Your browser doesn't support javascript.
loading
Show: 20 | 50 | 100
Results 1 - 14 de 14
Filter
1.
Intern Med ; 62(8): 1227-1230, 2023 Apr 15.
Article in English | MEDLINE | ID: mdl-36104201

ABSTRACT

Mahjong is one of the most popular Chinese tile games played in Japan. Mahjong-related seizures (MRS) are rare praxis-induced seizures. We identified three patients with MRS from February 2000 to February 2021. All cases were men, with a middle-age onset, generalized convulsive seizures, and lack of non-provoked, myoclonic, and absence seizures. All patients had no or non-specific neuroimaging or electroencephalogram abnormalities. They did not have features linked to idiopathic generalized epilepsy. All patients were seizure-free after behavioral adjustments, although one patient required anti-seizure medication and avoided long duration games. These changes may help other patients with MRS continue playing Mahjong.


Subject(s)
Epilepsy, Generalized , Games, Recreational , Female , Humans , Male , Middle Aged , East Asian People , Electroencephalography , Epilepsy, Generalized/diagnosis , Epilepsy, Generalized/drug therapy , Epilepsy, Generalized/etiology , Japan , Seizures/etiology , Time Factors , Games, Recreational/injuries , Games, Recreational/psychology
3.
Int J Legal Med ; 135(2): 573-576, 2021 Mar.
Article in English | MEDLINE | ID: mdl-33336294

ABSTRACT

Darts are constantly gaining in popularity. However, their risk of injury is often underestimated. This report is about a juvenile who suffered from a severe eye injury including the opening of the eye bulb. The attending ophthalmologists ruled out the possibility that this kind of injury could be caused by a dart with a plastic point. However, by reconstructing the course of action and throwing darts at porcine eyes, the forensic medical advisory opinion was able to state that darts with damaged plastic points may cause the exact same form of injury. This casuistic illustrates the essential significance of forensic-traumatological knowledge and, especially in the case of rare injury patterns, case-related practical experiments.


Subject(s)
Eye Injuries, Penetrating/etiology , Eye Injuries, Penetrating/pathology , Forensic Medicine , Adolescent , Female , Games, Recreational/injuries , Humans
5.
J Orthop Surg Res ; 14(1): 424, 2019 Dec 10.
Article in English | MEDLINE | ID: mdl-31822295

ABSTRACT

BACKGROUND: Neuromuscular imbalance will lead to loading asymmetry in sporting activities. This asymmetry is related to leg dominance, which has been associated with increased risk of anterior cruciate ligament (ACL) injury. Therefore, potential biomechanical differences between legs are important. However, little attention has been paid to the biomechanical details of leg dominance. The purpose of the present study was to clarify the relationship between leg dominance and knee biomechanics in females with different activity level during dynamic athletic tasks. METHODS: A total of 23 female collegiate (mean age = 19.6 ± 1.4 years, mean body mass index = 21.5 ± 0.9) and 19 recreational athletes (mean age = 20.7 ± 1.1 years, mean body mass index = 20.5 ± 1.7) were enrolled. Tegner activity scores of the collegiate and recreational athletes were 9 and 7, respectively. Knee kinematic and kinetic asymmetries between the dominant (DL) and non-dominant (NDL) legs during the landing phase of drop vertical jump (DVJ) were assessed using three-dimensional motion analysis in collegiate and recreational athletes separately. Statistical comparison was done using two-tailed paired t test between DL and NDL in each athlete. RESULTS: The peak knee abduction angle was significantly larger on the DL than on the NDL in collegiate athletes. Knee abduction angle at initial contact (IC), peak knee abduction angle, knee internal rotation angle at IC, and peak knee internal rotation angle were significantly larger on the NDL than on the DL in recreational athletes. Moreover, peak knee abduction moment within 40 ms from IC was larger on the NDL than on the DL in recreational athletes, while the moment was not significantly different in collegiate athletes. CONCLUSIONS: From the present study, the relationship between leg dominance and knee biomechanics was totally different in females with different activity level. Specifically, asymmetry of the knee abduction angle between limbs was opposite between female recreational and collegiate athletes. According to previous literatures, abduction and internal rotation angles as well as abduction moment were key issues for mechanism of non-contact ACL injury. Therefore, the NDL in female recreational athletes was associated with increased risk of ACL injury.


Subject(s)
Anterior Cruciate Ligament Injuries/physiopathology , Anterior Cruciate Ligament/physiology , Athletes , Games, Recreational , Leg/physiology , Sports/physiology , Adolescent , Anterior Cruciate Ligament Injuries/diagnosis , Biomechanical Phenomena/physiology , Female , Games, Recreational/injuries , Humans , Young Adult
6.
Mil Med ; 184(11-12): e616-e621, 2019 12 01.
Article in English | MEDLINE | ID: mdl-30941408

ABSTRACT

INTRODUCTION: Surveillance systems have become a valuable tool to capture epidemiological data at multi-sport events, with findings serving to predict and prevent injury, reduce illness, and guide efficient utilization of medical resources. In 2016, the first injury and illness surveillance tool for the Department of Defense (DoD) Warrior Games was established to inform the required medical footprint. The purpose of this paper is to describe the methods and findings from the 2016 DoD Warrior Games surveillance system, which included a database of injuries and illness. MATERIALS AND METHODS: A total of 245 wounded warrior (WW) athletes were followed over 19 days, to include train-up and competition periods, as they competed for their respective teams of Army, Navy, Air Force, Marines, Special Operations, and United Kingdom. Medical personnel recorded injuries and illnesses treated utilizing a standardized surveillance form and data were entered into a daily tracker to examine patterns or areas for prevention. Reports included sex, age, event discipline, previous injury or illness, reason for presentation, and treatment provided. RESULTS: From June 3 to June 21, 2016, 114 individual encounters were recorded on the standard form and entered into the surveillance database. Athletes accounted for 67% of all encounters. Illness accounted for 30.7% of all visits, while injuries accounted for 69.2%. The incident proportion of injuries in athletes was 23.3 injuries per 100 athletes (95% CI 17.6, 30.1) and incident rate of 12.2 injuries per 1000 athlete days. Integrative medicine treatments including acupuncture, osteopathic manipulative treatment (OMT), massage therapy, and gua sha accounted for the largest forms of treatment (31%). CONCLUSIONS: From the surveillance data, staff levels and treatment supplies can be adjusted. In addition an improved surveillance tool can be created. Continuous surveillance is required to provide information on trends in injury and illness to support prevention strategies.


Subject(s)
Games, Recreational/injuries , Population Surveillance/methods , Adolescent , Adult , Athletic Injuries/epidemiology , Female , Humans , Incidence , Male , Prospective Studies , United States/epidemiology , United States Department of Defense/organization & administration , United States Department of Defense/statistics & numerical data , Veterans/psychology , Veterans/statistics & numerical data
7.
Pediatrics ; 143(2)2019 02.
Article in English | MEDLINE | ID: mdl-30835246

ABSTRACT

OBJECTIVES: To examine the demographic and health risk factors associated with participation in the choking game (CG), a dangerous and potentially fatal strangulation activity in which pressure is applied to the carotid artery to temporarily limit blood flow and oxygen. METHODS: We obtained data from 2 cross-sectional studies realized respectively in 2009 and 2013 among French middle school students. The 2009 (n = 746) and 2013 (n = 1025) data sets were merged (N = 1771), and multivariate modeling was conducted to examine demographic and clinical characteristics of youth reporting a lifetime participation in the CG. The 2 studies included questions about risk-taking behaviors and substance use, and standardized assessments were used to collect conduct disorder symptoms and depressive symptoms. RESULTS: In the merged 2009 and 2013 data set, the lifetime prevalence of CG participation was 9.7%, with no statistically significant differences between boys and girls. A multivariate logistic regression revealed that higher levels of conduct disorder symptoms (odds ratio: 2.33; P < .001) and greater rates of depressive symptoms (odds ratio: 2.18; P < .001) were both significantly associated with an increased likelihood of reporting CG participation. CONCLUSIONS: The significant relationship between elevated levels of depressive symptoms and participation in the CG sheds new light on the function of self-asphyxial activities. However, with the finding that higher rates of conduct disorder symptoms were the most important predictor of CG participation, it is suggested that the profile and the underlying motivations of youth who engage in this activity should be reexamined.


Subject(s)
Adolescent Behavior/psychology , Airway Obstruction/psychology , Games, Recreational/psychology , Mental Health , Risk-Taking , Social Behavior , Adolescent , Airway Obstruction/epidemiology , Child , Cross-Sectional Studies , Female , Games, Recreational/injuries , Humans , Male , Mental Health/trends
9.
Sports Biomech ; 17(3): 322-335, 2018 Sep.
Article in English | MEDLINE | ID: mdl-28730946

ABSTRACT

To investigate characteristic upper limb muscle use between two common tug of war (TOW) gripping styles, 20 elite athletes from two high school TOW teams were recruited. Under conditioned attack pulling (with 90% maximal force) on a tug machine, participants used their own habitual gripping style to pull for five 15-s trials. Force and kinematic measurements showed a significantly better force performance and higher centre-of-gravity tilting angle with the gripping style one than with the gripping style two (GS2) (both p < 0.05). However, an overall higher and more symmetrical muscle activation detected by normalised surface electromyography signal amplitude was found in the GS2 group (both p < 0.05). In both groups, the distal and flexor muscles were more activated than the proximal and extensor muscles, respectively (p < 0.05). Higher co-contraction ratio was found in the wrist joints of the latter arm in both groups (p < 0.05). As higher muscle activation level and co-contraction indicate higher muscle and joint injury incidences, we suggest that gripping style factors should be considered in training to prevent muscle and joint injury. Future study concerning segmental kinematics, ground reaction force, moment arm and muscle endurance during the defence phase are warranted.


Subject(s)
Games, Recreational , Hand Strength/physiology , Muscle, Skeletal/physiology , Sports/physiology , Upper Extremity/physiology , Adolescent , Biomechanical Phenomena , Electromyography , Games, Recreational/injuries , Humans , Isometric Contraction , Male , Muscle Contraction/physiology , Muscle, Skeletal/injuries , Physical Endurance/physiology , Posture/physiology , Task Performance and Analysis , Upper Extremity/injuries
10.
BMC Musculoskelet Disord ; 18(1): 333, 2017 Aug 02.
Article in English | MEDLINE | ID: mdl-28768502

ABSTRACT

BACKGROUND: Both acute and overuse injuries are common among recreational volleyball players, especially finger/wrist, ankle, shoulder and knee injuries. Consequently, an intervention ('VolleyVeilig') was developed to prevent or reduce the occurrence of finger/wrist, shoulder, knee and ankle injuries among recreational volleyball players. This article describes the design of a study evaluating the effectiveness of the developed intervention on the one-season occurrence of finger/wrist, shoulder, knee and ankle injuries among recreational adult volleyball players. METHODS: A randomized prospective controlled trial with a follow-up period of one volleyball season will be conducted. Participants will be healthy recreational adult volleyball players (18 years of age or older) practicing volleyball (training and/or match) at least twice a week. The intervention ('VolleyVeilig') consists of a warm-up program based on more than 50 distinct exercises (with different variations and levels). The effect of the intervention programme on the occurrence of injuries will be compared to volleyball as usual. Outcome measures will be incidence of acute injury (expressed as number of injuries per 1000 h of play) and prevalence of overuse injuries (expressed as percentage). DISCUSSION: This study will be one of the first randomized prospective controlled trials evaluating the effectiveness of an intervention on the occurrence of both acute and overuse injuries among recreational adult volleyball players. Outcome of this study could possibly lead to the nationwide implementation of the intervention in all volleyball clubs in The Netherlands, ultimately resulting in less injuries. TRIAL REGISTRATION: Dutch Trial Registration NTR6202 , registered February 1st 2017. PROTOCOL: Version 3, February 2017.


Subject(s)
Cumulative Trauma Disorders/prevention & control , Games, Recreational/injuries , Volleyball/injuries , Warm-Up Exercise , Adult , Ankle Injuries/epidemiology , Ankle Injuries/prevention & control , Cumulative Trauma Disorders/etiology , Finger Injuries/epidemiology , Finger Injuries/prevention & control , Follow-Up Studies , Healthy Volunteers , Humans , Incidence , Knee Injuries/epidemiology , Knee Injuries/prevention & control , Netherlands/epidemiology , Prevalence , Program Evaluation , Prospective Studies , Shoulder Injuries/epidemiology , Shoulder Injuries/prevention & control , Treatment Outcome , Wrist Injuries/epidemiology , Wrist Injuries/prevention & control
11.
Games Health J ; 6(1): 9-18, 2017 Feb.
Article in English | MEDLINE | ID: mdl-28135114

ABSTRACT

OBJECTIVE: Reports of videogame-related illness and injury soon emerged in the literature with the inception of videogame systems and subsequent development of novel gaming platforms and technologies. In an effort to better detail the impacts of these phenomena and provide recommendations for injury prevention as it relates to Pokémon Go and the larger world of augmented reality games, we conducted an extensive systems-based review of past trends in videogame-related illness and injury from the literature. MATERIALS AND METHODS: A literature review using PubMed, Medline, and PsycInfo databases with search terms "Pokémon GO," "videogame injuries," "augmented reality injuries," and "Nintendo Injury" was performed. The search was limited to the English language, and the Boolean were used to combine the search terms. RESULTS: The literature search yielded 359 peer-reviewed articles, 44 of which met the study criteria and included in the review. Seventeen additional popular press reports detailing injuries related to Pokémon Go were also incorporated. Videogame-related injuries and illness include both physical trauma as well as psychological and behavioral disorder with unique patterns of injury and illness linked to specific gaming platforms. CONCLUSIONS: As videogames become increasingly advanced and immersive, they expose players to unique and often more serious injury and illness. Augmented reality games, such as Pokémon GO, are the next step in the evolution of this trend and likely portend a future in which many pathologic processes may become increasingly common.


Subject(s)
Games, Recreational/injuries , Mental Disorders/epidemiology , Video Games/adverse effects , Wounds and Injuries/epidemiology , Adolescent , Adult , Child , Creatine Kinase/blood , Female , Games, Recreational/psychology , Humans , Male , Mental Disorders/complications , Mental Disorders/psychology , Middle Aged , Video Games/psychology , Wounds and Injuries/complications , Wounds and Injuries/etiology
12.
J Burn Care Res ; 38(1): e79-e82, 2017.
Article in English | MEDLINE | ID: mdl-27679958

ABSTRACT

Changes in U.S. fireworks laws have allowed younger children to purchase fireworks. In addition, the changes have allowed individuals to purchase more powerful fireworks. The purpose of this study is to examine the epidemiology of pediatric firework-related burn injuries among a nationally representative sample of the United States for the years 2006 to 2012. We examined inpatient admissions for pediatric firework-related burn patients from 2006 to 2012 using the nationwide inpatient sample and examined emergency department admissions using the nationwide emergency department sample. Both data sources are part of the Healthcare Cost and Utilization Project. Trajectories over time were evaluated. A total of 3193 injuries represented an estimated 90,257 firework-related injuries treated in the United States from 2006 to 2012. A majority of injuries were managed in the emergency department (n = 2008, 62.9%). The incidence generally increased over time; increasing from 4.28 per 100,000 population in 2006 to 5.12 per 100,000 population in 2012, P = .019. However, the proportion of injuries requiring inpatient admission (28.9% in 2006 to 50.0% in 2012, P < .001) and mean length of stay in the hospital (3.12 days in 2006 to 7.35 days in 2012, P < .001) significantly increased over time, while the mean age decreased over time (12.1-year-old in 2006 to 11.4-year-old in 2012, P = .006). The relaxing of U.S. fireworks laws may have had a modest effect on incidence of related injuries and the age of purchaser. However, it has had a dramatic effect on the severity of the related injuries, resulting in more inpatient admissions and longer length of stay in the hospital. Preventative methods should be taken to reduce the rate and severity of firework-related injuries among U.S. youths.


Subject(s)
Accident Prevention/methods , Blast Injuries/epidemiology , Burns/epidemiology , Fires/legislation & jurisprudence , Games, Recreational/injuries , Blast Injuries/prevention & control , Burn Units/statistics & numerical data , Burns/prevention & control , Chi-Square Distribution , Child , Child, Preschool , Databases, Factual , Female , Humans , Incidence , Injury Severity Score , Linear Models , Male , Retrospective Studies , Risk Assessment , United States/epidemiology
14.
Selección (Madr.) ; 15(1): 22-27, 2006. ilus, graf
Article in Spanish | IBECS | ID: ibc-151745

ABSTRACT

Los deportes practicados en la arena están experimentando en la actualidad un gran auge, sin embargo y pese a su enorme difusión, la literatura epidemiológica en estos deportes es escasa. El propósito de este trabajo es presentar un estudio epidemiológico de vóley-playa y fútbol playa en el contexto español para conocer sus necesidades y contribuir a mejorar la vida deportiva de sus jugadores. Para ello, se realizó una encuesta a 89 sujetos, 54 jugadores de vóley-playa y 35 jugadores de fútbol playa, en la cual se recogían los aspectos epidemiológicos, así como las molestias y la sensación de disconfort. Los resultados del estudio muestran que las lesiones más habituales en vóley-playa son las de tipo tendinoso o ligamentoso (36%). Siendo las lesiones dermatológicas en fútbol playa las que presentan mayor incidencia (36%). Por zonas corporales, el pie y el tobillo son, en ambos deportes, las partes que sufren un mayor índice de lesión, la mayoría dermatológicas. La falta de protección de los pies y la ausencia de criterios para caracterizar la arena pueden ser dos razones de todo lo anterior. Teniendo en cuenta los resultados obtenidos se puede concluir que una buena protección para los pies así como el estudio de la arena son aspectos fundamentales para prevenir y minimizar las lesiones en estos deportes (AU)


In the last years beach sports are becoming more popular, although not many epidemiological studies can be found in the scientific literature. The aim of this paper consists of an epidemiological study focused in Spanish beach volley and beach soccer players, in order to analyze the player’s needs and improve several aspects of those sports. 89 subjects took part in the survey, 54 beach volley players and 35 beach soccer players. Epidemiological and personal data were gathered. Tendon and ligament injuries (36%) are the most common in beach volley. In beach soccer dermatological are the most common injuries (36%). In both sports foot and ankle are the anatomical zones that suffer the higher injury rate; it must be highlighted that the majority are of dermatological nature. The lack of foot protection and the lack of knowledge to characterize the sand are possible reasons for it. To conclude, a good sport gear to protect foot and ankle and a deep study of the sport surface (sand) is deemed necessary to prevent and reduce injury rate in both sports (AU)


Subject(s)
Humans , Male , Female , Sports Medicine/classification , Sports Medicine/education , Soccer/classification , Soccer/standards , Games, Recreational/injuries , Tendinopathy/metabolism , Tendinopathy/pathology , Sports Medicine/methods , Sports Medicine/standards , Soccer/injuries , Soccer/trends , Games, Recreational/psychology , Tendinopathy/complications , Tendinopathy/diagnosis
SELECTION OF CITATIONS
SEARCH DETAIL
...