Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 2 de 2
Filtrar
Más filtros










Base de datos
Intervalo de año de publicación
1.
Cyberpsychol Behav ; 11(4): 471-3, 2008 Aug.
Artículo en Inglés | MEDLINE | ID: mdl-18721096

RESUMEN

The grocery shopping Virtual Reality Spatial Object-Location Test (VRSOLT) was developed to examine sex differences in spatial object-location memory in a 3D virtual environment that simulates the real world. Forty college students (20 males, 20 females) were tested on the VRSOLT as well as mental rotation and 2D object-location memory tasks. Both convergent and divergent validity was demonstrated. Males showed an advantage on mental rotation, and results of the VRSOLT grocery store test replicated the female object-location advantage seen in 2D tests. A strategy of systematically navigating the environment may aid female encoding for object location.


Asunto(s)
Simulación por Computador , Recuerdo Mental , Percepción Espacial , Conducta Espacial , Adolescente , Adulto , Conducta Exploratoria , Femenino , Humanos , Masculino , Valores de Referencia , Caracteres Sexuales , Interfaz Usuario-Computador
2.
J Gambl Stud ; 24(3): 275-93, 2008 Sep.
Artículo en Inglés | MEDLINE | ID: mdl-18330680

RESUMEN

The influence of gambling outcomes on the efficacy of a short gambling episode to prime motivation to continue gambling was determined in two experiments in which desire to gamble was evaluated while participants played a slot machine located in a virtual reality casino. In experiment 1, 38 high-risk [>3 Problem Gambling Severity Index (PGSI)] [Ferris and Wynne (The Canadian problem gambling index: final report, 2001)] and 36 non-problem gamblers (0 PGSI) either won or lost a modest amount. Among high-risk gamblers, winning resulted in a greater increase in the desire to continue gambling than did losing. In experiment 2, 39 high-risk, 33 low-risk (0 < PGSI < 3), and 31 non-problem gamblers experienced either a single large win or a series of small wins (equivalent monetary gain). Participants were permitted to continue playing as long as they wanted (all subsequent spins being losses) thus permitting evaluation of persistence (resistance to extinction). Throughout, desire to gamble was assessed using a single item measure. High-risk gamblers who experienced a large win reported significantly greater desire to gamble upon voluntary cessation than those who experienced a series of small wins. It seems that the priming effects of a short gambling episode are contingent on the pattern of outcomes experienced by the gambler. The data were related to motivational factors associated with gambling, gambling persistence, and chasing losses.


Asunto(s)
Conducta Adictiva/psicología , Juego de Azar/psicología , Conducta Impulsiva/psicología , Control Interno-Externo , Asunción de Riesgos , Autoimagen , Adulto , Canadá , Señales (Psicología) , Femenino , Humanos , Masculino , Persona de Mediana Edad , Medio Social , Encuestas y Cuestionarios
SELECCIÓN DE REFERENCIAS
DETALLE DE LA BÚSQUEDA
...