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1.
Sci Robot ; 9(88): eadi4724, 2024 Mar 27.
Artículo en Inglés | MEDLINE | ID: mdl-38536902

RESUMEN

Large language models are enabling rapid progress in robotic verbal communication, but nonverbal communication is not keeping pace. Physical humanoid robots struggle to express and communicate using facial movement, relying primarily on voice. The challenge is twofold: First, the actuation of an expressively versatile robotic face is mechanically challenging. A second challenge is knowing what expression to generate so that the robot appears natural, timely, and genuine. Here, we propose that both barriers can be alleviated by training a robot to anticipate future facial expressions and execute them simultaneously with a human. Whereas delayed facial mimicry looks disingenuous, facial coexpression feels more genuine because it requires correct inference of the human's emotional state for timely execution. We found that a robot can learn to predict a forthcoming smile about 839 milliseconds before the human smiles and, using a learned inverse kinematic facial self-model, coexpress the smile simultaneously with the human. We demonstrated this ability using a robot face comprising 26 degrees of freedom. We believe that the ability to coexpress simultaneous facial expressions could improve human-robot interaction.


Asunto(s)
Robótica , Humanos , Movimiento , Aprendizaje , Biomimética
2.
Sci Adv ; 10(2): eadi0329, 2024 Jan 12.
Artículo en Inglés | MEDLINE | ID: mdl-38215200

RESUMEN

Fingerprint biometrics are integral to digital authentication and forensic science. However, they are based on the unproven assumption that no two fingerprints, even from different fingers of the same person, are alike. This renders them useless in scenarios where the presented fingerprints are from different fingers than those on record. Contrary to this prevailing assumption, we show above 99.99% confidence that fingerprints from different fingers of the same person share very strong similarities. Using deep twin neural networks to extract fingerprint representation vectors, we find that these similarities hold across all pairs of fingers within the same person, even when controlling for spurious factors like sensor modality. We also find evidence that ridge orientation, especially near the fingerprint center, explains a substantial part of this similarity, whereas minutiae used in traditional methods are almost nonpredictive. Our experiments suggest that, in some situations, this relationship can increase forensic investigation efficiency by almost two orders of magnitude.


Asunto(s)
Dermatoglifia , Dedos , Humanos , Dedos/anatomía & histología , Redes Neurales de la Computación , Procesos Mentales
3.
Sci Rep ; 13(1): 20013, 2023 Nov 16.
Artículo en Inglés | MEDLINE | ID: mdl-37973802

RESUMEN

We demonstrate the ability of the inverted laser sintering process to manufacture parts composed of metal powder. We fabricate a 10-layer part by depositing a layer of copper powder onto a sapphire plate, then pressing the plate against the part being built and sintering the powder onto the part by shining a 14W 445 nm laser through the glass. The process was then repeated multiple times, each time adding a new layer to the component being printed until completion. We discuss the potential applications and impacts of this process, including the ability to directly fabricate multi-material metallic parts without the use of a powder bed.

4.
Sci Rep ; 13(1): 14919, 2023 Sep 10.
Artículo en Inglés | MEDLINE | ID: mdl-37691024

RESUMEN

We present a method of designing and fabricating 3D carbon fiber lattices. The lattice design and fabrication is based on crocheting and sewing techniques, where carbon fiber tow is woven through two parallel carbon fiber grids and reinforced with vertical carbon fiber tubes. Compression testing is then performed on three different designs, and these results are compared to other similar lattice structures, finding that the lattices perform similarly to comparable lattices. Finite element analysis is also performed to validate the experimental findings, and provides some insight into the experimental results. The process presented here allows for more design flexibility than other current methods. For example, within a single lattice, different density weave patterns can be used to address specific load requirements. Though fabricated manually here, this process can also be automated for large scale production. With this design flexibility, simplified fabrication, and high strength, the lattices proposed here offer an advantage as compared to similar existing structures.

5.
3D Print Addit Manuf ; 10(2): 183-196, 2023 Apr 01.
Artículo en Inglés | MEDLINE | ID: mdl-37123519

RESUMEN

We present a generative approach for creating three-dimensional lattice structures optimized for mass and deflection composed of thousands of one-dimensional strut primitives. Our approach draws inspiration from topology optimization principles. The proposed method iteratively determines unnecessary lattice struts through stress analysis, erodes those struts, and then randomly generates new struts across the entire structure. The objects resulting from this distributed optimization technique demonstrate high strength-to-weight ratios that are at par with state-of-the-art topology optimization approaches, but are qualitatively very different. We use a dynamics simulator that allows optimization of structures subject to dynamic load cases, such as vibrating structures and robotic components. Because optimization is performed simultaneously with simulation, the process scales efficiently on massively parallel graphics processing units. The intricate nature of the output lattices contributes to a new class of objects intended specifically for additive manufacturing. Our work contributes a highly parallel simulation method and simultaneous algorithm for analyzing and optimizing lattices with thousands of struts. In this study, we validate multiple versions of our algorithm across sample load cases, to show its potential for creating high-resolution objects with implicit optimized microstructural patterns.

6.
NPJ Sci Food ; 7(1): 6, 2023 Mar 21.
Artículo en Inglés | MEDLINE | ID: mdl-36944630

RESUMEN

To date, analog methods of cooking such as by grills, cooktops, stoves and microwaves have remained the world's predominant cooking modalities. With the continual evolution of digital technologies, however, laser cooking and 3D food printing may present nutritious, convenient and cost-effective cooking opportunities. Food printing is an application of additive manufacturing that utilizes user-generated models to construct 3D shapes from edible food inks and laser cooking uses high-energy targeted light for high-resolution tailored heating. Using software to combine and cook ingredients allows a chef to more easily control the nutrient content of a meal, which could lead to healthier and more customized meals. With more emphasis on food safety following COVID-19, food prepared with less human handling may lower the risk of foodborne illness and disease transmission. Digital cooking technologies allow an end consumer to take more control of the macro and micro nutrients that they consume on a per meal basis and due to the rapid growth and potential benefits of 3D technology advancements, a 3D printer may become a staple home and industrial cooking device.

7.
Sci Robot ; 7(71): eade5834, 2022 10 26.
Artículo en Inglés | MEDLINE | ID: mdl-36288269

RESUMEN

Science Robotics welcomes papers demonstrating technical and scientific advances, with potential for influence beyond robotics.


Asunto(s)
Robótica
8.
Sci Robot ; 7(68): eabn1944, 2022 07 13.
Artículo en Inglés | MEDLINE | ID: mdl-35857575

RESUMEN

Internal computational models of physical bodies are fundamental to the ability of robots and animals alike to plan and control their actions. These "self-models" allow robots to consider outcomes of multiple possible future actions without trying them out in physical reality. Recent progress in fully data-driven self-modeling has enabled machines to learn their own forward kinematics directly from task-agnostic interaction data. However, forward kinematic models can only predict limited aspects of the morphology, such as the position of end effectors or velocity of joints and masses. A key challenge is to model the entire morphology and kinematics without prior knowledge of what aspects of the morphology will be relevant to future tasks. Here, we propose that instead of directly modeling forward kinematics, a more useful form of self-modeling is one that could answer space occupancy queries, conditioned on the robot's state. Such query-driven self-models are continuous in the spatial domain, memory efficient, fully differentiable, and kinematic aware and can be used across a broader range of tasks. In physical experiments, we demonstrate how a visual self-model is accurate to about 1% of the workspace, enabling the robot to perform various motion planning and control tasks. Visual self-modeling can also allow the robot to detect, localize, and recover from real-world damage, leading to improved machine resiliency.


Asunto(s)
Robótica , Animales , Fenómenos Biomecánicos , Conocimiento , Aprendizaje , Movimiento (Física)
9.
3D Print Addit Manuf ; 9(4): 337-347, 2022 Aug 01.
Artículo en Inglés | MEDLINE | ID: mdl-36660230

RESUMEN

Layered assembly is a voxel-based additive manufacturing process that relies on parallel grasping of voxels to produce multi-material parts. Although there exists substantial diversity in mechanisms of gripping, there still exists a lack of consistency, accuracy, and efficacy in positioning very large numbers of milli-, micro-, and nano-scale objects. We demonstrate the use of parallel electro-osmotic grippers to selectively transport multiple millimeter-sized voxels simultaneously. In contrast to previous research focused on using arrays of droplets to grab a single substrate, each element in the array is individually controlled via capillary effects, which are, in turn, controlled by an electric field to create predetermined patterns of droplets to pick and place selected objects. The demonstrated fluidic pick-and-place method has two key advantages: It is suitable for transport of fragile and complex objects due to the lack of mechanical contact, and it easily parallelizes to arbitrary array sizes for massively parallel pick-and-place. This work demonstrates a 25-element parallel assembly of 1.5-mm spheres with 95-98% grasping reliability, in a variety of geometric patterns. Experimental performance was validated against both analytical and computational models. The results suggest that electro-osmotic droplet arrays may enable the additive manufacturing of multi-material objects containing millions of components in the same print bed.

10.
Nat Comput Sci ; 2(7): 433-442, 2022 Jul.
Artículo en Inglés | MEDLINE | ID: mdl-38177869

RESUMEN

All physical laws are described as mathematical relationships between state variables. These variables give a complete and non-redundant description of the relevant system. However, despite the prevalence of computing power and artificial intelligence, the process of identifying the hidden state variables themselves has resisted automation. Most data-driven methods for modelling physical phenomena still rely on the assumption that the relevant state variables are already known. A longstanding question is whether it is possible to identify state variables from only high-dimensional observational data. Here we propose a principle for determining how many state variables an observed system is likely to have, and what these variables might be. We demonstrate the effectiveness of this approach using video recordings of a variety of physical dynamical systems, ranging from elastic double pendulums to fire flames. Without any prior knowledge of the underlying physics, our algorithm discovers the intrinsic dimension of the observed dynamics and identifies candidate sets of state variables.

11.
J R Soc Interface ; 18(184): 20210571, 2021 11.
Artículo en Inglés | MEDLINE | ID: mdl-34814735

RESUMEN

In this work we aim to mimic the human ability to acquire the intuition to estimate the performance of a design from visual inspection and experience alone. We study the ability of convolutional neural networks to predict static and dynamic properties of cantilever beams directly from their raw cross-section images. Using pixels as the only input, the resulting models learn to predict beam properties such as volume maximum deflection and eigenfrequencies with 4.54% and 1.43% mean average percentage error, respectively, compared with the finite-element analysis (FEA) approach. Training these models does not require prior knowledge of theory or relevant geometric properties, but rather relies solely on simulated or empirical data, thereby making predictions based on 'experience' as opposed to theoretical knowledge. Since this approach is over 1000 times faster than FEA, it can be adopted to create surrogate models that could speed up the preliminary optimization studies where numerous consecutive evaluations of similar geometries are required. We suggest that this modelling approach would aid in addressing challenging optimization problems involving complex structures and physical phenomena for which theoretical models are unavailable.


Asunto(s)
Intuición , Redes Neurales de la Computación , Análisis de Elementos Finitos , Humanos , Modelos Teóricos
12.
NPJ Sci Food ; 5(1): 24, 2021 Sep 01.
Artículo en Inglés | MEDLINE | ID: mdl-34471119

RESUMEN

Additive manufacturing of food is a method of creating three-dimensional edible products layer-by-layer. While food printers have been in use since 2007, commercial cooking appliances to simultaneously cook and print food layers do not yet exist. A key challenge has been the spatially controlled delivery of cooking energy. Here, we explore precision laser cooking which offers precise temporal and spatial control over heat delivery and the ability to cook, broil, cut and otherwise transform food products via customized software-driven patterns, including through packaging. Using chicken as a model food, we combine the cooking capabilities of a blue laser (λ = 445 nm), a near-infrared (NIR) laser (λ = 980 nm), and a mid-infrared (MIR) laser (λ = 10.6 µm) to broil printed chicken and find that IR light browns more efficiently than blue light, NIR light can brown and cook foods through packaging, laser-cooked foods experience about 50% less cooking loss than foods broiled in an oven, and calculate the cooking resolution of a laser to be ~1 mm. Infusing software into the cooking process will enable more creative food design, allow individuals to more precisely customize their meals, disintermediate food supply chains, streamline at-home food production, and generate horizontal markets for this burgeoning industry.

13.
Sci Robot ; 6(56)2021 07 28.
Artículo en Inglés | MEDLINE | ID: mdl-34321349
14.
Sci Rep ; 11(1): 424, 2021 01 11.
Artículo en Inglés | MEDLINE | ID: mdl-33431917

RESUMEN

Behavior modeling is an essential cognitive ability that underlies many aspects of human and animal social behavior (Watson in Psychol Rev 20:158, 1913), and an ability we would like to endow robots. Most studies of machine behavior modelling, however, rely on symbolic or selected parametric sensory inputs and built-in knowledge relevant to a given task. Here, we propose that an observer can model the behavior of an actor through visual processing alone, without any prior symbolic information and assumptions about relevant inputs. To test this hypothesis, we designed a non-verbal non-symbolic robotic experiment in which an observer must visualize future plans of an actor robot, based only on an image depicting the initial scene of the actor robot. We found that an AI-observer is able to visualize the future plans of the actor with 98.5% success across four different activities, even when the activity is not known a-priori. We hypothesize that such visual behavior modeling is an essential cognitive ability that will allow machines to understand and coordinate with surrounding agents, while sidestepping the notorious symbol grounding problem. Through a false-belief test, we suggest that this approach may be a precursor to Theory of Mind, one of the distinguishing hallmarks of primate social cognition.


Asunto(s)
Reconocimiento de Normas Patrones Automatizadas , Robótica , Teoría de la Mente/fisiología , Percepción Visual/fisiología , Animales , Redes de Comunicación de Computadores , Simulación por Computador , Humanos , Aprendizaje Automático , Reconocimiento de Normas Patrones Automatizadas/métodos , Robótica/métodos , Robótica/tendencias
15.
HardwareX ; 10: e00209, 2021 Oct.
Artículo en Inglés | MEDLINE | ID: mdl-35607683

RESUMEN

This article presents a robotic arm that is more cost effective than existing models on the market while still maintaining sufficient torque and speed capabilities. Most industrial-grade high power and precision arms are often very expensive, while conversely, more low-cost arms targeted toward the education and hobby sectors are inadequate in power and robustness. The Creative Machines Lab's three degree of freedom Printed Articulated Robotic Arm (PARA) can lift a 2 kg payload at a reach of 940 mm, while under a no-load case, it has exhibited a precision of about ±2.6 mm at an end effector speed of 250 mm/s. It costs about $3400 to build, an order of magnitude lower than market models with similar functionalities. This project is also meant to serve as a demonstration of the usage of 3D printed parts as practical tools in industry.

16.
HardwareX ; 9: e00117, 2021 Apr.
Artículo en Inglés | MEDLINE | ID: mdl-35492039

RESUMEN

Realistic humanoid robots have emerged in the last two decades but the emotional intelligence of these machines has been limited. To teach humanoids how to emotionally communicate with humans, researchers have been increasingly relying on machine learning algorithms. While the software used to implement machine learning algorithms is largely open source, facially expressive humanoid robots are expensive and inaccessible to most people, thus limiting the number of researchers in this field. This paper aims to aid potential artificial intelligence researchers by providing a relatively inexpensive, open-source robot that can serve as a platform for research into emotional communication between humans and machines. Eva, the robot described in this paper, is an adult-sized humanoid head that can emulate human facial expressions, head movements, and speech through the use of 25 muscles, including 12 facial muscles that can produce a maximum skin displacement of 15 mm.

17.
J R Soc Interface ; 17(171): 20200543, 2020 10.
Artículo en Inglés | MEDLINE | ID: mdl-33081644

RESUMEN

Many complex natural and artificial systems are composed of large numbers of elementary building blocks, such as organisms made of many biological cells or processors made of many electronic transistors. This modular substrate is essential to the evolution of biological and technological complexity, but has been difficult to replicate for mechanical systems. This study seeks to answer if layered assembly can engender exponential gains in the speed and efficacy of block or cell-based manufacturing processes. A key challenge is how to deterministically assemble large numbers of small building blocks in a scalable manner. Here, we describe two new layered assembly principles that allow assembly faster than linear time, integrating n modules in O(n2/3) and O(n1/3) time: one process uses a novel opto-capillary effect to selectively deposit entire layers of building blocks at a time, and a second process jets building block rows in rapid succession. We demonstrate the fabrication of multi-component structures out of up to 20 000 millimetre scale spherical building blocks in 3 h. While these building blocks and structures are still simple, we suggest that scalable layered assembly approaches, combined with a growing repertoire of standardized passive and active building blocks could help bridge the meso-scale assembly gap, and open the door to the fabrication of increasingly complex, adaptive and recyclable systems.

18.
Artif Life ; 26(2): 274-306, 2020.
Artículo en Inglés | MEDLINE | ID: mdl-32271631

RESUMEN

Evolution provides a creative fount of complex and subtle adaptations that often surprise the scientists who discover them. However, the creativity of evolution is not limited to the natural world: Artificial organisms evolving in computational environments have also elicited surprise and wonder from the researchers studying them. The process of evolution is an algorithmic process that transcends the substrate in which it occurs. Indeed, many researchers in the field of digital evolution can provide examples of how their evolving algorithms and organisms have creatively subverted their expectations or intentions, exposed unrecognized bugs in their code, produced unexpectedly adaptations, or engaged in behaviors and outcomes, uncannily convergent with ones found in nature. Such stories routinely reveal surprise and creativity by evolution in these digital worlds, but they rarely fit into the standard scientific narrative. Instead they are often treated as mere obstacles to be overcome, rather than results that warrant study in their own right. Bugs are fixed, experiments are refocused, and one-off surprises are collapsed into a single data point. The stories themselves are traded among researchers through oral tradition, but that mode of information transmission is inefficient and prone to error and outright loss. Moreover, the fact that these stories tend to be shared only among practitioners means that many natural scientists do not realize how interesting and lifelike digital organisms are and how natural their evolution can be. To our knowledge, no collection of such anecdotes has been published before. This article is the crowd-sourced product of researchers in the fields of artificial life and evolutionary computation who have provided first-hand accounts of such cases. It thus serves as a written, fact-checked collection of scientifically important and even entertaining stories. In doing so we also present here substantial evidence that the existence and importance of evolutionary surprises extends beyond the natural world, and may indeed be a universal property of all complex evolving systems.


Asunto(s)
Algoritmos , Biología Computacional , Creatividad , Vida , Evolución Biológica
19.
PLoS One ; 14(11): e0225092, 2019.
Artículo en Inglés | MEDLINE | ID: mdl-31738785

RESUMEN

This paper proposes a UAV platform that autonomously detects, hunts, and takes down other small UAVs in GPS-denied environments. The platform detects, tracks, and follows another drone within its sensor range using a pre-trained machine learning model. We collect and generate a 58,647-image dataset and use it to train a Tiny YOLO detection algorithm. This algorithm combined with a simple visual-servoing approach was validated on a physical platform. Our platform was able to successfully track and follow a target drone at an estimated speed of 1.5 m/s. Performance was limited by the detection algorithm's 77% accuracy in cluttered environments and the frame rate of eight frames per second along with the field of view of the camera.


Asunto(s)
Aprendizaje Profundo , Sistemas de Información Geográfica , Algoritmos , Color , Procesamiento de Imagen Asistido por Computador
20.
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