RESUMEN
Atypical gaze patterns are a promising biomarker of autism spectrum disorder. To measure gaze accurately, however, it typically requires highly controlled studies in the laboratory using specialized equipment that is often expensive, thereby limiting the scalability of these approaches. Here we test whether a recently developed smartphone-based gaze estimation method could overcome such limitations and take advantage of the ubiquity of smartphones. As a proof-of-principle, we measured gaze while a small sample of well-assessed autistic participants and controls watched videos on a smartphone, both in the laboratory (with lab personnel) and in remote home settings (alone). We demonstrate that gaze data can be efficiently collected, in-home and longitudinally by participants themselves, with sufficiently high accuracy (gaze estimation error below 1° visual angle on average) for quantitative, feature-based analysis. Using this approach, we show that autistic individuals have reduced gaze time on human faces and longer gaze time on non-social features in the background, thereby reproducing established findings in autism using just smartphones and no additional hardware. Our approach provides a foundation for scaling future research with larger and more representative participant groups at vastly reduced cost, also enabling better inclusion of underserved communities.
Asunto(s)
Trastorno del Espectro Autista , Fijación Ocular , Teléfono Inteligente , Humanos , Masculino , Femenino , Fijación Ocular/fisiología , Trastorno del Espectro Autista/fisiopatología , Adulto , Adulto Joven , Tecnología de Seguimiento Ocular , Adolescente , Trastorno Autístico/fisiopatologíaRESUMEN
Mental fatigue is an important aspect of alertness and wellbeing. Existing fatigue tests are subjective and/or time-consuming. Here, we show that smartphone-based gaze is significantly impaired with mental fatigue, and tracks the onset and progression of fatigue. A simple model predicts mental fatigue reliably using just a few minutes of gaze data. These results suggest that smartphone-based gaze could provide a scalable, digital biomarker of mental fatigue.
RESUMEN
Eye tracking has been widely used for decades in vision research, language and usability. However, most prior research has focused on large desktop displays using specialized eye trackers that are expensive and cannot scale. Little is known about eye movement behavior on phones, despite their pervasiveness and large amount of time spent. We leverage machine learning to demonstrate accurate smartphone-based eye tracking without any additional hardware. We show that the accuracy of our method is comparable to state-of-the-art mobile eye trackers that are 100x more expensive. Using data from over 100 opted-in users, we replicate key findings from previous eye movement research on oculomotor tasks and saliency analyses during natural image viewing. In addition, we demonstrate the utility of smartphone-based gaze for detecting reading comprehension difficulty. Our results show the potential for scaling eye movement research by orders-of-magnitude to thousands of participants (with explicit consent), enabling advances in vision research, accessibility and healthcare.
Asunto(s)
Exactitud de los Datos , Medidas del Movimiento Ocular , Movimientos Oculares , Teléfono Inteligente , Adolescente , Adulto , Comprensión , Femenino , Fijación Ocular , Humanos , Masculino , Persona de Mediana Edad , Lectura , Visión Ocular , Percepción Visual , Adulto JovenRESUMEN
The ability to search efficiently for a target in a cluttered environment is one of the most remarkable functions of the nervous system. This task is difficult under natural circumstances, as the reliability of sensory information can vary greatly across space and time and is typically a priori unknown to the observer. In contrast, visual-search experiments commonly use stimuli of equal and known reliability. In a target detection task, we randomly assigned high or low reliability to each item on a trial-by-trial basis. An optimal observer would weight the observations by their trial-to-trial reliability and combine them using a specific nonlinear integration rule. We found that humans were near-optimal, regardless of whether distractors were homogeneous or heterogeneous and whether reliability was manipulated through contrast or shape. We present a neural-network implementation of near-optimal visual search based on probabilistic population coding. The network matched human performance.
Asunto(s)
Discriminación en Psicología , Modelos Neurológicos , Percepción Visual , Humanos , Observación/métodos , Estimulación Luminosa/métodos , Reproducibilidad de los ResultadosRESUMEN
The ability to choose rapidly among multiple targets embedded in a complex perceptual environment is key to survival. Targets may differ in their reward value as well as in their low-level perceptual properties (e.g., visual saliency). Previous studies investigated separately the impact of either value or saliency on choice; thus, it is not known how the brain combines these two variables during decision making. We addressed this question with three experiments in which human subjects attempted to maximize their monetary earnings by rapidly choosing items from a brief display. Each display contained several worthless items (distractors) as well as two targets, whose value and saliency were varied systematically. We compared the behavioral data with the predictions of three computational models assuming that (i) subjects seek the most valuable item in the display, (ii) subjects seek the most easily detectable item, and (iii) subjects behave as an ideal Bayesian observer who combines both factors to maximize the expected reward within each trial. Regardless of the type of motor response used to express the choices, we find that decisions are influenced by both value and feature-contrast in a way that is consistent with the ideal Bayesian observer, even when the targets' feature-contrast is varied unpredictably between trials. This suggests that individuals are able to harvest rewards optimally and dynamically under time pressure while seeking multiple targets embedded in perceptual clutter.
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Percepción , Recompensa , Toma de Decisiones , Humanos , Modelos Psicológicos , Análisis y Desempeño de TareasRESUMEN
How do reward outcomes affect early visual performance? Previous studies found a suboptimal influence, but they ignored the non-linearity in how subjects perceived the reward outcomes. In contrast, we find that when the non-linearity is accounted for, humans behave optimally and maximize expected reward. Our subjects were asked to detect the presence of a familiar target object in a cluttered scene. They were rewarded according to their performance. We systematically varied the target frequency and the reward/penalty policy for detecting/missing the targets. We find that 1) decreasing the target frequency will decrease the detection rates, in accordance with the literature. 2) Contrary to previous studies, increasing the target detection rewards will compensate for target rarity and restore detection performance. 3) A quantitative model based on reward maximization accurately predicts human detection behavior in all target frequency and reward conditions; thus, reward schemes can be designed to obtain desired detection rates for rare targets. 4) Subjects quickly learn the optimal decision strategy; we propose a neurally plausible model that exhibits the same properties. Potential applications include designing reward schemes to improve detection of life-critical, rare targets (e.g., cancers in medical images).
Asunto(s)
Atención , Recompensa , Percepción Visual , Adulto , Conducta Competitiva , Simulación por Computador , Humanos , Aprendizaje , Modelos Psicológicos , Estimulación Luminosa/métodos , Factores de TiempoRESUMEN
How does a visual search goal modulate the activity of neurons encoding different visual features (e.g., color, direction of motion)? Previous research suggests that goal-driven attention enhances the gain of neurons representing the target's visual features. Here, we present mathematical and behavioral evidence that this strategy is suboptimal and that humans do not deploy it. We formally derive the optimal feature gain modulation theory, which combines information from both the target and distracting clutter to maximize the relative salience of the target. We qualitatively validate the theory against existing electrophysiological and psychophysical literature. A surprising prediction is that it is sometimes optimal to enhance nontarget features. We provide experimental evidence toward this through psychophysics experiments on human subjects, thus suggesting that humans deploy the optimal gain modulation strategy.
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Atención , Modelos Neurológicos , Visión Ocular/fisiología , Percepción Visual/fisiología , Adulto , Simulación por Computador , Femenino , Humanos , Masculino , Estimulación Luminosa/métodos , Psicofísica , Tiempo de Reacción/fisiologíaRESUMEN
Although much is known about the sources and modulatory effects of top-down attentional signals, the information capacity of these signals is less known. Here, we investigate the granularity of top-down attentional signals. Previous theories in psychophysics have provided conflicting evidence on whether top-down guidance is coarse grained (i.e., one gain control term per feature dimension) or fine grained (i.e., multiple gain control terms per dimension). We resolve the conflict by designing new experiments that disentangle top-down from bottom-up contributions, thereby avoiding confounds existing in previous studies. The results of our eye-tracking experiments show that subjects can selectively saccade to items belonging to the relevant feature interval compared with irrelevant intervals within a dimension. This suggests that top-down signals can specify not only the relevant feature dimension but also the relevant feature interval within a dimension. We conclude that top-down signals are fine grained and can specify multiple gain control terms per dimension.
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Atención/fisiología , Movimientos Sacádicos/fisiología , Percepción Espacial/fisiología , Percepción Visual/fisiología , Humanos , Modelos Psicológicos , Variaciones Dependientes del Observador , Reconocimiento Visual de Modelos/fisiología , Estimulación Luminosa/métodos , PsicofísicaRESUMEN
We propose a computational model for the task-specific guidance of visual attention in real-world scenes. Our model emphasizes four aspects that are important in biological vision: determining task-relevance of an entity, biasing attention for the low-level visual features of desired targets, recognizing these targets using the same low-level features, and incrementally building a visual map of task-relevance at every scene location. Given a task definition in the form of keywords, the model first determines and stores the task-relevant entities in working memory, using prior knowledge stored in long-term memory. It attempts to detect the most relevant entity by biasing its visual attention system with the entity's learned low-level features. It attends to the most salient location in the scene, and attempts to recognize the attended object through hierarchical matching against object representations stored in long-term memory. It updates its working memory with the task-relevance of the recognized entity and updates a topographic task-relevance map with the location and relevance of the recognized entity. The model is tested on three types of tasks: single-target detection in 343 natural and synthetic images, where biasing for the target accelerates target detection over twofold on average; sequential multiple-target detection in 28 natural images, where biasing, recognition, working memory and long term memory contribute to rapidly finding all targets; and learning a map of likely locations of cars from a video clip filmed while driving on a highway. The model's performance on search for single features and feature conjunctions is consistent with existing psychophysical data. These results of our biologically-motivated architecture suggest that the model may provide a reasonable approximation to many brain processes involved in complex task-driven visual behaviors.