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1.
Neurosci Biobehav Rev ; 145: 105008, 2023 02.
Artículo en Inglés | MEDLINE | ID: mdl-36549378

RESUMEN

Research in computational psychiatry is dominated by models of behavior. Subjective experience during behavioral tasks is not well understood, even though it should be relevant to understanding the symptoms of psychiatric disorders. Here, we bridge this gap and review recent progress in computational models for subjective feelings. For example, happiness reflects not how well people are doing, but whether they are doing better than expected. This dependence on recent reward prediction errors is intact in major depression, although depressive symptoms lower happiness during tasks. Uncertainty predicts subjective feelings of stress in volatile environments. Social prediction errors influence feelings of self-worth more in individuals with low self-esteem despite a reduced willingness to change beliefs due to social feedback. Measuring affective state during behavioral tasks provides a tool for understanding psychiatric symptoms that can be dissociable from behavior. When smartphone tasks are collected longitudinally, subjective feelings provide a potential means to bridge the gap between lab-based behavioral tasks and real-life behavior, emotion, and psychiatric symptoms.


Asunto(s)
Trastorno Depresivo Mayor , Psiquiatría , Humanos , Emociones , Simulación por Computador
2.
J Neurosci ; 41(30): 6502-6510, 2021 07 28.
Artículo en Inglés | MEDLINE | ID: mdl-34131038

RESUMEN

Critical decisions, such as in domains ranging from medicine to finance, are often made under threatening circumstances that elicit stress and anxiety. The negative effects of such reactions on learning and decision-making have been repeatedly underscored. In contrast, here we show that perceived threat alters the process by which evidence is accumulated in a way that may be adaptive. Participants (n = 91) completed a sequential evidence sampling task in which they were incentivized to accurately judge whether they were in a desirable state, which was associated with greater rewards than losses, or an undesirable state, which was associated with greater losses than rewards. Before the task participants in the "threat group" experienced a social-threat manipulation. Results show that perceived threat led to a reduction in the strength of evidence required to reach an undesirable judgment. Computational modeling revealed this was because of an increase in the relative rate by which negative information was accumulated. The effect of the threat manipulation was global, as the alteration to evidence accumulation was observed for information which was not directly related to the cause of the threat. Requiring weaker evidence to reach undesirable conclusions in threatening environments may be adaptive as it can lead to increased precautionary action.SIGNIFICANCE STATEMENT To make good judgments, people gather information. As information is often unlimited, a decision has to be made as to when the data are sufficiently strong to reach a conclusion. Here, we show that this decision is significantly influenced by perceived threat. In particular, under threat, the rate of negative information accumulation increased, such that weaker evidence was required to reach an undesirable conclusion. Such modulation could be adaptive as it can result in enhanced cautious behavior in dangerous environments.


Asunto(s)
Toma de Decisiones/fisiología , Miedo/fisiología , Juicio/fisiología , Modelos Psicológicos , Estrés Psicológico , Adulto , Ansiedad , Simulación por Computador , Femenino , Humanos , Masculino
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