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1.
BMC Public Health ; 23(1): 816, 2023 05 04.
Artigo em Inglês | MEDLINE | ID: mdl-37143023

RESUMO

BACKGROUND: Internet gaming disorder (IGD) is receiving increasing attention owing to its effects on daily living and psychological function. METHODS: In this study, electroencephalography was used to compare neural activity triggered by repeated presentation of a stimulus in healthy controls (HCs) and those with IGD. A total of 42 adult men were categorized into two groups (IGD, n = 21) based on Y-IAT-K scores. Participants were required to watch repeated presentations of video games while wearing a head-mounted display, and the delta (D), theta (T), alpha (A), beta (B), and gamma (G) activities in the prefrontal (PF), central (C), and parieto-occipital (PO) regions were analyzed. RESULTS: The IGD group exhibited higher absolute powers of DC, DPO, TC, TPO, BC, and BPO than HCs. Among the IGD classification models, a neural network achieves the highest average accuracy of 93% (5-fold cross validation) and 84% (test). CONCLUSIONS: These findings may significantly contribute to a more comprehensive understanding of the neurological features associated with IGD and provide potential neurological markers that can be used to distinguish between individuals with IGD and HCs.


Assuntos
Comportamento Aditivo , Jogos de Vídeo , Masculino , Adulto , Humanos , Comportamento Aditivo/psicologia , Fissura , Transtorno de Adição à Internet , Eletroencefalografia , Internet
2.
PLoS One ; 18(5): e0286424, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-37235547

RESUMO

BACKGROUND: Students in sub-Saharan African countries experienced online classes for the first time during the COVID-19 pandemic. For some individuals, greater online engagement can lead to online dependency, which can be associated with depression. The present study explored the association between problematic use of the internet, social media, and smartphones with depression symptoms among Ugandan medical students. METHODS: A pilot study was conducted among 269 medical students at a Ugandan public university. Using a survey, data were collected regarding socio-demographic factors, lifestyle, online use behaviors, smartphone addiction, social media addiction, and internet addiction. Hierarchical linear regression models were performed to explore the associations of different forms of online addiction with depression symptom severity. RESULTS: The findings indicated that 16.73% of the medical students had moderate to severe depression symptoms. The prevalence of being at risk of (i) smartphone addiction was 45.72%, (ii) social media addiction was 74.34%, and (iii) internet addiction use was 8.55%. Online use behaviors (e.g., average hours spent online, types of social media platforms used, the purpose for internet use) and online-related addictions (to smartphones, social media, and the internet) predicted approximately 8% and 10% of the severity of depression symptoms, respectively. However, over the past two weeks, life stressors had the highest predictability for depression (35.9%). The final model predicted a total of 51.9% variance for depression symptoms. In the final model, romantic relationship problems (ß = 2.30, S.E = 0.58; p<0.01) and academic performance problems (ß = 1.76, S.E = 0.60; p<0.01) over the past two weeks; and increased internet addiction severity (ß = 0.05, S.E = 0.02; p<0.01) was associated with significantly increased depression symptom severity, whereas Twitter use was associated with reduced depression symptom severity (ß = 1.88, S.E = 0.57; p<0.05). CONCLUSION: Despite life stressors being the largest predictor of depression symptom score severity, problematic online use also contributed significantly. Therefore, it is recommended that medical students' mental health care services consider digital wellbeing and its relationship with problematic online use as part of a more holistic depression prevention and resilience program.


Assuntos
Comportamento Aditivo , COVID-19 , Mídias Sociais , Estudantes de Medicina , Humanos , Smartphone , Depressão/epidemiologia , Depressão/psicologia , Projetos Piloto , Pandemias , COVID-19/epidemiologia , Comportamento Aditivo/psicologia , Internet
3.
Artigo em Inglês | MEDLINE | ID: mdl-37061021

RESUMO

Neuroticism is one of the most robust risk factors for addictive behaviors including food addiction (a key contributor to obesity), although the associated mechanisms are not well understood. A transdiagnostic approach was used to identify the neuroticism-related neuropsychological and gut metabolomic patterns associated with food addiction. Predictive modeling of neuroticism was implemented using multimodal features (23 clinical, 13,531 resting-state functional connectivity (rsFC), 336 gut metabolites) in 114 high body mass index (BMI ≥25 kg/m2) (cross-sectional) participants. Gradient boosting machine and logistic regression models were used to evaluate classification performance for food addiction. Neuroticism was significantly associated with food addiction (P < 0.001). Neuroticism-related features predicted food addiction with high performance (89% accuracy). Multimodal models performed better than single-modal models in predicting food addiction. Transdiagnostic alterations corresponded to rsFC involved in the emotion regulation, reward, and cognitive control and self-monitoring networks, and the metabolite 3-(4-hydroxyphenyl) propionate, as well as anxiety symptoms. Neuroticism moderated the relationship between BMI and food addiction. Neuroticism drives neuropsychological and gut microbial signatures implicated in dopamine synthesis and inflammation, anxiety, and food addiction. Such transdiagnostic models are essential in identifying mechanisms underlying food addiction in obesity, as it can help develop multiprong interventions to improve symptoms.


Assuntos
Comportamento Aditivo , Dependência de Alimentos , Microbioma Gastrointestinal , Humanos , Neuroticismo , Estudos Transversais , Encéfalo/diagnóstico por imagem , Obesidade , Comportamento Aditivo/psicologia
4.
J Psychol ; 157(4): 252-272, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-37067503

RESUMO

Materialism has been consistently linked to Internet-related addictions, including compulsive online shopping, problematic online gaming, and excessive smartphone use; however, the relationship between materialism and social networking site (SNS) addiction has remained unclear. Thus, this study aims to examine the association between materialism and SNS addiction and investigate the mediating effect of fatalism and moderating effect of self-concept clarity in this relationship among 703 Chinese adolescents. Materialism was significantly positively associated with SNS addiction in adolescents, and fatalism partially mediated this association. Moreover, self-concept clarity moderated the direct and indirect relationships between materialism and SNS addiction. Specifically, for adolescents with low (versus high) self-concept clarity, those who also had high levels of materialism were more likely to develop fatalistic beliefs and showed further symptoms of SNS addiction. This study's findings imply that decreasing materialism and fatalism and developing self-concept clarity might be effective interventions for reducing SNS addiction among adolescents.


Assuntos
Povo Asiático , Comportamento do Consumidor , Transtorno de Adição à Internet , Rede Social , Adolescente , Humanos , Povo Asiático/psicologia , Comportamento Aditivo/diagnóstico , Comportamento Aditivo/economia , Comportamento Aditivo/psicologia , Autoimagem , Transtorno de Adição à Internet/diagnóstico , Transtorno de Adição à Internet/economia , Transtorno de Adição à Internet/psicologia , Comportamento Compulsivo/economia , Comportamento Compulsivo/psicologia , Comportamento do Consumidor/economia
5.
PLoS One ; 18(4): e0285189, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-37115749

RESUMO

BACKGROUND: Loneliness and mobile phone addiction are common phenomena in our daily life that can lead to physical and psychological maladaptation. Although loneliness has been considered to be correlated with adolescents' mobile phone addiction, the underlying mechanisms of the relation between loneliness and mobile phone addiction are still unclear. In order to address the problem of mobile phone addiction among adolescents, the association of loneliness with mobile phone addiction was explored from the perspective of Compensatory Internet Use Theory. The mediating role of anthropomorphism and the moderating role of family support were examined. METHODS: Data were collected through convenience sampling from a comprehensive university in China. A total of 582 Chinese college students (279 men and 303 women), aged from 17 to 24 (Mage = 20.22 years, SD = 1.46), participated in this study. Their loneliness, anthropomorphism, family support and mobile phone addiction were measured using well-validated self-report questionnaires. Regression-based statistical mediation and moderation were conducted using the PROCESS macro for SPSS. RESULTS: Loneliness was significantly and positively associated with mobile phone addiction, and this link could be mediated by anthropomorphism. Moreover, the direct effect of loneliness on mobile phone addiction and the indirect effect of anthropomorphism in this link were moderated by family support. Both these two effects were stronger for college students with lower family support. CONCLUSION: The present study broadened our knowledge of the underlying mechanisms between loneliness and mobile phone addiction. These findings may contribute to a better understanding of the impact loneliness can have on mobile phone addiction as well as its paths. Moreover, the results can also provide advice for parents and constructive suggestions for rationalizing college students' mobile phone use in the mobile Internet era. Educational professionals and parents should pay special attention to the problem of mobile phone addiction among lonely adolescents, especially for those with low family support.


Assuntos
Comportamento Aditivo , Telefone Celular , Masculino , Adolescente , Humanos , Feminino , Adulto Jovem , Adulto , Apoio Familiar , Solidão , Comportamento Aditivo/psicologia , Estudantes/psicologia , Dependência de Tecnologia
6.
Psychiatry Res ; 324: 115187, 2023 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-37060687

RESUMO

OBJECTIVE: To develop and validate Kiddie Schedule for Affective Disorders and Schizophrenia, Present and Lifetime version (K-SADS-PL) for Internet Gaming Disorder (IGD) in adolescents. METHODS: Questions and threshold criteria of the K-SADS-IGD was generated based on the related section of K-SADS-PL. Then, the sample consist of IGD group and matched control group with no significant difference in psychiatric comorbidities from clinical settings were included to assess the psychometric properties of the K-SADS-IGD. Exploratory and Confirmatory Factor analysis were conducted to evaluate and compare DSM model of IGD and two different Models of IGD proposal in adolescents. RESULTS: Exploratory Factor Analysis of K-SADS-IGD revealed a single factor explaining 61.469% of the total variance. Confirmatory Factor Analysis indicates that although the K-SADS-IGD model fit indices were also acceptable, Model 1, which excluded the 7th criterion of IGD criteria of DSM-5 showed better fit in adolescent population. The Likelihood Ratio Positive and the Likelihood Ratio Negative estimates for the diagnosis of K-SADS-IGD were 31.4 and 0.12, respectively, suggesting that K-SADS-IGD was beneficial for determining the presence and the absence of IGD in adolescents. Also, K-SADS-IGD could detect disordered gamers with significantly low functionality (even after controlling the impact of comorbidities) from non-disordered gamers. CONCLUSION: K-SADS-IGD was found to be a reliable and valid instrument in adolescents. The model excluding 7th criteria of DSM-5 IGD was found to be more consistent than the current DSM-5 IGD model in the adolescent population. Therefore, the diagnostic criteria might be required to adjust according to the age group since the clinical symptomatology of IGD in adolescents may differ from that in adults. The K-SADS-IGD may meet the need for a certain and standardized tool to assess IGD in this population.


Assuntos
Comportamento Aditivo , Esquizofrenia , Jogos de Vídeo , Adulto , Adolescente , Humanos , Esquizofrenia/diagnóstico , Transtorno de Adição à Internet , Reprodutibilidade dos Testes , Escalas de Graduação Psiquiátrica , Transtornos do Humor/diagnóstico , Transtornos do Humor/etiologia , Internet , Comportamento Aditivo/diagnóstico , Comportamento Aditivo/psicologia , Jogos de Vídeo/psicologia
7.
J Atten Disord ; 27(7): 731-742, 2023 05.
Artigo em Inglês | MEDLINE | ID: mdl-36945199

RESUMO

OBJECTIVE: This study aimed to investigate ADHD in adult outpatients seeking treatment for a behavioral addiction and to identify the specificity of psychopathological features if the behavioral addiction cooccurs with adult ADHD. METHOD: Sixty-five outpatients consulting for a behavioral addiction were assessed for ADHD (DIVA-5), addictive disorder (alcohol, tobacco, cannabis, gambling, gaming, food, and sex), impulsivity (UPPS-P), and emotion dysregulation (DERS-36). RESULTS: In our sample of outpatients seeking treatment for a behavioral addiction, adult ADHD was independently associated with higher compulsive sexual behavior disorder severity, "sensation seeking," "positive urgency," difficulties in "goal-directed behavior," "impulse control," and use of "emotion regulation strategies" in the context of intense emotions. A 29% of the sample was diagnosed for adult ADHD. CONCLUSION: The association of adult ADHD with specific dimensions of impulsivity and emotion dysregulation, pave the way for future clinical and research perspectives.


Assuntos
Transtorno do Deficit de Atenção com Hiperatividade , Comportamento Aditivo , Jogo de Azar , Adulto , Humanos , Transtorno do Deficit de Atenção com Hiperatividade/psicologia , Pacientes Ambulatoriais , Comportamento Impulsivo , Jogo de Azar/complicações , Jogo de Azar/psicologia , Comportamento Aditivo/diagnóstico , Comportamento Aditivo/complicações , Comportamento Aditivo/psicologia
8.
Turk Psikiyatri Derg ; 34(1): 16-23, 2023.
Artigo em Inglês, Turco | MEDLINE | ID: mdl-36970958

RESUMO

OBJECTIVE: The aim of this study is to evaluate social cognition and emotion regulation skills in individuals with Internet Addiction (IA) and Internet addiction with comorbid Attention Deficit/Hyperactivity Disorder (IA + ADHD). METHOD: The sample of the study consist of 30 IA, 30 IA + ADHD patients, 30 healthy controls between the ages of 12-17 who applied to the Child and Adolescent Psychiatry Department, Technology Outpatient Clinic. K-SADS-PL, WISC-R, sociodemographic data form, Internet Addiction Scale (IAS), Addiction Profile Index Internet Addiction Form (APIINT), Beck Depression Inventory, Global Assessment of Functioning Scale, and Difficulties in Emotion Regulation Scale were applied to all participants. Social cognition was evaluated using Faces Test, Reading the Mind in the Eyes Test, The Unexpected Outcomes Test, Faux Paus, Hinting Test and Comprehension Test. RESULTS: In social cognition tests, IA and IA + ADHD groups failed significantly compared to the control group. Emotion regulation difficulties were significantly higher in IA and IA + ADHD groups compared to the control group (p<0.001). Use of the internet for doing homeworks (p<0.001) was found to be higher in the control group than in the IA and IA + ADHD groups Conclusion: It has been found that individuals diagnosed with internet addiction have difficulties in both social cognition and emotion regulation, which is more severe in the presence of comorbid ADHD.


Assuntos
Transtorno do Deficit de Atenção com Hiperatividade , Comportamento Aditivo , Regulação Emocional , Criança , Humanos , Adolescente , Transtorno do Deficit de Atenção com Hiperatividade/complicações , Transtorno de Adição à Internet , Cognição Social , Comorbidade , Comportamento Aditivo/complicações , Comportamento Aditivo/psicologia , Internet
9.
J Behav Addict ; 12(1): 26-52, 2023 Mar 30.
Artigo em Inglês | MEDLINE | ID: mdl-36917469

RESUMO

Background: Recovery from mental health and behavioral disorders is classically defined as a reduction in symptoms. More recent definitions see it as a process in which individuals improve their health, wellness and other life domains. The inclusion of gaming disorder (GD) in the 11th International Classification of Diseases in 2019 prompted growing interest in GD. However, relatively little is known about recovery from GD, and there is scant literature describing or assessing its course. Objectives: This scoping review was designed to explore the state of the art on recovery from GD (e.g., terminology and measures used to assess recovery, main topics in studies about recovery from GD). Methods: PubMed, Web of Science, and Scopus databases were searched and critically reviewed according to PRISMA guidelines. We included empirical studies in English covering individuals across all age groups who met the diagnostic criteria of GD/internet gaming disorder (IGD) according to valid scales that relate to recovery or any change, and were published before February 2022. Results: A total of 47 out of 966 studies met the inclusion criteria. Recovery as a concept is not explicitly mentioned in GD studies. Rather, changes in subjects' disorders are described in terms of decreases/reductions in symptom severity, or improvement/increases. These changes are primarily measured by scales that evaluate symptom reduction and/or improvement in GD and other psychopathologies. Conclusions: The concept of recovery is included in the GD field but is not clearly mentioned or used. Therapists and researchers should aim to promote and integrate the notion of recovery in GD.


Assuntos
Comportamento Aditivo , Transtornos Disruptivos, de Controle do Impulso e da Conduta , Jogos de Vídeo , Humanos , Comportamento Aditivo/diagnóstico , Comportamento Aditivo/psicologia , Jogos de Vídeo/psicologia , Classificação Internacional de Doenças , Bibliometria , Internet
10.
J Behav Addict ; 12(1): 94-104, 2023 Mar 30.
Artigo em Inglês | MEDLINE | ID: mdl-36947461

RESUMO

Background and aims: It has been argued that it is important to consider underlying mechanisms of mental health problems. Previous studies have shown that executive deficits, delay aversion, and emotion dysregulation are related to Internet Gaming Disorder (IGD) and Social Media Disorder (SMD). However, the present study is the first to investigate whether these neuropsychological deficits show additive effects or if they interact. The present study also investigated whether these deficits mediate the association between IGD/SMD and psychosocial outcomes. Methods: The study involved 995 university students who completed a survey measuring IGD/SMD symptom severity, neuropsychological functions, and psychosocial outcomes. Both dimensional and categorical analyses were used to assess the associations between neuropsychological functions and IGD/SMD. Simple and multiple mediation analyses were conducted to examine if neuropsychological functioning mediates the association between IGD/SMD and psychosocial outcomes. Results: All neuropsychological functions were significantly associated with both IGD and SMD symptom severity. However, only inhibition and emotion regulation, as well as delay aversion for SMD, remained significant when controlling for the overlap between different functions. Associations were significantly stronger for men compared to women for IGD. In the categorical analyses, individuals with IGD/SMD were more likely to have neuropsychological deficits (odds ratios between 3.33 and 8.81). Finally, all neuropsychological functions, except inhibition, were significant mediators in the link between IGD/SMD and psychosocial outcomes. Discussion and conclusions: These results shed light on the neuropsychological underpinnings of IGD/SMD, which can be used to identify more homogenous subgroups and provide more individualized treatment options.


Assuntos
Comportamento Aditivo , Mídias Sociais , Jogos de Vídeo , Masculino , Humanos , Feminino , Função Executiva , Transtorno de Adição à Internet , Comportamento Aditivo/psicologia , Jogos de Vídeo/psicologia , Emoções , Internet
11.
J Affect Disord ; 329: 413-427, 2023 05 15.
Artigo em Inglês | MEDLINE | ID: mdl-36858268

RESUMO

The problematic smartphone use (PSU) has been becoming a challenging health issue for preschoolers aged 3-5 years as it has severe adverse effect on their psychological, physical, and cognitive development. The scarcity of scientific research on this issue in the context of Bangladesh motivated the authors for conducting this cross-sectional study to explore the prevalence of PSU with its influential factors and adverse effects on preschooler's psychological and physical development based on primary data collected from 400 mothers. The multivariable ordinal logistic regression (OLR) was used to compute the adjusted likelihoods. The estimated prevalence of PSU was approximately 86 %, where about 29 % were severely problematic user. The likelihood of preschoolers' PSU was observed to increase with >1 h/day usage of smartphone by children (Adjusted Odds Ratio (AOR): 3.92). Other important factors were parental smartphone use, education, profession, family income, and mother's age. Both of moderate and severe PSU had adverse effect on preschoolers' health- severe PSU was found to increase the likelihood of psychological and physical problems by 6.03 and 3.29 times, respectively. The preschoolers with PSU reported to suffer from many physical and mental health problems such as attention deficit and hyperactivity disorder (ADHD), emotional instability, aggressiveness, depression, lack of control, impaired vision and hearing, obesity, body imbalance, and lack of brain development. It is now prime time to undertake strategic policies considering the findings for limiting the preschoolers' usage of smartphone, which will make Bangladesh susceptible to protect its future generation from harmful effects of PSU.


Assuntos
Comportamento Aditivo , Criança , Feminino , Humanos , Estudos Transversais , Comportamento Aditivo/psicologia , Smartphone , Prevalência , Bangladesh/epidemiologia
12.
Artigo em Inglês | MEDLINE | ID: mdl-36901042

RESUMO

On the basis of self-efficacy theory, self-control theory and psychological resilience theory, this paper discusses the relationship between physical exercise, self-efficacy, self-control, psychological resilience and Internet addiction among adolescents in Beijing. A convenience sampling method was used to conduct a questionnaire survey on physical activity and Internet addiction among 466 adolescents from first to third year in 10 high schools in Beijing, of which 41% were girls and 59% were boys; 1.9% of students were 14 years old, 42.5% were 15 years old, 23.4% were 16 years old, 31.3% were 17 years old and 0.9% were 18 years old. Using the research methods of the literature, correlation analysis and multiple intermediary structure model, this paper constructed and tested the multiple intermediary model between physical exercise and Internet addiction. The results show that physical exercise can significantly predict self-efficacy, psychological resilience and self-control; self-efficacy, psychological resilience and self-control significantly interfered with Internet addiction behaviour; there was a significant difference in the total effect of multiple intermediaries; the effect value was -0.173; the specific indirect effects of self-efficacy, psychological resilience and self-control had intermediary effects in the relationship between physical exercise and Internet addiction; and there was no difference in specific indirect effects. This paper puts forward some countermeasures and suggestions to prevent teenagers' Internet addiction from cultivating, such as through good sports activities, thereby improving their Internet addiction. We should actively strive to improve teenagers' deep understanding of the effect of physical exercise and gradually form physical exercise habits, with sports addiction replacing Internet addiction.


Assuntos
Comportamento Aditivo , Transtorno de Adição à Internet , Masculino , Feminino , Humanos , Adolescente , Exercício Físico , Instituições Acadêmicas , Autoeficácia , Pequim , Comportamento Aditivo/psicologia , Internet
13.
J Trauma Dissociation ; 24(3): 348-361, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-36814178

RESUMO

Interactions between childhood trauma (CT) and dissociation can contribute to psychiatric disturbances. We explored this phenomenon in relation to behavioral addictions (BAs) in a sample (n = 633) of young adults (age: 18-34 years). Self-report measures investigating CT, dissociation, and symptoms related to gambling disorder, internet gaming disorder, problematic social media use, exercise dependence and compulsive buying were used. Scales related to BAs were summarized into a single measure ("Total Behavioral Addiction Index" - TBAI) for inferential analyses. A model analyzing the direct and indirect effects of CT on TBAI through the mediation of pathological dissociation was performed, controlling for confounding factors. Measures on CT, dissociation, and TBAI were significantly associated with each other (all p < .001). The total effect of CT on TBAI was significant (B = 0.063; CI: 0.045; 0.081); pathological dissociation significantly mediated such association (B = 0.023; CI: 0.013; 0.036). Our findings support the possibility that the interaction between CT and dissociation contributes to increase disturbances related to BAs.


Assuntos
Experiências Adversas da Infância , Comportamento Aditivo , Jogo de Azar , Humanos , Adulto Jovem , Adolescente , Adulto , Estudos Transversais , Comportamento Aditivo/diagnóstico , Comportamento Aditivo/psicologia , Jogo de Azar/psicologia , Transtornos Dissociativos
14.
Artigo em Inglês | MEDLINE | ID: mdl-36833677

RESUMO

Alongside the positive effects linked to the introduction of digital technologies into our lives, particular dysfunctional behaviors in the use of digital tools have appeared, through which the expression of conditions such as addiction, difficulties in affective and behavioral self-regulation and mental health problems have been channeled. The present study aims to investigate, in a sample of young students aged m = 12.91 (ds = 0.56) years, whether Coding Educational Programs (CEP), deployed to 44.9% of the sample, is effective in psychological dependence, emotional self-regulation and Digital Media Problematic Use (DMPU), as self-assessed through questionnaires (DERS, DSRS, IAT, MPIQ and MPPUS). CEP had no effect on emotional dysregulation or on DMPU. They were effective in the time management of mobile phone use, with students rescheduling from daytime use on working days to daytime use on the weekend. Moreover, people who attended CEP more frequently used smartphones for orienting themselves and for obtaining information. In conclusion, CEP are effective in achieving a more functional and important use of smartphones and better time management. It is possible that CEP effect on metacognition could reduce DMPU if alternative ways to regulate emotions are available.


Assuntos
Comportamento Aditivo , Dependência Psicológica , Humanos , Internet , Smartphone , Comportamento Aditivo/psicologia , Estudantes/psicologia
15.
Arch Psychiatr Nurs ; 42: 18-24, 2023 02.
Artigo em Inglês | MEDLINE | ID: mdl-36842823

RESUMO

This study investigates the relationships between nursing students' internet addiction levels, communication skills and difficulties in emotion regulation. This cross-sectional study included 463 nursing students who completed the Internet Addiction Scale (IAS), Communication Skills Scale (CSS) and Difficulties in Emotion Regulation Scale (DERS-16). Approximately half of the nursing students were risky internet users. A negative statistically significant was determined between from IAS and CSS; a positive statistically significant was determined between from IAS and DERS-16. It was found that internet addiction had an effect of 18.6 % (R2 = 0.186) on difficulty in emotion regulation and 0.27 % on communication skills (R2 = 0.027). The students who were in risky group in internet addiction had worse communication skills and higher levels of difficulties in emotion regulation.


Assuntos
Comportamento Aditivo , Regulação Emocional , Estudantes de Enfermagem , Humanos , Estudantes de Enfermagem/psicologia , Estudos Transversais , Transtorno de Adição à Internet , Comportamento Aditivo/psicologia , Internet , Comunicação
16.
Artigo em Inglês | MEDLINE | ID: mdl-36767455

RESUMO

INTRODUCTION: This study aimed to determine latent profiles from the Problematic Internet Use Questionnaire Short Form-6 (PIUQ-SF-6) score of Vietnamese youths and adolescents, which supports the diagnosis of problematic internet use among a large sample size. Moreover, it also explored factors that affect each latent profile of the PIUQ-SF-6 score among participants. METHODS: A sample of 1477 Vietnamese people, aged 14 to 24, across five provinces participated in the study. Multinomial logistic regression determined factors related to the levels of the Problematic Internet Use Questionnaire Short Form-6 (PIUQ-SF-6) after using latent profile analysis. RESULTS: Participants were divided into three profiles, including those at low, moderate, and high risk of internet addiction. The high-risk latent profile was obtained for 23.1% of adolescents, and the remaining percentages were, respectively, 40.2% and 36.7% of adolescents belonging to the moderate and low-risk groups. Moreover, factors including age, living alone, high Kessler psychological distress scale, excessive time on the internet, living in central cities, and high neighborhood disorder scores were found to be related to moderate- and high-risk internet addiction profiles. CONCLUSIONS: Factors analyzed according to individual and social characteristics further explore the reasons underlying increasing internet addiction among Vietnamese youths and inform early interventions.


Assuntos
Comportamento Aditivo , Uso da Internet , Humanos , Adolescente , Vietnã/epidemiologia , Comportamento Aditivo/psicologia , Modelos Logísticos , Características da Vizinhança , Internet
17.
Artigo em Inglês | MEDLINE | ID: mdl-36767528

RESUMO

This study aims to provide a new perspective on the relationship between problematic Internet use and externalizing problem behavior among adolescents. Many studies have focused on the relationship between problematic Internet use and adolescent externalizing problem behavior; however, research on the underlying mechanism remain understudied. Altogether, 1161 Chinese rural adolescents aged 13-17 years completed a self-report questionnaire. The results indicate that: (1) Problematic Internet use has a negative effect on rural adolescent externalizing problem behaviors; (2) mental health has an effect on the relationship between problematic Internet use and externalizing problem behaviors; and (3) parental knowledge may moderate the indirect effect by attenuating the relationship between problematic Internet use and externalizing problem behaviors. Regarding these findings, this study has discussed the potential reasons and provided some practical suggestions to improve problematic Internet use among rural adolescents.


Assuntos
Comportamento do Adolescente , Comportamento Aditivo , Comportamento Problema , Adolescente , Humanos , Comportamento do Adolescente/psicologia , Comportamento Aditivo/psicologia , População do Leste Asiático , Internet , Uso da Internet , Saúde Mental , Inquéritos e Questionários , População Rural
18.
Artigo em Inglês | MEDLINE | ID: mdl-36767430

RESUMO

We seek to evaluate whether Internet Gaming Disorder (IGD) among university students in Mexico during their first year at university predicts a long list of mental disorders a year later, controlling for baseline mental health disorders as well as demographics. This is a prospective cohort study with a one-year follow-up period conducted during the 2018-2019 academic year and followed up during the 2019-2020 academic year at six Mexican universities. Participants were first-year university students (n = 1741) who reported symptoms compatible with an IGD diagnosis at entry (baseline). Outcomes are seven mental disorders (mania, hypomania, and major depressive episodes; generalized anxiety disorder and panic disorder; alcohol use disorder and drug use disorder), and three groups of mental disorders (mood, anxiety, and substance use disorders) at the end of the one-year follow-up. Fully adjusted models, that included baseline controls for groups of mental disorders, rendered all associations null. The association between baseline IGD and all disorders and groups of disorders at follow-up was close to one, suggesting a lack of longitudinal impact of IGD on mental disorders. Conflicting results from available longitudinal studies on the role of IGD in the development of mental disorders warrant further research.


Assuntos
Comportamento Aditivo , Transtorno Depressivo Maior , Transtornos Relacionados ao Uso de Substâncias , Jogos de Vídeo , Humanos , Seguimentos , Universidades , Estudos Prospectivos , Transtorno de Adição à Internet , Comportamento Aditivo/psicologia , Ansiedade , Transtornos de Ansiedade , Transtornos Relacionados ao Uso de Substâncias/epidemiologia , Mania , Jogos de Vídeo/psicologia , Estudantes , Internet
19.
Artigo em Inglês | MEDLINE | ID: mdl-36767799

RESUMO

Problematic Internet Use (PIU) is a broad term that covers problems with Internet use that result in psychological, social, academic or professional difficulties. The aim of our study was to identify individuals particularly vulnerable to developing PIU among Polish students, taking into account sociodemographic characteristics and Internet use patterns. A total of 1008 students of Polish universities took part in the survey. The research tool was The Problematic Internet Use Test-the Polish version of the Internet Addiction Test. Among the respondents, 10.2% showed signs of PIU-high or very high risk of addiction. Significantly higher levels of PIU were found in males than females, science students than medical and humanities students, and Internet users using a computer, as opposed to students using only a phone/tablet. A decrease in PIU was observed as students improved their assessment of their material situation. The severity of PIU increased significantly as the importance of Internet use for entertainment increased. Our research indicates that it is worth implementing measures to prevent the development of PIU in Poland, e.g., screening educational campaigns, especially for science students. It is also necessary to offer students at lower levels of education, especially the less affluent, forms of leisure time other than computer activity with the use of the Internet.


Assuntos
Comportamento Aditivo , Uso da Internet , Masculino , Feminino , Humanos , Polônia/epidemiologia , Prevalência , Universidades , Comportamento Aditivo/epidemiologia , Comportamento Aditivo/psicologia , Estudantes/psicologia , Internet
20.
Artigo em Inglês | MEDLINE | ID: mdl-36834332

RESUMO

Internet gaming disorder (IGD) is significantly associated with depression across previous studies, and significantly affects the development of mental health among Chinese adolescents. In this two-wave longitudinal research, we tested the mediating role of maladaptive cognition and the moderating role of mindfulness in the linkage between depression and IGD among Chinese adolescents (N = 580, 355 females, average age = 15.76 years, SD = 1.31) who completed questionnaires. Results of regression-based analyses showed that depression was positively related to IGD. Maladaptive cognition significantly mediated the link between depression and IGD. Moreover, mindfulness moderated the second part of the mediation process. Specifically, as the level of mindfulness increased, the influence of depression on the future IGD through maladaptive cognition was weakened. The present study demonstrates the key roles of maladaptive cognition and mindfulness in the link between depression and IGD, and further supports the cognitive-behavioral model of pathological Internet use.


Assuntos
Comportamento Aditivo , Jogos de Vídeo , Feminino , Humanos , Adolescente , Depressão , Transtorno de Adição à Internet , População do Leste Asiático , Comportamento Aditivo/psicologia , Jogos de Vídeo/psicologia , Internet
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