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1.
Int J Neural Syst ; 34(7): 2450038, 2024 Jul.
Article in English | MEDLINE | ID: mdl-38755115

ABSTRACT

The parallel simulation of Spiking Neural P systems is mainly based on a matrix representation, where the graph inherent to the neural model is encoded in an adjacency matrix. The simulation algorithm is based on a matrix-vector multiplication, which is an operation efficiently implemented on parallel devices. However, when the graph of a Spiking Neural P system is not fully connected, the adjacency matrix is sparse and hence, lots of computing resources are wasted in both time and memory domains. For this reason, two compression methods for the matrix representation were proposed in a previous work, but they were not implemented nor parallelized on a simulator. In this paper, they are implemented and parallelized on GPUs as part of a new Spiking Neural P system with delays simulator. Extensive experiments are conducted on high-end GPUs (RTX2080 and A100 80GB), and it is concluded that they outperform other solutions based on state-of-the-art GPU libraries when simulating Spiking Neural P systems.


Subject(s)
Action Potentials , Algorithms , Computer Graphics , Models, Neurological , Action Potentials/physiology , Neurons/physiology , Neural Networks, Computer , Computer Simulation , Humans
2.
Int J Neural Syst ; 31(1): 2050071, 2021 Jan.
Article in English | MEDLINE | ID: mdl-33200621

ABSTRACT

Dendrite P systems (DeP systems) are a recently introduced neural-like model of computation. They provide an alternative to the more classical spiking neural (SN) P systems. In this paper, we present the first software simulator for DeP systems, and we investigate the key features of the representation of the syntax and semantics of such systems. First, the conceptual design of a simulation algorithm is discussed. This is helpful in order to shade a light on the differences with simulators for SN P systems, and also to identify potential parallelizable parts. Second, a novel simulator implemented within the P-Lingua simulation framework is presented. Moreover, MeCoSim, a GUI tool for abstract representation of problems based on P system models has been extended to support this model. An experimental validation of this simulator is also covered.


Subject(s)
Neural Networks, Computer , Neurons , Algorithms , Computer Simulation , Dendrites
3.
Brief Bioinform ; 11(3): 313-22, 2010 May.
Article in English | MEDLINE | ID: mdl-20038568

ABSTRACT

P systems or Membrane Systems provide a high-level computational modelling framework that combines the structure and dynamic aspects of biological systems in a relevant and understandable way. They are inherently parallel and non-deterministic computing devices. In this article, we discuss the motivation, design principles and key of the implementation of a simulator for the class of recognizer P systems with active membranes running on a (GPU). We compare our parallel simulator for GPUs to the simulator developed for a single central processing unit (CPU), showing that GPUs are better suited than CPUs to simulate P systems due to their highly parallel nature.


Subject(s)
Algorithms , Biomimetics/methods , Computer Simulation , Models, Biological , Programming Languages , Software , Biology/methods , Software Design , Systems Integration
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