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1.
J Sport Exerc Psychol ; 35(3): 260-9, 2013 Jun.
Article in English | MEDLINE | ID: mdl-23798589

ABSTRACT

Cognitive load perspective was used as a theoretical framework to investigate effects of expertise and type of presentation of interacting elements of information in learning from dynamic visualizations. Soccer players (N = 48) were required to complete a recall reconstruction test and to rate their invested mental effort after studying a concurrent or sequential presentation of the elements of play. The results provided evidence for an expertise reversal effect. For novice players, the sequential presentation produced better learning outcomes. In contrast, expert players performed better after studying the concurrent presentation. The findings suggest that the effectiveness of different visual presentation formats depend on levels of learner expertise.


Subject(s)
Cognition/physiology , Computer Graphics , Learning/physiology , Mental Recall/physiology , Soccer/psychology , Adult , Analysis of Variance , Female , Humans , Male , Young Adult
2.
Res Q Exerc Sport ; 79(3): 392-8, 2008 Sep.
Article in English | MEDLINE | ID: mdl-18816951

ABSTRACT

The aim of this study was to determine what visual information expert soccer players encode when they are asked to make a decision. We used a repetition-priming paradigm to test the hypothesis that experts encode a soccer pattern's structure independently of the players' physical characteristics (i.e., posture and morphology). The participants were given either realistic (digital photos) or abstract (three-dimensional schematic representations) soccer game patterns. The results showed that the experts benefited from priming effects regardless of how abstract the stimuli were. This suggests that an abstract representation of a realistic pattern (i.e., one that does not include visual information related to the players'physical characteristics) is sufficient to activate experts'specific knowledge during decision making. These results seem to show that expert soccer players encode and store abstract representations of visual patterns in memory.


Subject(s)
Decision Making/physiology , Learning/physiology , Memory/physiology , Pattern Recognition, Visual/physiology , Soccer/physiology , Computer Simulation , Humans , Male , Practice, Psychological , Psychomotor Performance , Soccer/psychology
3.
Neurosci Lett ; 369(3): 197-202, 2004 Oct 21.
Article in English | MEDLINE | ID: mdl-15464264

ABSTRACT

The present study examined the accuracy in extrapolating an occluded trajectory in relation to observer age. Adults and children aged 7, 10, and 13 were tested in a prediction-motion task which consisted of judging, after the occlusion of the final part of its path, the moment of arrival of a moving stimulus towards a specified position. Results showed that children as young as 7 years old are able to use the same strategy as adults in the extrapolation of an occluded moving object. However, accuracy in responses improves most significantly for occlusion times equal to or more than 400 ms and this improvement occurs mainly between 7 and 10 years of age. This confirms that children are less efficient in performing the computations necessary to extrapolate in time an occluded trajectory.


Subject(s)
Aging/physiology , Motion Perception/physiology , Time Perception/physiology , Adolescent , Adult , Child , Humans , Male , Photic Stimulation/methods , Psychomotor Performance/physiology , Reaction Time/physiology , Task Performance and Analysis , Time Factors
4.
J Exp Psychol Hum Percept Perform ; 29(6): 1083-101, 2003 Dec.
Article in English | MEDLINE | ID: mdl-14640832

ABSTRACT

The goal of this study was to test whether 1st-order information, which does not account for acceleration, is used (a) to estimate the time to contact (TTC) of an accelerated stimulus after the occlusion of a final part of its trajectory and (b) to indirectly intercept an accelerated stimulus with a thrown projectile. Both tasks require the production of an action on the basis of predictive information acquired before the arrival of the stimulus at the target and allow the experimenter to make quantitative predictions about the participants' use (or nonuse) of 1st-order information. The results show that participants do not use information about acceleration and that they commit errors that rely quantitatively on 1st-order information even when acceleration is psychophysically detectable. In the indirect interceptive task, action is planned about 200 ms before the initiation of the movement, at which time the 1st-order TTC attains a critical value.


Subject(s)
Motion Perception/physiology , Time Perception , Visual Perception/physiology , Adult , Humans , Male , Random Allocation
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