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1.
Transl Psychiatry ; 14(1): 271, 2024 Jul 02.
Article in English | MEDLINE | ID: mdl-38956031

ABSTRACT

The Addictions Neuroclinical Assessment (ANA) is a neurobiologically-informed framework designed to understand the etiology and heterogeneity of Alcohol Use Disorder (AUD). Previous studies validated the three neurofunctional domains of ANA: Incentive Salience (IS), Negative Emotionality (NE) and Executive Function (EF) using secondary data. The present cross-sectional observational study assessed these domains in an independent, prospective clinical sample. Adults across the drinking spectrum (N = 300) completed the ANA battery, a standardized collection of behavioral tasks and self-report assessments. Factor analyses were used to identify latent factors underlying each domain. Associations between identified domain factors were evaluated using structural equation models. Receiver operating characteristics analyses were used to determine factors with the strongest ability to classify individuals with problematic drinking and AUD. We found (1) two factors underlie the IS domain: alcohol motivation and alcohol insensitivity. (2) Three factors were identified for the NE domain: internalizing, externalizing, and psychological strength. (3) Five factors were found for the EF domain: inhibitory control, working memory, rumination, interoception, and impulsivity. (4) These ten factors showed varying degrees of cross-correlations, with alcohol motivation, internalizing, and impulsivity exhibiting the strongest correlations. (5) Alcohol motivation, alcohol insensitivity, and impulsivity showed the greatest ability in classifying individuals with problematic drinking and AUD. Thus, the present study identified unique factors underlying each ANA domain assessed using a standardized assessment battery. These results revealed additional dimensionality to the ANA domains, bringing together different constructs from the field into a single cohesive framework and advancing the field of addiction phenotyping. Future work will focus on identifying neurobiological correlates and identifying AUD subtypes based on these factors.


Subject(s)
Alcoholism , Executive Function , Motivation , Neuropsychological Tests , Humans , Male , Female , Adult , Cross-Sectional Studies , Alcoholism/physiopathology , Alcoholism/psychology , Executive Function/physiology , Middle Aged , Prospective Studies , Impulsive Behavior/physiology , Young Adult , Behavior, Addictive/psychology , Behavior, Addictive/physiopathology , Emotions/physiology , Factor Analysis, Statistical
2.
Rev Med Suisse ; 20(882): 1354-1359, 2024 Jul 17.
Article in French | MEDLINE | ID: mdl-39021105

ABSTRACT

Exercise addiction, although not yet officially recognized, can be defined as the harmful practice of physical exercise, described as a compulsive need, where damage take precedence over the benefits of this practice, with a continuation of this behavior despite the negative consequences. A number of risk factors have been identified, including psychopathological conditions such as eating disorders or other addictions. It is possible to detect this addiction and assess its intensity using multidimensional questionnaires, even the clinical relevance and thresholds of which are still debated. Despite the absence of validated treatments, motivational approaches and cognitive-behavioural therapies can be useful, combined with nutritional management if necessary, as well as management of concomitant disorders.


L'addiction à l'exercice peut être définie par une pratique compulsive de l'exercice physique, où les dommages prennent le pas sur les bienfaits, avec une poursuite du comportement malgré les conséquences négatives. Certains facteurs de risque individuels, environnementaux, et propres au sport ont été identifiés tels que la recherche d'une amélioration des performances, des troubles du comportement alimentaire, ou d'autres addictions. Il est possible de détecter cette addiction et d'en évaluer l'intensité grâce à des questionnaires dont la pertinence clinique et les seuils sont encore discutés. Malgré l'absence de traitements validés, l'approche motivationnelle et les thérapies cognitives et comportementales peuvent être utiles, associées à une prise en charge nutritionnelle si nécessaire, ainsi que le traitement des troubles concomitants.


Subject(s)
Behavior, Addictive , Exercise , Humans , Behavior, Addictive/therapy , Behavior, Addictive/psychology , Exercise/physiology , Risk Factors , Cognitive Behavioral Therapy/methods , Surveys and Questionnaires , Motivation/physiology
4.
Front Public Health ; 12: 1352646, 2024.
Article in English | MEDLINE | ID: mdl-38966702

ABSTRACT

Introduction: Attention to work addiction risk is growing; however, more studies are needed to explore the possible impact of work addiction risk on various aspects of employees' work and life domains. Although several studies have considered the antecedents or consequences of work addiction risk, this study particularly focuses on sleep quality as a potential explanatory underlying mechanism in the relation between work addition risk and three outcome variables including stress at home, stress at work and well-being. Method: The data was collected using an online platform and participants consisted of 188 French employees who were selected using simple random sampling method. Participants responded to the survey including the Work Addiction Risk Test (WART), stress at work, well-being, and sleep quality. The data was analyzed using JASP and SPSS-26 programs. Results: The results revealed that there are significant positive relationships between work addiction risk and both stress at home and at work and negative relationships between work addiction risk and both sleep quality and well-being. In addition, the analyses of the mediation paths suggest the significant mediation role of sleep quality for the link between work addition risk and stress at work as well as the link between work addiction risk and well-being. Discussion: Given the verified mediating role of sleep quality in the relationship between work addiction, stress and wellbeing, it is recommended that organizations and companies pay particular attention to their employees' sleep quality.


Subject(s)
Behavior, Addictive , Sleep Quality , Humans , Female , Male , Adult , Surveys and Questionnaires , Middle Aged , Behavior, Addictive/psychology , France , Stress, Psychological/psychology , Occupational Stress/psychology , Risk Factors , Workplace/psychology
5.
Front Public Health ; 12: 1386500, 2024.
Article in English | MEDLINE | ID: mdl-38966703

ABSTRACT

Background: The aim of this study was to classify distinct subgroups of adolescents based on the severity levels of their mobile phone addiction and to investigate how these groups differed in terms of their psychosocial characteristics. We surveyed a total of 2,230 adolescents using three different questionnaires to assess the severity of their mobile phone addiction, stress, anxiety, depression, psychological resilience, and personality. Latent class analysis was employed to identify the subgroups, and we utilized Receiver Operating Characteristic (ROC) curves and multinomial logistic regression for statistical analysis. All data analyses were conducted using SPSS 26.0 and Mplus 8.5. Methods: We classified the subjects into subgroups based on their mobile phone addiction severity, and the results revealed a clear pattern with a three-class model based on the likelihood level of mobile phone addiction (p < 0.05). We examined common trends in psychosocial traits such as age, grade at school, parental education level, anxiety levels, and resilience. ROC analysis of sensitivity versus 1-specificity for various mobile phone addiction index (MPAI) scores yielded an area under the curve (AUC) of 0.893 (95% CI, 0.879 to 0.905, p < 0.001). We also determined diagnostic value indices for potential cutoff points ranging from 8 to 40. The optimal cutoff value for MPAI was found to be >14, which corresponded to the maximum Youden index (Youden index = 0.751). Results: The latent classification process in this research confirmed the existence of three distinct mobile phone user groups. We also examined the psychosocial characteristics that varied in relation to the severity levels of addiction. Conclusion: This study provides valuable insights into the categorization of adolescents based on the severity of mobile phone addiction and sheds light on the psychosocial characteristics associated with different addiction levels. These findings are expected to enhance our understanding of mobile phone addiction traits and stimulate further research in this area.


Subject(s)
Behavior, Addictive , Cell Phone , Latent Class Analysis , Resilience, Psychological , Humans , Adolescent , Male , Female , China , Behavior, Addictive/psychology , Cell Phone/statistics & numerical data , Surveys and Questionnaires , Anxiety/psychology , Depression/psychology , Depression/epidemiology , Stress, Psychological/psychology , Adolescent Behavior/psychology , ROC Curve
6.
Arch Psychiatr Nurs ; 51: 102-107, 2024 Aug.
Article in English | MEDLINE | ID: mdl-39034064

ABSTRACT

OBJECTIVE: This study aims to investigate the effects of engaging in artistic and sporting activities on children's levels of digital addiction, aggression, and psychological resilience. MATERIAL AND METHOD: This cross-sectional study encompasses children aged 11-12 who are regularly engaged and not engaged in artistic or sporting education. The study involved 623 children. Data collection utilized the "Digital Addiction Scale," "Child and Adolescent Psychological Resilience Scale," and "Reactive and Proactive Aggression Scale." RESULTS: The study found statistically significant effects of engaging in sporting and artistic activities on digital addiction, psychological resilience, and reactive aggression (p < 0.05). Compared to the group with no activity, children engaged in artistic activities scored -4.38 units lower on the digital addiction scale, while those engaged in sports scored -4.23 units lower. Similarly, compared to the group with no activity, children engaged in artistic activities scored 3.32 units higher on the psychological resilience scale, and those engaged in sports scored 3.30 units higher. As children's psychological resilience scores increased, their scores for digital addiction and aggression decreased. CONCLUSION AND RECOMMENDATIONS: Participation in such activities can help children acquire healthy coping skills, strengthen their emotional regulation abilities, and reduce problems associated with anger. Therefore, encouraging children to engage in these activities is crucial for contributing to their overall well-being and promoting a balanced lifestyle. IMPLICATIONS FOR NURSING PRACTICE: Nurses can educate families about the importance of sports and artistic activities for the healthy development of children. Moreover, diversifying the activities offered to children in schools and youth centers and encouraging these activities can help promote healthy lifestyles and reduce digital addiction.


Subject(s)
Aggression , Resilience, Psychological , Sports , Humans , Child , Male , Female , Cross-Sectional Studies , Aggression/psychology , Sports/psychology , Surveys and Questionnaires , Adaptation, Psychological , Internet Addiction Disorder/psychology , Behavior, Addictive/psychology , Art
7.
Arch Psychiatr Nurs ; 51: 152-157, 2024 Aug.
Article in English | MEDLINE | ID: mdl-39034072

ABSTRACT

OBJECTIVE: The purpose of this study was to determine the predictors of social appearance anxiety and social media addiction on objectified body consciousness among adolescents. METHOD: This descriptive and cross-sectional study included 502 adolescents. The Child and Family Information Form, Social Appearance Anxiety Scale, Objectified Body Consciousness Scale-Youth Form, and Social Media Addiction Scale for Adolescents were used to collect data. Mann-Whitney U test, Kruskal Wallis H test and regression analysis were used. RESULTS: In the study, being female, being pleased with one's weight, and following and being influenced by influencers all increase levels of self-objectification. It was found that social media addiction, social appearance anxiety, and self-objectification all have an effect on one another. CONCLUSION: It was concluded that social media usage characteristics, social media addiction, social appearance anxiety affect self-objectification.


Subject(s)
Anxiety , Body Image , Social Media , Humans , Female , Adolescent , Cross-Sectional Studies , Social Media/statistics & numerical data , Male , Anxiety/psychology , Body Image/psychology , Surveys and Questionnaires , Self Concept , Behavior, Addictive/psychology , Adolescent Behavior/psychology
8.
JMIR Hum Factors ; 11: e54951, 2024 Jul 23.
Article in English | MEDLINE | ID: mdl-39042438

ABSTRACT

BACKGROUND: Technology has significantly reshaped the landscape and accessibility of gambling, creating uncharted territory for researchers and policy makers involved in the responsible gambling (RG) agenda. Digital payment solutions (DPS) are the latest addition of technology-based services in gambling and are now prominently used for deposit and win withdrawal. The seamless collaboration between online gambling operators and DPS, however, has raised concerns regarding the potential role of DPS platforms in facilitating harmful behavior. OBJECTIVE: Using a focus group session with problem gamblers, this study describes a preliminary investigation of the role of DPS in the online gambling context and its influence on players' gambling habits, financial behavior, choices of gambling environment, and the overall outcome of gambling subjective experiences. METHODS: A total of 6 problem gamblers participated in a one-and-half-hour focus group session to discuss how DPSs are integrated into their everyday gambling habits, what motivates them to use DPS, and what shifts they observe in their gambling behavior. Thematic analysis was used to analyze the empirical evidence with a mix of inductive and deductive research approaches as a knowledge claim strategy. RESULTS: Our initial findings revealed that the influence of DPSs in online gambling is multifaced where, on the one hand, their ability to integrate with players' existing habits seamlessly underscores the facilitating role they play in potentially maximizing harm. On the other hand, we find preliminary evidence that DPSs can have a direct influence on gambling outcomes in both subtle and pervasive ways-nudging, institutionalizing, constraining, or triggering players' gambling activities. This study also highlights the increasingly interdisciplinary nature of online gambling, and it proposes a preliminary conceptual framework to illustrate the sociotechnical interplay between DPS and gambling habits that ultimately capture the outcome of gambling's subjective experience. CONCLUSIONS: Disguised as a passive payment enabler, the role of DPS has so far received scant attention; however, this exploratory qualitative study demonstrates that given the technological advantage and access to customer financial data, DPS can become a potent platform to enable and at times trigger harmful gambling. In addition, DPS's bird's-eye view of cross-operator gambling behavior can open up an opportunity for researchers and policy makers to explore harm reduction measures that can be implemented at the digital payment level for gambling customers. Finally, more interdisciplinary studies are needed to formulate the sociotechnical nature of online gambling and holistic harm minimization strategy.


Subject(s)
Focus Groups , Gambling , Gambling/psychology , Humans , Adult , Male , Female , Qualitative Research , Middle Aged , Internet , Behavior, Addictive/psychology , Behavior, Addictive/therapy
9.
Front Public Health ; 12: 1380539, 2024.
Article in English | MEDLINE | ID: mdl-38952738

ABSTRACT

Objectives: To date there is no universally accepted model that describes the development of substance related addictive behavior. In order to address this gap, the study sought to examine whether the association between primary emotions and the inclination toward addictive behavior is mediated by an anxious attachment style. Methods: The total sample consisted of 900 German speaking non-clinical adults (age: M = 27; SD = 9.60; 71.6% female). Structural Equation Modeling (SEM) was applied to examine the connection between the primary emotions (SADNESS and ANGER), and the latent variables attachment anxiety and symptoms of addictive behavior. Results: Substance use symptomatology was correlated with higher attachment anxiety (r = 0.15), SADNESS (r = 0.15), and ANGER (r = 0.11). The effect of SADNESS on addictive behavior is mediated by attachment anxiety (p < 0.01) whereas ANGER had a direct effect on addictive behavior (p < 0.01). The final SEM explains 4% of the variance of addictive behaviors and 22% of attachment anxiety. Conclusion: Our findings suggest that both SADNESS and ANGER, along with attachment anxiety, are dispositions that contribute to the risk of engaging in addictive behavior. However, while ANGER directly influences addictive behavior, SADNESS acts through its impact on attachment anxiety.


Subject(s)
Anger , Anxiety , Behavior, Addictive , Object Attachment , Substance-Related Disorders , Humans , Female , Male , Adult , Behavior, Addictive/psychology , Anxiety/psychology , Substance-Related Disorders/psychology , Germany , Emotions , Middle Aged , Surveys and Questionnaires , Young Adult , Sadness/psychology , Adolescent
10.
BMC Psychol ; 12(1): 375, 2024 Jul 02.
Article in English | MEDLINE | ID: mdl-38956639

ABSTRACT

INTRODUCTION: The rapid proliferation of technology and its impact on adolescents' lives have raised concerns about addictive behaviors and its potential consequences, including behavioral and mental health problems. This study investigates the prevalence and risk factors associated with the co-occurrence of Problematic Facebook Use and Problematic Video game Use among Tunisian adolescents. METHODOLOGY: We conducted a cross-sectional study in the urban area of Sousse governorate in Tunisia during the 2018/2019 school year. We selected a representative sample of high school students enrolled in public educational institutions in Sousse. Data collection was performed through a self-administered structured questionnaire, which gathered information on sociodemographic characteristics, lifestyle behaviors, and mental health disorders. Problematic Facebook Use was assessed using the validated Arabic version of the Bergen Scale, while Problematic Video Game Use was measured using the 21-point Lemmens Scale, which was translated into Arabic. Statistical analysis was carried out using the SPSS program (version 20). RESULTS: We enrolled a total of 1342 high school students in our study, of whom, 63.2% were female with a mean age of 17.5 ± 1.44 years. The prevalence of Problematic Facebook Use and Problematic Video Game Use was  28.3% and  13% respectively. Regarding the co-occurrence of the two problematic behaviors, 31.3% of participants faced a singular addictive behavior, either related to problematic Facebook or video game use, while 5% had both addictive behaviors simultaneously. In a multivariate analysis, risk factors for the co-occurrence of Problematic Facebook and Video Game Use, in decreasing order of significance, included severe depression (AOR = 4.527; p = 0.003), anxiety (AOR = 4.216; p = 0.001), male gender (AOR = 4.130; p < 0.001), problematic internet use (AOR = 3.477; p = 0.006), as well as moderate depression (AOR = 3.048; p = 0.007). CONCLUSION: Our study found that Problematic Facebook and Video Game Use were prevalent among Tunisian adolescents. The co-occurrence of these disorders is strongly linked to male gender, problematic internet use, depression, and anxiety disorders. These findings underscore the urgency of implementing tailored and effective awareness and prevention programs to address these emerging challenges.


Subject(s)
Adolescent Behavior , Social Media , Video Games , Humans , Male , Female , Adolescent , Cross-Sectional Studies , Prevalence , Video Games/statistics & numerical data , Video Games/psychology , Tunisia/epidemiology , Adolescent Behavior/psychology , Social Media/statistics & numerical data , Behavior, Addictive/epidemiology , Behavior, Addictive/psychology , Internet Addiction Disorder/epidemiology , Internet Addiction Disorder/psychology , Mental Disorders/epidemiology , Mental Disorders/psychology , Students/statistics & numerical data , Students/psychology , Risk Factors , Surveys and Questionnaires
11.
Front Public Health ; 12: 1386721, 2024.
Article in English | MEDLINE | ID: mdl-38962770

ABSTRACT

Background: Image and Performance-Enhancing Drugs (IPEDs) can enhance mental and physical capabilities and impact one's overall health. Initially confined in sport environments, IPEDs use has become increasingly widespread in a high-performing society. The present study was aimed at profiling IPEDs use during the COVID-19 lockdown among an international sample of young adults. Methods: A cross-sectional observational study was carried out in eight countries (United Kingdom, Italy, Lithuania, Hungary, Portugal, Spain, Brazil, and Japan) between April and May 2020. The survey questionnaire included validated measurements such as Exercise Addiction Inventory (EAI), Appearance Anxiety Inventory (AAI), and Self-Compassion Scale (SCS) as well as questions about the type of IPEDs, purchasing methods and socio-demographic information. Results: A total of 736 IPEDs users were included in the survey. Their mean age was 33.05 years (±SD = 10.06), and 64.2% were female participants. Overall, 6.8% were found at risk of exercise addiction (EAI >24), 27.6% presented high levels of appearance anxiety, and 24.9% revealed low levels of emotional regulation's self-compassion. Most participants (55.6%) purchased IPEDs through pharmacies/specialized shops, while 41.3% purchased IPEDs on the Internet. Online IPEDs buyers were mainly men who had higher scores on the Exercise Addiction Inventory. One or more IPEDs classifiable as "potentially risky" were used by 66.3% of the sample. Users of "potentially risky IPEDs" were younger and primarily men. They showed higher scores both on the Exercise Addiction Inventory and Appearance Anxiety Inventory. Conclusion: This study profiled users of IPEDs when the most restrictive COVID-19 lockdown policies were implemented in all the participating countries. More targeted post-COVID 19 prevention strategies should be implemented according to the emerged socio-demographic and psychopathological traits and cross-cultural differences emerged. Longitudinal studies will also be needed to determine the long-term effect of the COVID-19 lockdown on IPEDs consumption.


Subject(s)
COVID-19 , Performance-Enhancing Substances , Humans , Male , COVID-19/epidemiology , Female , Adult , Cross-Sectional Studies , Surveys and Questionnaires , Young Adult , Exercise , Behavior, Addictive/psychology , Substance-Related Disorders/epidemiology , SARS-CoV-2
13.
BMC Res Notes ; 17(1): 189, 2024 Jul 05.
Article in English | MEDLINE | ID: mdl-38970143

ABSTRACT

OBJECTIVE: In the present work we investigate how individual differences in at least occasionally using distinct social media platforms is linked to social networks use disorder (SNUD) tendencies. A final sample of n = 2200 participants filled in the AICA-C-9 measure to get insights into individual differences in overuse of social media and participants also indicated which platforms they used at least once a month. RESULTS: The analysis revealed a robust positive association between number of at least occasionally used social media apps and SNUD tendencies (r = .44, p < .001). Further, platforms differed in terms of their "addictive potential", if one takes associations between frequency of distinct platforms use and SNUD tendencies as a proxy for this (and of course the actual descriptive statistics of the SNUD scale for the (non-)frequent user groups of the different platforms). In this regard, at least occasionally using some platforms (here Tumblr, Twitter and TikTok) was associated with highest SNUD tendencies. Moreover, largest differences in terms of effect sizes between the occasional and non-occasional user groups regarding SNUD scores could be observed for Instagram, WhatsApp, and TikTok. The present work bases on data from a larger project investigating associations between SNUD and tobacco use disorder.


Subject(s)
Social Media , Humans , Social Media/statistics & numerical data , Female , Male , Adult , Germany , Social Networking , Young Adult , Middle Aged , Adolescent , Behavior, Addictive/psychology , Behavior, Addictive/epidemiology
14.
Transl Psychiatry ; 14(1): 298, 2024 Jul 19.
Article in English | MEDLINE | ID: mdl-39030169

ABSTRACT

Excessive alcohol consumption remains a global public health crisis, with millions suffering from alcohol use disorder (AUD, or simply "alcoholism"), leading to significantly reduced life expectancy. This review examines the interplay between habitual and goal-directed behaviors and the associated neurobiological changes induced by chronic alcohol exposure. Contrary to a strict habit-goal dichotomy, our meta-analysis of the published animal experiments combined with a review of human studies reveals a nuanced transition between these behavioral control systems, emphasizing the need for refined terminology to capture the probabilistic nature of decision biases in individuals with a history of chronic alcohol exposure. Furthermore, we distinguish habitual responding from compulsivity, viewing them as separate entities with diverse roles throughout the stages of the addiction cycle. By addressing species-specific differences and translational challenges in habit research, we provide insights to enhance future investigations and inform strategies for combatting AUD.


Subject(s)
Alcoholism , Goals , Habits , Humans , Alcoholism/psychology , Animals , Behavior, Addictive/psychology , Alcohol Drinking/psychology
15.
J Indian Soc Pedod Prev Dent ; 42(2): 98-103, 2024 Apr 01.
Article in English | MEDLINE | ID: mdl-38957906

ABSTRACT

BACKGROUND: The escalating concern over Internet gaming disorder (IGD) among children underscores the urgency of comprehending its determinants and links to mental health, particularly for interventions targeting school-aged children. AIM: This study aimed to evaluate the prevalence and determinants of IGD and its association with depression, anxiety, and behavior among 8-12-year-old children attending private schools in Salem city. SETTINGS AND DESIGN: A cross-sectional study involving 780 children aged 8-12 years from Salem district was conducted. Schools were randomly sampled, and data were collected through a self-administered questionnaire. MATERIALS AND METHODS: Data were gathered from children without genetic, systemic, or mental disorders and brain trauma. The questionnaire, adapted from Alhamoud M A et al. (2022), encompassed sections on sociodemographic characteristics, gaming behavior, and scales for assessing IGD, depression, and anxiety. Administration occurred during school hours with a 30-35 min completion time. STATISTICAL ANALYSIS USED: Data analysis utilized SPSS v23.0, including descriptive statistics, ANOVA, Chi-square tests for intergroup comparisons, and Pearson's correlation coefficient to determine associations. RESULTS: The prevalence of IGD in Salem district was 1.2%, with higher rates of anxiety and depression observed among older children, particularly males. CONCLUSIONS: A positive correlation was evident between IGD, anxiety, and depression. Urgent preventive measures have to be warranted to curb the rising trend of IGD, such as limiting screen time and promoting outdoor activities to enhance children's overall health.


Subject(s)
Anxiety , Depression , Internet Addiction Disorder , Humans , Child , India/epidemiology , Male , Cross-Sectional Studies , Prevalence , Female , Depression/epidemiology , Internet Addiction Disorder/epidemiology , Internet Addiction Disorder/psychology , Anxiety/epidemiology , Surveys and Questionnaires , Schools , Video Games/statistics & numerical data , Behavior, Addictive/epidemiology , Behavior, Addictive/psychology
16.
BMC Psychol ; 12(1): 395, 2024 Jul 17.
Article in English | MEDLINE | ID: mdl-39020420

ABSTRACT

PURPOSE: Good sleep is one of the necessary conditions to ensure the normal performance of the physiological and psychological functions of college students. This study aimed to explore the relationship between mobile phone addiction and bedtime procrastination among Chinese college students and the mediating mechanisms of physical exercise and anxiety between the two, with a view to seek ways to prevent and intervene in college students' sleep procrastination and improve their sleep quality. METHODS: Using SPSS 29.0 analysis with Bootstrap's method, 3,800 first-year students, sophomores, and juniors were given the Mobile Phone Addiction Tendency Scale, Bedtime Procrastination Scale, Physical Activity Scale, and Anxiety Scale. The results of the analyses included mediation tests and effect analyses of anxiety and physical activity. RESULTS: The correlation analysis revealed significant positive correlations between mobile phone addiction and bedtime procrastination (r = 0.149, p < 0.01) as well as anxiety (r = 0.497, p < 0.01). Additionally, there was a significant negative correlation between mobile phone addiction and physical activity (r = -0.447, p < 0.01). Physical activity was also found to have significant negative correlations with anxiety (r = -0.506, p < 0.01) and bedtime procrastination (r = -0.424, p < 0.01). Furthermore, anxiety showed a significant positive correlation with bedtime procrastination (r = 0.334, p < 0.01). Physical activity and anxiety acted as substantial mediators between mobile phone addiction and nighttime procrastination. Both mediators had considerable masking effects, with the mediating effect amounting to 50.3% and 25.1%, respectively. Physical exercise and anxiety played a chain mediating role between mobile phone addiction and bedtime procrastination, and the masking effect was also significant, with a mediating effect size of 13.4%. CONCLUSIONS: This study reveals the special characteristics of the influencing factors and pathways of bedtime procrastination in this group of college students, providing targeted evidence for the prevention and intervention of bedtime procrastination in college students. It also has an important reference value for the effects of exercise and comprehensive intervention to improve bedtime procrastination and enhance the quality of sleep in college students.


Subject(s)
Anxiety , Behavior, Addictive , Cell Phone , Exercise , Procrastination , Students , Humans , Students/psychology , Students/statistics & numerical data , Male , Young Adult , Female , Anxiety/psychology , Anxiety/prevention & control , Universities , Exercise/psychology , Behavior, Addictive/psychology , Adult , Adolescent , China
17.
Indian J Dent Res ; 35(1): 13-17, 2024 Jan 01.
Article in English | MEDLINE | ID: mdl-38934742

ABSTRACT

BACKGROUND: Internet Addiction and phubbing are prevalent disruptive behaviours among students. The aim of this study was to assess the relationship between phubbing, smartphone addiction and some of the related psychological effects among dental undergraduates. MATERIALS AND METHODS: A multi-centric cross-sectional pre-validated questionnaire-based study was conducted among undergraduate students of five different dental colleges across India. The questionnaire included the Phubbing Scale, Barratt Impulsiveness Scale (BIS), Smartphone Application-based Addiction Scale (SABAS), and Rosenberg Self-Esteem Scale (RSES). The data were analysed with IBM SPSS version 21, followed by a t-test, analysis of variance (ANOVA), and Spearmen's co-relation to find the association between different psychological variables among study subjects. RESULTS: The total sample comprise of 1226 with mean age of 22.35. The SABAS showed a higher mean ± standard deviation (SD) score (3.17 ± 0.93). The Phubbing Scale showed a positive correlation with the SABAS (0.658), the results were found to be highly statistically significant (P = 0.01). CONCLUSION: The present study found a higher prevalence of phubbing and smartphone addiction among dental students. Our results showed that impulsiveness leads to internet addiction and thus phubbing is becoming a way to find solace during communication to escape anxiety and distress.


Subject(s)
Behavior, Addictive , Smartphone , Students, Dental , Humans , Students, Dental/psychology , Female , Cross-Sectional Studies , Male , Young Adult , Behavior, Addictive/psychology , India , Surveys and Questionnaires , Internet Addiction Disorder/psychology , Adult , Self Concept , Prevalence , Adolescent
18.
BMC Psychol ; 12(1): 364, 2024 Jun 24.
Article in English | MEDLINE | ID: mdl-38915089

ABSTRACT

BACKGROUND: Video games have become a prevalent source of entertainment, especially among children. Furthermore, the amount of time spent playing video games has grown dramatically. The purpose of this research was to examine the mediation effects of attention and child memory on the relationship between video games addiction and cognitive and learning abilities in Egyptian children. METHODS: A cross-sectional research design was used in the current study in two schools affiliated with Dakahlia District, Egypt. The study included 169 children aged 9 to 13 who met the inclusion criteria, and their mothers provided the questionnaire responses. The data collection methods were performed over approximately four months from February to May. Data were collected using different tools: Socio-demographic Interview, Game Addiction Scale for Children (GASC), Children's Memory Questionnaire (CMQ), Clinical Attention Problems Scale, Learning, Executive, and Attention Functioning (LEAF) Scale. RESULTS: There was a significant indirect effect of video game addiction on cognitive and learning skills through attention, but not child memory. Video game addiction has a significant impact on children's attention and memory. Both attention and memory have a significant impact on a child's cognitive and learning skills. CONCLUSIONS: These results revealed the significant effect of video game addiction on cognitive and learning abilities in the presence of mediators. It also suggested that attention-focused therapies might play an important role in minimizing the harmful effects of video game addiction on cognitive and learning abilities.


Subject(s)
Attention , Cognition , Learning , Memory , Video Games , Humans , Child , Female , Male , Video Games/psychology , Adolescent , Cross-Sectional Studies , Behavior, Addictive/psychology , Egypt , Internet Addiction Disorder/psychology , Executive Function
19.
Subst Use Misuse ; 59(10): 1511-1518, 2024.
Article in English | MEDLINE | ID: mdl-38831538

ABSTRACT

BACKGROUND: In 2017, the U.S. Food and Drug Administration (FDA) announced a regulatory plan to reduce the nicotine content of cigarettes. This study examines the association of exposure to industry-sponsored corrective statements on perceptions of the addictiveness of low-nicotine cigarettes relative to typical cigarettes within the general US population. METHODS: The study comprised 4975 US adult respondents of the 2019 Health Information National Trends Survey (HINTS 5, Cycle 3). Multinomial logistic regression models were used to examine associations between exposure to tobacco industry corrective messages and perceptions of the addictiveness of low-nicotine cigarettes relative to typical cigarettes. RESULTS: In the overall population, 4.1% reported that low-nicotine cigarettes were much more addictive than typical cigarettes, 67.5% said they were equally addictive, while 28.4% reported they were slightly/much less addictive. Adults exposed to industry-sponsored corrective messages had higher odds of perceiving low-nicotine cigarettes as equally addictive as typical cigarettes (aOR 1.57; 95% CI, 1.13-2.19) than those who saw no corrective messages. Those exposed to the corrective messages specifically about the addictiveness of smoking and nicotine had higher odds of perceiving low-nicotine cigarettes as equally addictive as typical cigarettes (aOR, 1.73; 95% CI, 1.07-2.81) compared to those who saw no corrective message. CONCLUSIONS: Our findings suggest that exposure to court-ordered tobacco industry corrective statements may have reinforced perceptions on the addictive potential of nicotine. However, study findings indicate a need for campaigns specifically tailored to address misperceptions observed in this study.


67.5% of US adults perceived low-nicotine cigarettes and typical cigarettes as being equally addictiveExposure to court-ordered corrective statements increased the odds of equal addictiveness perceptionExposure to corrective statements specifically tailored to addiction increased the odds of equal addictiveness perception.


Subject(s)
Nicotine , Tobacco Industry , Tobacco Products , Humans , Adult , Male , Female , Middle Aged , Young Adult , United States , Adolescent , Behavior, Addictive/psychology , Aged , Health Knowledge, Attitudes, Practice
20.
Drug Alcohol Depend ; 261: 111291, 2024 Aug 01.
Article in English | MEDLINE | ID: mdl-38851035

ABSTRACT

INTRODUCTION: We assessed adults' perceived relative harm and addictiveness of products using FDA-authorized modified risk tobacco products (MRTP) claims and associations with intentions to use MRTPs. METHODS: Data were from the May 2022 Rutgers Omnibus study among US 18-45-year-old adults (n=2964), collected by the Rutgers Institute for Nicotine and Tobacco Studies (INTS). Outcomes were perceived relative harm and addictiveness versus a typical cigarette and intentions to use a product stating a reduced harm claim (General Snus) or a reduced exposure claim (VLN King). We conducted regression analyses of associations between perceived relative harm and addictiveness and intentions to use each product, stratified by smoking status. RESULTS: The minority of participants perceived products with a reduced harm claim as much less harmful vs. cigarettes (21 %, 19 %, 7 %, and 8 % among persons who smoked daily, smoked some days, formerly smoked, and never smoked respectively) and products with a reduced exposure claim as much less addictive vs. cigarettes (24 %, 26 %, 14 %, 20 % respectively). Perceived lower relative harm and addictiveness were significantly associated with higher intentions to use products stating reduced harm or reduced exposure claim across all smoking statuses with one exception (relative addictiveness was not associated with intention to use products stating the reduced harm claim among persons who formerly smoked). CONCLUSIONS: Two current FDA-authorized MRTP claims were not effective in conveying that MRTPs were less harmful or addictive than cigarettes to most participants. Perceiving products as less harmful or addictive were significantly associated with intentions to use MRTPs.


Subject(s)
Intention , Tobacco Products , United States Food and Drug Administration , Humans , United States , Male , Female , Adult , Middle Aged , Adolescent , Young Adult , Behavior, Addictive/psychology , Marketing
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