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1.
Sensors (Basel) ; 24(2)2024 Jan 19.
Artículo en Inglés | MEDLINE | ID: mdl-38276330

RESUMEN

With a substantial rise in life expectancy throughout the last century, society faces the imperative of seeking inventive approaches to foster active aging and provide adequate aging care. The e-VITA initiative, jointly funded by the European Union and Japan, centers on an advanced virtual coaching methodology designed to target essential aspects of promoting active and healthy aging. This paper describes the technical framework underlying the e-VITA virtual coaching system platform and presents preliminary feedback on its use. At its core is the e-VITA Manager, a pivotal component responsible for harmonizing the seamless integration of various specialized devices and modules. These modules include the Dialogue Manager, Data Fusion, and Emotional Detection, each making distinct contributions to enhance the platform's functionalities. The platform's design incorporates a multitude of devices and software components from Europe and Japan, each built upon diverse technologies and standards. This versatile platform facilitates communication and seamless integration among smart devices such as sensors and robots while efficiently managing data to provide comprehensive coaching functionalities.


Asunto(s)
Tutoría , Interfaz Usuario-Computador , Programas Informáticos , Poder Psicológico
2.
Sensors (Basel) ; 23(5)2023 Mar 02.
Artículo en Inglés | MEDLINE | ID: mdl-36904957

RESUMEN

Since life expectancy has increased significantly over the past century, society is being forced to discover innovative ways to support active aging and elderly care. The e-VITA project, which receives funding from both the European Union and Japan, is built on a cutting edge method of virtual coaching that focuses on the key areas of active and healthy aging. The requirements for the virtual coach were ascertained through a process of participatory design in workshops, focus groups, and living laboratories in Germany, France, Italy, and Japan. Several use cases were then chosen for development utilising the open-source Rasa framework. The system uses common representations such as Knowledge Bases and Knowledge Graphs to enable the integration of context, subject expertise, and multimodal data, and is available in English, German, French, Italian, and Japanese.


Asunto(s)
Envejecimiento Saludable , Humanos , Envejecimiento , Unión Europea , Italia , Francia
3.
Front Robot AI ; 9: 933001, 2022.
Artículo en Inglés | MEDLINE | ID: mdl-36325507

RESUMEN

Social robots have grown increasingly integrated into our daily lives in recent years. Robots can be good social agents who engage with people, such as assistants and counselors, and good partners and companions with whom people can form good relationships. Furthermore, unlike devices such as smart speakers or virtual agents on a screen, robots have physicality, which allows them to observe the actual environment using sensors and respond behaviorally with full-body motions. In order to engage people in dialogue and create good relationships with robots as close partners, real-time interaction is important. In this article, we present a dialogue system platform developed with the aim of providing robots with social skills. We also built a system architecture for the robot to respond with speech and gestures within the dialogue system platform, which attempts to enable natural engagement with the robot and takes advantage of its physicality. In addition, we think the process called "co-creation" is important to build a good human-robot interaction system. Engineers must bridge the gap between users and robots in order for them to interact more effectively and naturally, not only by building systems unilaterally but also from a range of views based on the opinions of real users. We reported two experiments using the developed dialogue interaction system with a robot. One is an experiment with elderly people as the initial phase in this co-creation process. The second experiment was conducted with a wide range of ages, from children to adults. Through these experiments, we can obtain a lot of useful insights for improving the system. We think that repeating this co-creation process is a useful approach toward our goal that humans and robots can communicate in a natural way as good partners such as family and friends.

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