. Reliability analysis, descriptive statistics, and correlational analysis of the data were carried out using IBM SPSS Statistics 24. RESULTS: There appears to be a positive relationship between emotional eating, mukbang addiction, and problematic internet use. A positive relationship was also found between emotional eating and mukbang addiction. It was found that mukbang addiction had a partial mediator role in the effect of problematic internet use on emotional eating. CONCLUSION: In the relationship between problematic internet use and emotional eating, mukbang addiction has played a mediating role. Therefore, when conducting a study between emotional eating and problematic internet use, it may be useful to examine the frequency of mukbang watching behavior in individuals. It can be crucial to include these people in educational programs to control problematic internet use or the habit of watching mukbang.


Subject(s)
Emotions , Feeding and Eating Disorders , Internet Addiction Disorder , Students , Humans , Female , Male , Feeding and Eating Disorders/psychology , Young Adult , Students/psychology , Students/statistics & numerical data , Adolescent , Adult , Universities , Internet Addiction Disorder/psychology , Internet Addiction Disorder/epidemiology , Surveys and Questionnaires , Middle Aged , Behavior, Addictive/psychology , Behavior, Addictive/epidemiology , Feeding Behavior/psychology , Reproducibility of Results , Internet/statistics & numerical data
5.
Rev Assoc Med Bras (1992) ; 70(9): e20240394, 2024.
Article in English | MEDLINE | ID: mdl-39292075

ABSTRACT

OBJECTIVE: The aim of this study was to determine the relationship between internet addiction and violence tendency in adolescent students and the factors affecting violence tendency. METHODS: The research was conducted on 2,648 middle school students in Turkey. A socio-demographic form, the Young Internet Addiction Scale, and the Violence Tendency Scale were used to collect data. The data were analyzed using descriptive statistics and multiple regression analysis. RESULTS: It was determined that there was a significant positive relationship between the Young Internet Addiction Scale and the Violence Tendency Scale. Age has a positive effect on violence tendency levels. CONCLUSION: These findings suggest that the variables of age and internet addiction contribute to the occurrence of violence tendency. Psychiatric nurses should plan trainings and evaluate its effectiveness to raise awareness.


Subject(s)
Internet Addiction Disorder , Violence , Humans , Adolescent , Male , Female , Turkey/epidemiology , Internet Addiction Disorder/epidemiology , Internet Addiction Disorder/psychology , Violence/statistics & numerical data , Violence/psychology , Surveys and Questionnaires , Adolescent Behavior/psychology , Students/statistics & numerical data , Students/psychology , Age Factors , Risk Factors , Internet/statistics & numerical data , Socioeconomic Factors , Behavior, Addictive/psychology , Behavior, Addictive/epidemiology , Child
6.
Arch Psychiatr Nurs ; 52: 106-112, 2024 Oct.
Article in English | MEDLINE | ID: mdl-39260969

ABSTRACT

PURPOSE: In this study, it was aimed to determine the effect of digital game addiction on aggression and anger levels in adolescents. DESIGN AND METHODS: The participants of this cross-sectional study were adolescents. Data were collected using a socio-demographic questionnaire, Game Addiction Scale, and Buss-Perry Aggression Scale. Descriptive statistics, t-test, Anova, correlation and linear regression analysis were used in the analysis of the data. RESULTS: In this study, game addiction and aggression levels of adolescents were determined as moderate. The game type that adolescents played the most was determined as war games with 35 %. The mean score of the Game Addiction Scale for male adolescents, those with medium and high income levels, those who play digital games for >8 h a day and every day, was found to be significantly higher. In this study, a positive and moderately significant correlation was found between Game Addiction Scale and Aggression Total Scale and Anger subscale (p < 0.05). Especially male gender (ß = 0.273), high income status (ß = -0.089), long time playing digital games (ß = 0.173) and playing digital games every day (ß = 0.360) were determined as predictors that increase game addiction. CONCLUSIONS: Digital game addiction can trigger aggression and anger in adolescents. Nurses play a crucial role in screening and identifying adolescents at risk of game addiction to prevent aggression and anger. PRACTICE IMPLICATIONS: According to the findings of this research, it is necessary to provide training and counseling to prevent digital game addiction in schools and to plan strategies by psychiatric nurses.


Subject(s)
Aggression , Anger , Behavior, Addictive , Video Games , Humans , Cross-Sectional Studies , Male , Adolescent , Aggression/psychology , Video Games/psychology , Female , Surveys and Questionnaires , Behavior, Addictive/psychology , Adolescent Behavior/psychology , Internet Addiction Disorder/psychology
7.
Arch Psychiatr Nurs ; 52: 31-38, 2024 Oct.
Article in English | MEDLINE | ID: mdl-39260981

ABSTRACT

AIM: Mothers' digital game addiction awareness and their health literacy levels are critical factors for addiction prevention strategies in children. Therefore, the present study is significant. This study examines the relationship between awareness of digital game addiction, health literacy, and the sociodemographic characteristics of mothers. METHOD: This cross-sectional study was conducted with 457 mothers of children aged 5-11 years in Turkey. The data were collected using a personal information questionnaire, the Awareness of Digital Game Addiction Scale, and the Health Literacy Scale between May and September 2021. RESULTS: This study revealed that mothers are highly aware of digital game addiction and have high health literacy. Furthermore, health literacy was determined to significantly and directly affect awareness of digital gaming addiction. Awareness of digital gaming addiction significantly and directly affects children owning their own technological devices and how much time mothers spend with their children. CONCLUSION: The study's results confirmed that mothers' health literacy had a positive and statistically significant effect on awareness of digital gaming addiction. As the health literacy levels of mothers increased, the internal and external awareness of digital gaming addiction increased. It is recommended to design intervention programs that increase mothers' awareness of digital game addiction. These programs should be planned according to the health literacy levels of mothers.


Subject(s)
Health Literacy , Mothers , Video Games , Humans , Turkey , Female , Mothers/psychology , Cross-Sectional Studies , Child , Surveys and Questionnaires , Adult , Video Games/psychology , Child, Preschool , Internet Addiction Disorder/psychology , Latent Class Analysis , Awareness , Male , Behavior, Addictive/psychology
8.
Nutrients ; 16(17)2024 Sep 02.
Article in English | MEDLINE | ID: mdl-39275248

ABSTRACT

Food addiction (FA) and binge eating disorder (BED) co-occur and share compulsive eating symptoms. When using an FA measure, it is important to evaluate its performance in a population presenting compulsive eating. The study aims to validate the Addiction-like Eating Behavior Scale (AEBS) among a clinical sample characterized by compulsive eating and overweight/obesity and to evaluate its incremental validity over the Yale Food Addiction Scale 2.0 (YFAS). Patients seeking help for compulsive eating (n = 220), between January 2020 and July 2023, completed online questionnaires, including FA, compulsive eating, and BMI evaluations. The factor structure, internal consistency, and convergent, divergent, and incremental validity were tested. The sample had a mean age of 44.4 years old (SD = 12.7) and a mean BMI of 38.2 (SD = 8.0). The two-factor structure provided a good fit for the data, with factor loadings from 0.55 to 0.82 (except for item 15) and the internal consistency was high (ω = 0.84-0.89). The AEBS was positively correlated with the YFAS (r = 0.66), binge eating (r = 0.67), grazing (r = 0.47), craving (r = 0.74), and BMI (r = 0.26), and negatively correlated with dietary restraint (r = -0.37), supporting good convergent and divergent validity. For each measure of compulsive eating, linear regression showed that the AEBS "appetite drive" subscale had a unique contribution over the YFAS. This study provided evidence that the AEBS is a valid measure among a clinical sample of patients with compulsive eating and overweight/obesity. However, questions remain as to whether the AEBS is a measure of FA or compulsive eating.


Subject(s)
Compulsive Behavior , Feeding Behavior , Food Addiction , Humans , Adult , Female , Male , Food Addiction/psychology , Middle Aged , Feeding Behavior/psychology , Compulsive Behavior/psychology , Reproducibility of Results , Surveys and Questionnaires/standards , Binge-Eating Disorder/psychology , Binge-Eating Disorder/diagnosis , Obesity/psychology , Obesity/complications , Body Mass Index , Behavior, Addictive/psychology , Overweight/psychology
10.
PLoS One ; 19(9): e0308333, 2024.
Article in English | MEDLINE | ID: mdl-39240897

ABSTRACT

Excessive internet usage can precipitate internet addiction (IA), negatively impacting lifestyle behaviors, especially during adolescence. These warrants investigating associations between IA and lifestyle factors. To examine the relationship between IA and health-promoting lifestyle dimensions among Iranian high school students. A cross-sectional study was conducted among 407 students from Sanandaj, Iran selected via cluster sampling. IA was assessed using the Young IA Test. Lifestyle was measured via the Health-Promoting Lifestyle Profile questionnaire. Regression analyses evaluated associations while adjusting for covariates. Approximately 25% of participants were at risk of internet addiction. Prevalence variations across groups lacked significance. Non-addicted students had significantly higher overall healthy lifestyle scores (p<0.05). Spiritual growth, health responsibility and nutrition scores significantly differed between addicted and non-addicted students. Regression analyses revealed a statistically significant negative correlation between IA and lifestyle even after adjustment (p<0.001). Nutrition and physical activity scores particularly declined for those at risk of addiction. IA was significantly associated with unhealthy dietary habits, sedentary behavior, and a lower healthy lifestyle. It may also hinder stress management and spiritual well-being. With rising internet integration, collaborative awareness programs between educational institutions, families, and communities are warranted to curb addiction risks and promote healthy lifestyles in youth. This study provides valuable insights, though longitudinal research is needed to establish causality.


Subject(s)
Internet Addiction Disorder , Life Style , Students , Humans , Iran/epidemiology , Male , Female , Adolescent , Cross-Sectional Studies , Students/psychology , Internet Addiction Disorder/epidemiology , Internet Addiction Disorder/psychology , Surveys and Questionnaires , Exercise , Behavior, Addictive/epidemiology , Behavior, Addictive/psychology , Internet
11.
Biomedica ; 44(3): 368-378, 2024 08 29.
Article in English, Spanish | MEDLINE | ID: mdl-39241247

ABSTRACT

INTRODUCTION: Video games have a strong influence on children and adolescents. Video game addiction has negative effects on children's health. OBJECTIVE: To determine the relationship between video game addiction and bladder/bowel dysfunction in children. MATERIALS AND METHODS: Three hundred sixty-three children and their mothers who met the inclusion criteria constituted the sample of this correlational study. The data were collected using a descriptive information form, the Video Game Addiction Scale for Children, and the Childhood Bladder and Bowel Dysfunction Questionnaire. RESULTS: We found that 72.5% of the children were nine years old and 27.5% were ten years old; 50.4% were males and 49.6% were female. While 4.7% of the children who participated in the study were underweight, 19.6% were overweight, and 17.9% were obese. The mean Video Game Addiction Scale for Children score was 50.77 ± 16.17, whereas the mean Childhood Bladder and Bowel Dysfunction Questionnaire score was 29.98 ± 8.90. The ratio of children with a mean Video Game Addiction Scale for Children scores equal to or greater than 90 was 0.8% (n = 3). We found that 3.6% (n = 13) of the children had urinary/fecal incontinence while playing video games. There was a weak positive relationship between the dimensions of the Video Game Addiction Scale for Children scores, the Childhood Bladder and Bowel Dysfunction Questionnaire scores, and children's bladder and bowel function (r = 0.220; p ˂ 0.05). CONCLUSIONS: There is a correlation between children's video game addiction level and their bladder and bowel dysfunction grade. Higher video game addiction levels correspond to higher bladder and bowel dysfunction.


Introducción: Los videojuegos tienen una fuerte influencia en los niños y adolescentes. La adicción a ellos tiene efectos perjudiciales para la salud de los niños. Objetivo: Determinar la relación entre la adicción a los videojuegos y la disfunción vesical o intestinal en niños. Materiales y métodos: Los 373 niños y sus madres que cumplieron con los criterios de inclusión constituyeron la muestra de este estudio descriptivo y correlacional. Los datos se recopilaron mediante un formulario de información descriptiva, la Video Game Addiction Scale for Children y el Childhood Bladder and Bowel Dysfunction Questionnaire. Resultados: El 72,5 % de los niños tenía nueve años y, el 27,5 %, diez; el 50,4 % eran hombres y el 49,6 %, mujeres. El 4,7 % de los estudiantes que participaron en el estudio tenían bajo peso, el 19,6 % presentaba sobrepeso y el 17,9 % tenía obesidad. Se constató que las puntuaciones medias de las escalas fueron 50,77 ± 16,17 para la Video Game Addiction Scale for Children y 29,98 ± 8,90 para el Childhood Bladder and Bowel Dysfunction Questionnaire. La proporción de niños con una puntuación de 90 o superior en la dicha escala fue del 0,8 % (n = 3). Se encontró que el 3,6 % (n = 13) de los niños tenía incontinencia urinario-fecal mientras jugaba videojuegos. Se reveló que había una correlación positiva débil entre las dimensiones de las dos escalas evaluadas, y la función de la vejiga y el intestino (p ˂ 0,05). Conclusiones: El grado de adicción a los videojuegos de los niños está correlacionado con su grado de disfunción vesical o intestinal: entre mayor sea la adicción, mayor es la disfunción.


Subject(s)
Video Games , Humans , Child , Female , Male , Video Games/adverse effects , Behavior, Addictive/psychology , Adolescent , Fecal Incontinence/etiology , Urinary Incontinence/etiology , Surveys and Questionnaires , Internet Addiction Disorder/epidemiology
12.
Sci Rep ; 14(1): 20855, 2024 09 06.
Article in English | MEDLINE | ID: mdl-39242798

ABSTRACT

This study aims to investigate the relationship between bullying victimization and mobile phone addiction (MPA) among college students, taking into consideration the mediating role of self-control and the moderating role of physical activity. A self-report survey was administered to college students from 4 universities in Guangxi, Liaoning, and Hunan provinces in China. Participants were asked to report their experiences of bullying victimization, level of MPA, self-control, and physical activity. Descriptive statistics, correlation analysis, and regression analysis were conducted to analyze the data. Mediation and moderation models were subsequently established to examine the relationships between variables. The results indicated a positive correlation between bullying victimization and MPA among college students. Additionally, bullying victimization was negatively correlated with self-control. Bullying victimization significantly predicted MPA, and self-control partially mediated this relationship. Furthermore, physical activity moderated the association between bullying victimization and self-control among college students. The findings suggest that self-control plays a partial mediating role in the relationship between bullying victimization and MPA among college students. Moreover, physical activity weakens the association between bullying victimization and self-control. Therefore, promoting physical activity to reduce MPA among college students who have experienced bullying victimization is highly recommended.


Subject(s)
Bullying , Cell Phone , Crime Victims , Exercise , Self-Control , Students , Humans , Male , Female , Students/psychology , Bullying/psychology , Universities , Young Adult , Crime Victims/psychology , Self-Control/psychology , China/epidemiology , Adult , Behavior, Addictive/psychology , Adolescent , Surveys and Questionnaires , Self Report
13.
Sci Rep ; 14(1): 20353, 2024 09 02.
Article in English | MEDLINE | ID: mdl-39223230

ABSTRACT

Chasing refers to the escalation of betting behaviour. It is conventionally seen when losing but can also be seen after wins. Diagnostic and screening items for gambling problems describe chasing as returning 'another day' to gamble. However, gamblers may also chase within sessions, and this is particularly relevant in online gambling. This study focused on two expressions of within-session chasing: (1) increasing the bet amount, or (2) a reduced probability of quitting the session, as a function of prior losses or wins. These expressions were examined across five online gambling products: slot machines, probability games, blackjack, video poker, and roulette. Our results showed that gamblers bet more and played longer sessions after immediate losses, but they bet less and played shorter sessions when losing cumulatively. The reversed pattern in the cumulative model may be due to financial constraints. For wins, gamblers bet more after both immediate and cumulative wins, but they also played shorter sessions. Chasing patterns were qualitatively similar by game type-with limited evidence for our hypothesis that chasing would be greatest for slot machines as an established high-risk category. Overall, chasing is multi-faceted, varying across the behavioural expressions, by the immediate or cumulative timeframe of prior outcomes, and by game type.


Subject(s)
Gambling , Humans , Gambling/psychology , Male , Female , Adult , Behavior, Addictive/psychology , Internet , Young Adult , Reward , Middle Aged
14.
J Korean Med Sci ; 39(34): e254, 2024 Sep 02.
Article in English | MEDLINE | ID: mdl-39228185

ABSTRACT

The purpose of the current study was to examine the risk factors of young children's smartphone addiction in a longitudinal study design. Data collected from 313 participants (mean age, 4.5 ± 0.82 years; male, 49.8%) over 4 years for Kids Cohort for Understanding of Internet Addiction Risk Factors in Early Childhood were analyzed in this study. Mixed effect models were used to evaluate the influence of various variables on the repeated measures of smartphone addiction tendency in young children over time. The multi-level analysis showed that parents' lack of control over children's smartphone use (t = -4.523; 95% confidence interval [CI], -7.32, -1.72), and parents' higher smartphone addiction proneness (t = 6.340; 95% CI, 0.23, 0.440) predicted higher smartphone addiction tendency in young children. The responsibility of the parents to prevent their children from becoming addicted to smartphones should start in a very early age when they start using the smartphones.


Subject(s)
Parents , Smartphone , Humans , Male , Female , Longitudinal Studies , Child, Preschool , Parents/psychology , Risk Factors , Cohort Studies , Behavior, Addictive/psychology , Internet Addiction Disorder/psychology , Internet Addiction Disorder/epidemiology , Surveys and Questionnaires , Parent-Child Relations , Parenting/psychology
15.
Sultan Qaboos Univ Med J ; 24(3): 388-393, 2024 Aug.
Article in English | MEDLINE | ID: mdl-39234327

ABSTRACT

Objectives: This study aimed to investigate the association between internet addiction and dietary habits among Omani junior college students. Methods: This cross-sectional study was conducted at Sultan Qaboos University, Muscat, Oman, among junior college students surveyed in November 2020. The Compulsive Internet Use Scale and a dietary habits questionnaire were used. Chi-square cross-tabulation analyses were used to explore the relationship between internet addiction and dietary habits. Results: A total of 377 students were included in this study. Overall, 59.9% of the junior college students were identified as having an internet addiction. Within this group, 62.8% reported reduced meal sizes and 54.4% reported a decrease in appetite. There was a statistically significant difference in both meal size (X2 = 30.528; P <0.001) and appetite changes (X2 = 28.731; P <0.001) among students with different levels of internet addiction. Conclusion: The results of this study suggest a possible link between internet addiction and altered dietary habits among this population. This study highlights the need for strategies that encourage healthy living behaviours and raise awareness about the adverse effects of internet addiction.


Subject(s)
Feeding Behavior , Internet Addiction Disorder , Students , Humans , Oman/epidemiology , Cross-Sectional Studies , Male , Female , Students/statistics & numerical data , Students/psychology , Feeding Behavior/psychology , Internet Addiction Disorder/epidemiology , Internet Addiction Disorder/psychology , Adolescent , Surveys and Questionnaires , Young Adult , Universities/statistics & numerical data , Internet/statistics & numerical data , Behavior, Addictive/epidemiology , Behavior, Addictive/psychology
16.
J Affect Disord ; 366: 254-261, 2024 Dec 01.
Article in English | MEDLINE | ID: mdl-39218313

ABSTRACT

BACKGROUND: There is limited research examining latent profiles of gamers based on emotional variables, which has implications for prevention efforts. The study sought to identify young adult gamer profiles based on depression, anxiety, and stress, and to examine differences between the latent profiles in other addictive behaviors (i.e., tobacco, alcohol, cannabis, illegal substance use, gaming, and gambling). METHODS: A total of 1209 young adults (Mage = 19.37, SD = 1.62; 55.3%males) reported past-year gaming. A latent profile analysis (LPA) was performed to identify distinct profiles, and a set of ANOVA and chi-square analyses characterized the profiles in terms of sociodemographic, addictive behaviors, and emotional variables. RESULTS: LPA suggested a three-profile solution: profile 1 (n = 660, 'low emotional distress'), profile 2 (n = 377, 'moderate emotional distress'), and profile 3 (n = 172, 'high emotional distress'). Participants with 'moderate' and 'high emotional distress' were mostly women, showed greater gaming severity, higher prevalence of past-month substance use (i.e., tobacco and illegal drugs), and greater consequences of alcohol use. LIMITATIONS: The cross-sectional nature of the study and sample being university students. CONCLUSION: Findings revealed three distinct profiles of gamers, which differed in emotional, gaming, and substance use severity. Transdiagnostic prevention programs have the potential to provide significant benefits to college students by addressing the core processes (e.g., emotion regulation) that underlie substance use and gaming.


Subject(s)
Anxiety , Behavior, Addictive , Depression , Stress, Psychological , Humans , Female , Male , Young Adult , Stress, Psychological/epidemiology , Stress, Psychological/psychology , Anxiety/epidemiology , Anxiety/psychology , Depression/epidemiology , Depression/psychology , Behavior, Addictive/epidemiology , Behavior, Addictive/psychology , Substance-Related Disorders/epidemiology , Substance-Related Disorders/psychology , Adult , Adolescent , Latent Class Analysis , Gambling/epidemiology , Gambling/psychology , Students/statistics & numerical data , Students/psychology , Psychological Distress
17.
BMC Public Health ; 24(1): 2462, 2024 Sep 10.
Article in English | MEDLINE | ID: mdl-39256701

ABSTRACT

BACKGROUND: The pervasive use of smartphones among adolescents has raised concerns about addiction and its impact on mental well-being. This study investigates the prevalence of smartphone addiction and its associations with socio-demographic factors, parenting styles, and mental health among Indian adolescents. METHODS: A cross-sectional study was conducted among 560 school-going adolescents (aged 15-19) in Gujarat, India, from January to October 2023. Data was collected using validated scales: the Smartphone Addiction Scale-Short Version (SAS-SV), the Parenting Styles and Dimensions Questionnaire (PSDQ), and the Depression Anxiety Stress Scale-21 (DASS-21). Bivariate and multivariate logistic regression analyses were performed to identify factors associated with smartphone addiction. RESULTS: The prevalence of smartphone addiction was 64.6%. Urban residence (AOR: 2.4, 95% CI: 1.8-3.3), higher parental education (AOR: 3.3, 95% CI: 1.7-4.3 for graduate fathers), longer smartphone use (AOR: 2.08, 95% CI: 1.7-3.6 for > 3 years), and higher socioeconomic status (AOR: 1.9, 95% CI: 1.5-3.51) were associated with increased odds of addiction. Authoritarian and permissive parenting styles in both parents were positively associated with smartphone addiction, while authoritative parenting was negatively associated. Smartphone addiction was strongly associated with mental health issues, particularly with severe stress (AOR: 10.82, 95% CI: 5.11-22.88, p < 0.001). CONCLUSION: Smartphone addiction is highly prevalent among Indian adolescents and is significantly associated with urban living, higher socioeconomic status, non-authoritative parenting styles, and poor mental health. These findings underscore the need for digital literacy programs, parenting interventions promoting authoritative styles, and mental health support to foster healthy smartphone use among adolescents.


Subject(s)
Internet Addiction Disorder , Mental Health , Parenting , Humans , Adolescent , India/epidemiology , Male , Female , Parenting/psychology , Cross-Sectional Studies , Young Adult , Mental Health/statistics & numerical data , Internet Addiction Disorder/epidemiology , Internet Addiction Disorder/psychology , Smartphone/statistics & numerical data , Prevalence , Surveys and Questionnaires , Behavior, Addictive/psychology , Behavior, Addictive/epidemiology
18.
J Nerv Ment Dis ; 212(9): 485-492, 2024 Sep 01.
Article in English | MEDLINE | ID: mdl-39121105

ABSTRACT

ABSTRACT: This comprehensive study delves into the escalating issue of nonchemical addictions, spurred by technological advancements. It thoroughly examines psychological factors and intervention strategies for these addictions, focusing on their development, influence on human behavior, and psychocorrection processes. Aiming to discover effective methods for correcting and preventing addictive behavior, the study incorporates a theoretical analysis of existing scientific approaches, characterizing various nonchemical addictions such as Internet and gadget use, gambling, and others. It scrutinizes the origins, proliferation, and interplay of these addictions with an individual's psychoemotional state, lifestyle, and external environment, underscoring the destructive nature of addiction on physiological, emotional, and social levels. A key component of the research is an empirical investigation among teenagers, a highly susceptible group, to assess gadget addiction levels, causative factors, and impacts. This research not only elucidates the essence and variety of nonchemical addictions and their correlation with mental health but also provides valuable insights into prevention and overcoming strategies. The practical significance of this study lies in its potential application for recognizing addiction signs and formulating effective management programs.


Subject(s)
Behavior, Addictive , Humans , Behavior, Addictive/psychology , Gambling/psychology , Internet Addiction Disorder/psychology , Adolescent , Internet
19.
J Nerv Ment Dis ; 212(9): 493-499, 2024 Sep 01.
Article in English | MEDLINE | ID: mdl-39121155

ABSTRACT

ABSTRACT: The problem of paranoid disorders is widespread and difficult to diagnose due to the many mental symptoms that a person often perceives as character traits. Passion for work, the so-called pathological workaholism, harms not only the suffering person but also all the people around them, affecting their quality of life and disrupting social and family ties. The purpose of study was to determine the level of pathological workaholism and its main symptoms. The objectives of the study included interviewing respondents and identifying the correlation between the level of workaholism and mental manifestations, and finding differences in the manifestations of workaholism in men and women. For this purpose, 78 people were examined, including 38 women and 40 men. All participants worked as middle managers in multinational companies. The aim was to identify people with pathological workaholism among the participants using the "Work Addiction Risk Test" questionnaire. Among managers, a high degree of predisposition to workaholism was diagnosed. We found that women have a strong tendency to be fixated on work, and as a result, they have increased rumination anxiety. Regardless of gender, managers who took part in the study showed a pronounced manifestation of paranoid and obsessive-phobic disorders, depression, and asthenic manifestations. Regarding the relationship between neurotic symptoms and a tendency to workaholism, a high correlation was observed ( p < 0.05). The results of this study may be useful for specialists to develop means of preventing and effectively treating paranoid workaholism, as a disease that is increasingly having a negative impact on society.


Subject(s)
Behavior, Addictive , Humans , Female , Male , Adult , Middle Aged , Behavior, Addictive/psychology , Paranoid Personality Disorder/psychology , Paranoid Disorders/psychology , Sex Factors , Surveys and Questionnaires
20.
Issues Ment Health Nurs ; 45(9): 990-997, 2024 Sep.
Article in English | MEDLINE | ID: mdl-39121495

ABSTRACT

This study examined a set of background psychological and other variables of orthorexic (ON) tendency in a sample of young women with special interest in healthy lifestyle. The sample consisted of female young adults (N = 310; aged 18-35 years; mean age = 24.3 years; SD = 4.97 years) who were recruited through social media health sites. Besides Orthorexia Nervosa Questionnaire (ORTO­15), BMI, regular sporting activity, the following scales were used: Eating Disorder Inventory (EDI, drive for thinness, ineffectiveness and maturity fears); Bergen Social Media Addiction Scale (BSMAS); and The Proactive Coping Inventory. In this sample, 37.7% were at risk for ON. Eating disorder attitudes, regular sporting and social media addiction were the most relevant predictors of orthorexic tendency with drive for thinness being the strongest contributor (ß = 0.54, p < 0.001). For young women with a special interest in healthy lifestyle, drive for thinness together with regular sporting, ON tendency may serve as a tool for achieving their goal. Social media addiction and other psychological problems (feeling of ineffectiveness or maturity fears) can also contribute to orthorexic rendency. It would be important to ask for support from qualified health professionals when changing nutritional practices.


Subject(s)
Feeding and Eating Disorders , Social Media , Humans , Female , Feeding and Eating Disorders/psychology , Feeding and Eating Disorders/epidemiology , Adult , Adolescent , Young Adult , Hungary , Sports/psychology , Surveys and Questionnaires , Behavior, Addictive/psychology , Health Behavior , Attitude to Health , Feeding Behavior/psychology
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