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1.
J Neuroeng Rehabil ; 19(1): 124, 2022 11 11.
Article in English | MEDLINE | ID: mdl-36369025

ABSTRACT

Soft exosuits offer promise to support users in everyday workload tasks by providing assistance. However, acceptance of such systems remains low due to the difficulty of control compared with rigid mechatronic systems. Recently, there has been progress in developing control schemes for soft exosuits that move in line with user intentions. While initial results have demonstrated sufficient device performance, the assessment of user experience via the cognitive response has yet to be evaluated. To address this, we propose a soft pneumatic elbow exosuit designed based on our previous work to provide assistance in line with user expectations utilizing two existing state-of-the-art control methods consisting of a gravity compensation and myoprocessor based on muscle activation. A user experience study was conducted to assess whether the device moves naturally with user expectations and the potential for device acceptance by determining when the exosuit violated user expectations through the neuro-cognitive and motor response. Brain activity from electroencephalography (EEG) data revealed that subjects elicited error-related potentials (ErrPs) in response to unexpected exosuit actions, which were decodable across both control schemes with an average accuracy of 76.63 ± 1.73% across subjects. Additionally, unexpected exosuit actions were further decoded via the motor response from electromyography (EMG) and kinematic data with a grand average accuracy of 68.73 ± 6.83% and 77.52 ± 3.79% respectively. This work demonstrates the validation of existing state-of-the-art control schemes for soft wearable exosuits through the proposed soft pneumatic elbow exosuit. We demonstrate the feasibility of assessing device performance with respect to the cognitive response through decoding when the device violates user expectations in order to help understand and promote device acceptance.


Subject(s)
Exoskeleton Device , Robotics , Humans , Elbow , Biomechanical Phenomena , Cognition
2.
Annu Int Conf IEEE Eng Med Biol Soc ; 2021: 6102-6105, 2021 11.
Article in English | MEDLINE | ID: mdl-34892509

ABSTRACT

Accurate and low-power decoding of brain signals such as electroencephalography (EEG) is key to constructing brain-computer interface (BCI) based wearable devices. While deep learning approaches have progressed substantially in terms of decoding accuracy, their power consumption is relatively high for mobile applications. Neuromorphic hardware arises as a promising solution to tackle this problem since it can run massive spiking neural networks with energy consumption orders of magnitude lower than traditional hardware. Herein, we show the viability of directly mapping a continuous-valued convolutional neural network for motor imagery EEG classification to a spiking neural network. The converted network, able to run on the SpiNNaker neuromorphic chip, only shows a 1.91% decrease in accuracy after conversion. Thus, we take full advantage of the benefits of both deep learning accuracies and low-power neuro-inspired hardware, properties that are key for the development of wearable BCI devices.


Subject(s)
Brain-Computer Interfaces , Deep Learning , Algorithms , Electroencephalography , Neural Networks, Computer
3.
Annu Int Conf IEEE Eng Med Biol Soc ; 2021: 6203-6206, 2021 11.
Article in English | MEDLINE | ID: mdl-34892532

ABSTRACT

Exoskeletons and prosthetic devices controlled using brain-computer interfaces (BCIs) can be prone to errors due to inconsistent decoding. In recent years, it has been demonstrated that error-related potentials (ErrPs) can be used as a feedback signal in electroencephalography (EEG) based BCIs. However, modern BCIs often take large setup times and are physically restrictive, making them impractical for everyday use. In this paper, we use a mobile and easy-to-setup EEG device to investigate whether an erroneously functioning 1-DOF exoskeleton in different conditions, namely, visually observing and wearing the exoskeleton, elicits a brain response that can be classified. We develop a pipeline that can be applied to these two conditions and observe from our experiments that there is evidence for neural responses from electrodes near regions associated with ErrPs in an environment that resembles the real world. We found that these error-related responses can be classified as ErrPs with accuracies ranging from 60% to 71%, depending on the condition and the subject. Our pipeline could be further extended to detect and correct erroneous exoskeleton behavior in real-world settings.


Subject(s)
Brain-Computer Interfaces , Exoskeleton Device , Brain , Electroencephalography , Pilot Projects
4.
Annu Int Conf IEEE Eng Med Biol Soc ; 2021: 4713-4716, 2021 11.
Article in English | MEDLINE | ID: mdl-34892264

ABSTRACT

This paper presents a visually-guided grip selection based on the combination of object recognition and tactile feedback of a soft-hand exoskeleton intended for hand rehabilitation. A pre-trained neural network is used to recognize the object in front of the hand exoskeleton, which is then mapped to a suitable grip type. With the object cue, it actively assists users in performing different grip movements without calibration. In a pilot experiment, one healthy user completed four different grasp-and-move tasks repeatedly. All trials were completed within 25 seconds and only one out of 20 trials failed. This shows that automated movement training can be achieved by visual guidance even without biomedical sensors. In particular, in the private setting at home without clinical supervision, it is a powerful tool for repetitive training of daily-living activities.


Subject(s)
Exoskeleton Device , Hand , Hand Strength , Humans , Movement , Touch
5.
Sci Rep ; 11(1): 12556, 2021 06 15.
Article in English | MEDLINE | ID: mdl-34131179

ABSTRACT

To minimize fatigue, sustain workloads, and reduce the risk of injuries, the exoskeleton Carry was developed. Carry combines a soft human-machine interface and soft pneumatic actuation to assist the elbow in load holding and carrying. We hypothesize that the assistance of Carry would decrease, muscle activity, net metabolic rate, and fatigue. With Carry providing 7.2 Nm of assistance, we found reductions of up to 50% for the muscle activity, up to 61% for the net metabolic rate, and up to 99% for fatigue in a group study of 12 individuals. Analyses of operation dynamics and autonomous use demonstrate the applicability of Carry to a variety of use cases, presumably with increased benefits for increased assistance torque. The significant benefits of Carry indicate this device could prevent systemic, aerobic, and/or possibly local muscle fatigue that may increase the risk of joint degeneration and pain due to lifting, holding, or carrying.


Subject(s)
Biomechanical Phenomena/physiology , Exoskeleton Device , Fatigue/prevention & control , Robotics , Elbow/physiology , Electromyography , Energy Metabolism/physiology , Fatigue/physiopathology , Gait/physiology , Humans , Muscle Fatigue/physiology , Muscle, Skeletal/pathology , Muscle, Skeletal/physiology , Walking/physiology , Workload
6.
Front Neurorobot ; 12: 44, 2018.
Article in English | MEDLINE | ID: mdl-30083100

ABSTRACT

How do robots learn to perform motor tasks in a specific condition and apply what they have learned in a new condition? This paper proposes a framework for motor coordination acquisition of a robot drawing straight lines within a part of the workspace. Then, it addresses transferring the acquired coordination into another area of the workspace while performing the same task. Motor patterns are generated by a Central Pattern Generator (CPG) model. The motor coordination for a given task is acquired by using a multi-objective optimization method that adjusts the CPGs' parameters involved in the coordination. To transfer the acquired motor coordination to the whole workspace we employed (1) a Self-Organizing Map that represents the end-effector coordination in the Cartesian space, and (2) an estimation method based on Inverse Distance Weighting that estimates the motor program parameters for each SOM neuron. After learning, the robot generalizes the acquired motor program along the SOM network. It is able therefore to draw lines from any point in the 2D workspace and with different orientations. Aside from the obvious distinctiveness of the proposed framework from those based on inverse kinematics typically leading to a point-to-point drawing, our approach also permits of transferring the motor program throughout the workspace.

7.
Biol Cybern ; 108(3): 291-303, 2014 Jun.
Article in English | MEDLINE | ID: mdl-24570353

ABSTRACT

In this paper, we present an extended mathematical model of the central pattern generator (CPG) in the spinal cord. The proposed CPG model is used as the underlying low-level controller of a humanoid robot to generate various walking patterns. Such biological mechanisms have been demonstrated to be robust in locomotion of animal. Our model is supported by two neurophysiological studies. The first study identified a neural circuitry consisting of a two-layered CPG, in which pattern formation and rhythm generation are produced at different levels. The second study focused on a specific neural model that can generate different patterns, including oscillation. This neural model was employed in the pattern generation layer of our CPG, which enables it to produce different motion patterns-rhythmic as well as non-rhythmic motions. Due to the pattern-formation layer, the CPG is able to produce behaviors related to the dominating rhythm (extension/flexion) and rhythm deletion without rhythm resetting. The proposed multi-layered multi-pattern CPG model (MLMP-CPG) has been deployed in a 3D humanoid robot (NAO) while it performs locomotion tasks. The effectiveness of our model is demonstrated in simulations and through experimental results.


Subject(s)
Computer Simulation , Locomotion , Models, Neurological , Robotics , Animals , Humans , Spinal Cord , Walking
8.
IEEE Trans Neural Netw Learn Syst ; 24(1): 81-93, 2013 Jan.
Article in English | MEDLINE | ID: mdl-24808209

ABSTRACT

In the human brain, rewards are encoded in a flexible and adaptive way after each novel stimulus. Neurons of the orbitofrontal cortex are the key reward structure of the brain. Neurobiological studies show that the anterior cingulate cortex of the brain is primarily responsible for avoiding repeated mistakes. According to vigilance threshold, which denotes the tolerance to risks, we can differentiate between a learning mechanism that takes risks and one that averts risks. The tolerance to risk plays an important role in such a learning mechanism. Results have shown the differences in learning capacity between risk-taking and risk-avert behaviors. These neurological properties provide promising inspirations for robot learning based on rewards. In this paper, we propose a learning mechanism that is able to learn from negative and positive feedback with reward coding adaptively. It is composed of two phases: evaluation and decision making. In the evaluation phase, we use a Kohonen self-organizing map technique to represent success and failure. Decision making is based on an early warning mechanism that enables avoiding repeating past mistakes. The behavior to risk is modulated in order to gain experiences for success and for failure. Success map is learned with adaptive reward that qualifies the learned task in order to optimize the efficiency. Our approach is presented with an implementation on the NAO humanoid robot, controlled by a bioinspired neural controller based on a central pattern generator. The learning system adapts the oscillation frequency and the motor neuron gain in pitch and roll in order to walk on flat and sloped terrain, and to switch between them.


Subject(s)
Decision Making , Feedback , Learning , Reward , Robotics/methods , Walking , Adaptation, Psychological , Risk-Taking
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