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1.
Child Dev ; 2024 May 10.
Article in English | MEDLINE | ID: mdl-38730563

ABSTRACT

The COVID-19 pandemic in the United States has had a disproportionate impact on Black, low-income, and elderly individuals. We recruited 175 predominantly white children ages 5-12 and their parents (N = 112) and asked which of two individuals (differing in age, gender, race, social class, or personality) was more likely to get sick with either COVID-19 or the common cold and why. Children and parents reported that older adults were more likely to get sick than younger adults, but reported few differences based on gender, race, social class, or personality. Children predominantly used behavioral explanations, but older children used more biological and structural explanations. Thus, children have some understanding of health disparities, and their understanding increases with age.

2.
Cognition ; 233: 105357, 2023 04.
Article in English | MEDLINE | ID: mdl-36543028

ABSTRACT

How do children make sense of antisocial acts committed by evil-doers? We addressed this question in three studies with 434 children (4-12 years) and 277 adults, focused on participants' judgments of both familiar and novel fictional villains and heroes. Study 1 established that children viewed villains' actions and emotions as overwhelmingly negative, suggesting that children's well-documented positivity bias does not prevent their appreciation of extreme forms of villainy. Studies 2 and 3 assessed children's and adults' beliefs regarding heroes' and villains' moral character and true selves, using an array of converging evidence, including: how a character felt inside, whether a character's actions reflected their true self, whether a character's true self could change over time, and how an omniscient machine would judge a character's true self. Across these measures, both children and adults consistently evaluated villains' true selves to be more negative than heroes'. Importantly, at the same time, we also detected an asymmetry in the judgments, wherein villains were more likely than heroes to have a true self that differed from their outward behavior. More specifically, across the ages studied participants more often reported that villains were inwardly good, than that heroes were inwardly bad. Implications, limitations, and directions for future research are discussed in light of our expanding understanding of the development of true self beliefs.


Subject(s)
Judgment , Problem Solving , Humans , Child , Adult , Emotions , Morals , Character
3.
Child Dev ; 94(1): 159-171, 2023 01.
Article in English | MEDLINE | ID: mdl-35976150

ABSTRACT

A critical skill of childhood is learning social norms. We examine whether the generic pronouns "you" and "we," which frame information as applying to people in general rather than to a specific individual, facilitate this process. In one pre-registered experiment conducted online between 2020 and 2021, children 4- to 9-year-old primarily living in the midwestern U.S. (N = 146, 75 girls, 71 boys, Mage  = 7.14, SD = 1.69, 82% White) interpreted actions described with generic pronouns (vs. "I") as normatively correct and selected the speaker who used generic pronouns as the rule-follower, particularly when generic pronouns were presented first. There were no significant effects of age. These results illustrate how generic pronouns influence how children discern unfamiliar norms and form interpersonal judgments.


Subject(s)
Child Development , Learning , Male , Female , Child , Humans , Child, Preschool , Language , Judgment , Social Norms
4.
J Cogn Dev ; 21(5): 774-796, 2020.
Article in English | MEDLINE | ID: mdl-34650336

ABSTRACT

When reasoning about a representation (e.g., a toy lion), children often engage in "iconic realism," whereby representations are reported to have properties of their real-life referents. The present studies examined an inverse difficulty that we dub "representational blindness": overlooking (i.e., being 'blind' to) a representation's objective, non-symbolic features. In three experiments (N = 302), children (3-6 years) and adults saw a series of representations (pictures and toys) and were tested on how often they endorsed a property that was true of the real-world referent (e.g., reporting that a toy lion is dangerous; iconic realism) or rejected a property that was true of the representation (e.g., denying that a toy elephant can be lifted with one hand; representational blindness). We found that representational blindness and realism were separable tendencies. Children (and to a lesser extent, adults) displayed both, but at different rates for pictures than for toys. We conclude that children's reasoning about representations includes a bias to overlook the features of the representation itself. Further, although pictures and toys are both representations, they provoke ontologically distinct interpretations. We discuss the implications of these results for a variety of important conceptual tasks, including learning to read, draw, or objectively evaluate scientific evidence.

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