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1.
Sci Data ; 10(1): 854, 2023 12 01.
Article in English | MEDLINE | ID: mdl-38040713

ABSTRACT

The PHYAFB database is a valuable resource for studying the physiological demands of female amateur basketball players during high-stress official games. It contains heart rate data from ten players aged 18 to 26, collected during ten crucial relegation phase matches, with 348,232 HR samples in CSV and Excel formats for easy access and analysis. The database includes Python source code for initial examination. The primary aim of the PHYAFB database is to provide a useful reference for other teams facing similar situations. Furthermore, the database represents a unique and valuable resource for sports scientists, coaches, and trainers seeking to comprehend the physiological demands of female basketball players during official competitions. Through the analysis of heart rate data, coaches and trainers can identify the intensity and duration of physical activity during games, enabling the development of more effective training programs. Additionally, the database can be used to compare the physiological demands placed on male and female basketball players or to investigate the impact of different game strategies on player performance.


Subject(s)
Athletic Performance , Basketball , Female , Humans , Athletes , Athletic Performance/physiology , Basketball/physiology , Exercise , Heart Rate/physiology , Databases, Factual
2.
Sensors (Basel) ; 22(19)2022 Sep 28.
Article in English | MEDLINE | ID: mdl-36236470

ABSTRACT

Locating devices in indoor environments has become a key issue for many emerging location-based applications and intelligent spaces in different fields [...].


Subject(s)
Algorithms
3.
Sensors (Basel) ; 21(7)2021 Mar 30.
Article in English | MEDLINE | ID: mdl-33808255

ABSTRACT

Indoor localization is an enabling technology for pervasive and mobile computing applications. Although different technologies have been proposed for indoor localization, Wi-Fi fingerprinting is one of the most used techniques due to the pervasiveness of Wi-Fi technology. Most Wi-Fi fingerprinting localization methods presented in the literature are discriminative methods. We present a generative method for indoor localization based on Wi-Fi fingerprinting. The Received Signal Strength Indicator received from a Wireless Access Point is modeled by a hidden Markov model. Unlike other algorithms, the use of a hidden Markov model allows ours to take advantage of the temporal autocorrelation present in the Wi-Fi signal. The algorithm estimates the user's location based on the hidden Markov model, which models the signal and the forward algorithm to determine the likelihood of a given time series of Received Signal Strength Indicators. The proposed method was compared with four other well-known Machine Learning algorithms through extensive experimentation with data collected in real scenarios. The proposed method obtained competitive results in most scenarios tested and was the best method in 17 of 60 experiments performed.

4.
Sensors (Basel) ; 17(10)2017 Oct 13.
Article in English | MEDLINE | ID: mdl-29027948

ABSTRACT

In recent years, indoor localization systems have been the object of significant research activity and of growing interest for their great expected social impact and their impressive business potential. Application areas include tracking and navigation, activity monitoring, personalized advertising, Active and Assisted Living (AAL), traceability, Internet of Things (IoT) networks, and Home-land Security. In spite of the numerous research advances and the great industrial interest, no canned solutions have yet been defined. The diversity and heterogeneity of applications, scenarios, sensor and user requirements, make it difficult to create uniform solutions. From that diverse reality, a main problem is derived that consists in the lack of a consensus both in terms of the metrics and the procedures used to measure the performance of the different indoor localization and navigation proposals. This paper introduces the general lines of the EvAAL benchmarking framework, which is aimed at a fair comparison of indoor positioning systems through a challenging competition under complex, realistic conditions. To evaluate the framework capabilities, we show how it was used in the 2016 Indoor Positioning and Indoor Navigation (IPIN) Competition. The 2016 IPIN competition considered three different scenario dimensions, with a variety of use cases: (1) pedestrian versus robotic navigation, (2) smartphones versus custom hardware usage and (3) real-time positioning versus off-line post-processing. A total of four competition tracks were evaluated under the same EvAAL benchmark framework in order to validate its potential to become a standard for evaluating indoor localization solutions. The experience gained during the competition and feedback from track organizers and competitors showed that the EvAAL framework is flexible enough to successfully fit the very different tracks and appears adequate to compare indoor positioning systems.

5.
Sensors (Basel) ; 17(3)2017 Mar 10.
Article in English | MEDLINE | ID: mdl-28287447

ABSTRACT

This paper presents the analysis and discussion of the off-site localization competition track, which took place during the Seventh International Conference on Indoor Positioning and Indoor Navigation (IPIN 2016). Five international teams proposed different strategies for smartphone-based indoor positioning using the same reference data. The competitors were provided with several smartphone-collected signal datasets, some of which were used for training (known trajectories), and others for evaluating (unknown trajectories). The competition permits a coherent evaluation method of the competitors' estimations, where inside information to fine-tune their systems is not offered, and thus provides, in our opinion, a good starting point to introduce a fair comparison between the smartphone-based systems found in the literature. The methodology, experience, feedback from competitors and future working lines are described.

6.
Hum Mov Sci ; 41: 165-78, 2015 Jun.
Article in English | MEDLINE | ID: mdl-25816795

ABSTRACT

In this paper, a new methodology is used to perform team activity recognition and analysis in Association Football. It is based on pattern recognition and machine learning techniques. In particular, a strategy based on the Bag-of-Words (BoW) technique is used to characterize short Football video clips that are used to explain the team's performance and to train advanced classifiers in automatic recognition of team activities. In addition to the neural network-based classifier, three more classifier families are tested: the k-Nearest Neighbor, the Support Vector Machine and the Random Forest. The results obtained show that the proposed methodology is able to explain the most common movements of a team and to perform the team activity recognition task with high accuracy when classifying three Football actions: Ball Possession, Quick Attack and Set Piece. Random Forest is the classifier obtaining the best classification results.


Subject(s)
Athletic Performance , Pattern Recognition, Automated , Support Vector Machine , Algorithms , Artificial Intelligence , Humans , Motion , Neural Networks, Computer , Soccer
7.
Sensors (Basel) ; 15(3): 5555-82, 2015 Mar 06.
Article in English | MEDLINE | ID: mdl-25756864

ABSTRACT

The need for constant monitoring of environmental conditions has produced an increase in the development of wireless sensor networks (WSN). The drive towards smart cities has produced the need for smart sensors to be able to monitor what is happening in our cities. This, combined with the decrease in hardware component prices and the increase in the popularity of open hardware, has favored the deployment of sensor networks based on open hardware. The new trends in Internet Protocol (IP) communication between sensor nodes allow sensor access via the Internet, turning them into smart objects (Internet of Things and Web of Things). Currently, WSNs provide data in different formats. There is a lack of communication protocol standardization, which turns into interoperability issues when connecting different sensor networks or even when connecting different sensor nodes within the same network. This work presents a sensorized platform proposal that adheres to the principles of the Internet of Things and theWeb of Things. Wireless sensor nodes were built using open hardware solutions, and communications rely on the HTTP/IP Internet protocols. The Open Geospatial Consortium (OGC) SensorThings API candidate standard was used as a neutral format to avoid interoperability issues. An environmental WSN developed following the proposed architecture was built as a proof of concept. Details on how to build each node and a study regarding energy concerns are presented.

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