Your browser doesn't support javascript.
loading
Montrer: 20 | 50 | 100
Résultats 1 - 2 de 2
Filtrer
Plus de filtres










Base de données
Gamme d'année
1.
PLoS One ; 17(5): e0267199, 2022.
Article de Anglais | MEDLINE | ID: mdl-35617306

RÉSUMÉ

In this study, we propose a general method for tackling the Pickup and Drop-off Problem (PDP) using Hybrid Pointer Networks (HPNs) and Deep Reinforcement Learning (DRL). Our aim is to reduce the overall tour length traveled by an agent while remaining within the truck's capacity restrictions and adhering to the node-to-node relationship. In such instances, the agent does not allow any drop-off points to be serviced if the truck is empty; conversely, if the vehicle is full, the agent does not allow any products to be picked up from pickup points. In our approach, this challenge is solved using machine learning-based models. Using HPNs as our primary model allows us to gain insight and tackle more complicated node interactions, which simplified our objective to obtaining state-of-art outcomes. Our experimental results demonstrate the effectiveness of the proposed neural network, as we achieve the state-of-art results for this problem as compared with the existing models. We deal with two types of demand patterns in a single type commodity problem. In the first pattern, all demands are assumed to sum up to zero (i.e., we have an equal number of backup and drop-off items). In the second pattern, we have an unequal number of backup and drop-off items, which is close to practical application, such as bike sharing system rebalancing. Our data, models, and code are publicly available at Solving Pickup and Dropoff Problem Using Hybrid Pointer Networks with Deep Reinforcement Learning.


Sujet(s)
Syndrome nerveux des hautes pressions , Cyclisme , Humains , Apprentissage machine , Véhicules motorisés ,
2.
PLoS One ; 16(12): e0260995, 2021.
Article de Anglais | MEDLINE | ID: mdl-34905571

RÉSUMÉ

In this work, we proposed a hybrid pointer network (HPN), an end-to-end deep reinforcement learning architecture is provided to tackle the travelling salesman problem (TSP). HPN builds upon graph pointer networks, an extension of pointer networks with an additional graph embedding layer. HPN combines the graph embedding layer with the transformer's encoder to produce multiple embeddings for the feature context. We conducted extensive experimental work to compare HPN and Graph pointer network (GPN). For the sack of fairness, we used the same setting as proposed in GPN paper. The experimental results show that our network significantly outperforms the original graph pointer network for small and large-scale problems. For example, it reduced the cost for travelling salesman problems with 50 cities/nodes (TSP50) from 5.959 to 5.706 without utilizing 2opt. Moreover, we solved benchmark instances of variable sizes using HPN and GPN. The cost of the solutions and the testing times are compared using Linear mixed effect models. We found that our model yields statistically significant better solutions in terms of the total trip cost. We make our data, models, and code publicly available https://github.com/AhmedStohy/Hybrid-Pointer-Networks.


Sujet(s)
Apprentissage machine , Modèles théoriques , Simulation numérique , Logiciel
SÉLECTION CITATIONS
DÉTAIL DE RECHERCHE