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1.
Cardiovasc Intervent Radiol ; 35(3): 445-53, 2012 Jun.
Artículo en Inglés | MEDLINE | ID: mdl-21913055

RESUMEN

Recognition of the many limitations of traditional apprenticeship training is driving new approaches to learning medical procedural skills. Among simulation technologies and methods available today, computer-based systems are topical and bring the benefits of automated, repeatable, and reliable performance assessments. Human factors research is central to simulator model development that is relevant to real-world imaging-guided interventional tasks and to the credentialing programs in which it would be used.


Asunto(s)
Competencia Clínica , Simulación por Computador , Simulación de Paciente , Radiología Intervencionista/educación , Interfaz Usuario-Computador , Cognición/fisiología , Evaluación Educacional , Ergonomía , Humanos , Destreza Motora , Análisis y Desempeño de Tareas
2.
Hum Factors ; 53(6): 612-25, 2011 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-22235524

RESUMEN

OBJECTIVE: This study developed and validated a virtual reality (VR) simulator for use by interventional radiologists. BACKGROUND: Research in the area of skill acquisition reports practice as essential to become a task expert. Studies on simulation show skills learned in VR can be successfully transferred to a real-world task. Recently, with improvements in technology, VR simulators have been developed to allow complex medical procedures to be practiced without risking the patient. METHOD: Three studies are reported. In Study I, 35 consultant interventional radiologists took part in a cognitive task analysis to empirically establish the key competencies of the Seldinger procedure. In Study 2, 62 participants performed one simulated procedure, and their performance was compared by expertise. In Study 3, the transferability of simulator training to a real-world procedure was assessed with 14 trainees. RESULTS: Study I produced 23 key competencies that were implemented as performance measures in the simulator. Study 2 showed the simulator had both face and construct validity, although some issues were identified. Study 3 showed the group that had undergone simulator training received significantly higher mean performance ratings on a subsequent patient procedure. CONCLUSION: The findings of this study support the centrality of validation in the successful design of simulators and show the utility of simulators as a training device. APPLICATION: The studies show the key elements of a validation program for a simulator. In addition to task analysis and face and construct validities, the authors highlight the importance of transfer of training in validation studies.


Asunto(s)
Instrucción por Computador , Radiología Intervencionista/educación , Interfaz Usuario-Computador , Adulto , Competencia Clínica , Simulación por Computador , Humanos , Reproducibilidad de los Resultados , Análisis y Desempeño de Tareas
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