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1.
Behav Brain Sci ; : 1-32, 2024 May 03.
Artículo en Inglés | MEDLINE | ID: mdl-38699816

RESUMEN

Research on visual attention has uncovered significant anomalies, and some traditional methods may have inadvertently probed peripheral vision rather than attention. Vision science needs to rethink visual attention from the ground up. To facilitate this, for a year I banned the word "attention" in my lab. This constraint promoted a more precise discussion of attention-related phenomena, capacity limits, and mechanisms. The insights gained lead me to challenge attributing to "attention" those phenomena that can be better explained by perceptual processes, are predictable by an ideal observer model, or that otherwise may not require an additional mechanism. I enumerate a set of critical phenomena in need of explanation. Finally, I propose a unifying theory in which all perception results from performing a task, and tasks face a limit on complexity.

2.
J Vis ; 24(4): 22, 2024 Apr 01.
Artículo en Inglés | MEDLINE | ID: mdl-38662347

RESUMEN

Solving a maze effectively relies on both perception and cognition. Studying maze-solving behavior contributes to our knowledge about these important processes. Through psychophysical experiments and modeling simulations, we examine the role of peripheral vision, specifically visual crowding in the periphery, in mental maze-solving. Experiment 1 measured gaze patterns while varying maze complexity, revealing a direct relationship between visual complexity and maze-solving efficiency. Simulations of the maze-solving task using a peripheral vision model confirmed the observed crowding effects while making an intriguing prediction that saccades provide a conservative measure of how far ahead observers can perceive the path. Experiment 2 confirms that observers can judge whether a point lies on the path at considerably greater distances than their average saccade. Taken together, our findings demonstrate that peripheral vision plays a key role in mental maze-solving.


Asunto(s)
Solución de Problemas , Movimientos Sacádicos , Humanos , Solución de Problemas/fisiología , Movimientos Sacádicos/fisiología , Campos Visuales/fisiología , Aprendizaje por Laberinto/fisiología , Masculino , Adulto Joven , Psicofísica/métodos , Estimulación Luminosa/métodos , Femenino , Adulto , Percepción Visual/fisiología
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