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1.
Artigo em Inglês | MEDLINE | ID: mdl-32751907

RESUMO

The pursuit of hedonia and eudaimonia are two ways to fulfill the goal of a "good life". While some studies report that both hedonic and eudaimonic motives improve well-being, others suggest that hedonic motives are counterproductive, raising the question of whether and why eudaimonic motives are more positively associated with well-being. We aimed to identify the distinct associations of hedonic and eudaimonic motives with well-being and investigate whether they are partly mediated by self-control. A total of 2882 college freshmen (1835 females, 1047 males, mean age 18.16 years) completed measures assessing hedonic and eudaimonic motives, self-control, life satisfaction, positive and negative affect, and eudaimonic well-being. Eudaimonic motives were associated with higher life satisfaction, more positive affect, less negative affect, and better eudaimonic well-being. In contrast, hedonic motives were positively associated with life satisfaction, while also being correlated with a greater degree of negative affect and impaired eudaimonic well-being. Self-control mediated the relationships between hedonic and eudaimonic motives and well-being. Eudaimonic and hedonic motives were positively and negatively related to self-control, respectively. Further, high self-control was associated with greater life satisfaction, positive affect, and eudaimonic well-being and lower negative affect. Thus, eudaimonic motives can lead to a better life than hedonic motives because the former enhance self-control, while the latter lower it.


Assuntos
Motivação , Filosofia , Autocontrole , Adolescente , Feminino , Humanos , Masculino , Adulto Jovem
2.
Artigo em Inglês | MEDLINE | ID: mdl-32517165

RESUMO

Engaging in prosocial behavior is considered an effective way to increase happiness in a sustainable manner. However, there is insufficient knowledge about the conditions under which such a happiness effect occurs. From a person-activity congruence perspective, we proposed that an individual's eudaimonic orientation moderates the effect of prosocial behavior on happiness, whereas hedonic orientation does not. For this purpose, 128 participants were assigned to play a game in which half of them were explained the benevolence impact of playing the game (the benevolence condition), and the other half played the same game without this knowledge (the control condition). Participants' eudaimonic and hedonic orientations were assessed before the game, and their post-task happiness were measured after the game. The results showed that participants in the benevolence condition reported higher post-task positive affect than those in the control condition. Furthermore, this happiness effect was moderated by participants' eudaimonic orientation-participants with high eudaimonic orientation reaped greater benefits from benevolence, and their hedonic orientation did not moderate the relationship between benevolence and happiness. The importance of the effect of person-activity congruence on happiness is discussed, along with the implications of these findings for sustainably pursuing happiness.


Assuntos
Felicidade , Orientação , Prazer/fisiologia , Comportamento Social , Comportamento , Humanos , Relações Interpessoais , Personalidade , Filosofia , Teoria Psicológica , Virtudes
3.
PLoS One ; 15(3): e0229510, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-32119702

RESUMO

Punishment aims to deter individuals' selfish behaviors, but it can occasionally backfire. Some scholars have proposed promoting prosocial behaviors using punishment that communicates positive social norms because it provides additional motivation. However, it is unclear which factors affect the norm expressive function of punishment. This study proposes that third-party punishment communicates more positive normative information, and thus, promotes more prosocial behavior in observers than does second-party punishment. Using dictator games, we investigated the effects of second-party punishment compared to third-party punishment of another's unfair sharing on observers' norm perceptions and subsequent sharing decision-making. Two experiments consistently found that third-party punishment was more effective than second-party punishment at inducing observers' beliefs that unfair distribution was unusual (descriptive norm) and unacceptable (injunctive norm). The altered descriptive but not injunctive norm perception further guided individuals' own sharing behaviors. Taken together, these results suggest that third-party punishment might be better than second-party punishment at decreasing selfish behaviors by shaping individuals' norm perceptions, especially descriptive norm perception, regarding the relevant behaviors.


Assuntos
Tomada de Decisões/ética , Punição/psicologia , Altruísmo , China , Feminino , Jogos Experimentais , Humanos , Masculino , Motivação/ética , Normas Sociais , Adulto Jovem
4.
Front Hum Neurosci ; 12: 294, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-30100869

RESUMO

Investment decisions are largely based on the information investors received from the target firm. Thaler introduced the hedonic editing framework, in which suggests that integration/segregation of information influence individual's perceived value. Meanwhile, when evaluating the evidence and information in a sequence, order effect and biases have been found to have an impact in various areas. In this research, the influence of the Organization of Information (Integration vs. Segregation) and the Sequence of Information (Negative-Positive order vs. Positive-Negative order) on individual's investment decision-making both at the behavioral level (decision) and neurometrix level (measured by an individual's emotion and Approach Withdraw tendency) was assessed for the three groups of information: a piece of Big Positive Information and a piece of Small Negative Information, a piece of Big Negative Information and a piece of Small Positive Information, and a piece of Small Negative information. The behavioral results, which are an individual's final investment decision, were consistent for all three scenarios. In general, individuals will invest more/retire less when receiving two pieces of information in a Negative-Positive order. However, the neurometric results (Emotional Index, Approach Withdraw Index and results from LORETA) show differences among information groups. An effect of the Sequence of Information and the Organization of Information was found for the different scenarios. The results suggest that in the scenarios that involve large-scale information, the organization of information (Integration vs. Segregation) influences the emotion and Approach Withdraw tendency. The results of this investigation should provide insight for effective communication of information, especially when large-scale information is involved.

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