Your browser doesn't support javascript.
loading
Show: 20 | 50 | 100
Results 1 - 20 de 43
Filter
2.
Sci Rep ; 13(1): 11242, 2023 07 11.
Article in English | MEDLINE | ID: mdl-37433842

ABSTRACT

Peer pressure can influence risk-taking behavior and it is particularly felt during adolescence. With artificial intelligence (AI) increasingly present in a range of everyday human contexts, including virtual environments, it is important to examine whether AI can have an impact on human's decision making processes and behavior. By using the balloon analogue risk task (BART) evaluating propensity to take risk, in this study 113 adolescents' risk-taking behavior was measured when playing alone and in the presence of either a robot avatar or human avatar. In the avatar conditions, participants performed the BART while the avatars either (1) verbally incited risk-taking or (2) discouraged risk-taking (experimental tasks). Risk-taking behavior in the BART was assessed in terms of total number of pumps, gain and explosions. Tendency to impulsivity was also evaluated, as well as the effects of age and gender on risky behavior. The main finding showed a significant effect of both avatars on risk-taking tendency, with riskier behavior during incitement than discouragement conditions, the latter being also substantially different from the playing-alone condition. The results of this study open up new questions in a very sensitive and timely topic and offer various insights into the effect of nudging on adolescents' behavior in virtual contexts.


Subject(s)
Adolescent Behavior , Artificial Intelligence , Adolescent , Humans , Risk-Taking , Aircraft , Emotions
3.
Child Dev ; 94(1): 315-328, 2023 01.
Article in English | MEDLINE | ID: mdl-36045615

ABSTRACT

Beliefs about emotion utility can influence context-sensitive emotion goals (i.e., desired emotional responses). Although key for emotion regulation, emotion goals have been overlooked in children and adolescents. In 2018-2019 results of Studies 1 and 2 showed that children (N = 192, Mage  = 8.65, 47% girls, 96% White) were less motivated by and found anger less useful in confrontation than adolescents (N = 192, Mage  = 12.96, 50% girls, 93% White) and adults (N = 195, Mage  = 29.82, 51% women, 96% White). The link between emotion goals and beliefs about emotion utility was weaker in children. In 2021, Study 3 (N = 60, 8-year-olds, 47% girls, 90% White) ruled out expectations as a possible explanation for the previous findings. Context-sensitive utility of emotions may be acquired during development.


Subject(s)
Emotional Regulation , Goals , Adult , Child , Adolescent , Humans , Female , Male , Emotions/physiology , Anger
4.
J Exp Child Psychol ; 218: 105376, 2022 06.
Article in English | MEDLINE | ID: mdl-35114578

ABSTRACT

Why do children, adolescents, and adults engage in costly punishment to sanction fairness violations? Two studies investigated the differential impact of incidental anger on the costly punishment of 8-year-olds, 13-year-olds, and adults. Focusing on experimentally manipulated incidental anger allows for a causal investigation as to whether and how anger affects costly punishment in these age groups in addition to other motives such as inequity aversion. Study 1 (N = 210) assessed the effect of incidental anger (vs. a neutral emotion) on second-party punishment, where punishers were direct victims of fairness violations. Study 2 (N = 208) examined third-party punishment, where the punisher was an observer unaffected by the violation. Across ages, incidental anger increased the second-party punishment of unequal offers but not equal offers. Thus, anger seems to play a causal role in the punishment of unfairness when fairness violations are self-relevant. As predicted, adults' third-party punishment of unequal offers was higher in the incidental anger condition than in the neutral emotion condition. Children's third-party punishment of unfairness was not affected by the emotion condition, but incidental anger increased adolescents' third-party punishment across offers. Overall, our data suggest that the association between anger and costly punishment is based on the self-relevance of the violation. In third-party situations, where unfairness does not affect the self, social-cognitive processes that develop well into adulthood, such as emotional appraisals, might be necessary for third parties to engage in costly punishment.


Subject(s)
Anger , Punishment , Adolescent , Adult , Affect , Child , Emotions , Humans , Motivation , Punishment/psychology
5.
Int J Psychol ; 57(2): 261-270, 2022 Apr.
Article in English | MEDLINE | ID: mdl-34558062

ABSTRACT

Theories in moral psychology have debated whether people's moral judgements are influenced by social processes, such as others' opinions, arguments, and actions. This research investigated conformity with moral, social conventional and decency issues in adults from the United Kingdom (Study 1, N = 50) and Kuwait (Study 2, N = 164). Participants first had to make individual judgements regarding moral, social conventional and decency transgressions. Using a conformity paradigm with low social presence, 5-10 days afterwards participants were presented with the judgements of a more permissive majority. British participants conformed to the majority for decency, and to a lesser extent moral, transgressions. Kuwaiti participants conformed across domains. Furthermore, females in Kuwait conformed more than males. These findings are discussed with reference to the influence of cultural, moral and gender norms on conformity. Furthermore, we consider the contributions of these findings in light of theories of moral judgement and conformity.


Subject(s)
Morals , Social Behavior , Adult , Attitude , Female , Humans , Judgment , Kuwait , Male
6.
Cogn Emot ; 36(1): 106-119, 2022 02.
Article in English | MEDLINE | ID: mdl-34886740

ABSTRACT

ABSTRACTExperiencing empathy for others has been linked to worsening others' feelings against their wishes. These paternalistic empathic goals have been theorised to happen at the dyad level when an agent aims to worsen a target's emotional state. They may also operate at a broader level when agents are third-party observers of COVID-19 lockdown rule violations. In these instances, agents can impact transgressors' affect engaging in Coronashaming. In three studies, we measured British people's (Ntotal = 767) vulnerability (Study 1), age (Studies 2 and 3), and empathy towards COVID-19 victims and presented them with different scenarios depicting a breach of lockdown rules to assess the emotions participants wanted to inflict in transgressor, the strategies used, and whether they wanted stricter rules to be enforced. Results confirmed shame as the emotion preferred to induce in violators, with this preference linked to higher use of engagement strategies (i.e. to make transgressors understand what they did wrong). Finally, empathy was positively linked to higher affect worsening and wanting stricter rules to be enforced. This suggests that empathy towards potential victims of COVID-19 rules violations can motivate people to worsen the feelings of transgressors.


Subject(s)
COVID-19 , Communicable Disease Control , Emotions , Empathy , Humans , SARS-CoV-2
7.
Article in English | MEDLINE | ID: mdl-34360328

ABSTRACT

Research on morality has focused on differences in moral judgment and action. In this study, we investigated self-reported moral reasoning after a hypothetical moral dilemma was presented on paper, and moral reasoning after that very same dilemma was experienced in immersive virtual reality (IVR). We asked open-ended questions and used content analysis to determine moral reasoning in a sample of 107 participants. We found that participants referred significantly more often to abstract principles and consequences for themselves (i.e., it is against the law) after the paper-based moral dilemma compared to the IVR dilemma. In IVR participants significantly more often referred to the consequences for the people involved in the dilemma (i.e., not wanting to hurt that particular person). This supports the separate process theory, suggesting that decision and action might be different moral concepts with different foci regarding moral reasoning. Using simulated moral scenarios thus seems essential as it illustrates possible mechanisms of empathy and altruism being more relevant for moral actions especially given the physical presence of virtual humans in IVR.


Subject(s)
Virtual Reality , Empathy , Humans , Judgment , Morals , Problem Solving
8.
J Exp Child Psychol ; 210: 105192, 2021 10.
Article in English | MEDLINE | ID: mdl-34120092

ABSTRACT

Notwithstanding alternative ways of obtaining power, social power is mostly commonly acquired through either a dominance approach, where power is grabbed by the powerholder, or a prestige approach, where power is granted by group members. Although children's attitude toward power in the dominance situation has been studied, little is known about how children understand and distinguish different ways of obtaining power. We examined the understanding of power in children aged 4-8 years by their resource allocation behavior in two social power acquisition situations. In Study 1, 4- to 8-year-olds (N = 123) gradually shifted from distributing more to the powerholder to showing no preference for either party (in the prestige situation) or to distributing more to the subordinates (in the dominance situation) as they age. Older children (6-8 years), but not 4- and 5-year-olds, were more likely to favor the powerholders in the prestige situation than in the dominance situation. In Study 2, when power did not produce unfair results, 7- and 8-year-olds (N = 48) favored the powerholder in the prestige situation but showed no preference in the dominance situation. The results suggest that children's attitudes toward the two ways of acquiring power are gradually differentiated with age, and children's resource allocation in the power situations is influenced by the way of acquiring power and children's equity concern.


Subject(s)
Child Behavior , Power, Psychological , Adolescent , Child , Child, Preschool , Humans , Resource Allocation
9.
Risk Anal ; 41(9): 1662-1673, 2021 09.
Article in English | MEDLINE | ID: mdl-33216398

ABSTRACT

Educational programs are the most common type of intervention to reduce risky driving behavior. Their success, however, depends on the content of the material used and the mode of delivery. In the present study, we examined the impact of fear versus positively framed road safety films and traditional technologies (2D) versus emerging technologies (VR) on young drivers' self-reported risky driving behaviors. One hundred and forty-six university students completed a similar set of questionnaires pre-intervention and post-intervention, two weeks later. In addition, they were randomly assigned to one of the four experimental conditions (VR vs. 2D; positive vs. negative). In the VR conditions, the film was presented using an HTC VIVE Virtual Reality headset. In the 2D conditions, the film was presented on a computer screen. Measures evaluating attitudes toward risky driving behavior were completed at both time frames, questions regarding the participants' emotional arousal were asked at pre-intervention as a manipulation check, and questions regarding willingness to take risks in potentially dangerous driving situations were asked at follow-up. The findings indicate that the positively framed films significantly decreased self-reported risky driving behaviors in both modalities, but especially when viewed in VR format. In contrast, the fear appeal film, when shown in VR, failed to reduce risky driving behaviors, and in fact, increased young drivers' self-reported risky driving behaviors. Theoretical frameworks regarding the strengths and weaknesses of fear appeals and positively framed appeals are discussed to aid future research to reduce risky driving. Practical implications on the future usage of VR are also considered.


Subject(s)
Automobile Driving/psychology , Fear , Risk Reduction Behavior , Virtual Reality , Accidents, Traffic/statistics & numerical data , Adolescent , Adult , Female , Humans , Male , Young Adult
10.
Cyberpsychol Behav Soc Netw ; 24(5): 337-342, 2021 May.
Article in English | MEDLINE | ID: mdl-33211533

ABSTRACT

Empirical evidence has shown that peer pressure can impact human risk-taking behavior. With robots becoming ever more present in a range of human settings, it is crucial to examine whether robots can have a similar impact. Using the balloon analogue risk task (BART), participants' risk-taking behavior was measured when alone, in the presence of a silent robot, or in the presence of a robot that actively encouraged risk-taking behavior. In the BART, shown to be a proxy for real risk-taking behavior, participants must weigh risk against potential payout. Our results reveal that participants who were encouraged by the robot did take more risks, while the mere presence of the robot in the robot control condition did not entice participants to show more risk-taking behavior. Our results point to both possible benefits and perils that robots might pose to human decision-making. Although increasing risk-taking behavior in some cases has obvious advantages, it could also have detrimental consequences that are only now starting to emerge.


Subject(s)
Peer Influence , Risk-Taking , Robotics , Adult , Decision Making , Humans , Male , Social Behavior , Young Adult
11.
Int J Offender Ther Comp Criminol ; 63(15-16): 2611-2629, 2019.
Article in English | MEDLINE | ID: mdl-31364429

ABSTRACT

Sexual offenders typically experience more negative emotions and greater difficulties in regulating emotions than non-offenders. However, limited data exist on what sexual offenders want to feel (i.e., their emotion goals). Notably, emotion goals play a key role in emotion regulation and contribute to emotional experience. The present study tested whether sexual offenders (N = 31) reported higher scores for negative emotion goals and lower scores for positive emotion goals, compared with general offenders (N = 26) and non-offenders (N = 26). In addition, we tested whether sexual offenders differed from the other two groups in their perceived pleasantness and perceived utility of emotions. Sexual offenders reported greater scores for the emotion goal of sadness, and lower scores for the emotion goal of excitement, compared with both general offenders and non-offenders. State and trait levels of these emotions could not fully account for these differences. Furthermore, sexual offenders reported lower perceived pleasantness for sadness than general offenders and lower perceived pleasantness for excitement compared with both other groups. Finally, sexual offenders reported greater perceived utility of sadness than non-offenders. These novel findings and their implications for research and interventions are discussed in the context of sexual offenders' emotional dysfunction.


Subject(s)
Attitude , Criminals/psychology , Emotional Regulation , Emotions , Goals , Motivation , Sex Offenses/psychology , Adult , Anger , Fear , Humans , Male , Middle Aged , Sadness , Young Adult
12.
Psychopharmacology (Berl) ; 236(12): 3477-3496, 2019 Dec.
Article in English | MEDLINE | ID: mdl-31289885

ABSTRACT

RATIONALE: Hypothetical moral dilemmas, pitting characteristically utilitarian and non-utilitarian outcomes against each other, have played a central role in investigations of moral decision-making. Preferences for utilitarian over non-utilitarian responses have been explained by two contrasting hypotheses; one implicating increased deliberative reasoning, and the other implicating diminished harm aversion. In recent field experiments, these hypotheses have been investigated using alcohol intoxication to impair both social and cognitive functioning. These studies have found increased utilitarian responding, arguably as a result of alcohol impairing affective empathy. OBJECTIVES: The present research expands existing investigations by examining the acute effects of alcohol on affective empathy and subsequent moral judgments in traditional vignettes and moral actions in virtual reality, as well as physiological responses in moral dilemmas. METHODS: Participants (N = 48) were administered either a placebo or alcohol in one of two dosages; low or moderate. Both pre- and post intervention, participants completed a moral action and moral judgment task alongside behavioural measures of affective empathy. RESULTS: Higher dosages of alcohol consumption resulted in inappropriate empathic responses to facial displays of emotion, mirroring responses of individuals high in trait psychopathy, but empathy for pain was unaffected. Whilst affective empathy was influenced by alcohol consumption in a facial responding task, both moral judgments and moral actions were unaffected. CONCLUSIONS: These results suggest that facets, beyond or in addition to deficits in affective empathy, might influence the relationship between alcohol consumption and utilitarian endorsements.


Subject(s)
Affect/physiology , Alcohol Drinking/psychology , Decision Making/physiology , Empathy/physiology , Ethanol/administration & dosage , Morals , Adolescent , Adult , Affect/drug effects , Cognition/drug effects , Cognition/physiology , Decision Making/drug effects , Emotions/drug effects , Emotions/physiology , Empathy/drug effects , Facial Expression , Female , Humans , Judgment/drug effects , Judgment/physiology , Male , Photic Stimulation/methods , Random Allocation , Young Adult
13.
Br J Clin Psychol ; 57(3): 274-290, 2018 Sep.
Article in English | MEDLINE | ID: mdl-29400401

ABSTRACT

OBJECTIVES: Emotion goals lie at the heart of emotion regulation, as people have to first decide what emotions they want to feel before engaging in emotion regulation. Given that children with Asperger's syndrome (AS) are characterized by exhibiting difficulties in emotion regulation, studying whether they display similar or different emotion goals compared to typically developing (TD) children may provide insightful information. METHODS: Thirty AS and 30 TD children (10-12 years) reported about their general (i.e., how they want to feel in general) and contextualized (i.e., how they want to feel when confronting vs. collaborating with someone) emotion goals, and about their difficulties in emotion regulation through questionnaires. RESULTS: Results showed that both groups did not differ in their general emotional goals and in their contextualized emotion goals for happiness for collaboration and anger for confrontation. AS children only differed from TD children in a higher preference for sadness for collaboration and happiness for confrontation. These emotion goals predicted their difficulties to engage in goal-directed behaviour. CONCLUSIONS: The obtained results support the need to further study emotion goals as an aspect of emotion dysregulation, namely the difficulties to engage in goal-directed behaviour when experiencing different emotions. PRACTITIONER POINTS: AS and TD children did not differ in their general emotion goals. AS and TD children did not vary in their preferences for happiness for collaboration and anger for confrontation. AS children only differed in a higher preference for sadness for collaboration and happiness for confrontation. Understanding emotion goals might help practitioners to develop better interventions.


Subject(s)
Asperger Syndrome/psychology , Emotions/physiology , Child , Female , Goals , Humans , Male
14.
Child Dev ; 89(5): 1589-1598, 2018 09.
Article in English | MEDLINE | ID: mdl-28777445

ABSTRACT

This study explores how the age (adult vs. peer) and the suggestion (to be fair vs. unfair) of models affect the sharing decisions of 9- and 12-year-olds (N = 365) from Italy and Singapore. Results demonstrate a developmental shift in the influence of models on children's and adolescents' sharing decisions in both cultures: Children's decisions were more affected by an adult model's suggestion than by that of a peer model, whereas the opposite was true for adolescents. Regardless of the models' influence, participants considered equal sharing to be the fair choice and reported being happier when their sharing decisions were generous. Our results highlight the crucial importance of social and developmental factors for the promotion of fairness judgments and emotions.


Subject(s)
Decision Making , Interpersonal Relations , Resource Allocation , Adolescent , Adult , Child , Culture , Emotions/physiology , Female , Happiness , Humans , Italy , Judgment/physiology , Male , Peer Group , Singapore
15.
Cyberpsychol Behav Soc Netw ; 21(1): 25-31, 2018 Jan.
Article in English | MEDLINE | ID: mdl-28650221

ABSTRACT

The use of social media is pervasive among young adults. However, not all posted content is beneficial to their self-presentation, but can have negative and damaging consequences. This study investigated how individual differences in self-monitoring and impulsiveness influence risky online self-presentation in British and Italian samples. British participants (n = 88) were more likely to post comments and images related to their alcohol and drug use, whereas Italian (n = 90) participants posted more offensive content and personal information. High self-monitoring and high impulsiveness was positively predictive of risky self-presentation online regardless of nationality, highlighting the normative influence of social media culture, and the influence of both spontaneous and deliberative behavior on posting inappropriate content online. These novel insights regarding the way young adults present themselves on social network sites could help explain differences in self-presentation.


Subject(s)
Cross-Cultural Comparison , Risk-Taking , Self Disclosure , Social Media , Female , Humans , Impulsive Behavior , Individuality , Italy , Male , Surveys and Questionnaires , United Kingdom , Young Adult
16.
Br J Psychol ; 109(3): 442-465, 2018 Aug.
Article in English | MEDLINE | ID: mdl-29164607

ABSTRACT

Recent advances in virtual technologies have allowed the investigation of simulated moral actions in aversive moral dilemmas. Previous studies have employed diverse populations to explore these actions, with little research considering the significance of occupation on moral decision-making. For the first time, in this study we have investigated simulated moral actions in virtual reality made by professionally trained paramedics and fire service incident commanders who are frequently faced with and must respond to moral dilemmas. We found that specially trained individuals showed distinct empathic and related personality trait scores and that these declined with years of experience working in the profession. Supporting the theory that these professionals develop resilience in moral conflict, reduced emotional arousal was observed during virtual simulations of a distressing dilemma. Furthermore, trained professionals demonstrated less regret following the execution of a moral action in virtual reality when compared to untrained control populations. We showed that, contrary to previous research, trained individuals made the same moral judgements and moral actions as untrained individuals, though showing less arousal and regret. In the face of increasing concerns regarding empathy decline in health care professionals, we suggest that the nature of this decline is complex and likely reflects the development of a necessary emotional resilience to distressing events.


Subject(s)
Adaptation, Psychological , Morals , Virtual Reality , Adolescent , Adult , Affect , Allied Health Personnel/psychology , Arousal , Decision Making , Emotions , Empathy , Female , Firefighters/psychology , Humans , Judgment , Male , Middle Aged , Young Adult
17.
Psychol Sci ; 28(7): 862-871, 2017 Jul.
Article in English | MEDLINE | ID: mdl-28517967

ABSTRACT

When aiming to improve another person's long-term well-being, people may choose to induce a negative emotion in that person in the short term. We labeled this form of agent-target interpersonal emotion regulation altruistic affect worsening and hypothesized that it may happen when three conditions are met: (a) The agent experiences empathic concern for the target of the affect-worsening process, (b) the negative emotion to be induced helps the target achieve a goal (e.g., anger for confrontation or fear for avoidance), and (c) there is no benefit for the agent. This hypothesis was tested by manipulating perspective-taking instructions and the goal to be achieved while participants ( N = 140) played a computer-based video game. Participants following other-oriented perspective-taking instructions, compared with those following objective perspective-taking instructions, decided to induce more anger in a supposed fellow participant who was working to achieve a confrontation goal and to induce more fear in a supposed fellow participant who was working to achieve an avoidance goal.


Subject(s)
Altruism , Emotions/physiology , Empathy/physiology , Adolescent , Adult , Affect , Anger/physiology , Avoidance Learning/physiology , Fear/psychology , Female , Humans , Interpersonal Relations , Male , Video Games , Young Adult
18.
PLoS One ; 12(1): e0170133, 2017.
Article in English | MEDLINE | ID: mdl-28076403

ABSTRACT

[This corrects the article DOI: 10.1371/journal.pone.0164374.].

19.
J Interpers Violence ; 32(17): 2591-2604, 2017 09.
Article in English | MEDLINE | ID: mdl-26141349

ABSTRACT

Bullying extracts a heavy toll on offenders and prison staff alike. Studying what factors may affect bullying is extremely important as this may help to minimize bullying in prison. Although there is research on the relationship between lack of empathy and positive attitude toward bullying, previous research has overlooked that age may influence this relationship. In fact, previous research has shown that there are changes in empathy across the life span. Therefore, we examined whether having a positive attitude toward bullying in offenders was predicted by age, mediated by cognitive/affective empathy. Another important factor in the prediction of positive attitudes toward bullying may be the belief in a just world, as having a weak belief is related to more aggressive outbursts. Given that there is scarce research in the topic, we examined the relationship between having a positive attitude toward bullying and personal belief in a just world. To that aim, 123 sentenced adult male prisoners, selected from a Category C prison in the United Kingdom completed different questionnaires to assess their levels of cognitive and affective empathy, positive attitude toward bullying, and personal belief in a just world. As expected, age predicted a positive attitude toward bullying, mediated by affective empathy. However, we did not find a positive relationship between a positive attitude toward bullying and a personal belief in a just world. The results are discussed in terms of their application in possible intervention programs.


Subject(s)
Bullying/psychology , Criminals/psychology , Culture , Empathy , Individuality , Sense of Coherence , Adolescent , Adult , Affect , Age Factors , Aged , Cognition , Criminals/statistics & numerical data , Cross-Sectional Studies , Female , Humans , Intimate Partner Violence/psychology , Intimate Partner Violence/statistics & numerical data , Male , Middle Aged , Motivation , Surveys and Questionnaires , United States , Young Adult
20.
Br J Clin Psychol ; 56(1): 103-113, 2017 Mar.
Article in English | MEDLINE | ID: mdl-27990657

ABSTRACT

OBJECTIVES: Interpersonal emotion regulation (ER) plays a significant role in how individuals meet others' emotional needs and shape social interactions, as it is key to initiating and maintaining high-quality social relationships. Given that individuals with borderline personality disorder (BPD) or Asperger's syndrome (AS) exhibit problems in social interactions, the aim of this study was to examine their use of different interpersonal ER strategies compared to normative control participants. METHODS: Thirty individuals with AS, 30 with BPD, and 60 age-, gender-, and education-matched control participants completed a battery of measures to assess interpersonal ER, which assessed to what extent participants tended to engage in interpersonal affect improvement and worsening and to what extent they used different strategies. Before completing those measures, all groups were screened for disorders of Axis I and Axis II with the Structured Clinical Interview for DSM-IV Axis I and Axis II Disorders. RESULTS: Compared to controls, individuals with AS and with BPD engaged less in affect improvement. No differences were found for affect worsening. Individuals with AS reported to use less adaptive (attention deployment, cognitive change) and more maladaptive (expressive suppression) interpersonal ER strategies, compared to individuals with BPD and control participants who did not differ from each other. CONCLUSIONS: The obtained results suggest the need to develop tailored ER interventions for each of the clinical groups studied. Furthermore, they highlight the need to study further potential differences in intrapersonal and interpersonal ER in clinical populations. PRACTITIONER POINTS: Individuals with Asperger's syndrome (AS) and borderline personality disorder (BPD) engaged significantly less than healthy controls in interpersonal affect improvement. Individuals with BPD did not differ from healthy controls in the use of interpersonal strategies. Individuals with AS reported to use more maladaptive and less adaptive strategies than BPD individuals and healthy controls. Understanding differences in interpersonal emotion regulation in individuals with AS and with BPD and normative controls might help practitioners develop better interventions.


Subject(s)
Asperger Syndrome/psychology , Borderline Personality Disorder/psychology , Emotions/physiology , Interpersonal Relations , Adult , Attention , Diagnostic and Statistical Manual of Mental Disorders , Female , Humans , Male , Middle Aged , Social Perception
SELECTION OF CITATIONS
SEARCH DETAIL