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1.
Psychiatr Clin North Am ; 43(4): 647-671, 2020 12.
Artículo en Inglés | MEDLINE | ID: mdl-33127000

RESUMEN

Determining the most effective strategies to educate children and youth with autism spectrum disorder (ASD) can be daunting. Dr Stephen Shore, an autism advocate who is on the spectrum, said, "If you've met one person with autism, you've met one person with autism." Individuals diagnosed with ASD present with unique strengths and difficulties and experience characteristics of their disability in different ways. General and special educators must be prepared with a variety of evidence-based practices and instructional strategies to engage and educate students diagnosed with autism. This article discusses current methods, techniques, evidence, and controversies for educating individuals diagnosed with autism.

2.
Child Adolesc Psychiatr Clin N Am ; 29(2): 319-343, 2020 04.
Artículo en Inglés | MEDLINE | ID: mdl-32169265

RESUMEN

Determining the most effective strategies to educate children and youth with autism spectrum disorder (ASD) can be daunting. Dr Stephen Shore, an autism advocate who is on the spectrum, said, "If you've met one person with autism, you've met one person with autism." Individuals diagnosed with ASD present with unique strengths and difficulties and experience characteristics of their disability in different ways. General and special educators must be prepared with a variety of evidence-based practices and instructional strategies to engage and educate students diagnosed with autism. This article discusses current methods, techniques, evidence, and controversies for educating individuals diagnosed with autism.


Asunto(s)
Trastorno del Espectro Autista , Terapia Conductista , Curriculum , Educación Especial , Práctica Clínica Basada en la Evidencia , Trastorno del Espectro Autista/rehabilitación , Terapia Conductista/métodos , Terapia Conductista/organización & administración , Terapia Conductista/normas , Niño , Educación Especial/métodos , Educación Especial/organización & administración , Educación Especial/normas , Práctica Clínica Basada en la Evidencia/métodos , Práctica Clínica Basada en la Evidencia/organización & administración , Práctica Clínica Basada en la Evidencia/normas , Humanos
3.
Cyberpsychol Behav Soc Netw ; 15(2): 112-6, 2012 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-22149026

RESUMEN

Dissociation is a mental process resulting in the disruption of memory, perception, and sometimes identity. At a nonclinical level, only mild dissociative experiences occur. The nature of nonclinical dissociation is disputed in the literature, with some asserting that it is a beneficial information processing style and others positing that it is a psychopathological phenomenon. The purpose of this study was to further the understanding of nonclinical dissociation with respect to memory and attention, by including a more ecologically valid virtual reality (VR) memory task along with standard neuropsychological tasks. Forty-five undergraduate students from a small liberal arts college in the northeast participated for course credit. The participants completed a battery of tasks including two standard memory tasks, a standard attention task, and an experimental VR memory task; the VR task included immersion in a virtual apartment, followed by incidental object-location recall for objects in the virtual apartment. Support for the theoretical model portraying nonclinical dissociation as a beneficial information processing style was found in this study. Dissociation scores were positively correlated with working memory scores and attentional processing scores on the standard neuropsychological tasks. In terms of the VR task, dissociation scores were positively correlated with more false positive memories that could be the result of a tendency of nonclinical highly dissociative individuals to create more elaborative schemas. This study also demonstrates that VR paradigms add to the prediction of cognitive functioning in testing protocols using standard neuropsychological tests, while simultaneously increasing ecological validity.


Asunto(s)
Atención , Memoria a Corto Plazo , Interfaz Usuario-Computador , Adolescente , Cognición , Trastornos Disociativos/psicología , Femenino , Humanos , Masculino , Pruebas Neuropsicológicas , Encuestas y Cuestionarios , Juegos de Video/psicología , Adulto Joven
4.
Cyberpsychol Behav ; 6(2): 151-9, 2003 Apr.
Artículo en Inglés | MEDLINE | ID: mdl-12804027

RESUMEN

Schemas are cognitive frameworks that guide memory, aide in the interpretation of events, and influence how we retrieve stored memories. The purpose of this study was to explore how schemas operate in a well-known environment and to examine whether or not schemas operate differently in real versus virtual environments. Twenty-four undergraduate students from a small liberal arts college in the northeast participated for course credit. Two identical offices (a real office and a virtual office) were created and filled with eight consistent and eight inconsistent items. Each participant explored either the real office or the virtual office for 20 seconds without any knowledge that their memory would be tested. After leaving the office, participants completed a recognition task and a short demographic questionnaire. Overall sensitivity and higher confidence in recognition memory scores was found for inconsistent compared to consistent items. Greater support for the consistency effect was observed in this study and interpreted in terms of the dynamic memory model and the schema-plus-correction model. The results also demonstrate that virtual reality paradigms may produce similar outcomes compared to the real world in terms of some memory processes, but additional design factors must be considered if the researcher's goal is to create equivalent paradigms.


Asunto(s)
Formación de Concepto , Memoria , Procesos Mentales , Prueba de Realidad , Interfaz Usuario-Computador , Adolescente , Adulto , Análisis de Varianza , Gráficos por Computador , Simulación por Computador , Femenino , Humanos , Masculino , Teoría Psicológica
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