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1.
Can Med Educ J ; 13(3): 70-74, 2022 Jul.
Artículo en Inglés | MEDLINE | ID: mdl-35875438

RESUMEN

The "Teddy Bear Hospital Project" (TBHP) is a low cost, international initiative aimed at reducing children's fears associated with healthcare visits by modelling these interactions using teddy bears. The University of Ottawa program had the additional objective of assessing whether TBHP increased pre-clerkship medical students' comfort communicating medical concepts to children. Our student volunteers reported a statistically significant increase in their comfort communicating medical topics to young children and all volunteers would recommend TBHP to a colleague interested in pursuing family medicine or pediatrics. Our program could also be easily replicated by Pediatric Interest Groups at other Canadian medical schools.


Le «Teddy Bear Hospital Project¼ (TBHP) est une initiative internationale à faible coût visant à apaiser les craintes des enfants liées aux visites médicales en modélisant ces interactions à l'aide d'ourson en peluche. Le programme de l'Université d'Ottawa avait pour objectif supplémentaire de déterminer si le TBHP permettait aux étudiants du pré-externat de communiquer plus facilement des concepts médicaux aux enfants. Nos étudiants bénévoles ont signalé une augmentation statistiquement significative de leur aisance à communiquer des notions médicales à de jeunes enfants et tous les bénévoles recommanderaient le TBHP à des collègues intéressés par la médecine familiale ou la pédiatrie. Notre programme peut être facilement reproduit par les groupes d'intérêt en pédiatrie d'autres facultés de médecine au Canada.

2.
Med Teach ; 44(1): 79-86, 2022 Jan.
Artículo en Inglés | MEDLINE | ID: mdl-34579618

RESUMEN

BACKGROUND: There may be no competency more shrouded in uncertainty than health advocacy (HA), raising questions about the robustness of advocacy training in postgraduate medical education. By understanding how programs currently train HA, we can identify whether trainees' learning needs are being met. METHODS: From 2017 to 2019, we reviewed curricular documents across nine direct-entry specialties at all Ontario medical schools, comparing content for the HA and communicator roles to delineate role-specific challenges. We then conducted semi-structured interviews with trainees (n = 9) and faculty (n = 6) to review findings and discuss their impact. Data were analyzed using thematic content analysis. RESULTS: Curricular documents revealed vague objectives and ill-defined modes of assessment for both intrinsic roles. This uncertainty was perceived as more problematic for HA, in part because HA seemed both undervalued in, and disconnected from, clinical learning. Trainees felt that the onus was on them to figure out how to develop and demonstrate HA competence, causing many to turn their learning attention elsewhere. DISCUSSION: Lack of curricular focus seems to create the perception that advocacy isn't valuable, deterring trainees-even those keen to become competent advocates-from developing HA skills. Such ambivalence may have troubling downstream effects for both patient care and trainees' professional development.


Asunto(s)
Educación Médica , Medicina , Competencia Clínica , Educación de Postgrado en Medicina , Humanos , Aprendizaje , Ontario , Incertidumbre
3.
Clin Pract Cases Emerg Med ; 5(2): 174-177, 2021 May.
Artículo en Inglés | MEDLINE | ID: mdl-34436998

RESUMEN

INTRODUCTION: Aortitis refers to abnormal inflammation of the aorta, most commonly caused by giant cell arteritis (GCA). Herein, we present a 57-year-old female with aortitis and arterial-embolic strokes secondary to GCA. CASE REPORT: Our patient presented to the emergency department following an episode of transient, monocular, painless vision loss. Computed tomography angiogram head and neck demonstrated phase II aortitis, and magnetic resonance imaging revealed evidence of arterial-embolic strokes. CONCLUSION: Cerebrovascular accident is a rare complication of large-vessel vasculitis and can occur due to multiple underlying etiologies including intracranial vasculitis, aortic branch proximal occlusion, or arterial-embolic stroke.

4.
Can Med Educ J ; 12(3): 171-173, 2021 Jun.
Artículo en Inglés | MEDLINE | ID: mdl-34249207

RESUMEN

Implication Statement Medical students face multiple academic challenges during their transition to clerkship, including the ability to navigate various educational resources and translate acquired knowledge clinically. The Ottawa Handbook of Emergency Medicine (EM) was created by referencing EM textbooks and relevant literature, followed by a local peer-review process. A website metrics assessment was performed to assess student uptake. Implementation of the Ottawa Handbook of EM across Canadian clerkship curriculums is anticipated to bridge the EM knowledge gap for junior learners. Énoncé des implications de la recherche Les étudiants en médecine sont confrontés à de multiples défis académiques au moment de leur transition vers l'externat, notamment à celui de se servir de diverses ressources éducatives et d'appliquer leurs connaissances dans un contexte clinique. Le Guide d'Ottawa de médecine d'urgence (MU) a été élaboré à partir de manuels de MU et de la littérature pertinente, et il a fait l'objet d'un processus local d'examen par les pairs. Une évaluation bibliométrique a été effectuée pour évaluer son utilisation par les étudiants. L'application du Guide d'Ottawa de médecine d'urgence dans le cadre des cursus canadiens d'externat devrait permettre de combler les lacunes qu'auraient les étudiants débutants en matière de médecine d'urgence.

5.
Can Med Educ J ; 12(2): e100-e102, 2021 Apr.
Artículo en Inglés | MEDLINE | ID: mdl-33995727

RESUMEN

An Internal Medicine (IM) specific, near-peer mentorship program was initiated at the University of Ottawa (uOttawa) in 2017. Medical students were paired with IM resident mentors to improve career decision-making through student-oriented discussion topics. Program evaluation was completed using data from three participant cohorts and showed that the program had a positive impact on students' career decision-making. Given the program's flexible nature and ease of implementation, it is well suited for adaptation at other institutions.


Un programme de mentorat par les quasi-pairs spécifique à la médecine interne (MI), a été lancé à l'Université d'Ottawa en 2017. Les étudiants en médecine ont été jumelés avec des mentors résidents en MI afin d'aider les premiers à prendre des décisions concernant leur carrière par le biais de discussions sur des sujets d'intérêt pour eux. L'évaluation du programme, réalisée sur la base des données de trois cohortes de participants, a montré qu'il a eu un impact positif sur la prise de décisions des étudiants à propos de leur carrière. Étant donné la nature souple du programme et sa mise en œuvre facile, il peut être adapté sans difficulté au contexte d'autres établissements.

6.
CJEM ; 23(3): 383-389, 2021 05.
Artículo en Inglés | MEDLINE | ID: mdl-33512695

RESUMEN

OBJECTIVES: The Ottawa Emergency Department Shift Observation Tool (O-EDShOT) is a workplace-based assessment designed to assess a trainee's performance across an entire shift. It was developed in response to validity concerns with traditional end-of-shift workplace-based assessments, such as the daily encounter card. The O-EDShOT previously demonstrated strong psychometric characteristics; however, it remains unknown whether the O-EDShOT facilitates measurable improvements in the quality of documented assessments compared to daily encounter cards. METHODS: Three randomly selected daily encounter cards and three O-EDShOTs completed by 24 faculty were scored by two raters using the Completed Clinical Evaluation Report Rating (CCERR), a previously published 9-item quantitative measure of the quality of a completed workplace-based assessment. Automated-CCERR (A-CCERR) scores, which do not require raters, were also calculated. Paired sample t tests were conducted to compare the quality of assessments between O-EDShOTs and DECs as measured by the CCERR and A-CCERR. RESULTS: CCERR scores were significantly higher for O-EDShOTs (mean(SD) = 25.6(2.6)) compared to daily encounter cards (21.5(3.9); t(23) = 5.2, p < 0.001, d = 1.1). A-CCERR scores were also significantly higher for O-EDShOTs (mean(SD) = 18.5(1.6)) than for daily encounter cards (15.5(1.2); t(24) = 8.4, p < 0.001). CCERR items 1, 4 and 9 were rated significantly higher for O-EDShOTs compared to daily encounter cards. CONCLUSIONS: The O-EDShOT yields higher quality documented assessments when compared to the traditional end-of-shift daily encounter card. Our results provide additional validity evidence for the O-EDShOT as an assessment tool for capturing trainee on-shift performance that can be used as a stimulus for actionable feedback and as a source for high-quality workplace-based assessment data to inform decisions about emergency medicine trainee progress and promotion.


RéSUMé: OBJECTIFS: L'outil d'observation des quarts de travail des services d'urgence d'Ottawa (O-EDShOT) est une évaluation en milieu de travail conçue pour évaluer la performance d'un stagiaire pendant tout un quart de travail. Il a été développé en réponse à des problèmes de validité avec les évaluations traditionnelles en milieu de travail de fin de quart de travail, comme la fiche de rencontre quotidienne (DEC). Le O-EDShOT avait préalablement démontré de fortes caractéristiques psychométriques; cependant, on ignore toujours si l'O-EDShOT facilite des améliorations mesurables de la qualité des évaluations documentées par rapport aux fiches de rencontre quotidiennes. MéTHODES: Trois fiches de rencontre quotidiennes sélectionnées au hasard et trois O-EDShOT complétés par 24 membres du corps professoral ont été marqués par deux évaluateurs à l'aide de Completed Clinical Evaluation Report Rating (CCERR), une mesure quantitative en 9 points publiée précédemment de la qualité d'une évaluation en milieu de travail réalisée. Les scores du CCERR automatisé (A-CCERR), qui ne nécessitent pas d'évaluateur, ont également été calculés. Des tests t d'échantillons appariés ont été effectués pour comparer la qualité des évaluations entre les O-EDShOT et les DEC, telle que mesurée par le CCERR et l'A-CCERR. RéSULTATS: Les scores CCERR étaient significativement plus élevés pour les O-EDShOT (moyenne (ET) = 25,6 (2,6)) par rapport aux fiches de rencontre quotidiennes (21,5 (3,9) ; t (23) = 5,2, p < 0,001, d = 1,1). Les scores A-CCERR étaient également significativement plus élevés pour les O-EDShOT (moyenne (ET) = 18,5 (1,6)) que pour les fiches de rencontre quotidiennes (15,5 (1,2) ; t (24) = 8,4, p < 0,001). Les points 1, 4 et 9 du CCERR ont été notés beaucoup plus haut pour les O-EDShOT que pour les fiches de rencontre quotidiennes. CONCLUSIONS: L'O-EDShOT produit des évaluations documentées de meilleure qualité par rapport à la traditionnelle fiche de rencontre quotidienne de fin de quart de travail. Nos résultats fournissent des preuves de validité supplémentaires pour l'O-EDShOT en tant qu'outil d'évaluation pour saisir les performances des stagiaires en poste qui peuvent être utilisés comme stimulus pour une rétroaction exploitable, et comme source de données d'évaluation de haute qualité en milieu de travail pour notifier les décisions sur la progression et promotion des stagiaires en médecine d'urgence.


Asunto(s)
Evaluación Educacional , Medicina de Emergencia , Competencia Clínica , Medicina de Emergencia/educación , Servicio de Urgencia en Hospital , Retroalimentación , Humanos
7.
CJC Open ; 2(6): 555-562, 2020 Nov.
Artículo en Inglés | MEDLINE | ID: mdl-33305216

RESUMEN

BACKGROUND: Despite current physical activity (PA) guidelines, children spend an average of 1-3 hours/day playing video games. Some video games offer physically active components as part of gameplay. We sought to determine if these active video games (AVGs) can elicit at least moderate PA in children, identify game elements important for PA, and determine if they are fun to play. METHODS: Twenty children aged 8 to 16 years underwent cardiopulmonary exercise testing to determine their heart rate (HR) at ventilatory threshold. Participants played 2 different AVGs, and the gaming time that each participant's HR was above the HR thresholds for moderate and vigorous PA was determined. Gameplay elements that supported or inhibited active gameplay were also identified. Participants also completed questionnaires on physical activity, game engagement, and game experience. RESULTS: The Dance Central Spotlight and Kung-Fu for Kinect AVGs produced at least moderate PA, for a mean of 54.3% ± 29.5% and 87.8% ± 21.8% of gameplay time, respectively. Full-body movements, player autonomy, and self-efficacy were observed to be important elements of good AVG design. Although participants enjoyed these AVGs, they still preferred their favorite games (game engagement score of 1.82 ± 0.67 vs 0.95 ± 0.70 [Dance Central Spotlight] and 1.39 ± 0.37 [Kung Fu for Kinect]). CONCLUSIONS: AVGs can provide at least moderate PA and are enjoyable to play, but most popular video games do not incorporate active components. The implementation of government policies and a rating system concerning PA in video games may help address the widespread sedentary lifestyle of children.


CONTEXTE: Malgré les lignes directrices actuelles sur l'activité physique, les enfants passent en moyenne entre une et trois heures par jour à jouer à des jeux vidéo. Comme la jouabilité de certains jeux vidéo comporte des activités physiques, nous avons cherché à déterminer si les jeux vidéo dynamiques (JVD) pouvaient permettre aux enfants d'atteindre un degré d'activité physique au moins modéré, à cerner les éléments de jeu qui sont importants pour l'activité physique et à déterminer si ces jeux étaient amusants. MÉTHODOLOGIE: Nous avons soumis 20 enfants de 8 à 16 ans à des épreuves d'effort cardiopulmonaire pour déterminer leur fréquence cardiaque (FC) au seuil ventilatoire. Les participants ont joué à deux JVD différents et nous avons déterminé la durée pendant laquelle la FC de chaque participant était supérieure aux seuils de FC correspondant à une activité physique modérée et intense. Nous avons aussi cerné les éléments de la jouabilité qui favorisaient ou empêchaient la jouabilité dynamique. Les participants ont en outre rempli des questionnaires sur l'activité physique, l'intérêt des jeux et l'expérience de jeu. RÉSULTATS: Deux JVD, Dance Central Spotlight et Kung-Fu for Kinect, ont produit un degré d'activité physique au moins modéré pendant respectivement 54,3 % ± 29,5 % et 87,8 % ± 21,8 % de la durée de jouabilité. Nous avons constaté que les mouvements du corps entier, l'autonomie des joueurs et l'auto-efficacité étaient des éléments importants de la bonne conception d'un JVD. Les participants ont aimé ces JVD, mais ils préféraient toujours leurs jeux favoris (score d'intérêt à l'égard du jeu de 1,82 ± 0,67 vs 0,95 ± 0,70 [Dance Central Spotlight] et 1,39 ± 0,37 [Kung Fu for Kinect]). CONCLUSIONS: Les JVD semblent produire un degré d'activité physique au moins modéré et sont amusants, mais la plupart des jeux vidéo populaires ne font pas faire d'activité physique. La mise en œuvre de politiques gouvernementales et l'adoption d'un système de cotation concernant l'activité physique associée aux jeux vidéo pourraient permettre de s'attaquer au problème répandu que représente la sédentarité chez les enfants.

8.
Hematology ; 25(1): 489-493, 2020 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-33317427

RESUMEN

BACKGROUND: Four-factor prothrombin complex concentrate (4F-PCC) is widely used for urgent reversal of anticoagulation with warfarin, but the optimal 4F-PCC dosing approach is unknown. Herein, we sought to determine the efficacy of a novel fixed, weight-based dosing nomogram. METHODS: We retrospectively studied consecutive adult patients receiving fixed, weight-based 4F-PCC dosing for warfarin reversal between 30 April 2009 and 31 December 2010. The primary outcome was reversal of warfarin anticoagulation, defined as INR ≤1.5 within 6 h. Secondary outcome was the occurrence of thromboembolic events. RESULTS: A total of 227 patients (56% male), with a median age of 74 years and a median weight of 76kg were evaluated. The most common indications for 4F-PCC were active bleeding (37.4%: 12.7% intracranial, 12.3% gastrointestinal, 4.0% trauma, 8.4% other), reversal for a procedure (22.0%), reversal for surgery (29.5%) or other (11.1%). 66.1% of patients achieved an INR ≤1.5 within 6 h of 4F-PCC administration. 95.0% (57/60) of patients completed a planned procedure and 95.7% (67/70) of patients completed a planned surgery. The median baseline INR was 2.9 (1.5-10) and decreased significantly to a median of 1.3 (1.0-3.7) (p < .001) post-4F-PCC administration. There was no statistically significant difference in response to a fixed, weight-based dose of 4F-PCC based on pre-PCC INR, as long as the pre-treatment INR was ≤ 4.5. Although the majority of patients in our study (99%) received doses over 1000IU, rates of thrombosis were low (1.8%). CONCLUSION: Fixed, weight-based dosing of 4F-PCC is effective for reversing warfarin anticoagulation in patients with a pre-dosing INR ≤ 4.5.


Asunto(s)
Anticoagulantes/efectos adversos , Factores de Coagulación Sanguínea/administración & dosificación , Factores de Coagulación Sanguínea/efectos adversos , Coagulación Sanguínea/efectos de los fármacos , Warfarina/efectos adversos , Adulto , Anciano , Anciano de 80 o más Años , Anticoagulantes/administración & dosificación , Femenino , Hemorragia/tratamiento farmacológico , Hemorragia/etiología , Humanos , Relación Normalizada Internacional , Masculino , Persona de Mediana Edad , Estudios Retrospectivos , Resultado del Tratamiento , Warfarina/administración & dosificación
10.
MedEdPublish (2016) ; 9: 140, 2020.
Artículo en Inglés | MEDLINE | ID: mdl-38073835

RESUMEN

This article was migrated. The article was marked as recommended. Preparations for the COVID-19 pandemic required healthcare teams to practice known skills, such as intubation, with renewed consideration for safety, as well as develop new Standard Operating Procedures (SOPs) for health care delivery. In these conditions, translational simulation based-education (SBE) is a well-known tool that supports health care teams to improve the system using design thinking methods such as walkthroughs and team-based simulation. However, the pandemic has introduced two stressors on translational SBE simultaneously. Firstly, the need for rapid upskilling of front-line staff and rapid change to SOPs. Secondly, the need for social or physical distancing at work, such that it quickly became inappropriate for large groups of individuals to practice in-situ SBE and debrief together in close proximity. An educational approach that brings the best of translational SBE while minimizing contact and maximizing experiential learning is needed. Digital learning has been rapidly adopted by much of medical education during the pandemic. Focusing on a strong alignment between learning goals with intended clinical performance change outcomes we sought to leverage a digital education format that allowed for low barriers to adoption, yet supported the experiential, dynamic reality of translational SBE. In the absence of the ability to quickly train large numbers of people due to the need for social distancing, an immersive experience that can only be provided by virtual reality (VR) videos was the next best thing. VR, using 360-degree video, supported the creation of instructional videos from SBE events in the hospital which allow the learner to immerse and explore multiple points within the scenario. We describe how the very act of recording a video assisted in the rapid development of SOPs through translational simulation. We then describe the use of VR to stay true to the spirit of simulation for experiential learning and nearly hands-on training.

11.
Thromb Res ; 174: 34-39, 2019 02.
Artículo en Inglés | MEDLINE | ID: mdl-30553163

RESUMEN

INTRODUCTION: There is limited data on the occurrence of complications in patients with upper extremity deep vein thrombosis (UEDVT). AIMS: We aimed to determine the frequency of post-thrombotic syndrome (PTS), thrombosis recurrence and major bleeding (MB) in patients with UEDVT. MATERIAL AND METHODS: We conducted a systematic review of the literature including studies from 1970 onwards. We included observational studies, randomized trials, or cases series including >20 patients. We calculated pooled proportions using a random effects model. Subgroup analyses according to etiology and treatment modality were conducted. RESULTS: A total of 62 studies comprising 3550 patients were included. The pooled proportions for PTS and recurrence were 19.4% (95% CI 11.3-27.6) and 7.5% (95% CI 4.1-10.9), respectively. With a mean follow up of 6 months, the proportion of PTS was higher in patients with primary (unprovoked) UEDVT compared to secondary, whereas recurrence was higher in secondary UEDVT. PTS was more frequent in patients treated with anticoagulation alone compared to thrombolysis or surgical decompression. The pooled proportion for MB was 5.0% (95% CI 0.3-9.7) after anticoagulation alone and 3.8% (95% CI: 2.4-5.8%) after thrombolysis and/or surgery. CONCLUSIONS: This study suggests that UEDVT is associated with significant rates of PTS and recurrence and its treatment has a relatively low risk of major bleeding. Differences exist depending on etiology and treatment modality.


Asunto(s)
Síndrome Postrombótico/etiología , Tromboembolia/etiología , Trombosis Venosa Profunda de la Extremidad Superior/complicaciones , Femenino , Humanos , Masculino , Síndrome Postrombótico/patología , Recurrencia , Factores de Riesgo , Tromboembolia/patología , Resultado del Tratamiento , Trombosis Venosa Profunda de la Extremidad Superior/patología
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